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Pantheon: Rise of the Fallen Team Details Coming Class Changes and Shows off Updated Character Model

SystemSystem Member UncommonPosts: 12,599
edited September 2022 in News & Features Discussion

imagePantheon: Rise of the Fallen Team Details Coming Class Changes and Shows off Updated Character Models | MMORPG.com

The Pantheon: Rise of the Fallen team introduced some class improvements for the coming pre-alpha and members of the art team detailed and showed off new models, animations, and armor fitting improvements.

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Comments

  • RaagnarzRaagnarz Member RarePosts: 647
    The funny thing about this, despite the fact that its taking forever, is that at least they show more progress then that scam Camelot Unchained. At least they also did not take people's money and use it to fund and release another game they made first.
    Viper482
  • giantessfangiantessfan Member UncommonPosts: 185

    Raagnarz said:

    The funny thing about this, despite the fact that its taking forever, is that at least they show more progress then that scam Camelot Unchained. At least they also did not take people's money and use it to fund and release another game they made first.



    Maybe its just me but I think Pantheon will be a game that actually releases. I didn't put into the project thankfully but just seeing there progress and keeping up with there newsletter they are trying. A MMO just takes a long time and its a small team.

    The question will be what state it is in and if the game is enjoyable when it does
    Mallyx
  • slayer_of_truthslayer_of_truth Member UncommonPosts: 12
    Jeezus this game is bad as chronicles of elyria and scamcitizen... it's been years and its not even in pre-alpha? smdh...
    TwoTubes
  • The user and all related content has been deleted.
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,667


    Jeezus this game is bad as chronicles of elyria and scamcitizen... it's been years and its not even in pre-alpha? smdh...



    Not really.

    KidRiskScot

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

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  • skeaserskeaser Member RarePosts: 4,208
    Jeezus this game is bad as chronicles of elyria and scamcitizen... it's been years and its not even in pre-alpha? smdh...

    It's in pre-alpha.
    Sig so that badges don't eat my posts.


  • TokkenTokken Member EpicPosts: 3,650
    Progress! It gives me HOPE.
    TwoTubes

    Proud MMORPG.com member since March 2004!  Make PvE GREAT Again!

  • GrymmoireGrymmoire Member UncommonPosts: 191
    edited September 2022

    skeaser said:



    Jeezus this game is bad as chronicles of elyria and scamcitizen... it's been years and its not even in pre-alpha? smdh...



    It's in pre-alpha.



    Which pre-alpha, since he stated next pre-alpha too?

    As I stated in another thread, alpha is supposed to be the first version; attaching pre to it seems nonsensical imo. A simple alpha stage 1, 2, 3, etc would suffice.

    These new nomenclatures are as baffling as the confusion resulting from game developers' introducing an expansion or dlc's; some are free others you pay wth?
    Just release the damn product before I turn 100 years old please!
    Kyleran
  • skeaserskeaser Member RarePosts: 4,208
    Grymmoire said:

    skeaser said:



    Jeezus this game is bad as chronicles of elyria and scamcitizen... it's been years and its not even in pre-alpha? smdh...



    It's in pre-alpha.



    Which pre-alpha, since he stated next pre-alpha too?

    As I stated in another thread, alpha is supposed to be the first version; attaching pre to it seems nonsensical imo. A simple alpha stage 1, 2, 3, etc would suffice.

    These new nomenclatures are as baffling as the confusion resulting from game developers' introducing an expansion or dlc's; some are free others you pay wth?
    Just release the damn product before I turn 100 years old please!


    ScotKidRiskUngood
    Sig so that badges don't eat my posts.


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  • DattelisDattelis Member EpicPosts: 1,675
    In regards to all of these mmorpgs being crowdfunded, I'm more worried about the post-launch rather than the actual launch itself. From my memory, Albion has been the only 'successful' crowdfunded mmorpg that is still relevant at least. Crowfall decided to sell the rights or something after 'launching' and Shroud is doing some kind of nft thing soon I think? or something about garrot and nfts. So launching feels like the minor issue to me.
    Scot
  • ScotScot Member LegendaryPosts: 24,459

    Dattelis said:

    In regards to all of these mmorpgs being crowdfunded, I'm more worried about the post-launch rather than the actual launch itself. From my memory, Albion has been the only 'successful' crowdfunded mmorpg that is still relevant at least. Crowfall decided to sell the rights or something after 'launching' and Shroud is doing some kind of nft thing soon I think? or something about garrot and nfts. So launching feels like the minor issue to me.



    When you have had your pre-launch player base play the game as it develops, again and again and again it is small wonder that they are quickly bored once the launch happens. We have always had betas, but following something from "Pre-alpha" must be like watching paint dry.
    BrainySlapshot1188Kyleran
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,667
    Scot said:

    Dattelis said:

    In regards to all of these mmorpgs being crowdfunded, I'm more worried about the post-launch rather than the actual launch itself. From my memory, Albion has been the only 'successful' crowdfunded mmorpg that is still relevant at least. Crowfall decided to sell the rights or something after 'launching' and Shroud is doing some kind of nft thing soon I think? or something about garrot and nfts. So launching feels like the minor issue to me.



    When you have had your pre-launch player base play the game as it develops, again and again and again it is small wonder that they are quickly bored once the launch happens. We have always had betas, but following something from "Pre-alpha" must be like watching paint dry.
    They also often create an echo chamber where they push the company to release a poor product because they just want to stop having wipes.  This IMHO is what happened with Crowfall and Mortal Online.  

    Companies mistake that constant feedback from the diehard players to be representative of the wider target audience.  
    ScotKidRiskBrainy

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • KyleranKyleran Member LegendaryPosts: 44,070
    Scot said:

    Dattelis said:

    In regards to all of these mmorpgs being crowdfunded, I'm more worried about the post-launch rather than the actual launch itself. From my memory, Albion has been the only 'successful' crowdfunded mmorpg that is still relevant at least. Crowfall decided to sell the rights or something after 'launching' and Shroud is doing some kind of nft thing soon I think? or something about garrot and nfts. So launching feels like the minor issue to me.



    When you have had your pre-launch player base play the game as it develops, again and again and again it is small wonder that they are quickly bored once the launch happens. We have always had betas, but following something from "Pre-alpha" must be like watching paint dry.
    They also often create an echo chamber where they push the company to release a poor product because they just want to stop having wipes.  This IMHO is what happened with Crowfall and Mortal Online.  

    Companies mistake that constant feedback from the diehard players to be representative of the wider target audience.  
    My guess is the developers running out of funding combined with investor impatience had a lot more to do with Crowfall and MO2's early releases than anything else.


    KidRiskUngood

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

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  • KyleranKyleran Member LegendaryPosts: 44,070
    skeaser said:
    Grymmoire said:

    skeaser said:



    Jeezus this game is bad as chronicles of elyria and scamcitizen... it's been years and its not even in pre-alpha? smdh...



    It's in pre-alpha.



    Which pre-alpha, since he stated next pre-alpha too?

    As I stated in another thread, alpha is supposed to be the first version; attaching pre to it seems nonsensical imo. A simple alpha stage 1, 2, 3, etc would suffice.

    These new nomenclatures are as baffling as the confusion resulting from game developers' introducing an expansion or dlc's; some are free others you pay wth?
    Just release the damn product before I turn 100 years old please!


    Yes, but then developers start playing games with the versioning, hence Pantheon stays in eternal pre-alpha, mostly to keep getting impatient backers to up their pledges to the $750 plus club in order to gain testing access IMO.

    Star Citizen, Alpha 3.15 or something by now? As long as the money keeps rolling in this will never see Beta...

    Camelot Unchained has been at Beta "One" for the past four years..... unlikely to ever release...

    If even one of these properly releases before 2025 I will be totally surprised.




    GrymmoireSarla

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,667
    Kyleran said:
    Scot said:

    Dattelis said:

    In regards to all of these mmorpgs being crowdfunded, I'm more worried about the post-launch rather than the actual launch itself. From my memory, Albion has been the only 'successful' crowdfunded mmorpg that is still relevant at least. Crowfall decided to sell the rights or something after 'launching' and Shroud is doing some kind of nft thing soon I think? or something about garrot and nfts. So launching feels like the minor issue to me.



    When you have had your pre-launch player base play the game as it develops, again and again and again it is small wonder that they are quickly bored once the launch happens. We have always had betas, but following something from "Pre-alpha" must be like watching paint dry.
    They also often create an echo chamber where they push the company to release a poor product because they just want to stop having wipes.  This IMHO is what happened with Crowfall and Mortal Online.  

    Companies mistake that constant feedback from the diehard players to be representative of the wider target audience.  
    My guess is the developers running out of funding combined with investor impatience had a lot more to do with Crowfall and MO2's early releases than anything else.


    I dunno what the percent breakdown is.  Money is always a factor but if your feedback says your game is ready then you are probably less urgently seeking more funding (which just dilutes your hopeful profits).  And remember, their goal is always to make money.

    It's supposed to be about getting to MVP and launching to get money in.  If your feedback loop is saying you have reached MVP, then there isn't a lot of need to search frantically for more cash.  And then even when you get new feedback from open beta it's usually too late to find out that the game your Ivory Tower told you was an 8/10... is being received as a 2/10.  Not too mention people telling the company not to worry because their thousand players guild is just waiting for launch since they are burned out on the 5 year beta. In essence:



    At the end of the day, I think there is so much wrong with the development of these products that I believe checking "all the above" works.

    Brainy

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

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  • mercstermercster Member UncommonPosts: 72

    Grymmoire said:



    skeaser said:






    Jeezus this game is bad as chronicles of elyria and scamcitizen... it's been years and its not even in pre-alpha? smdh...





    It's in pre-alpha.






    Which pre-alpha, since he stated next pre-alpha too?



    As I stated in another thread, alpha is supposed to be the first version; attaching pre to it seems nonsensical imo. A simple alpha stage 1, 2, 3, etc would suffice.



    These new nomenclatures are as baffling as the confusion resulting from game developers' introducing an expansion or dlc's; some are free others you pay wth?


    Just release the damn product before I turn 100 years old please!




    These terms all have technical meanings, I know gaymers think they know how it should work, but they don't.
    KidRisk
  • ScotScot Member LegendaryPosts: 24,459
    Remali said:
    skeaser said:
    Grymmoire said:

    skeaser said:



    S0 in about 15 more years it should launch looking at this
    Your diagram misses a bit, Between Beta and Release Canidate should be:

    Early Access aka Never-Ending Early Access.
    McSleaz
  • AngrakhanAngrakhan Member EpicPosts: 1,850
    Pre-alpha is a funny term. It means nothing. I could open up Visual Studio, click File->New Project, then Build -> Build Solution, and declare I'm in Pre-alpha. If developers renamed that stage to "Ain't Got Shit", it would be more accurate.
    Scotstrawhat0981MendelBrainyGrymmoireSarla
  • ScotScot Member LegendaryPosts: 24,459
    edited September 2022
    Angrakhan said:
    Pre-alpha is a funny term. It means nothing. I could open up Visual Studio, click File->New Project, then Build -> Build Solution, and declare I'm in Pre-alpha. If developers renamed that stage to "Ain't Got Shit", it would be more accurate.
    It can mean anything from a one sentence idea to a fully-fledged 'on paper' MMO, based on an existing fantasy IP. Thats a lot of stretch.
  • AngrakhanAngrakhan Member EpicPosts: 1,850

    Scot said:


    Angrakhan said:

    Pre-alpha is a funny term. It means nothing. I could open up Visual Studio, click File->New Project, then Build -> Build Solution, and declare I'm in Pre-alpha. If developers renamed that stage to "Ain't Got Shit", it would be more accurate.


    It can mean anything from a one sentence idea to a fully-fledged 'on paper' MMO, based on an existing fantasy IP. Thats a lot of stretch.



    Right, but in both of your examples, everything is "on paper".. .See also "Ain't Got Shit", so it still works. Until you got a functional game working on both client and server all your theorycrafting is a pile of bullshit that may be totally unrealistic to implement. See also: Star Citizen. In my opinion, show me the game or GTFO of my face with your "Pre-Alpha" because the fact of the matter is you ain't got shit.
  • ttbbzzlollyttbbzzlolly Member UncommonPosts: 28
    This is fuqing dumb... I remember playing MMORPG's back in the early 2000's.. that actually released in no less than 3 years
    SarlaKimo
  • MendelMendel Member LegendaryPosts: 5,609
    Scot said:
    Angrakhan said:
    Pre-alpha is a funny term. It means nothing. I could open up Visual Studio, click File->New Project, then Build -> Build Solution, and declare I'm in Pre-alpha. If developers renamed that stage to "Ain't Got Shit", it would be more accurate.
    It can mean anything from a one sentence idea to a fully-fledged 'on paper' MMO, based on an existing fantasy IP. Thats a lot of stretch.

    In the past decade or so, the industry has trended far closer to the 'one sentence idea' than the 'fully fledged MMO' side of equation.  It just like any long running game; all the population is gathered around one end of the scale.



    Scot

    Logic, my dear, merely enables one to be wrong with great authority.

  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,667
    Mendel said:
    Scot said:
    Angrakhan said:
    Pre-alpha is a funny term. It means nothing. I could open up Visual Studio, click File->New Project, then Build -> Build Solution, and declare I'm in Pre-alpha. If developers renamed that stage to "Ain't Got Shit", it would be more accurate.
    It can mean anything from a one sentence idea to a fully-fledged 'on paper' MMO, based on an existing fantasy IP. Thats a lot of stretch.

    In the past decade or so, the industry has trended far closer to the 'one sentence idea' than the 'fully fledged MMO' side of equation.  It just like any long running game; all the population is gathered around one end of the scale.



    For the past decade we have been freely changing the meanings of many words all through society. As well as making up new words with very loose definitions.
    Gaming is just a reflection on the rest of the mess we have made.

    MendelBrainyMcSleaz

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,667
    "in the road to pre-alpha"...just how far away from release IS this...

    Depends on your definition of release
    Kyleran

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

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