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With Google Shutting Stadia, The Elder Scrolls Online Offers a Transfer to PC With Progression Intac

SystemSystem Member UncommonPosts: 12,599
edited October 2022 in News & Features Discussion

imageWith Google Shutting Stadia, The Elder Scrolls Online Offers a Transfer to PC With Progression Intact | MMORPG.com

With Google shutting down Stadia in January, The Elder Scrolls Online will let Stadia players transfer to the PC version with all their progress intact.

Read the full story here


Comments

  • foppoteefoppotee Member RarePosts: 537
    I haven't played ESO in a long time but kudos to them in doing this for those Stadia players. Stadia was just a horrendous business model but I'm sure the technology will keep improving.
    ScotMensur
  • DarkEvilHatredDarkEvilHatred Member UncommonPosts: 229
    Very nice of them. The two players who played ESO through Stadia will be thrilled!
    ScotMensur
  • MensurMensur Member EpicPosts: 1,531
    edited October 2022
    Stadia kek! It was DOA from the get go! In a few years we will be there- as of now- I would never switch to streaming games.

    mmorpg junkie since 1999



  • NanfoodleNanfoodle Member LegendaryPosts: 10,901
    Good thing Zeni dropped all their Geforce Now player to jump ship to Stadia. That worked out well.
  • TaishiFoxTaishiFox Member RarePosts: 999
    edited October 2022
    The annoying thing is; I bought it on Stadia so that I could play it on their cloud AFTER I had already bought Zeni version and was logging into the oriiginal account. So basically this means jack sh*t to me. I'm just hoping I'm entitled to a refund like the email was claiming.

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  • NeoyoshiNeoyoshi Member RarePosts: 1,489
    I beta-tested Stadia; it didn't seem like a bad idea when it was just a single game (Assassin's Creed: Odyssey)

    I don't believe the tech was ever the issue, the business model and unreliable network infrastructure in underdeveloped (technological) parts of the country appear to be the culprits this time.

    This technology can really flourish if the practical network issues can be solved, because there is always something that can physically obstruct the network because of those cable lines due to human error and just the environment.

    The perfect system would be a network that can operate and function without physical moving parts, but that's science fiction; heck that's probably beyond science fiction.


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  • hivemind9000hivemind9000 Member UncommonPosts: 13
    This should be a no brainer for an MMO, as all characters and game state information is stored on Bethesda's servers anyway (much more difficult for single player games). Stadia would only have been running a version of the client on their systems. I can't figure out why they are making it sound like there's a lot of work to make this happen...
  • IselinIselin Member LegendaryPosts: 18,719
    Nanfoodle said:
    Good thing Zeni dropped all their Geforce Now player to jump ship to Stadia. That worked out well.
    ESO, for reasons that I know nothing about, doesn't seem to work well with all cloud streaming services. They actually suspended the Xbox cloud support back in February "temporarily" due to shit performance (like constant disconnects on zoning) and 8 months later it's still not back.

    No idea how it worked with Geforce Now but isn't that just for Nvidia card owners? Not exactly a universal service.

    I imagine eventually they'll figure out how to do it in their parent company's, Xbox cloud for both Xbox and PC.
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