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It's open beta release day for Torchlight: Infinite. The ARPG has a new cinematic trailer to tempt you into the action-packed pursuit of treasure and help the devs on the way to a full launch.
Comments
The thing about the piles of loot is that it is actually randomly generated and most of it is trash but sometimes you find the right alignment of randomly generated affixes that makes the item valuable and really rarely you do find the perfect alignment of affixes that makes the item god tier. You see - there are rare and valuable pieces in those games and the whole point is to be surprised and scream with joy when you find them.
Neither really has a great monetization scheme but if I play one it will be Undecember. At least until the VERY limited stash space is used up and you solve that problem by buying more. POE allows new players to go quite a bit longer before feeling the need to buy stash. And POE doesn't sell power boosting battle passes or have an AH where you can buy any gear you want with gold. gold that can also be bought for cash.
No, there aren't. There are a lot of people not being bothered by them because they are benign.
The unfortunate forum logic is 'there's no pvp so there's no paying to win....' okay then....
Found one of the people who are defending it!
Another theory: You already bought things in this game and are trying to justify the purchase.
Edit: LOL I keep seeing YOUR username with the same picture commenting on every negative post in the steam forums. Get outta here, pay 2 win shill.
Yeah, right. I am a "pay 2 win shill" because I'm telling people to play the game without buying anything because there is no need to. Logic.
last time i checked i was top 5 in leaderboards without spending any cent
I'm not defending anything, just correcting misinformation. Something that you like to spread.
Thats not happening in this trash game, you want a god tier game, buy their loot boxes and when you have spent enough, they might let you have it. This game is a scummy pos.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
It is not how the game works. Stop spreading misinformation.
Is this misinformation?
`1) The studio making Torchlight Infinite claimed the game wasn't going to be P2W and even made fun of Diablo Immortal for its P2W systems.
2) They paid content creators to review a version of the game that didn't have P2W
3) They added P2W after the reviews which made content creators look really bad
I'd actually be playing it if they didn't outright lie and deceive. If the pet gacha system held me back I'd quit. The good thing for XD is that since I'm not playing it, I'm not going to review it on steam.
As far as the pet system having benign P2W. Let's analyze this. I've seen people, that like the game, stating that the legendary pets from the gacha offering up to a 30% damage bonus to players that get them.
And also, if it was so benign, why offer a P2W advantage at all? They could avoid all of the headaches from the anti-P2W crowd and bring in more players that avoid the game because of it.
When a studio lies this blatantly and without shame, there is literally nothing holding them back from telling lies in the future or adding more P2W elements.
For me the lies are why I've decided to test Undecember instead. At least their studio didn't lie to anyone or make false promises.
Yes, you are parroting misinformation.
1 is kind of true. They said they were not putting loot and skills behind a paywall and for the most part they aren't. The "pay-to-win" stuff is an alternate passive node in one of the 3 passives systems.
2 and 3 are just stupid. The first 2 closed betas did not have monetization but the third one did. I cannot say if they paid anyone to review the game but it doesn't really matter because there was enough time for everyone to get informed of what is in the game and what isn't. Most probably most just "reviewed" based on the early closed betas that were available to them. The worst that can be said about those reviewers is that they were jumped the gun to "review" something in beta and even then most of them(certainly the ones that I saw) prefaced those "reviews" with the caveat that the game is in beta and that things can change.
Also your "analysis" is not based on your own experience but on what someone said somewhere and you are just parroting it without doing due diligence to check on it. That is why I am saying you are spreading misinformation - you are not the origin of it but you sure do like to flap your mouth. The 30% damage increase is not based on the "pay-to-win" aspects but on whether you are using that part of the system yourself which you can do as a free player without any problems. The exact number to pinpoint is kind of hard to pinpoint because the affixes that the pets give are situational but the difference between the pets that you can use as a free player and the pets that you can use when pouring a bunch of money in the game is about 10-15% damage increase depending on build you are going for to begin with. So yeah, the game is technically pay-to-win but spending even 20% more time in a fight hardly breaks anything hence why I say it is benign. Why is it there? Because gacha sells like crazy on mobile and in China. Not having pay-to-win monetization in a mobile game is a pipedream at this point and it is better to have a benign one that doesn't really change how the game plays than to have something much more intrusive.
And yeah, also the most misinforming of everything your wrote is recommending Undecember which looks good but also is a much much worse game overall. And I am not talking monetization alone.
In the sense of not malignant, sure. In other uses of the word, not so much. It can't really be described as beneficial or favourable to the player as it is a system of monetization that generally favours the provider. Even if one isn't bothered by that it is still so.
Yeah, sorry, it seems that I have hit a language barrier here. I was using it in the tumor being benign sense.
It sounds like you haven't done your due diligence with regards to points 2 and 3. Several content creators were paid to stream TL:I on twitch and then write a review of the game. All were told to address the lack of P2W and deliver a review by a certain date. After those reviews were out, XD then revealed the monetization and guess what it was P2W and completely against what they previously stated. They lied.
As far as preferring Undecember, that in no way is misinformation. People are choosing it at a rate of three to one on PC. While I hate many aspects of it's monetization, they didn't lie to us. That alone puts them above XD. I prefer the art direction and really like the skill system as well.
You say Undecember is much worse overall but fail to provide details. Undecember is not a seasonal based game and so most purchases are one time only. TL:I plans to get people to buy the gacha pets EVERY season. I'd call that monetization demonstrably worse.
You seem to have a blind spot for Torchlight games that prevents you from seeing it's serious flaws. Undecember is a clear and present threat to TL:I and frankly it's going to win the battle imo unless TL:I ditches gacha pet power.
You are just delusional about Undecember. It looks pretty but the skill system is the only thing interesting in the game. On the other hand it is a lot slower, less engaging in combat and the loot is less interesting. It also inconveniences you a lot more than TL:I does. The seasonal aspect of TL:I is nothing new in aRPGs and for a completely free player the game is a lot more fun. Undecember might have attracted more people initially with its shiny graphics but it is also reviewed worse on both Steam and mobile storefronts.
As for the "paid reviews" - give me a source. Cause, it is honestly impossible for me to find anything about what you are describing in any reasonable time.
I'm at least glad that you are not arguing about misinforming people about the actual system in place.
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Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
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