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New World Temporarily Disables Some Content to Address Several Key Issues | MMORPG.com

SystemSystem Member UncommonPosts: 12,599
edited October 2022 in News & Features Discussion

imageNew World Temporarily Disables Some Content to Address Several Key Issues | MMORPG.com

After yesterday's Brimstone Sands update, New World has temporarily disabled some specific content until fixes can be applied. These affect mobs, uests, and a crafting bug.

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Comments

  • MensurMensur Member EpicPosts: 1,531
    Ohh boy! here it comes! :-/
    RoinScot

    mmorpg junkie since 1999



  • DattelisDattelis Member EpicPosts: 1,675
    edited October 2022
    Mensur said:
    Ohh boy! here it comes! :-/

    Yeah, I'm trying to restrain myself because its too easy to say something like "what a surprise" etc, so I'll say something positive instead and say at least they are trying.
    MendelMensur
  • MahloMahlo Member UncommonPosts: 814
    It’s peaked at 65 000 players. To put it in context, that’s 100 times more players than Embers Adrift managed in release weekend. That means 100 times as many angry players of course ?
  • DattelisDattelis Member EpicPosts: 1,675
    edited October 2022
    Mahlo said:
    It’s peaked at 65 000 players. To put it in context, that’s 100 times more players than Embers Adrift managed in release weekend. That means 100 times as many angry players of course ?

    I'm not entirely sure what the point of comparing the two mmorpgs is since they are obviously aimed at 2 different audiences to say the least.....if anything it would be embarrassing on AGS' part if EA brought in anything remotely close to a number compared.....but I guess someone has to reach for something....?
    strawhat0981PurplePepeMensur
  • MahloMahlo Member UncommonPosts: 814
    Dattelis said:
    Mahlo said:
    It’s peaked at 65 000 players. To put it in context, that’s 100 times more players than Embers Adrift managed in release weekend. That means 100 times as many angry players of course ?

    I'm not entirely sure what the point of comparing the two mmorpgs is since they are obviously aimed at 2 different audiences to say the least.....if anything it would be embarrassing on AGS' part if EA brought in anything remotely close to a number compared.....but I guess someone has to reach for something....?
    Yes it would be embarrassing if they were remotely close but 100x isn’t remotely close so I’m as clueless to your point as you were to mine.

  • BrotherMaynardBrotherMaynard Member RarePosts: 647
    Mmorpg.com, here's a little idea that will save you a ton of time in the long run. Add a little script in your title page that will add a permanent news item:

    "In <insert month>, New World Temporarily Disabled Some Content to Address Several Key Issues".

    Something like this:



    And then enjoy the extra spare time.

    No need to link it to anything, just keep it there so that we know what's happening with the game.

    [Deleted User]CalavryPurplePepemeerclarScotMensur
  • TheDalaiBombaTheDalaiBomba Member EpicPosts: 1,493
    edited October 2022
    Encountered a broken mob spawn that's required for the main story quest.  That's a pretty substantial yikes after the mob had been working for a year lol.


    My gut tells me it has something to do with many quests that were accepted prior to the update being broken after the update due to their being the "old version".  I had to drop and retake my Amrine Excavation mission to actually get the Heartgem after the update.
    Tokken
  • DattelisDattelis Member EpicPosts: 1,675
    Mahlo said:
    Dattelis said:
    Mahlo said:
    It’s peaked at 65 000 players. To put it in context, that’s 100 times more players than Embers Adrift managed in release weekend. That means 100 times as many angry players of course ?

    I'm not entirely sure what the point of comparing the two mmorpgs is since they are obviously aimed at 2 different audiences to say the least.....if anything it would be embarrassing on AGS' part if EA brought in anything remotely close to a number compared.....but I guess someone has to reach for something....?
    Yes it would be embarrassing if they were remotely close but 100x isn’t remotely close so I’m as clueless to your point as you were to mine.


    It is nice to know you are honest about how clueless you are about my point when you obviously ignored the first sentence in my retort, about them targeting 2 completely different audiences. Neither game is marketing themselves as something they are not to draw in false numbers from a specific crowd. Ember is advertised as niche and emphasizes how they want to focus solely on group content, which is obviously not for a lot of people in this day-in-age. Even if they were able to pull in 1-2k people, that might be a 'good' number for them. New World is advertised as pretty much do what you want/feel like, so that will obviously have a substantially bigger drawn to people in the modern age. So saying that NW is pulling in however many compared to Ember is like comparing apples to oranges with your excuse being that they are both fruit.
    Avanah
  • PurplePepePurplePepe Member UncommonPosts: 122
    Well. At least this maybe won't completely break the economy? Trying to find a bright side here.
    [Deleted User]
  • TheDalaiBombaTheDalaiBomba Member EpicPosts: 1,493
    Fwiw, the bugged mob spawned just fine today, so it got fixed quickly.
  • OldKingLogOldKingLog Member RarePosts: 601
    You know at this point I'd have been more worried if they didn't find anything wrong after the new patch.
  • UwakionnaUwakionna Member RarePosts: 1,139
    Kinda saw it coming. Game has more issues than average and they were releasing a new area, why I'm waiting to try it again after the inevitable patches and shenanigans.
  • DattelisDattelis Member EpicPosts: 1,675
    I dont know why I didnt notice this sooner, but this game has dungeons but no raids.
  • The_KorriganThe_Korrigan Member RarePosts: 3,460
    edited October 2022
    Just for info, by the time mmorpg.com posted this, the mob/quest problem was already fixed and the mobs restored. I did those quests without any problems.

    EDIT: and also, none of those bugs are game breaking or economy destroyers.
    Post edited by The_Korrigan on
    Respect, walk, what did you say?
    Respect, walk
    Are you talkin' to me? Are you talkin' to me?
    - PANTERA at HELLFEST 2023
    Yes, they are back !

  • IselinIselin Member LegendaryPosts: 18,719
    Good thing this doesn't happen in other complex games after every major patch... oh wait. :)

    One thing I do appreciate about these guys is how they engage with players in their forums, acknowledge new bugs - major or minor, and how quick they are to at least try to deal with them.

    I've just spent 9 months in ESO and their policy there is to not acknowledge, not engage with those reporting the new bugs In the forums, and fix stuff when they get around to it in 3 months or so.

    The #1 complaint there is not about the bugs themselves, it's about their ivory tower culture of secrecy about what bugs they are or aren't aware of and what they plan to do about them.

    The_KorriganKyleranMendel[Deleted User]
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • The_KorriganThe_Korrigan Member RarePosts: 3,460
    Iselin said:
    Good thing this doesn't happen in other complex games after every major patch... oh wait. :)

    One thing I do appreciate about these guys is how they engage with players in their forums, acknowledge new bugs - major or minor, and how quick they are to at least try to deal with them.

    I've just spent 9 months in ESO and their policy there is to not acknowledge, not engage with those reporting the new bugs In the forums, and fix stuff when they get around to it in 3 months or so.

    The #1 complaint there is not about the bugs themselves, it's about their ivory tower culture of secrecy about what bugs they are or aren't aware of and what they plan to do about them.


    A specific type of poster will always be all over this game no matter how well the developers are doing. They are conveniently forgetting the problems in other games, notably the recurrent problems after each expansion in WoW, since release back in 2004.

    This expansion (because it's one, even if it's free... it's at least the size of a DLC like Morrowind in ESO) release has been very smooth, on par with other industry standards, despite the huge amount of changes and content added.


    Respect, walk, what did you say?
    Respect, walk
    Are you talkin' to me? Are you talkin' to me?
    - PANTERA at HELLFEST 2023
    Yes, they are back !

  • ScotScot Member LegendaryPosts: 24,427
    Iselin said:
    Good thing this doesn't happen in other complex games after every major patch... oh wait. :)

    One thing I do appreciate about these guys is how they engage with players in their forums, acknowledge new bugs - major or minor, and how quick they are to at least try to deal with them.

    I've just spent 9 months in ESO and their policy there is to not acknowledge, not engage with those reporting the new bugs In the forums, and fix stuff when they get around to it in 3 months or so.

    The #1 complaint there is not about the bugs themselves, it's about their ivory tower culture of secrecy about what bugs they are or aren't aware of and what they plan to do about them.

    A fair point, but either way engaging or not engaging does not do much for the bottom line, has the game got too many bugs and issues or not? As you alluded to, such problems in major MMOs are not rare, but in NW they do seem perennial, so this sort of thing just takes my mind back to thinking of a shut down and restart. But the numbers 65000 (has that not over doubled?) do show the strong interest that still exists in NW, which they can still rely on.
  • ScotScot Member LegendaryPosts: 24,427
    We have lost Worldsbestdad, get better and get back soon.
  • IselinIselin Member LegendaryPosts: 18,719
    Scot said:
    Iselin said:
    Good thing this doesn't happen in other complex games after every major patch... oh wait. :)

    One thing I do appreciate about these guys is how they engage with players in their forums, acknowledge new bugs - major or minor, and how quick they are to at least try to deal with them.

    I've just spent 9 months in ESO and their policy there is to not acknowledge, not engage with those reporting the new bugs In the forums, and fix stuff when they get around to it in 3 months or so.

    The #1 complaint there is not about the bugs themselves, it's about their ivory tower culture of secrecy about what bugs they are or aren't aware of and what they plan to do about them.

    A fair point, but either way engaging or not engaging does not do much for the bottom line, has the game got too many bugs and issues or not? As you alluded to, such problems in major MMOs are not rare, but in NW they do seem perennial, so this sort of thing just takes my mind back to thinking of a shut down and restart. But the numbers 65000 (has that not over doubled?) do show the strong interest that still exists in NW, which they can still rely on.
    I don't know what to tell you Scott other than that it's hard to judge from the sidelines based solely on hearsay without actually playing and experiencing the game firsthand.

    Bethesda is not exactly the poster child for QC but it's all I've got to compare in the recent past from my own experience. I would say that there is no contest: the bugs introduced with every major game addition in ESO far outnumber the ones in NW, are often much more serious, and are routinely neglected for literally months, 

    I'll give you just one example.

    Back in the spring, a new bug popped up with the group finder, Actually, it was several bugs in fact and it was totally nonfunctional for about 3 weeks. They got it back running again but not 100%. If you queued for a random dungeon (which everyone does for the daily bonuses) solo or with a full group, it worked fine but if you queued for one with 2 or 3 people there's a nearly infinite wait to fill the 3rd and/or 4th slot. It makes absolutely no difference what roles you're trying to fill: a tank and healer can group up and queue to find 2 DPS and the bug will have them wait for hours. This is not a random or occasional bug - it is an always thing.

    As of last week, that bug was still there. That's 6+ months and despite 100s of posts about it in that time, there is not even a single ZOS post acknowledging it.

    So you tell me as the perennial non-playing bystander: which game do you believe to be the buggier mess, 8-Yr-old ESO or 1-yr-old NW? No need to answer really. I know that you and everyone else think that NW is the broken and buggy shitshow.

    The funny thing is though, from my hands-on experience in both, I know for a fact that ESO gets that honor :)
    The_Korrigan
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • ScotScot Member LegendaryPosts: 24,427
    edited October 2022
    Iselin said:
    Scot said:
    Iselin said:
    Good thing this doesn't happen in other complex games after every major patch... oh wait. :)

    One thing I do appreciate about these guys is how they engage with players in their forums, acknowledge new bugs - major or minor, and how quick they are to at least try to deal with them.

    I've just spent 9 months in ESO and their policy there is to not acknowledge, not engage with those reporting the new bugs In the forums, and fix stuff when they get around to it in 3 months or so.

    The #1 complaint there is not about the bugs themselves, it's about their ivory tower culture of secrecy about what bugs they are or aren't aware of and what they plan to do about them.

    A fair point, but either way engaging or not engaging does not do much for the bottom line, has the game got too many bugs and issues or not? As you alluded to, such problems in major MMOs are not rare, but in NW they do seem perennial, so this sort of thing just takes my mind back to thinking of a shut down and restart. But the numbers 65000 (has that not over doubled?) do show the strong interest that still exists in NW, which they can still rely on.
    I don't know what to tell you Scott other than that it's hard to judge from the sidelines based solely on hearsay without actually playing and experiencing the game firsthand.

    Bethesda is not exactly the poster child for QC but it's all I've got to compare in the recent past from my own experience. I would say that there is no contest: the bugs introduced with every major game addition in ESO far outnumber the ones in NW, are often much more serious, and are routinely neglected for literally months, 

    I'll give you just one example.

    Back in the spring, a new bug popped up with the group finder, Actually, it was several bugs in fact and it was totally nonfunctional for about 3 weeks. They got it back running again but not 100%. If you queued for a random dungeon (which everyone does for the daily bonuses) solo or with a full group, it worked fine but if you queued for one with 2 or 3 people there's a nearly infinite wait to fill the 3rd and/or 4th slot. It makes absolutely no difference what roles you're trying to fill: a tank and healer can group up and queue to find 2 DPS and the bug will have them wait for hours. This is not a random or occasional bug - it is an always thing.

    As of last week, that bug was still there. That's 6+ months and despite 100s of posts about it in that time, there is not even a single ZOS post acknowledging it.

    So you tell me as the perennial non-playing bystander: which game do you believe to be the buggier mess, 8-Yr-old ESO or 1-yr-old NW? No need to answer really. I know that you and everyone else think that NW is the broken and buggy shitshow.

    The funny thing is though, from my hands-on experience in both, I know for a fact that ESO gets that honor :)
    Well, then I would have to believe NW is just getting "bad press" because we do not see these sorts of items so consistently on ESO. That is a possibility, the media does like to frame an organisation/issue etc and run with it as a perpetual story. But do you think that's what's happened here?

    To me it this is a case of no smoke without a fire, but I take your point on the bugs you were talking about, they do seem more long lasting. I would counter by saying we seem to hear of some form of the same bugs coming back again and again in NW, so I think using the word "perennial" is quite fair.

    I don't think the game is broken; I seem to have to say some version of that repeatedly on here, which is why you will find I have never used such words about NW. Also, many posters on here have given up on the game but I think you may be reading too much into some humour at the games expense. You yourself have "raised an eyebrow" shall we say at the bugs and dupes. The game is functioning, it was 16th most played on the Steam lists when we last talked about that on here, that can't be sniffed at.

    To me the game just needs a shut down and restart as there are too many problems, would you as a fan object to that? I can't see why anyone would, the game would be far better off for it. I don't say this flippantly, if the dev team are keen to engage that's what players should be suggesting. As it is B2P it would be as easy pie to get the players back, just as we have seen many return for Brimestone.
  • IselinIselin Member LegendaryPosts: 18,719
    Scot said:
    Well, then I would have to believe NW is just getting "bad press" because we do not see these sorts of items so consistently on ESO. That is a possibility, the media does like to frame an organisation/issue etc and run with it as a perpetual story. But do you think that's what's happened here?


    Well, that or the ESO policy of staying very quiet about their bugs is working from a PR point of view.

    As I already said, NW's openness about their problems is exactly the opposite approach from ZOS. Night and day really with respect to open communications.
    Scot
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • KyleranKyleran Member LegendaryPosts: 44,057
    edited October 2022
    As a current New World player I see no need to shut the game down.  Fresh start servers might be a positive step assuming they don't let the big duping bugs creep back in which remains to be seen if they can pull it off.

    A big positive, the arsehole major guild which controlled much of the server I'm on decided to up and leave on Tuesday, taking their regressive 25% tax rates with them.

    So now my chosen faction, purple is in the minority and I'm happy about it.

    Good riddance!



    IselinThe_KorriganMensurmcrippins

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • ScotScot Member LegendaryPosts: 24,427
    edited October 2022
    Iselin said:
    Scot said:
    Well, then I would have to believe NW is just getting "bad press" because we do not see these sorts of items so consistently on ESO. That is a possibility, the media does like to frame an organisation/issue etc and run with it as a perpetual story. But do you think that's what's happened here?


    Well, that or the ESO policy of staying very quiet about their bugs is working from a PR point of view.

    As I already said, NW's openness about their problems is exactly the opposite approach from ZOS. Night and day really with respect to open communications.
    I had not thought of that, we do get a lot of items on here which are near enough just 'copy and paste' from the studio. Though I am sure they are not literally copied and pasted. That may well have made NW seem to have more problems than it does, so I put it out to those who have played NW in the past year, "do you think NW suffers from too many bugs and dupes compared to other MMOs just one year out"? I can't be fairer than that. 
  • The_KorriganThe_Korrigan Member RarePosts: 3,460
    Kyleran said:
    As a current New World player I see no need to shut the game down.  Fresh start servers might be a positive step assuming they don't let the big duping bugs creep back in which remains to be seen if they can pull it off.

    A big positive, the arsehole major guild which controlled much of the server I'm on decided to up and leave on Tuesday, taking their regressive 25% tax rates with them.

    Good riddance!




    Tax rates have been normalized with the patch anyway.
    Maybe they left because they could no longer exploit everyone else... anyway, good riddance !
    Iselin
    Respect, walk, what did you say?
    Respect, walk
    Are you talkin' to me? Are you talkin' to me?
    - PANTERA at HELLFEST 2023
    Yes, they are back !

  • KyleranKyleran Member LegendaryPosts: 44,057
    Kyleran said:
    As a current New World player I see no need to shut the game down.  Fresh start servers might be a positive step assuming they don't let the big duping bugs creep back in which remains to be seen if they can pull it off.

    A big positive, the arsehole major guild which controlled much of the server I'm on decided to up and leave on Tuesday, taking their regressive 25% tax rates with them.

    Good riddance!




    Tax rates have been normalized with the patch anyway.
    Maybe they left because they could no longer exploit everyone else... anyway, good riddance !
    Thanks for the info about the normalized tax rates, I probably should read the patch notes or watch a video about the expansion......naw, I'd rather just play and be pleasantly surprised for the positive changes instead.

    Oh, another plus, I now don't have to flip factions which I was contemplating which is good as I get to keep my purple marker above my head, I really am not into Gold/Yellow.

    Yes, I am a shallow gamer sometimes.

    :)


    [Deleted User]

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






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