I think, above all else, it's been such a great shame that those who were waiting for this game (the fans and playerbase) have been treated so poorly. Had Farlan invested a bit of time, patience and understanding I sincerely believe they could have saved themselves a great deal of trouble and heart-ache. As it stands now they've created nothing but resentment and annomosity from those who have followed it's progress and that is NOT a good positiion to start from for any game, let alone an MMO.
Most of all, I sincerely hope that for those who have stuck through it all that eventually DnL turns out to be a positive and fun experience and that at some point Farlane realizes that when you develope a Community based game, you have to treat that community with respect and intelligence, not indifference and relunctance.
Best wishes on launch day to everyone involved, I wish you all lots of luck .
there is no hope for DnL, i followed it with my friends for more than 2 years with huge expectation and when SoG hit us, it was like a brick on the nose...
unstable servers (crashes every 5 minutes, servers crashing for 5-6 hours if not days, 3 day maintenances...)
lies about tree skills (since when are 2 skills of the enchanter a branch of a tree skill....),
lies about almost everything (quests, crafting (that it would be added later), and that we would have an influence on the game)
no communication (they even put the forums down when too many ppl complained)
I hope that nobody ever buy this game, that would teach scamming devs to make horrible games...
Originally posted by Quingu I'm very happy you all forum trolls and WOW fanbois not playing DNL
i wonder who, besides you, even told anything about WoW in those posts... when we don't understood a game all we have to do is bash, i know this game is to complex for WOW gamers
again, nobody said anything about WoW, but well i would love that you elaborate on the complexity of SoG (or DnL if u tried the beta before it closed 5 month ago)
This will never be like WOW guys forget it, move on, go find other game.
I dont like WoW, but if by "this will never be like WOW" you mean DnL will never be successful, i m sure you are right.
Maybe I am misunderstanding this. If I am sorry for the useless post. Ok, both versions have to pay 59.99 (or whatever) for the game. Then both have to pay 14.99 for subscription fees. But one of the versions of the fees, you get to do less and have to spend credits to do something? If that is how it is, how is it saving the casual gamer money? You'd still be paying the 14.99. you just get to do less. Again, this isn't a flame. I guess I just don't understand.
Originally posted by qotsa Maybe I am misunderstanding this. If I am sorry for the useless post. Ok, both versions have to pay 59.99 (or whatever) for the game. Then both have to pay 14.99 for subscription fees. But one of the versions of the fees, you get to do less and have to spend credits to do something? If that is how it is, how is it saving the casual gamer money? You'd still be paying the 14.99. you just get to do less. Again, this isn't a flame. I guess I just don't understand.
Here is their idea:
You pay 54.99 (14.99 of that for a 1 month fee or 15 credits).
The credits can be used to equip high level items or unlock new areas. Largely, they told me that you can play until about level 30 without needing to use too many credits.
Thus, if you only play three hours a week and it takes you six months to hit level 30... You've spent 14.99, rather than 14.99 x 6. That's the logic of their idea as presented to me.
Dana Massey Formerly of MMORPG.com Currently Lead Designer for Bit Trap Studios
All I could say is... Wait a few weeks and see if the game holds the ground or not. I work in the gaming industry and a game can change alot in it's final moments of devellopement. I've seen times where the UI, sound and etc were all fake designs until the very last day of work and then boooooom! They would add the real interface (that was of course tested) and the high def sounds or whatever was needed.
I'm not saying this game will be like that but who knows.
Originally posted by lysanding "This game is a huge pile of crap. It belongs on the trash heap with Mourning" "" Nuanced Entertainment to develop Age of Mourning. Based in Greenville, South Carolina USA , with additional staff located all over the world , Nuanced Entertainment is focused on the development and research of Massive Multiplayer Online Gaming. Nuanced Entertainment consists of a tightly knit group of seasoned professionals which have held positions with such organizations as Electronic Arts , Blizzard Entertainment and NCsoft in the past and have been involved in many of the higher profile titles in the MMOG genre such as Everquest , World of Warcraft and lineage 2 as programmers and artists bringing with them an indispensable wealth of knowledge.""
think again. I look forward to any pvp replacements to dnl.
I guess you missed this thread. Nuanced is the same group of guys with a new "owner" played by some 17 year old punk that works as a DJ at some local club. That press release is a joke.
Originally posted by Cohort Originally posted by Zvorak There was no beta, SOG was a joke the Stress Test this week REALLY isn't a stress test and now they are starting beta 1 week before the game go live ..?
-Zvorak
Err sorry man but your flat wrong on this. I am no fan of the game any longer, but I wont let some idiot spew incorrect information. There was a beta it lasted for roughly 8 months, and was ongoing during SOG they were testing the launch version of the game.
As to the rest seems like you got burned by this game cause it isnt going to live up to what you hoped, thats life man not everything is as people say it will be. I dont see a reason for people to post how they think a game company is a bunch of noobs and idiots cause they didnt make the game the way you wanted. Hopefully for us gamers and for the DNL devs the game is playable and fun in 6 months. Not like there is anything else out there worth really playing right now anyway.
As far as the graphics are concerned, I am again have to disagree with you. Personally I think the landscape was wonderfully drawn. Its one of the nicest worlds I have seen. The movement animations need some help or did dunno if they ever got fixed, since I quit playing the beta. I will readily admit though the game needs a redesign of the interface, it is perhaps the worst thing I have ever tried to play with.
Errr...sorry u r wrong.
Dark & Light beta started June of last year and lasted only 2.5 months until they unofficially canceled it due to nobody loggin into the server or testing the game. Plus, the 80 or so beta testers were extremely mad because we reported bugs that never went fixed... there was no direction and absolutly nobody to talk to during beta. It was like a closed alpha with 100 people wonder who or what we were suppose top be doing. I don't even think Farlan knew what they were suppose to be doing, just that most of these companies have a beta...so they tried it. Honestly, it was that chaotic and meaningless.
3 months later when the game was suppose to come out (Which every beta tester knew it wouldn't) they announced a delay in the game but would be releasing Settlers of Ganereth...!
Here it is just 1 week before the 5th release of this game and Farlan hasn't solved or fixed fundemental issue that were mentioned and discussed over a year ago ...!
As for graphics.... the landscape is beutiful, but everything else, players mobs, houses, armor, interface is sub-par.
My prediction still stands. Dark & Light will flop horrendiously, beating out Horizons as the worst made and launched MMORPG.
Well, gluck. The prices don't lie about it: even your sales engine is a bit outdated.... I was tempted to this page to see if Farlan was going to compensate the people for their long waiting and big dissapointment during the Beta and SoG, but instead we get high prices to a game we almost forgot?
Look at Silkroad Online: You do not pay a single penny to start playing it, yet you can buy true gifts and gadgets as much as you like ingame. The gameplay is not that bad either and the graphics simply rock. Reminds me i need to upgrade my trader skills, btw
You want to see some good people coming over? Let us in for free first and then we vote about a good price to give Farlan to compensate their losses and get on with it, is how i see it.
The state of the game (today is the supposed release download day ) as it stands 4 days before official release is absolutely not ready. Not ready by a long shot. Demanding a premium price for the download only game itself along with a top end monthly subscription (if you go the way of the credit "deal" you are gimped either way you look at it, its not a "deal" when you pay a premium price for the full game and only get limited and restricted if you are a 'casual player") is incredible stretching. Add to that the admitted " we are only releasing it now in its unfinished state because we have delayed it too long already" like its another "favor" to the fan base (we wont mention SOG) --- this game is not ready, not even in a second round beta state can it be considered.
Originally posted by Tymora “Even if its not all finished like we’d like, but we have too much delays so now we have to get it out, its time,” says Quilichini
Ummmmm, ya. That just about says it all. Maybe I'll buy it months from now, if they finally complete the game with all of the features they promised over 3 years ago. I'd like a box, too, so that is another bonus of waiting, aside from all of the other nonsense that players will have to put up with after the release of this mmo.
I take you you apply the same logic to 'ANY' MMO out there then ? None of them have released with all the function in game that they implied would be there at launch. Sad to say it seems to be the common approach for MMO's to do this lately and one that most people seem to be happy to live with since Box sales seem to indicate it (although ongoing subscriptions such as in DDO seem to indicate the addiiton of the function post launch doesn't seem to be as fast as required).
Originally posted by Zvorak Originally posted by Cohort
Originally posted by Zvorak There was no beta, SOG was a joke the Stress Test this week REALLY isn't a stress test and now they are starting beta 1 week before the game go live ..?
-Zvorak
Err sorry man but your flat wrong on this. I am no fan of the game any longer, but I wont let some idiot spew incorrect information. There was a beta it lasted for roughly 8 months, and was ongoing during SOG they were testing the launch version of the game.
As to the rest seems like you got burned by this game cause it isnt going to live up to what you hoped, thats life man not everything is as people say it will be. I dont see a reason for people to post how they think a game company is a bunch of noobs and idiots cause they didnt make the game the way you wanted. Hopefully for us gamers and for the DNL devs the game is playable and fun in 6 months. Not like there is anything else out there worth really playing right now anyway.
As far as the graphics are concerned, I am again have to disagree with you. Personally I think the landscape was wonderfully drawn. Its one of the nicest worlds I have seen. The movement animations need some help or did dunno if they ever got fixed, since I quit playing the beta. I will readily admit though the game needs a redesign of the interface, it is perhaps the worst thing I have ever tried to play with.
Errr...sorry u r wrong.
Dark & Light beta started June of last year and lasted only 2.5 months until they unofficially canceled it due to nobody loggin into the server or testing the game. Plus, the 80 or so beta testers were extremely mad because we reported bugs that never went fixed... there was no direction and absolutly nobody to talk to during beta. It was like a closed alpha with 100 people wonder who or what we were suppose top be doing. I don't even think Farlan knew what they were suppose to be doing, just that most of these companies have a beta...so they tried it. Honestly, it was that chaotic and meaningless.
3 months later when the game was suppose to come out (Which every beta tester knew it wouldn't) they announced a delay in the game but would be releasing Settlers of Ganereth...!
Here it is just 1 week before the 5th release of this game and Farlan hasn't solved or fixed fundemental issue that were mentioned and discussed over a year ago ...!
As for graphics.... the landscape is beutiful, but everything else, players mobs, houses, armor, interface is sub-par.
My prediction still stands. Dark & Light will flop horrendiously, beating out Horizons as the worst made and launched MMORPG.
-Zvorak
Heh I actually enjoyed my time in Isatria until the server performance issues for world events made them a slide show to participate in. When HZ launches the Expansion with the new client I may be tempted to pick it up and give it a try again.
Back to the subject tho DnL was also a game I was highly anticipating, but over last year have my expectations for the game have dropped considerably, that being said i'll still give it a go.
Tthere are too many people with personal axes to grind for me to take everything at face value, and..... I never take much notice of film critics opinions regarding movies (some of the worst reviewed movies have been a blast for me), so i'd like to form my own opinion of DnL. If DnL doesn't pan out well i'm out $54.99 but at least i'm going into it with mey eyes open , I still think it has tremendous potential whether it can live up to that potential only time will tell.
There is one problem i have with the promises and players being angry.This game coulda just done like other games and showed off a great animated movie and give speeches like president bush so that no one would understand ,but they didn't.
I am/was willing to give it a try with an open mind based on other MMO's i have played,without worrying about any promises they made.Promises mean squat to where this game rates amongst other games.So you have to actually play the real thing and then draw comparisons.Here lies another problem>>am i going to fork out 15 bucks a mnth plus the cost of a game to find out i won't play it?NO WAY !
If they have any confidance in there game at all ,they better well come out with a 7-14 day free trial.Not only is this smart but really populates the game more ,so that players have a better feeling while in the game.This is just good marketing .Coming out with a free trial months later when the game is dying out is IMO lame and not gonna win anyone over.
Sidenote..the crafting was the part i was really interested in.I have to say im dissapointed.I did NOT like the idea of total luck based crafting such as stars/moon phases as was done in FFXI.EQ2 has a much better system that allows for more user skill to determine the outcome.Luck based system is nothing more than point/click and sitback.This would bore the heck outa me in one game day.So on this sidenote,unless any changes occur,DNL won't be getting my money.
Never forget 3 mile Island and never trust a government official or company spokesman.
Dark & Light beta started June of last year and lasted only 2.5 months until they unofficially canceled it due to nobody loggin into the server or testing the game. Plus, the 80 or so beta testers were extremely mad because we reported bugs that never went fixed... there was no direction and absolutly nobody to talk to during beta. It was like a closed alpha with 100 people wonder who or what we were suppose top be doing. I don't even think Farlan knew what they were suppose to be doing, just that most of these companies have a beta...so they tried it. Honestly, it was that chaotic and meaningless.
Actually, your are the one who is wrong.
DnL beta began in October 2003, with very few people ( something like 20 ). These were close relatives to the devs, IRC/instant messenger friends, and very active fans. In November, the first "random testers" arrived. Something like 200. The beta ran offline untill Apri 2004 ( if I remember well ) when the first online beta was introduced. It was trully basic, the chat system was even a simple IRC channel with an in-game frontend.
The beta continued untill one or two weeks after the opening of SoG. At that time, NP3 claimed than more than 5000 people were beta testers... when the biggest beta event did not see more than 80 people online.
SoG was the direct result of two full years of beta testing. But in fact, it was not "beta testing". Testers had no tools, were not listened to, did not have the right to make proposals and to criticise the gameplay, and "objective" and negative testers were flamed.
Shortly after the release of SoG, the beta was closed. It was closed because they had no server available to run it ( and no real beta tester base except from a fistfull of fanboys ).
It reopened recently ( 2 weeks ago ) for a very limited ( 20-30 ) number of extreme fans, those who are close to the devs, and that never really went agaisnt their disastrous choices.
Imagine : SoG was the result of two plain years of beta testing, involving 5000 different beta testers. And it was such a mess.
Originally posted by jimmyman99 We need to show NPCube AND all other developers that WE, consumers, Will NOT tolerate incomplete products, will NOT buy anything that is not 99.99% ready and has 99.99% content. If we support developers like NPCube, then we will be hearing these lines next : "We release this new super pooper MMORPG with only 20% of content, we dutifully pledge ourselves to create the rest of content somewhere in the near future *giggle*" Stop this madness!
Stop selling crappy, untested, buggy, empty-shelled games! Give us ALL content or not at all. I have spoken.
Best thing I've ever read before.....do you remember the release day of WoW? It wasn't ready at first. There were several bugs over months. And think of it: Whats up with battlegrounds? Do you ever saw a catapult? Are we able to besiege citys? Nothing of all. There are many more things not implemented. And there are 6 Millions subscribers.....
Dark and Light will be a game for players. Real players. Not this: "Ey you guy, go away and bring me 20 XYZ Eyes and you will get XYZ Item" Players are able to determine? how this world will function (sry for my bad english). If you take a city by storm, it will be yours. If noone crafts a good sword, there won't be good swords. And don't forget Alchemic Dreams. Live Events and you could be the one who helped destroy the land or save citys and landscapes.
I believe that the missing contest will be follow. Really. Don't know when, but I will be there and have a look.
Take a look at the greatest MMORPG this time. WoW. It's interesting if you are not level 60. Then this game ends and its boring. With bugs and lags and missing features. I mean its the same thing in all games. First they made promises they cannot keep. Then you hear nothing until game releases. If its out, they will try to fix bugs and implement missing contest. Its the same in every game.
Please note, only testers will be able to get in tomorrow, all others have to wait till June 5th. You will not be even able to download the client till probably tomorrow. (Wednesday May 31st). If you got an email about the launch, its to set up your subscription which you pay $39.99 for the activation key and then $14.99 for the subscription or the credits. Below information is right from the email I received.
Pioneers will have access to Ganareth as of the 30th of May, 2006, at 18:00 UTC.
All players have will access to Ganareth as of the 5th of June, 2006, at 01:00 UTC.
i tried is yesterday evening, and it was absolutely terrible. the game crashed immediately unless i put resolution and details to minimal settings plus game engine mode (whatever it is) to 1 (of 10). the game looked terrible, it was incredibly slow, i was kind of shocked. maybe i will try it again tonight to give it a second chance, but frankly, i was stunned on how bad it looked and felt. more like shareware than anything.
Much not good. Much time can not login to game. Much time to learn. Much that is broken. Patch not good. Break more play. (english not so good) Not good game to buy.
I am one of them that did buy the game. I read all these posts. I understand that people are mad. Ashame there is so much flame.
The flying of the dragons looks awsum. The game world indeed not perfect in design but has so many posibilities and if the devs listen well and still feel positive enough to fight for their product they might be able to survive the angree mob... the gamer...
I have played many MMORPGs EQ1+EQ2, Asherons Calls 2, SWG, WOW, Lineage2. Hmm wonder if I forget one inbetween somewhere... but this is just to explain I have played a lot of them. They all have something fun. Ofcourse not all can be perfect for every person has their own wish.
So about the small things I like about this promising yet indeed lacking incompleted game.
Try to jump of a rock... that looks so way cool... You make a dive for it... Fly on a dragon when it rains and then see how it looks above the clouds... no rain eyes closed for the blue sky and the sun that makes you want to use your hands to cover them... so nice so real... Granted that the look down wasnt perfect due to the fact that the further the scenery was the land became broken of in them air picture views you get when you look at aerial photos.
Swimming looked nice too... how you dive in the water or the backflip you make landing in it...
Did not agree with their view on womans clothing -chuckles- but thats all in the view of the maker... Since man are often the ones making the game I understand they want to see them Undies on the woman as armour -coughs- designer freedom? Just kidding ofcourse
I have only played it two days now and will see what will come of it and give them the time to find that edge that I myself am missing in other games... The feeling to be part of something that changes through my actions... This is just my own view so doesn't need an attack in my opinion.
The gate system is great. How you can bind to a spot and then teleport there after you die. Lets hope they will be able to make DnL work! Its the community that makes the world you know.... without a cool nice community there is nothing... My first experiance with the people there is whoa there are some very nice people running around on it... Lets hope that it stays like that and only those that have a friendly spirit come to play...
Very curious what part of my post will be killed -grins- and taken out to bash and flame with !
Comments
I think, above all else, it's been such a great shame that those who were waiting for this game (the fans and playerbase) have been treated so poorly. Had Farlan invested a bit of time, patience and understanding I sincerely believe they could have saved themselves a great deal of trouble and heart-ache. As it stands now they've created nothing but resentment and annomosity from those who have followed it's progress and that is NOT a good positiion to start from for any game, let alone an MMO.
Most of all, I sincerely hope that for those who have stuck through it all that eventually DnL turns out to be a positive and fun experience and that at some point Farlane realizes that when you develope a Community based game, you have to treat that community with respect and intelligence, not indifference and relunctance.
Best wishes on launch day to everyone involved, I wish you all lots of luck .
Important Information regarding Posting and You
there is no hope for DnL, i followed it with my friends for more than 2 years with huge expectation and when SoG hit us, it was like a brick on the nose...
unstable servers (crashes every 5 minutes, servers crashing for 5-6 hours if not days, 3 day maintenances...)
lies about tree skills (since when are 2 skills of the enchanter a branch of a tree skill....),
lies about almost everything (quests, crafting (that it would be added later), and that we would have an influence on the game)
no communication (they even put the forums down when too many ppl complained)
I hope that nobody ever buy this game, that would teach scamming devs to make horrible games...
oh, and i m not trolling, just stating facts!
when we don't understood a game all we have to do is bash, i know this game is to complex for WOW gamers
This will never be like WOW guys forget it, move on, go find other game.
LOL... I'm sorry, but this HAS to be the most ironic, counter statement post that I've ever seen on these forums.
Thank you sooooo much for the laugh .
Important Information regarding Posting and You
You pay 54.99 (14.99 of that for a 1 month fee or 15 credits).
The credits can be used to equip high level items or unlock new areas. Largely, they told me that you can play until about level 30 without needing to use too many credits.
Thus, if you only play three hours a week and it takes you six months to hit level 30... You've spent 14.99, rather than 14.99 x 6. That's the logic of their idea as presented to me.
Dana Massey
Formerly of MMORPG.com
Currently Lead Designer for Bit Trap Studios
All I could say is... Wait a few weeks and see if the game holds the ground or not. I work in the gaming industry and a game can change alot in it's final moments of devellopement. I've seen times where the UI, sound and etc were all fake designs until the very last day of work and then boooooom! They would add the real interface (that was of course tested) and the high def sounds or whatever was needed.
I'm not saying this game will be like that but who knows.
-Zvorak
Err sorry man but your flat wrong on this. I am no fan of the game any longer, but I wont let some idiot spew incorrect information. There was a beta it lasted for roughly 8 months, and was ongoing during SOG they were testing the launch version of the game.
As to the rest seems like you got burned by this game cause it isnt going to live up to what you hoped, thats life man not everything is as people say it will be. I dont see a reason for people to post how they think a game company is a bunch of noobs and idiots cause they didnt make the game the way you wanted. Hopefully for us gamers and for the DNL devs the game is playable and fun in 6 months. Not like there is anything else out there worth really playing right now anyway.
As far as the graphics are concerned, I am again have to disagree with you. Personally I think the landscape was wonderfully drawn. Its one of the nicest worlds I have seen. The movement animations need some help or did dunno if they ever got fixed, since I quit playing the beta. I will readily admit though the game needs a redesign of the interface, it is perhaps the worst thing I have ever tried to play with.
Errr...sorry u r wrong.
Dark & Light beta started June of last year and lasted only 2.5 months until they unofficially canceled it due to nobody loggin into the server or testing the game. Plus, the 80 or so beta testers were extremely mad because we reported bugs that never went fixed... there was no direction and absolutly nobody to talk to during beta. It was like a closed alpha with 100 people wonder who or what we were suppose top be doing. I don't even think Farlan knew what they were suppose to be doing, just that most of these companies have a beta...so they tried it. Honestly, it was that chaotic and meaningless.
3 months later when the game was suppose to come out (Which every beta tester knew it wouldn't) they announced a delay in the game but would be releasing Settlers of Ganereth...!
Here it is just 1 week before the 5th release of this game and Farlan hasn't solved or fixed fundemental issue that were mentioned and discussed over a year ago ...!
As for graphics.... the landscape is beutiful, but everything else, players mobs, houses, armor, interface is sub-par.
My prediction still stands. Dark & Light will flop horrendiously, beating out Horizons as the worst made and launched MMORPG.
-Zvorak
Well, gluck. The prices don't lie about it: even your sales engine is a bit outdated.... I was tempted to this page to see if Farlan was going to compensate the people for their long waiting and big dissapointment during the Beta and SoG, but instead we get high prices to a game we almost forgot?
Look at Silkroad Online: You do not pay a single penny to start playing it, yet you can buy true gifts and gadgets as much as you like ingame. The gameplay is not that bad either and the graphics simply rock. Reminds me i need to upgrade my trader skills, btw
You want to see some good people coming over? Let us in for free first and then we vote about a good price to give Farlan to compensate their losses and get on with it, is how i see it.
But whoami?
Phen
I take you you apply the same logic to 'ANY' MMO out there then ? None of them have released with all the function in game that they implied would be there at launch. Sad to say it seems to be the common approach for MMO's to do this lately and one that most people seem to be happy to live with since Box sales seem to indicate it (although ongoing subscriptions such as in DDO seem to indicate the addiiton of the function post launch doesn't seem to be as fast as required).
-Zvorak
Err sorry man but your flat wrong on this. I am no fan of the game any longer, but I wont let some idiot spew incorrect information. There was a beta it lasted for roughly 8 months, and was ongoing during SOG they were testing the launch version of the game.
As to the rest seems like you got burned by this game cause it isnt going to live up to what you hoped, thats life man not everything is as people say it will be. I dont see a reason for people to post how they think a game company is a bunch of noobs and idiots cause they didnt make the game the way you wanted. Hopefully for us gamers and for the DNL devs the game is playable and fun in 6 months. Not like there is anything else out there worth really playing right now anyway.
As far as the graphics are concerned, I am again have to disagree with you. Personally I think the landscape was wonderfully drawn. Its one of the nicest worlds I have seen. The movement animations need some help or did dunno if they ever got fixed, since I quit playing the beta. I will readily admit though the game needs a redesign of the interface, it is perhaps the worst thing I have ever tried to play with.
Errr...sorry u r wrong.
Dark & Light beta started June of last year and lasted only 2.5 months until they unofficially canceled it due to nobody loggin into the server or testing the game. Plus, the 80 or so beta testers were extremely mad because we reported bugs that never went fixed... there was no direction and absolutly nobody to talk to during beta. It was like a closed alpha with 100 people wonder who or what we were suppose top be doing. I don't even think Farlan knew what they were suppose to be doing, just that most of these companies have a beta...so they tried it. Honestly, it was that chaotic and meaningless.
3 months later when the game was suppose to come out (Which every beta tester knew it wouldn't) they announced a delay in the game but would be releasing Settlers of Ganereth...!
Here it is just 1 week before the 5th release of this game and Farlan hasn't solved or fixed fundemental issue that were mentioned and discussed over a year ago ...!
As for graphics.... the landscape is beutiful, but everything else, players mobs, houses, armor, interface is sub-par.
My prediction still stands. Dark & Light will flop horrendiously, beating out Horizons as the worst made and launched MMORPG.
-Zvorak
Heh I actually enjoyed my time in Isatria until the server performance issues for world events made them a slide show to participate in. When HZ launches the Expansion with the new client I may be tempted to pick it up and give it a try again.
Back to the subject tho DnL was also a game I was highly anticipating, but over last year have my expectations for the game have dropped considerably, that being said i'll still give it a go.
Tthere are too many people with personal axes to grind for me to take everything at face value, and..... I never take much notice of film critics opinions regarding movies (some of the worst reviewed movies have been a blast for me), so i'd like to form my own opinion of DnL. If DnL doesn't pan out well i'm out $54.99 but at least i'm going into it with mey eyes open , I still think it has tremendous potential whether it can live up to that potential only time will tell.
There is one problem i have with the promises and players being angry.This game coulda just done like other games and showed off a great animated movie and give speeches like president bush so that no one would understand ,but they didn't.
I am/was willing to give it a try with an open mind based on other MMO's i have played,without worrying about any promises they made.Promises mean squat to where this game rates amongst other games.So you have to actually play the real thing and then draw comparisons.Here lies another problem>>am i going to fork out 15 bucks a mnth plus the cost of a game to find out i won't play it?NO WAY !
If they have any confidance in there game at all ,they better well come out with a 7-14 day free trial.Not only is this smart but really populates the game more ,so that players have a better feeling while in the game.This is just good marketing .Coming out with a free trial months later when the game is dying out is IMO lame and not gonna win anyone over.
Sidenote..the crafting was the part i was really interested in.I have to say im dissapointed.I did NOT like the idea of total luck based crafting such as stars/moon phases as was done in FFXI.EQ2 has a much better system that allows for more user skill to determine the outcome.Luck based system is nothing more than point/click and sitback.This would bore the heck outa me in one game day.So on this sidenote,unless any changes occur,DNL won't be getting my money.
Never forget 3 mile Island and never trust a government official or company spokesman.
Dark & Light beta started June of last year and lasted only 2.5 months until they unofficially canceled it due to nobody loggin into the server or testing the game. Plus, the 80 or so beta testers were extremely mad because we reported bugs that never went fixed... there was no direction and absolutly nobody to talk to during beta. It was like a closed alpha with 100 people wonder who or what we were suppose top be doing. I don't even think Farlan knew what they were suppose to be doing, just that most of these companies have a beta...so they tried it. Honestly, it was that chaotic and meaningless.
Actually, your are the one who is wrong.
DnL beta began in October 2003, with very few people ( something like 20 ). These were close relatives to the devs, IRC/instant messenger friends, and very active fans.
In November, the first "random testers" arrived. Something like 200.
The beta ran offline untill Apri 2004 ( if I remember well ) when the first online beta was introduced. It was trully basic, the chat system was even a simple IRC channel with an in-game frontend.
The beta continued untill one or two weeks after the opening of SoG. At that time, NP3 claimed than more than 5000 people were beta testers... when the biggest beta event did not see more than 80 people online.
SoG was the direct result of two full years of beta testing. But in fact, it was not "beta testing". Testers had no tools, were not listened to, did not have the right to make proposals and to criticise the gameplay, and "objective" and negative testers were flamed.
Shortly after the release of SoG, the beta was closed. It was closed because they had no server available to run it ( and no real beta tester base except from a fistfull of fanboys ).
It reopened recently ( 2 weeks ago ) for a very limited ( 20-30 ) number of extreme fans, those who are close to the devs, and that never really went agaisnt their disastrous choices.
Imagine : SoG was the result of two plain years of beta testing, involving 5000 different beta testers.
And it was such a mess.
Dark and Light will be a game for players. Real players. Not this: "Ey you guy, go away and bring me 20 XYZ Eyes and you will get XYZ Item"
Players are able to determine? how this world will function (sry for my bad english). If you take a city by storm, it will be yours. If noone crafts a good sword, there won't be good swords. And don't forget Alchemic Dreams. Live Events and you could be the one who helped destroy the land or save citys and landscapes.
I believe that the missing contest will be follow. Really. Don't know when, but I will be there and have a look.
Take a look at the greatest MMORPG this time. WoW. It's interesting if you are not level 60. Then this game ends and its boring. With bugs and lags and missing features.
I mean its the same thing in all games. First they made promises they cannot keep. Then you hear nothing until game releases. If its out, they will try to fix bugs and implement missing contest.
Its the same in every game.
Please note, only testers will be able to get in tomorrow, all others have to wait till June 5th. You will not be even able to download the client till probably tomorrow. (Wednesday May 31st). If you got an email about the launch, its to set up your subscription which you pay $39.99 for the activation key and then $14.99 for the subscription or the credits. Below information is right from the email I received.
Pioneers will have access to Ganareth as of the 30th of May, 2006, at 18:00 UTC.
All players have will access to Ganareth as of the 5th of June, 2006, at 01:00 UTC.
Currently Playing: Dungeons and Dragons Online.
Sig image Pending
Still in: A couple Betas
I am one of them that did buy the game. I read all these posts. I understand that people are mad. Ashame there is so much flame.
The flying of the dragons looks awsum. The game world indeed not perfect in design but has so many posibilities and if the devs listen well and still feel positive enough to fight for their product they might be able to survive the angree mob... the gamer...
I have played many MMORPGs EQ1+EQ2, Asherons Calls 2, SWG, WOW, Lineage2. Hmm wonder if I forget one inbetween somewhere... but this is just to explain I have played a lot of them. They all have something fun. Ofcourse not all can be perfect for every person has their own wish.
So about the small things I like about this promising yet indeed lacking incompleted game.
Try to jump of a rock... that looks so way cool... You make a dive for it... Fly on a dragon when it rains and then see how it looks above the clouds... no rain eyes closed for the blue sky and the sun that makes you want to use your hands to cover them... so nice so real... Granted that the look down wasnt perfect due to the fact that the further the scenery was the land became broken of in them air picture views you get when you look at aerial photos.
Swimming looked nice too... how you dive in the water or the backflip you make landing in it...
Did not agree with their view on womans clothing -chuckles- but thats all in the view of the maker... Since man are often the ones making the game I understand they want to see them Undies on the woman as armour
-coughs- designer freedom? Just kidding ofcourse
I have only played it two days now and will see what will come of it and give them the time to find that edge that I myself am missing in other games... The feeling to be part of something that changes through my actions... This is just my own view so doesn't need an attack in my opinion.
The gate system is great. How you can bind to a spot and then teleport there after you die. Lets hope they will be able to make DnL work! Its the community that makes the world you know.... without a cool nice community there is nothing... My first experiance with the people there is whoa there are some very nice people running around on it... Lets hope that it stays like that and only those that have a friendly spirit come to play...
Very curious what part of my post will be killed -grins- and taken out to bash and flame with !
I would say go for it!