This is... Weird. I am full of questions. Oh well. I'll toss this into the "not touching that with a 10' pole" bucket along with every other crowd funded game effort ESPECIALLY anything associated with Blockchain, NFTs, or crypto.
Now that light is being shown on all the Ponzi schemes in crypto land I can't help but think these game companies are trying their hand at it.
They should not be looking for Kickstarter, but release it for free and fully F2P and see how that works out before asking for money. If there are people who are willing to play and support, then enable a way for them to support, but not before people can play, this is dishonest.
I feel like a lot of wannabee game developers nowadays only want to make money, but don't care about the other aspects of game development, like the enjoyment of creating your own world and story and making people happy with your work. I think if those two bases are covered, money start coming much easier.
Kickstarter should not allow this kind of bullshit. Back in the early 2000's game developers needed real investors and those real investors made damn sure the games were going to be released on schedule or close to schedule. This kickstarter garbage investing requires no accountability from the developers.. they just get free money to play around with.
do not ever give any money to kickstarter developers
I doubt they would make such bold statements if they were affiliated, it does seem odd though to take on the name of a failure. Does this mean they will change the name of their game which is ridiculously close to another's?
Kickstarter should not allow this kind of bullshit. Back in the early 2000's game developers needed real investors and those real investors made damn sure the games were going to be released on schedule or close to schedule. This kickstarter garbage investing requires no accountability from the developers.. they just get free money to play around with.
do not ever give any money to kickstarter developers
Why would that be your problem? It's up to the backers to take the risk or not.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
Back in the early 2000's game developers needed real investors and those real investors made damn sure the games were going to be released on schedule or close to schedule.
You know how many of games that had investors never got released? Even quite a few games from major studios don't get released.
The only difference is who is risking their money. Of course it's easier for you if someone else is risking their money. That doesn't mean that everyone as a whole should avoid Kickstarter. Quite a few projects were successfully finished after being funded on Kickstarter and would never had existed otherwise. So if you're very risk averse, then yes, avoid Kickstarter (or pledge only to projects from established companies). If however you want something to come to the market, and you're willing to risk losing a bit of money or at least having to wait years for a result, that's a fine platform.
Back in the early 2000's game developers needed real investors and those real investors made damn sure the games were going to be released on schedule or close to schedule.
You know how many of games that had investors never got released? Even quite a few games from major studios don't get released.
The only difference is who is risking their money. Of course it's easier for you if someone else is risking their money. That doesn't mean that everyone as a whole should avoid Kickstarter. Quite a few projects were successfully finished after being funded on Kickstarter and would never had existed otherwise. So if you're very risk averse, then yes, avoid Kickstarter (or pledge only to projects from established companies). If however you want something to come to the market, and you're willing to risk losing a bit of money or at least having to wait years for a result, that's a fine platform.
No, there is another even larger difference. Game projects by major studios have a lot of checks where the project won't get forward unless it shows enough promise.
Large studios tend abandon projects they don't believe will make good profit so that they wouldn't throw good money after bad money. Whereas Kickstarter projects tend to fail because they used up all the funding required to complete the game and failed to make one.
Chinese wannabe gaming developers milk the cow with their P2W shitty games but this guys are in an entire different level!
Trying to scam players again with a scam failed MMO.
Give those mans the Medal!
A few friends and I were dicking around with UE 5 earlier this year...we made a character creator a nice landing page with a log in and a original starting area level 1-5.
One of my friends said offhandedly..."You know this is more than a lot of kickstarters have, I wonder how much we could make?
I immediately deleted everything.
Not today Satan.
Too bad. Between your character creator and my PowerPoint slides we could have raised millions.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Well, at least they're only asking for 100k. That won't supply them with a corporate Porsche, let alone one per developer (assuming they actually have developers). I guess they're banking on a small time con, because 100k won't produce a complete game.
Let's talk about that map, shall we? A year to make a map? What did they do, plant pixel trees and wait for them to grow? Claiming to have taken a year to make a map isn't demonstrating good use of time.
A crowdfunding effort started today is a sure sign that we'll be seeing the word 'scam' in the near future.
Logic, my dear, merely enables one to be wrong with great authority.
Well, at least they're only asking for 100k. That won't supply them with a corporate Porsche, let alone one per developer (assuming they actually have developers). I guess they're banking on a small time con, because 100k won't produce a complete game.
Let's talk about that map, shall we? A year to make a map? What did they do, plant pixel trees and wait for them to grow? Claiming to have taken a year to make a map isn't demonstrating good use of time.
A crowdfunding effort started today is a sure sign that we'll be seeing the word 'scam' in the near future.
What don't I get a new Porshe? F-this, I am of to Cloud Imperium...Brmmmm!
Comments
Now that light is being shown on all the Ponzi schemes in crypto land I can't help but think these game companies are trying their hand at it.
I feel like a lot of wannabee game developers nowadays only want to make money, but don't care about the other aspects of game development, like the enjoyment of creating your own world and story and making people happy with your work. I think if those two bases are covered, money start coming much easier.
do not ever give any money to kickstarter developers
Why would that be your problem? It's up to the backers to take the risk or not.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
You know how many of games that had investors never got released? Even quite a few games from major studios don't get released.
The only difference is who is risking their money. Of course it's easier for you if someone else is risking their money. That doesn't mean that everyone as a whole should avoid Kickstarter. Quite a few projects were successfully finished after being funded on Kickstarter and would never had existed otherwise. So if you're very risk averse, then yes, avoid Kickstarter (or pledge only to projects from established companies). If however you want something to come to the market, and you're willing to risk losing a bit of money or at least having to wait years for a result, that's a fine platform.
There is simply zero chance that every Kickstarter MMO honestly mistakes the time and budget required for their projects by an order of magnitude.
There are risks and then there are risks based on false information. IMHO the later is fraud.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Large studios tend abandon projects they don't believe will make good profit so that they wouldn't throw good money after bad money. Whereas Kickstarter projects tend to fail because they used up all the funding required to complete the game and failed to make one.
Trying to scam players again with a scam failed MMO.
Give those mans the Medal!
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Logic, my dear, merely enables one to be wrong with great authority.