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After Square Root Studios' Miserable Failure, TitanReach Finds a New Studio and Aims for a New Kicks

SystemSystem Member UncommonPosts: 12,599
edited December 2022 in News & Features Discussion

imageAfter Square Root Studios' Miserable Failure, TitanReach Finds a New Studio and Aims for a New Kickstarter | MMORPG.com

After the failure of TitanReach by Square Root Studios, a new studio has taken aim at revitalizing the brand. What is going on with TitanReach?

Read the full story here


Comments

  • budzibudzi Member UncommonPosts: 70
    Sounds like where Embers Adrift is heading.
    dragonlee66
  • AngrakhanAngrakhan Member EpicPosts: 1,850
    This is... Weird. I am full of questions. Oh well. I'll toss this into the "not touching that with a 10' pole" bucket along with every other crowd funded game effort ESPECIALLY anything associated with Blockchain, NFTs, or crypto.

    Now that light is being shown on all the Ponzi schemes in crypto land I can't help but think these game companies are trying their hand at it.
  • peewee78368peewee78368 Member UncommonPosts: 55
    Was this not kickstarted before and they got money only for drama to happen now they want another kickstarter??? Nahh im good.
  • ashiru_1978ashiru_1978 Member RarePosts: 818
    They should not be looking for Kickstarter, but release it for free and fully F2P and see how that works out before asking for money. If there are people who are willing to play and support, then enable a way for them to support, but not before people can play, this is dishonest.

    I feel like a lot of wannabee game developers nowadays only want to make money, but don't care about the other aspects of game development, like the enjoyment of creating your own world and story and making people happy with your work. I think if those two bases are covered, money start coming much easier.
    budziMorfo2
  • ttbbzzlollyttbbzzlolly Member UncommonPosts: 28
    Kickstarter should not allow this kind of bullshit. Back in the early 2000's game developers needed real investors and those real investors made damn sure the games were going to be released on schedule or close to schedule. This kickstarter garbage investing requires no accountability from the developers.. they just get free money to play around with.

    do not ever give any money to kickstarter developers
    OldKingLogMcSleazMendel
  • ScotScot Member LegendaryPosts: 24,459
    edited December 2022
    I doubt they would make such bold statements if they were affiliated, it does seem odd though to take on the name of a failure. Does this mean they will change the name of their game which is ridiculously close to another's?
  • OldKingLogOldKingLog Member RarePosts: 601
    edited December 2022
    Huh it seems I've seen this film before.

  • SovrathSovrath Member LegendaryPosts: 32,955


    Kickstarter should not allow this kind of bullshit. Back in the early 2000's game developers needed real investors and those real investors made damn sure the games were going to be released on schedule or close to schedule. This kickstarter garbage investing requires no accountability from the developers.. they just get free money to play around with.



    do not ever give any money to kickstarter developers



    Why would that be your problem? It's up to the backers to take the risk or not.
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  • ET3DET3D Member UncommonPosts: 330


    Back in the early 2000's game developers needed real investors and those real investors made damn sure the games were going to be released on schedule or close to schedule.


    You know how many of games that had investors never got released? Even quite a few games from major studios don't get released.

    The only difference is who is risking their money. Of course it's easier for you if someone else is risking their money. That doesn't mean that everyone as a whole should avoid Kickstarter. Quite a few projects were successfully finished after being funded on Kickstarter and would never had existed otherwise. So if you're very risk averse, then yes, avoid Kickstarter (or pledge only to projects from established companies). If however you want something to come to the market, and you're willing to risk losing a bit of money or at least having to wait years for a result, that's a fine platform.
    SovrathSplattr
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,667
    I just ask that the statements being given in a Kickstarter be honest.

    There is simply zero chance that every Kickstarter MMO honestly mistakes the time and budget required for their projects by an order of magnitude.  

    There are risks and then there are risks based on false information.  IMHO the later is fraud.

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

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  • VrikaVrika Member LegendaryPosts: 7,991
    ET3D said:


    Back in the early 2000's game developers needed real investors and those real investors made damn sure the games were going to be released on schedule or close to schedule.


    You know how many of games that had investors never got released? Even quite a few games from major studios don't get released.

    The only difference is who is risking their money. Of course it's easier for you if someone else is risking their money. That doesn't mean that everyone as a whole should avoid Kickstarter. Quite a few projects were successfully finished after being funded on Kickstarter and would never had existed otherwise. So if you're very risk averse, then yes, avoid Kickstarter (or pledge only to projects from established companies). If however you want something to come to the market, and you're willing to risk losing a bit of money or at least having to wait years for a result, that's a fine platform.
    No, there is another even larger difference. Game projects by major studios have a lot of checks where the project won't get forward unless it shows enough promise.

    Large studios tend abandon projects they don't believe will make good profit so that they wouldn't throw good money after bad money. Whereas Kickstarter projects tend to fail because they used up all the funding required to complete the game and failed to make one.
    SovrathMendel
     
  • Morfo2Morfo2 Member UncommonPosts: 136
    Chinese wannabe gaming developers milk the cow with their P2W shitty games but this guys are in an entire different level!
    Trying to scam players again with a scam failed MMO.
    Give those mans the Medal!
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  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,667
    A few friends and I were dicking around with UE 5 earlier this year...we made a character creator a nice landing page with a log in and a original starting area level 1-5.

    One of my friends said offhandedly..."You know this is more than a lot of kickstarters have, I wonder how much we could make?

    I immediately deleted everything.
    Not today Satan.
    Too bad.  Between your character creator and my PowerPoint slides we could have raised millions.
    maskedweaselScot

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • MendelMendel Member LegendaryPosts: 5,609
    Well, at least they're only asking for 100k.  That won't supply them with a corporate Porsche, let alone one per developer (assuming they actually have developers).  I guess they're banking on a small time con, because 100k won't produce a complete game.

    Let's talk about that map, shall we?  A year to make a map?  What did they do, plant pixel trees and wait for them to grow?  Claiming to have taken a year to make a map isn't demonstrating good use of time.

    A crowdfunding effort started today is a sure sign that we'll be seeing the word 'scam' in the near future.



    Logic, my dear, merely enables one to be wrong with great authority.

  • ScotScot Member LegendaryPosts: 24,459
    Mendel said:
    Well, at least they're only asking for 100k.  That won't supply them with a corporate Porsche, let alone one per developer (assuming they actually have developers).  I guess they're banking on a small time con, because 100k won't produce a complete game.

    Let's talk about that map, shall we?  A year to make a map?  What did they do, plant pixel trees and wait for them to grow?  Claiming to have taken a year to make a map isn't demonstrating good use of time.

    A crowdfunding effort started today is a sure sign that we'll be seeing the word 'scam' in the near future.
    What don't I get a new Porshe? F-this, I am of to Cloud Imperium...Brmmmm! :)
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