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Trading is temporarily disabled in New World while the team tests a fix for a newly-discovered exploit. Meanwhile, the new Company-switching cooldowns are temporarily suspended.
Comments
AGS has it down like lather, rinse, and repeat.
I know a ton of other MMO's who wouldn't have a duping exploit with just about every single new patch that comes out. How many times have they had to disable trading now?
Quizzical said it best, is what it is, ignore it or keep on playing. It's either a deal breaker or its not, no middle ground with New World, and that's a bummer.
I think that's where many players are on both sides of the argument, I once had hopes they would do a close down, pause for six months and relaunch with the engine problems fixed. It seems clear now that they have no intention of perusing such a path. But new content is being created which is a good to hear, I just don't think a forge ahead regardless approach works best here.
mmorpg junkie since 1999
https://biturl.top/rU7bY3
Beyond the shadows there's always light
https://biturl.top/rU7bY3
Beyond the shadows there's always light
No idea though if this was the return of a previous exploit or a new one as I haven't read any details about the current situation.
The only negative impact to me is the trading post closure, can't buy those pesky missing cooking materials like 2 strawberries and 4 cranberries that I need to cook up a delicious desert to complete a town faction quest.
Don't they realize the huge inconvenience they are inflicting on my game play?
/s
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Saying that it's the average player abusing exploits means that the ethics bar for the average player has been lowered immensely compared to how these games were played a decade or more ago.
The problem isn't "a few bad eggs" it's a shitpile and a half of bad eggs playing these MMOs and not just duping but cheating in every way they can.
Bad code that allows this stuff exists and has always existed and the companies deserve som blame for that but the real problem is that the "average player" is a POS cheater these days.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
You only have to look at how many players get caught up in the huge cheating ban waves in every MMO out there. Even taking note of extra accounts, bots and mistaken bans, that's a huge number of cheaters. We like to think of them as a few bad eggs as it is hard to accept that so many of your fellow players could be cheating. But they are.
I can totally agree with that.
I put in over 600 hours, so I got my money's worth out of it. What I really enjoyed were the people I played with, but as that group started to fracture, different servers, issues with the game, and so on, there just wasn't enough there for me.
I think the big issue these days, is that they feel as if every game has to have something for them, a sense of entitlement. I enjoyed the game, I had issues with it that were not going to change (population by nature of the town ownership, the trading post issues, and so on) but I'm truly glad to hear that they are still putting out new content. Seems like it's found a stable base, and I still know folks who are enjoying it, the game isn't for me these days, and that's okay.
Just because I couldn't put up with some of those things doesn't mean others can't, and that's no judgement. We all enjoy different things, I wish I could still enjoy New World, but I'm definitely happy for those who do still enjoy it!
https://biturl.top/rU7bY3
Beyond the shadows there's always light
https://biturl.top/rU7bY3
Beyond the shadows there's always light
But duping bugs? A competently designed game database should just about never have duping bugs. I understand that humans make mistakes, and could understand that well-designed game databases for a hundred different games might collectively have a few duping bugs in total. But nothing like what we've seen from New World. That's either staggering incompetence or a company systematically deciding that they don't particularly care.