Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Mortal Online 2 Adds Beast Mastery, a Pet Skills System, and the Realistic Server-Wide Weather Syste

SystemSystem Member UncommonPosts: 12,599
edited December 2022 in News & Features Discussion

imageMortal Online 2 Adds Beast Mastery, a Pet Skills System, and the Realistic Server-Wide Weather System | MMORPG.com

The latest Mortal Online 2 patch added Beast Mastery to the game, along with a new pet skills system, and added the weather overhaul, with server-wide weather changes that will add realism and strategic considerations.

Read the full story here


Comments

  • sabrefoxxsabrefoxx Member UncommonPosts: 245
    Next up NA servers....not
    marcjt20
  • The user and all related content has been deleted.
  • DattelisDattelis Member EpicPosts: 1,675
    Dang, I hate when games mention one of my weaknesses: pet systems/classes. Now I need to pay attention to this one.
    giantessfan
  • SpiiderSpiider Member RarePosts: 1,135
    Now if they could only remove senseless murder of newbies by those who don't have a life maybe I would jump in.
    marcjt20gastovski1ultimateduck

    No fate but what we make, so make me a ham sandwich please.

  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,651
    Spiider said:
    Now if they could only remove senseless murder of newbies by those who don't have a life maybe I would jump in.
    The main point of the PvP (the territory control system) is still missing from the game. So yes, it is one roaming band of murder hobos vs the next roving band of murder hobos.

    Absolutely unforgivable not to have this in at launch, especially considering that this is MO2 and they should have learned from MO1.
    marcjt20

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • perxperx Member UncommonPosts: 13
    edited December 2022


    The main point of the PvP (the territory control system) is still missing from the game. So yes, it is one roaming band of murder hobos vs the next roving band of murder hobos.

    Absolutely unforgivable not to have this in at launch, especially considering that this is MO2 and they should have learned from MO1.


    Absolutely unforgivable? Everyone who purchased the game knew, that TC wouldn't come with launch. It's not there fault, that you're bad at purchase choices and regret what you spend your money on.

    Slapshot1188SensaiBrainyeoloegastovski1
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,651
    perx said:


    The main point of the PvP (the territory control system) is still missing from the game. So yes, it is one roaming band of murder hobos vs the next roving band of murder hobos.

    Absolutely unforgivable not to have this in at launch, especially considering that this is MO2 and they should have learned from MO1.

    Absolutely unforgivable? Everyone who purchased the game knew, that TC wouldn't come with launch. It's not there fault, that you're bad at purchase choices and regret what you spend your money on.


    Too funny. On so many levels.


    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • TraciatimTraciatim Member UncommonPosts: 7
    Sweet deal, just another couple of years and 8 more quarterly content patches like this and they'll have a game to beta test.
    Slapshot1188maxxoo
  • Joshua1976Joshua1976 Member UncommonPosts: 12
    I'll think I give this one a pass. (Had fun at release but man, what a shit show it has become).


    Today, video proof and all https://www.reddit.com/r/MortalOnline/comments/ztc57v/gm_spawning_in_items_for_players/
    maxxoo
  • DigDuggyDigDuggy Member RarePosts: 694
    Every little bit leads to territory control. Once that's in, I'm looking forward to going back in. Fudge the haters!
    ultimateduck
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,651
    Qbertq said:
    Every little bit leads to territory control. Once that's in, I'm looking forward to going back in. Fudge the haters!
    How exactly do totally unrelated systems relate to territory control?  A pet skill system is somehow a precursor to sieging?


    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • DigDuggyDigDuggy Member RarePosts: 694
    Qbertq said:
    Every little bit leads to territory control. Once that's in, I'm looking forward to going back in. Fudge the haters!
    How exactly do totally unrelated systems relate to territory control?  A pet skill system is somehow a precursor to sieging?


    That's wasn't what I meant to convey.   I just meant every bit of improvement is good until territory comes out.  It's been a while since I looked at the roadmap, but these things were ahead of territory control, so this also means 1 thing off the checklist.  I could be wrong, like I said, I haven't looked at it for a while.
     
  • Poronico420Poronico420 Newbie CommonPosts: 5
    Exactly what did they deliver on? Putting a check mark on polish and saying it's done is a total meme... In true SV fashion they implemented a new system and broke it AND a bunch of other shit because the coding capabilities are entry level at best.
    Henrik on multiple occasions has said GMs DO NOT give out items to players showing favoritism yet we have video proof on a stream and according to Robmo it's not an issue... If you played MO1 and kissed the right asses you get items spawned in, free gold and deeds, along with respawns and teleports to adventitious positions depending on situations.
    This developer is a joke and Mortal Online 2 is the punchline...
  • Poronico420Poronico420 Newbie CommonPosts: 5


    I'll think I give this one a pass. (Had fun at release but man, what a shit show it has become).





    Today, video proof and all https://www.reddit.com/r/MortalOnline/comments/ztc57v/gm_spawning_in_items_for_players/




    Daddy Henrik has said vehemently that GMd DO NOT spawn in items or show favouritism... That's a lie ?
  • Poronico420Poronico420 Newbie CommonPosts: 5

    tidsdit said:

    I’ll have to hop on this weekend. I am curious how good the weather system is.



    It's not... Lighting used to slowly phase in now it's like a light switch being manned by Michael J Fox... Fucking rave time!
  • BrainyBrainy Member EpicPosts: 2,206
    Exactly what did they deliver on? Putting a check mark on polish and saying it's done is a total meme... In true SV fashion they implemented a new system and broke it AND a bunch of other shit because the coding capabilities are entry level at best.
    Henrik on multiple occasions has said GMs DO NOT give out items to players showing favoritism yet we have video proof on a stream and according to Robmo it's not an issue... If you played MO1 and kissed the right asses you get items spawned in, free gold and deeds, along with respawns and teleports to adventitious positions depending on situations.
    This developer is a joke and Mortal Online 2 is the punchline...
    Its too bad, I notice this in alot of indie/private server PVP games, where the GM's/Devs show favoritism to certain players.  Its even worse if the GM's/Devs play the game.  They usually hook up their buddies big time.
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,651
    Qbertq said:
    Qbertq said:
    Every little bit leads to territory control. Once that's in, I'm looking forward to going back in. Fudge the haters!
    How exactly do totally unrelated systems relate to territory control?  A pet skill system is somehow a precursor to sieging?


    That's wasn't what I meant to convey.   I just meant every bit of improvement is good until territory comes out.  It's been a while since I looked at the roadmap, but these things were ahead of territory control, so this also means 1 thing off the checklist.  I could be wrong, like I said, I haven't looked at it for a while.
     
    So why did they “launch” a year ago when core promised systems like Territory Control are still missing today? The game launched in such bad shape that they STILL can’t charge the monthly sub.  All they did was stop wiping and have persistence in an unfinished buggy game.

    They should have learned from MO1 yet they repeat the same mistakes over and over again.

    Its quite puzzling.

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

Sign In or Register to comment.