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Why I won't Purchase Another MMORPG.

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Comments

  • KnightFalzKnightFalz Member EpicPosts: 4,583
    What always cracks me up about F2P games is when people say they "are forced" to spend money...No one is forcing a thing...You can play all of them completely free if that is what you want....If you choose to spend money, then that is your choice...Dont blame the game for that....I'd rather have a format where i have a choice (F2P) rather than not have a choice (sub).

    Confusing want with need is a common failing.
    OG_Solareus
  • kitaradkitarad Member LegendaryPosts: 8,177
    If a game is good I have no problem supporting it. Hell I have spent a few hundred on Path of Exile because it has give me more than 1000  hell could be closer to 1500 hours of fun. I just support good games. I do not have a hard and fast rule. I will sub or support a F2P game whenever they make me satisfied and happy playing it. That is my only criteria make me happy playing it and you can have my money.

    What I dislike is when you start filling my inventory with junk I have no way of knowing I can use or throw to force me to buy bags or make it hard for me to play unless I continue paying for items that are essential to play. If a game annoys me like this then I have no qualms about leaving it.
    Sovrath

  • AmarantharAmaranthar Member EpicPosts: 5,852
    kitarad said:
    If a game is good I have no problem supporting it. Hell I have spent a few hundred on Path of Exile because it has give me more than 1000  hell could be closer to 1500 hours of fun. I just support good games. I do not have a hard and fast rule. I will sub or support a F2P game whenever they make me satisfied and happy playing it. That is my only criteria make me happy playing it and you can have my money.

    What I dislike is when you start filling my inventory with junk I have no way of knowing I can use or throw to force me to buy bags or make it hard for me to play unless I continue paying for items that are essential to play. If a game annoys me like this then I have no qualms about leaving it.
    I agree on paying to support a game you like. 
    Gamers, don't be freeloaders! 
    Work hard and play hard, and life is good. 
    ScotSovrath

    Once upon a time....

  • OG_SolareusOG_Solareus Member RarePosts: 1,041
    edited February 2023
    kitarad said:
    If a game is good I have no problem supporting it. Hell I have spent a few hundred on Path of Exile because it has give me more than 1000  hell could be closer to 1500 hours of fun. I just support good games. I do not have a hard and fast rule. I will sub or support a F2P game whenever they make me satisfied and happy playing it. That is my only criteria make me happy playing it and you can have my money.

    What I dislike is when you start filling my inventory with junk I have no way of knowing I can use or throw to force me to buy bags or make it hard for me to play unless I continue paying for items that are essential to play. If a game annoys me like this then I have no qualms about leaving it.
    I agree on paying to support a game you like. 
    Gamers, don't be freeloaders! 
    Work hard and play hard, and life is good. 

    do you live in America ? just curious .... for some people, there's literally no work.
  • UwakionnaUwakionna Member RarePosts: 1,139
    edited February 2023
    What always cracks me up about F2P games is when people say they "are forced" to spend money...No one is forcing a thing...You can play all of them completely free if that is what you want....If you choose to spend money, then that is your choice...Dont blame the game for that....I'd rather have a format where i have a choice (F2P) rather than not have a choice (sub).
    While forced would be a misnomer and passing the buck on responsibility, coerced , incentivized, cajoled, etc are all very applicable terms.

    There's an entire chunk of psychology to delve into regarding "fun pain", market strategy, and yes even the psychology of gambling as it applies to how much of the free to play market is designed at this point to target and exploit certain dispositions.

    One should never shirk responsibility for their own actions, but a grift is still a grift and companies that engage in less than honest moneymaking strategies are also every bit as responsible for seeking out people to exploit.

    There's a responsibility to treat customers with respect as much as there is a responsibility for customers to consider their choices wisely.
    BrainyOG_Solareus
  • IselinIselin Member LegendaryPosts: 18,719
    What always cracks me up about F2P games is when people say they "are forced" to spend money...No one is forcing a thing...You can play all of them completely free if that is what you want....If you choose to spend money, then that is your choice...Dont blame the game for that....I'd rather have a format where i have a choice (F2P) rather than not have a choice (sub).
    Who's forcing you to play the game that has a sub?

    You either pay a sub for a game that requires it or spend money on a F2P game for the things they hold back from the F2P version or you don't play either. It's your choice either way.

    If anything, the sub-games are more up-front with their cost than the games that engage in all kinds of manipulations to get you to spend money while calling themselves "free."

    I'd rather play the game with honesty than the manipulative one.
    SensaiScot
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • TheocritusTheocritus Member LegendaryPosts: 10,014
    edited February 2023
    Iselin said:
    What always cracks me up about F2P games is when people say they "are forced" to spend money...No one is forcing a thing...You can play all of them completely free if that is what you want....If you choose to spend money, then that is your choice...Dont blame the game for that....I'd rather have a format where i have a choice (F2P) rather than not have a choice (sub).
    Who's forcing you to play the game that has a sub?

    You either pay a sub for a game that requires it or spend money on a F2P game for the things they hold back from the F2P version or you don't play either. It's your choice either way.

    If anything, the sub-games are more up-front with their cost than the games that engage in all kinds of manipulations to get you to spend money while calling themselves "free."

    I'd rather play the game with honesty than the manipulative one.

    Well that's why we have alot of games...Different things fit different people.....Im just saying I'd rather have what we have now (many options) over what we had in 2000 (few or no options).
    OG_Solareus
  • AmarantharAmaranthar Member EpicPosts: 5,852
    edited February 2023
    kitarad said:
    If a game is good I have no problem supporting it. Hell I have spent a few hundred on Path of Exile because it has give me more than 1000  hell could be closer to 1500 hours of fun. I just support good games. I do not have a hard and fast rule. I will sub or support a F2P game whenever they make me satisfied and happy playing it. That is my only criteria make me happy playing it and you can have my money.

    What I dislike is when you start filling my inventory with junk I have no way of knowing I can use or throw to force me to buy bags or make it hard for me to play unless I continue paying for items that are essential to play. If a game annoys me like this then I have no qualms about leaving it.
    I agree on paying to support a game you like. 
    Gamers, don't be freeloaders! 
    Work hard and play hard, and life is good. 

    do you live in America ? just curious .... for some people, there's literally no work.
    Yes I do. I was thinking in terms of Americans, though. I'm not entirely used to this world that's so open to communication. 
    I'm sorry if you are in that situation. I always wished that the world would strive to be more like America, but things have gone the other way, and now America is striving to be more like the troubled parts of the world. It's getting sadder all the way around. 
    OG_Solareus

    Once upon a time....

  • BrainyBrainy Member EpicPosts: 2,208

    Well that's why we have alot of games...Different things fit different people.....Im just saying I'd rather have what we have now (many options) over what we had in 2000 (few or no options).

    I like quality over quantity, I would much rather have a few amazing choices than a ton of trash options.
    Sensai
  • OG_SolareusOG_Solareus Member RarePosts: 1,041
    Brainy said:

    Well that's why we have alot of games...Different things fit different people.....Im just saying I'd rather have what we have now (many options) over what we had in 2000 (few or no options).

    I like quality over quantity, I would much rather have a few amazing choices than a ton of trash options.

    imho you can't recapture a genie once it's out of the bottle. The early games in 1999-2003 were a comepletely new experience for everyone. That genie been butchered and shipped to the 5 points of the universe.  Using the word "amazing" is kind of a skippery slope because it was only amazing in it's birth of the genre.

    imho the liquidation of amazing was created with WoW. Before  and around WoW's birth we still saw some serious innovation happening in Shadowbane, Eve Online, champions Online and Guild Wars 1. 

    THen we did get some great games the people literally destroyed themselves like Vanguard, Warhammer Online, Age of Conan, Rift and even Cities of Heroes to name a few. There was always a head long excuse for people to complain so they could go back to Wow and the next death nail expansion into the genre.

    Amazing is purely subjects  and I would argue there's amazing f2p titles, and more coming !



  • BrainyBrainy Member EpicPosts: 2,208
    Brainy said:

    Well that's why we have alot of games...Different things fit different people.....Im just saying I'd rather have what we have now (many options) over what we had in 2000 (few or no options).

    I like quality over quantity, I would much rather have a few amazing choices than a ton of trash options.

    imho you can't recapture a genie once it's out of the bottle. The early games in 1999-2003 were a comepletely new experience for everyone. That genie been butchered and shipped to the 5 points of the universe.  Using the word "amazing" is kind of a skippery slope because it was only amazing in it's birth of the genre.

    imho the liquidation of amazing was created with WoW. Before  and around WoW's birth we still saw some serious innovation happening in Shadowbane, Eve Online, champions Online and Guild Wars 1. 

    THen we did get some great games the people literally destroyed themselves like Vanguard, Warhammer Online, Age of Conan, Rift and even Cities of Heroes to name a few. There was always a head long excuse for people to complain so they could go back to Wow and the next death nail expansion into the genre.

    Amazing is purely subjects  and I would argue there's amazing f2p titles, and more coming !

    I think you are being overly pessimistic.  Just because nobody is currently developing high quality MMO's doesnt mean they wont or cant make them.

    On top of that much of the problem in MMO space is just the tech is not there yet.  Lag, data transfer rates etc...  In 10 years the landscape will change even more in that regard.

    I have seen some Survival games that easily could cross over and become amazing MMO's with just a few tweaks.  An example to me would be Ark with just a little better PVE and PVE bosses in dungeons.  If you could build houses like that and had lots of land to build I could easily seeing something like that take off in the MMO space.

    Just a tiny bit better tech and its game on for MMO's, I wouldnt even doubt if the tech was already developed to expand games like that into a massive world without lag.
    OG_Solareus
  • kitaradkitarad Member LegendaryPosts: 8,177
    edited February 2023
    Aside from Indies I have not seen any evidence that any game company capable of producing a large MMORPG wants to make one that does not include heavy monetization, even crypto or maybe some form of pay to earn. Most are concentrating on producing games that are more tailored to particular parts of the MMO experience like Fortnite  or MOBA or Survival type games. There seems to be a notable lack of interest because unlike an MMORPG these types of games get huge followers on Twitch and Youtube and advertise itself and gain people quite quickly. 

    The smaller multiplayer experience like lobby games can also be more manageable and does not have to build up a threshold of players that is necessary for large open world sieges and games involving huge number of players. Games involving large numbers of players inevitably run the risk of heavy attrition infecting the growth and quick demise can result with one misstep.

    I sincerely doubt any large game company wants to risk their profits and sticking by lobby and battle arena or moba type encounters are bite sized content that is excellent for the odd and strange occupation of watching others play games. This content grows like bacteria and it is what drives the popularity of these games. You have rival Twitch followers that actually fight online about their favourite streamers. It creates drama and conflict that in an MMORPG just takes far too long to materialize. People are into more instant gratification and MMORPGs take far too long to achieve results often far smaller in popularity. 

    I believe the meetings regarding games in these large companies are not about the dreams or hopes of the developers but about what can generate the fastest return in investment and that is bottom line as shareholders are not into great games but profitable ones.

    I am firmly convinced that we are not going to see anything in the scale most of you talk about and we are poorer for it.
    Scotcheyane

  • OG_SolareusOG_Solareus Member RarePosts: 1,041
    I got hope on Lineage 3 :)
  • DwaaawffulDwaaawfful Member UncommonPosts: 65
    I just spent a whole week playing MMORPG Avoider Online with a bunch of my dwarven chums.

    And what a relief it was to roleplay as our actual selves!

    No stupid names. No daft costumes. No VIP weapon enhancements costing zillions.

    What impressed us most were the quests.

    They were so true to life that they were 100% IRL!

    No more stupid NPC item collection quests for us, that's for sure.

    Here's a few of the life-changing quests we ran this week ...

    1) Sitting in an Inn looking miserable.

    2) Cussing elves while we braided our beards with warg whiskers.

    3) Getting rained on while walking to the mine.

    4) Sitting in an inn looking even more miserable than we did the first time. (Levelling up never goes out of fashion.)

    So, listen up, everyone — if you're sick to death of MMORPG games that lack excitement, smother you with tropes, and fail to satisfy your lust for total gaming pleasure, why not give MMORPG Avoider Online a few hours of your time?

    There's no complex signup, no minimum tech requirements, and no irritating downtime.

    It's just you and your mates, however you roll.


    Scot
    Stumpiness & Unbridled Misery Masquerading as VIRTUE

    Need an AI-Free Elf Names Generator to bring your next elven character to life? Why ... course you do, you darn fool!
  • IceAgeIceAge Member EpicPosts: 3,203
    OG_Solareus said:

    Anyone else been building a list like this ?
    Nope! Just you .. 
    OG_Solareus

    Reporter: What's behind Blizzard success, and how do you make your gamers happy?
    Blizzard Boss: Making gamers happy is not my concern, making money.. yes!

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