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With Diablo IV launching in a month, development on Diablo III is winding down, with seasons scheduled to begin repeating as Blizzard focuses on the new installment.
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“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
idk based off their posts and video the other day it sounds like they will be building on the MMO element more post-launch. Plus D4 will have new content (campaign, zones, dungeons, world bosses, etc) post-launch with their seasons rather than being stagnant waiting for an expansion. If they do really well with ongoing content D4 will have a significantly broader long-term appeal than D3 regardless of the MMO element.
Its a gamble since not everyone who plays diablo-like games like mmo elements. But again, we'll see. I mean, maybe people who like Lost Ark might play it over that though (since D4 has actual loot drops and not a gamble upgrade system).
Was my experience too in the recent betas but this may change later on if they really mean to expand on the mmo side of things.
Brenics ~ Just to point out I do believe Chris Roberts is going down as the man who cheated backers and took down crowdfunding for gaming.
It won't be. Nothing will beat Diablo 2.
I'm definitely onboard with what D4 is selling. I think I grew out of MMOs. I actually tried really hard to get back to Gw2 in the last content drop. I was a huge fanboy 10 years ago but now I just can't bring myself to memorize all the stuff that's going around me. I suppose this is the destiny for every older game. But i digress.
I also tried Lost Ark back when it released and it was fun until I hit that wretched bullshit RNG upgrade system. All my friends progressed forward while I was stuck failing miserably so I left the game instead and went on to play first-person shooters like every self-respecting gamer, lol.
The D4 had my curiosity tho. I upgraded bunch of items, applied some legendary traits it seemed ... fair? I really liked what I saw on the open-beta. What I didn't like was that a game that looks not super great was eating my whole VRAM buffer and about 24gb of system ram hope they fix that. D3 is bae tho.
Its honestly impossible to guage based off of a beta that caps you at 25. The devs said the core gameplay loop revolves around dungeons and world bosse (or pvp if thats your thing), all of which will require grouping or at least people in the case of world bosses. Doesn't really help if the world bosses are on real world timers as well. All that said, only time will tell but if DI is any benchmark to go by, it might not do so hot in the long term. DI had 'other' problems for sure, but keep in mind, they are kind of similar games in what they are trying to do. I guess it might be easier to think of D4 as DI just without the paid power microtransactions.
they aren't stopping D3 seasons after season 29, they will be recycling old seasonal themes.
First Diablo game I am going to skip. I remember playing Diablo, D2 and even D3 all the way through with my dad, great times. If he were alive today I don't think he would want to play D4 either.
They're stopping anything new post 29. Endless retreads isn't really the same.
We already have a PC port of Diablo Immortal and it's different from D4 in many ways, as one would expect a free to play game to be from a purchased one.
That classes are missing isn't inexplicable. More classes came later in Diablo, D2, and D3. It would not be uncharacteristic for the same to happen in D4. It may very well be through a paid game expansion. That also wouldn't be anything new in Diablo games.
Apparently there will be a variety of end game activities such that one need not embrace the MMO elements of the game if they'd rather not so it's hard to know just how much of an issue that part of it will be. If it can be largely ignored in favour of solo activities then I don't see why it would be much of a problem for those not keen on the rest.
To each their own, of course.
I'm thinking the opposite. Rather, I believe new stories will be introduced much like new campaigns in tabletop RPGs after the previous concludes. I expect that will be the means by which they maintain an ongoing revenue stream from the game which to date has not been possible in previous purchased versions of it.
People have been asking for D4 for some time actually, and a fair number seem happy with what they've seen so far. It will be interesting to see impressions of it once people are able to play through the released game.
Comparing Diablo 4 to Immortal is like comparing Skyrim to The Elder Scrolls: Blades. They're not comparable. One is a PC game and the other is a fking phone app. If you're gonna compare immortal to anything, it should be to diablo 3 and only diablo 3.
How blatantly hypocritical. I don't hear you say "necromancer and druid was stupidly and inexplicably absent from the launch in Diablo 3". The game isn't made for you and you alone. Many people prefer the classes available at launch. Quit your entitlement.
Ugly? Do you even go outside and interact with people? Thank the fking gods and heaven that D4 doesn't look anything like korean barbie dolls.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED