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The Official "We're Angry at SOE" thread

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  • LilTLilT Member Posts: 631
    lol this thread really brought people out of the woodwork. gj mmorpg.com! 

    For the Horde!

  • lordkaslordkas Member Posts: 78

    With the destruction of a once enjoyable game, $oe has lost all thier happy customers. Pre-cu, I was content to hang out in the cantinas, go exploring(with and without vehicles), participate in pvp when I wanted, and just play the game. I made a few friends, my brother played it and we all had a good time. I remember the good times of running around lost (first few days) and discovering Jabbas palace. When my bro came home from work I told him, " Dude fire up SWG and Read your mail." Within 25 mins he was standing outside Jabbas palace. He got into see it that day, I could not becuase of a negative jabba faction. Then we decided to roll out in the desert and ran across a krayt. Dear god I ran and ran and ran. My bro tried to fight it but was killed quickly. I finally ened up in wayfar adn tried to run back to Mos Espa but was killed and recloned there. This was fun. This was adventure.

    $oe singlehandly killed that fun. We tried the CU and played here and there but decided to not play after awhile. Then after 6 months and two expansions later, they dropped the NGE on the game. We both downloaded the trial and both went Whiskey Tango Foxtrot!!!!!!!! Lord have mercy what they done did to this here game? Since the trial (I played it for 4 hours and tried to like it but could not), I cannot believe this large pile of data excrement is still online as a pay to play game. $oe do us all a favor and shame the devil and tell the truth, "We have no clue what we are doing and have no idea where we are going with this product." Thats all I feel is approriate to say at this time.

    Lothor Crestingwalker
    Corbantis
    SWG Vet
    Subbed 7-19-03
    Cancelled various times
    I hate the NGE

  • ebenholtebenholt Member Posts: 312

    ok, I will make one statement in this thread towards SOE...

    "Where are you goin' city boy?"

    "There are two kinds of spurs, my friend. Those that come in by the door; those that come in by the window"

  • SalvatorisSalvatoris Member Posts: 1,360
    I think the best part is that with all the different forums that have this types of thread, we get to see "angry at SOE" always on the front page of this site as the most active or most recent topic. Wonderful PR for sony. :)
  • neilh73neilh73 Member Posts: 239

    Another name to add to the SOE hate list.

    As I have posted before in other threads, this was the best game I had ever played - full stop. Not MMORPG, the best GAME.

    Granted I probably played it far more than any sane person should, averaging between 8-12 hours a day at one point (I was unemployed at the time), lol I even played for a 36 hour session once when I was doing the Knight Trials on my first Jedi. Ridiculous, but there you go - thats how good the game once was.

    Now it is utter rubbish. I didnt give the NGE a chance when it was launched as my guild (60+ people. Was a Dark Jedi Guild, only non-jedi were peoples alts really) were so annoyed about all our work and in-game credits (for instance I spent over 600 million credits on my 2 jedi suits with all the appropriate CA's, thats not to mention the countless millions spent on Krayt Pearls) being wasted that we all instantly cancelled and moved to another game.

    I didnt really enjoy the game we went to (CoV), so I left after 3 months and have since then been looking for another MMO to play. I have tried several, but none even come close to what Pre-CU SWG was like for me.

    So earlier this month I stupidly re-subbed to SWG for a month. OMG it is absolutely awful. My server (Bria) probably has about a sixth of the population it had Pre-CU and from what I have seen on the other servers that I have played around on over the past couple of weeks it is still the biggest population-wise. Bloodfin, Chilastra and Ahazi all have less than Bria but at least you see some people about the place, the rest that I looked at were totally devoid of players.

    The amazing thing is that the lag on Bria is even worse than before with a sixth of the poipulation playing, way to go SOE. Bugs are everywhere, rubberbanding, entering the vette and then just walking around space, specials not working, animations piss-poor... I could go on all day. The only semi-good thing is the legacy quest
    and its not that great also once you have done it once with 1 toon the desire to do it again with another is minimal to say the least.

    Needless to say I have already cancelled the 1 account that I opened up for this experiment (used to have 4, some in my guild had more).

    SOE have totally destroyed this game, it is dumbed-down to such a level that it is actually painfull to play it. I really feel for the crafters and entertainers, they are useless now as are my 2 jedi. The community is nowhere near as strong as before either, a lot of smack-talking idiots duelling outside Theed SP. i am rambling now, so I will STFU.

    In closing, SOE ruined this game and crapped all over their customers in the process, great work ::::37::

    MMORPG History:
    Playing - EVE Online.
    Played (Retired) - AO, SWG, MxO, WoW, RFO, SoR, CoX, EQ2, GW, L2, Vanguard, LotRO, AoC, TCoS, Aion.
    Favourite MMO - Pre-CU SWG, 3 Years, 4 Accounts, 2 Pre-CU Jedi (1 Pre-9).
    Awaiting - Star Wars: The Old Republic, The Secret World, Earthrise.

  • Apache_Apache_ Member Posts: 168

    I copied this from the Vanguards "We're Angry at SOE" thread.:

    High street games shops have been told by Sony that there will be no PS3 pre-owned sections in their stores as it will be illegal for customers to sell any next-gen PlayStation games that they've bought, retail sources have revealed to GamesRadar.

    It seems that Sony is planning to adopt a licensing system that will mean gamers won't own the PS3 titles that they've paid money for. Instead, they will only be purchasing the licence to play the game and that the software itself will still be Sony property - meaning that the disc won't be the customer's to sell.

    We assume that the thinking behind this move will ultimately be to stop PS3 games being resold several times - which currently snatches potential sales away from Sony - and to counter the impression in consumers' minds that games are only really worth their pre-owned price and are not worth buying new.

    When we contacted Sony, it issued us with the following statement: "We have made all of the official announcements at E3 and cannot make any further comments at this time. We will be announcing more news running up to PlayStation 3's launch."

    I just thought it was an interesting read.  Thought I would share.

    http://media.putfile.com/RIP-SWG

  • nakumanakuma Member UncommonPosts: 1,310





    I played the Massive Multiplayer known as Star Wars Galaxies, SWG has been in the spotlight on several occasions regarding Sony Online Entertainment's (aka SOE) in the past for its ineptitude, caustic down right dirty business ethics when it comes to developing and marketing of SWG. 

    My intrigue started innocently enough in 2002 when I came upon SWG, which was being developed. I was overjoyed being a major Star wars fan and having major respect for Lucas for his ingenius approach to movie making during a time which Special FX was truly in its infancy and utilized it with such panache and excellence. I awaited patiently until SWG came out. I purchased the game in July 2003 and did what any normal minded drooling player did, I sat back and let the game immerse me in its universe.

    All was good in the Universe that is Star wars galaxies,  this game was phenomonal, unique, and exciting. You could choose from up to 34 professions that encompassed the entire Star wars Lore, THe combat and leveling system was truly unique. THe were alot of classes like Tera Kasi artist (form of hand to hand martial arts combat), medic, combat medic, entertainer dancer for mos eisley cantina, droid engineer,trader, smuggler in which u could develop spices and illegal drugs to boost and hieghten your strength, senses, agility and overall base stats, there was the wonderful Creature handler in which you could tame the wildest of beast( RANCOR! ANYONE?), a commando using heavy weapons, an squad leader, choose sides of Rebels and Imperials (used AT-ST's as pets;until they nerfed it) and my favorite which I have been since i started, the  scandalous, savvy Bounty Hunter who shows no mercy! only important is his payment for his bounty! As you can see the list goes on! Can you feel my excitement?? my enjoyment?? I did once.

    Well I am sorry to say that enjoyment went on a long trip to oblivion only to be replaced by a cryptic unwieldy clunky combat system called Combat Upgrade ( aka CU) this created an uproar in the community, which at this point initiated the first large exodus of SWG players who felt betrayed.. But it does not end there, there was second CU upgrade, then finally which put the nail in the coffin and the bullet in the foot of SOE, the incredibly infamous NGE!! I can not tell you how much of a tremendous uproar this created in the SOE forum boards, and SWG player community, this I believe SOE truly put its foot in its mouth.  The game during its first year, I will admit was bit buggy to some degree, but despite this, no one really complained overall, everyone loved the unique gameplay SWG offered. I feel the buggyness was the lazyness of the development team which I feel could of been solved with hardwork and determination. This turned slowly under our noses in which SOE was slowly organizing its plan of attack.

    THey have for the past 2 years of SWG lifetime, has been critized, accused(rightfully so, there is tons of evidence on the net, multitude of sites such as warcry,ogaming.com, mmorg.com and as well as CNN, even starwarsgalaxies.com forums) that they have orchestrated and blatantly lied to its own player base about its true intentions and the direction of the game. This ranged from purposely incorporating bugs that locking out and preventing players from completing quests so as to maintain subscriptions until they decided to fix it. QUest delays, content missing, developing new expansions with missing content, essentially unfinished expansions being sold to the public, such as quests, and unfinished coding,( entire map and zone aras not texured, only with developer placement boxes e.g. eq2 splitpaw saga ) then releasing before it is properly tested having paying players to "beta test" the expansion.

    One major example to look into for this is TOOW ( Trial of Obi Wan) in which they released TOOW and then sprung NGE onto unsuspecting players who had ordered the TOOW but absolutely hated the NGE and all it stood for, this prompted SOE to issue refunds to those who preorderd,( they were caught with their pants down) but refused to offer a refund to players who recently  payed a year subscription but had the NGE bounce on them from behind unknowningly.

    The list is enormous and too much for my brain to output into this email off the top of my head, but I have several links in which you for yourself can witness the absolute obsurdity SWG and how wrongfully violated players feel. Needless to say, this unethtical practices of SOE has been going on for several months up to a year in which SOE continues to lie about its direction of SWG and where its future lies. Don't get me wrong I understand a MMO overtime will change, thats the nature of the beast, in fact for alot of MMO's out there a change is refreshing and welcome addition to the community whether it applies to combat balance, new revamped combat system that rebalances the overall damage, and output of the classes and how they interact with each other. ( eq2 changed a bit but for the mostpart I still enjoy it but alot of people will also agree it too is dumbed down and had bugs inputted to prevent and lock out players from completing quests in areas that are unfinished to bolster subscriptions, same practices also apply to Eq2 expansions and adenture packs)

    Although MMO's change,what I am not for, is the blatant misguiding actions of SOE and their lying, pretending, excuse filled, postponing, and procrastinating antics. What SOE has done and continues to do goes beyond unethical, it down right criminal to some degree.The funny this is, alot of the recent gameplay changes strangely mirror those of WOW, which has former SWG players, including me I might add hahaha. I would not be  surprised a class action suit gets pushed to the front in which players felt they were wrongfully misguided into  paying for and subscribing for a game that SOE purposefully, and intentfully orchestrated certain "actions"  to secretly and silently change the game while bolstering and artificially keeping subscribers under false pretenses to something different while telling that same community something else. They are finally stepping knee deep in their own wrong doing
    this is what i wrote to AOTS from G4 tv, maybe if alot of us email them maybe theyll put it part of their show. worth trying.

    3.4ghz Phenom II X4 965, 8GB PC12800 DDR3 GSKILL, EVGA 560GTX 2GB OC, 640GB HD SATA II, BFG 1000WATT PSU. MSI NF980-G65 TRI-SLI MOBO.

  • KilldangerKilldanger Member Posts: 2

    I just HAVE to join and support this thread. 
    SWG 'WAS' a beautiful game, really amazing! It might wasn't perfect and many people were complaining at the beginning but at the same time many ppl were very happy with the game which SOE has just IGNORED.
    SOE tried to make the game more confortable for everyone and started nerving professions.. You people remember Creature handler at start? Yes it was overpowered .. but that wasn't a farking reason to nerf it to the ground ffs! Same thing with many other professions! They made professions weaker instead of others stronger, Deleted good unbalanced/broken things instead of fixing em OR replacing em with an other idea (Which were AWFUL.)! Everything else has already been said and i'm not gonna waste more time on it Except...

    SWG was a beautiful game and if they would release a Pre Pub 9 server I would play and even pay again.
    A Pre CU I would accept too but then they still need alot of GOOD balancing.

    SINCE I just cannot find any similar game that isn't just based on figthing, SWG has dancing, politics, entertainment, Architect, designer, everything, exploring, artisan , crafting , etc etc etc ... Which I cannot find in an other game ! (if you know a game that comes out with comparing features, please pm me.)

    AND YES IM DAMN AGRY AT SOE FFS. *votes poll - YES *


    PS : Just talking about SWG now. Soe has other beautiful games they screwed up in a good way.


    Thorax Adeca. Lowca - Corbantis.

    Elenia Aka Killdanger Aka -Thorax-

  • VexinVexin Member Posts: 297


    Originally posted by Apache_

    ...We assume that the thinking behind this move will ultimately be to stop PS3 games being resold several times - which currently snatches potential sales away from Sony - and to counter the impression in consumers' minds that games are only really worth their pre-owned price and are not worth buying new...


    Makes ya kinda think, if their games were really worth playing to begin with, they wouldn't have a problem with them "being resold several times".  All that's doing really is snatching potential suckers away from Sony. 

    --------------------------------------------------------------------
    As ye SOE, so shall ye weep.

  • ObraikObraik Member, Newbie CommonPosts: 7,261
    Ok, so where is the "We're Angry at LA" thread?  LA plays as big of a role in the development of SWG as SOE does, yet they somehow escape all blame from you guys?  What excuses them?

    image

    image

  • LilTLilT Member Posts: 631


    Originally posted by Obraik
    Ok, so where is the "We're Angry at LA" thread?  LA plays as big of a role in the development of SWG as SOE does, yet they somehow escape all blame from you guys?  What excuses them?

    I think that is a matter of opinion. Soe is more vocal about the nge and pushed it hard than la, Torres is really the only la employee to speak about it. Soe has a number of faces to blame for the nge including Smedly, MacIntyre, and Chris Cao that have all made infuriating statements; and then there are the devs who cant code their way out of a paper bag and had to dumb the game down to do so. Since no one really knows exactly how much LA had to do with it all, its just speculation. I know they probably gave soe an ultimatum like "fix the game, make it appeal to a broader audience, etc," and probably had to approve the nge, but it is soe and the employees who created the nge system. the soe employees are the ones who say things like "entertainers got eaten" and "we wanted to get away from a world simulation" and "reading is bad mkay?" so obviously they are going to be blamed. The only thing ive heard from La is Torres' rehearsed lines over and over about iconic starwarsyness or something.

    I dont know what you mean by "La played as big a role as soe", i must have not read or heard something that you did.

    For the Horde!

  • ObraikObraik Member, Newbie CommonPosts: 7,261


    Originally posted by LilT

    Originally posted by Obraik
    Ok, so where is the "We're Angry at LA" thread?  LA plays as big of a role in the development of SWG as SOE does, yet they somehow escape all blame from you guys?  What excuses them?
    I think that is a matter of opinion. Soe is more vocal about the nge and pushed it hard than la, Torres is really the only la employee to speak about it. Soe has a number of faces to blame for the nge including Smedly, MacIntyre, and Chris Cao that have all made infuriating statements; and then there are the devs who cant code their way out of a paper bag and had to dumb the game down to do so. Since no one really knows exactly how much LA had to do with it all, its just speculation. I know they probably gave soe an ultimatum like "fix the game, make it appeal to a broader audience, etc," and probably had to approve the nge, but it is soe and the employees who created the nge system. the soe employees are the ones who say things like "entertainers got eaten" and "we wanted to get away from a world simulation" and "reading is bad mkay?" so obviously they are going to be blamed. The only thing ive heard from La is Torres' rehearsed lines over and over about iconic starwarsyness or something.

    I dont know what you mean by "La played as big a role as soe", i must have not read or heard something that you did.


    MacIntyre is LA ;)  Infact, most of the interviews done about the NGE after it was released was done with LA staff, not SOE.

    Saying "yes, this is ok to push out and promote" IS playing a BIG part in it.  I don't think they could say "we like this" any louder.  Yes, SOE developed it, but LA tested it.  LA ran the promotions.  LA ran the summits.  You cannot point all your fingers at SOE and completely ignore LA.  Likewise you can't do vice versa.

    image

    image

  • nakumanakuma Member UncommonPosts: 1,310


    Originally posted by Killdanger

    I just HAVE to join and support this thread. 
    SWG 'WAS' a beautiful game, really amazing! It might wasn't perfect and many people were complaining at the beginning but at the same time many ppl were very happy with the game which SOE has just IGNORED.
    SOE tried to make the game more confortable for everyone and started nerving professions.. You people remember Creature handler at start? Yes it was overpowered .. but that wasn't a farking reason to nerf it to the ground ffs! Same thing with many other professions! They made professions weaker instead of others stronger, Deleted good unbalanced/broken things instead of fixing em OR replacing em with an other idea (Which were AWFUL.)! Everything else has already been said and i'm not gonna waste more time on it Except...

    SWG was a beautiful game and if they would release a Pre Pub 9 server I would play and even pay again.
    A Pre CU I would accept too but then they still need alot of GOOD balancing.

    SINCE I just cannot find any similar game that isn't just based on figthing, SWG has dancing, politics, entertainment, Architect, designer, everything, exploring, artisan , crafting , etc etc etc ... Which I cannot find in an other game ! (if you know a game that comes out with comparing features, please pm me.)

    AND YES IM DAMN AGRY AT SOE FFS. *votes poll - YES *


    PS : Just talking about SWG now. Soe has other beautiful games they screwed up in a good way.


    Thorax Adeca. Lowca - Corbantis.



    dude you and about 350,000+ other veteran players and other players are angry, who had the intellingence to sniff and chop thru SOE smoke and mirrors to get to the real meat of what crap was SOE' was serving us.

    Im kyleran McCloud of Naritus VETERAN BH..........   STAND UP AND BE COUNTED GUYS AND GALS!!

    in the coming months I sense some form of retribution we all been yearning for. In one form of another it will manifest itself. We got to act with our dollars, our voices, and our words.

    every poster here that has felt the same way i felt , fell victim to CU, NGE and SOE to me your all family :)

    may the force always be with you.

    3.4ghz Phenom II X4 965, 8GB PC12800 DDR3 GSKILL, EVGA 560GTX 2GB OC, 640GB HD SATA II, BFG 1000WATT PSU. MSI NF980-G65 TRI-SLI MOBO.

  • HaukenHauken Member UncommonPosts: 649
    I dont hate SOE, but im no fan of John Smedley and Julio Torres

    Hauken Stormchaser
    I want pre-CU back
    Station.com : We got your game
    Yeah?, Well i want it back!!!

  • SagoSago Member Posts: 516


    Originally posted by Hauken
    I dont hate SOE, but im no fan of John Smedley and Julio Torres

    That's ok ... you don't have to hate Smedley, Torres, $OE, $LA or the Dev Team.

    I hate them enough for the both of us.

    Sago Mactow
    Former SWG 2yr 7 month Vet
    6/26/03 - 1/26/06
    Jedi, Master Shipwright, Master Architect
    DFR Councilman
    Tarq Server

  • TorchsingerTorchsinger Member Posts: 12

    First off DON'T let this thread die! Forewarn every potential purhaser of SWG that they get ripped off buying this game.

    Secondly and just for fun this is what I started to believe during the 3 years I played.. that the game was ORIGINALLY developed by an extremely clever team.. who either got fired or quit in disgust at what SOE was doing to the game.. they were replaced by dev's who couldn't find the front door! These replacement dev's were unable to maintain the game (actually I was told flat out that several problems were beyond the teams ability to fix.. i.e. the fortress spawns that trapped players just going from point A to point B.. I got stuck in one and could not get any help to get out for 3 DAYS!!). Since they couldn't maintain it or fix it they started dumming it down to their level.. thus NGE etc.   

    I send my regards to every CH and BE who ever rose to master either profession.. never forget that SOE put a gun to every pet we ever tamed or created AND GLEEFULLY BLEW THEIR BRAINS OUT ALL OVER OUR HEARTS!

    image

  • WanklerWankler Member Posts: 60
    You know I think the thing that makes me the most angry is that SOE had a license to one of the most well known and loved sci-fi franchises, they had a great game engine, great graphics, all the tools they needed to make the best game ever, and they dropped the ball.

    I had such high hopes for SWG, as I'm sure you all had, and SOE just made the game worse and worse, with every patch and nerf and tweak, they went in the opposite direction of good and progressed down into the swirling vortex of suck that became SWG.


  • KilldangerKilldanger Member Posts: 2


    Originally posted by Torchsinger
    I send my regards to every CH and BE who ever rose to master either profession.. never forget that SOE put a gun to every pet we ever tamed or created AND GLEEFULLY BLEW THEIR BRAINS OUT ALL OVER OUR HEARTS!


    You took the words out of my mouth m8, I couldn't say it any better. My main character was both CH/BE/medic template - May they rest in piece and let us pray for resurrection...

    Elenia Aka Killdanger Aka -Thorax-

  • achesomaachesoma Member RarePosts: 1,768



    Originally posted by Obraik

    MacIntyre is LA ;)  Infact, most of the interviews done about the NGE after it was released was done with LA staff, not SOE.
    Saying "yes, this is ok to push out and promote" IS playing a BIG part in it.  I don't think they could say "we like this" any louder.  Yes, SOE developed it, but LA tested it.  LA ran the promotions.  LA ran the summits.  You cannot point all your fingers at SOE and completely ignore LA.  Likewise you can't do vice versa.

    Saying "yes, this is ok to push out and promote" IS playing a BIG part in it.  I don't think they could say "we like this" any louder.  Yes, SOE developed it, but LA tested it.  LA ran the promotions.  LA ran the summits.  You cannot point all your fingers at SOE and completely ignore LA.  Likewise you can't do vice versa.



    I have to agree with you.  I think LA is just as much responsible as SOE.  Pushing out games before they're ready is LA's MO.  EQ2 didn't have the sub numbers of WoW either and SOE didn't make drastic changes to that game.  KOTOR 2 is another example of LA rushing games in order to make deadlines. 

    Preaching Pantheon to People at PAX  PAX East 2018 Day 4 - YouTube
  • VexinVexin Member Posts: 297


    Originally posted by Wankler
    You know I think the thing that makes me the most angry is that SOE had a license to one of the most well known and loved sci-fi franchises, they had a great game engine, great graphics, all the tools they needed to make the best game ever, and they dropped the ball...




    But it didn't stop there.  The ball hit the floor, and bounced back up to smack them in the face.  After that, they decided it was "too bouncy" and took some air out of it.  Then, they decided it was "too round", and let even more air out.  When it ended up as something of an amorphous blob, nothing like it was originally and really of no use to anybody, they came to the realization that the people who used to play with and enjoy it wouldn't have any fun playing with it the way it was, and would do nothing but complain all the time.  So instead of airing it up again, they decided to look for a new target audience, one that wouldn't complain about it, because they didn't know what it was before, one that wouldn't complain about it, no matter what they did to it.  They let almost all of the rest of the air out of it so it could appeal to as many of the members of this new target audience as possible.

    And that's where it is today.  SWG has become a dog's chew toy.


    --------------------------------------------------------------------
    As ye SOE, so shall ye weep.

  • achesomaachesoma Member RarePosts: 1,768


    Originally posted by Vexin

    Originally posted by Wankler
    You know I think the thing that makes me the most angry is that SOE had a license to one of the most well known and loved sci-fi franchises, they had a great game engine, great graphics, all the tools they needed to make the best game ever, and they dropped the ball...

    But it didn't stop there.  The ball hit the floor, and bounced back up to smack them in the face.  After that, they decided it was "too bouncy" and took some air out of it.  Then, they decided it was "too round", and let even more air out.  When it ended up as something of an amorphous blob, nothing like it was originally and really of no use to anybody, they came to the realization that the people who used to play with and enjoy it wouldn't have any fun playing with it the way it was, and would do nothing but complain all the time.  So instead of airing it up again, they decided to look for a new target audience, one that wouldn't complain about it, because they didn't know what it was before, one that wouldn't complain about it, no matter what they did to it.  They let almost all of the rest of the air out of it so it could appeal to as many of the members of this new target audience as possible.

    And that's where it is today.  SWG has become a dog's chew toy.




    great analogy
    Preaching Pantheon to People at PAX  PAX East 2018 Day 4 - YouTube
  • EdmondeEdmonde Member Posts: 97

    you want to know how mad at SOE I am...

    I played a Smuggler for two years

    We have enough Youth, How about a Fountain of Intelligence?

  • Bama1267Bama1267 Member UncommonPosts: 1,822
    .....I wanted to play commando when I first started but soon found out you cant kill what you cant hit. Anyone who loved pvp and wanted to excel at it had the same basic template for a couple years.
  • slaleevslaleev Member Posts: 11


    Originally posted by Bama1267
    .....I wanted to play commando when I first started but soon found out you cant kill what you cant hit. Anyone who loved pvp and wanted to excel at it had the same basic template for a couple years.


    Commando was my first choice as well =(.  As soon as i reached novice i headed to my favorite crafter's shop, bought a flamethrower and had the longest fight with a nuna ever.  So i went pistoleer shortly after and had a blast.  Pistol whip, fan shot and stopping shot provided me with some great pvp experiences. 

    It wasn't until crafter's figured out how to max out the stats on comp armor that everyone was forced to have the the same basic template to kill anyone in pvp.

    The days of running back and forth between Anchorehead and Bestine with no armor at all were by far some of the most exciting times in pvp. 

    And the community feel that the scout camps provided for =/  Its hard to find another game with that element in it.  In the beginning there were almost always one or two scout camps along the mountainside near Fort Tusken.  Groups would form in a camp while watching a dancer, or listening to a musician, and then head out to raid the fort.  We were lucky to make it through the caves and into the actual fort.  It was so exciting to make it to this far, cause we all knew we were all very likely going to do die shortly. 

    But back to the those camps, it was great seeing one of the bigger ones while out in the middle of nowhere, especially if there was an entertainer to heal wounds.  Players would meet up in these camps, start up a conversation for any length of time, then head out again... into the Star Wars universe.  Something that is impossible to do with nge, or cu i believe.

  • ShaydeShayde Member Posts: 4,529


    Originally posted by Obraik
    Ok, so where is the "We're Angry at LA" thread?  LA plays as big of a role in the development of SWG as SOE does, yet they somehow escape all blame from you guys?  What excuses them?

    Because $OE's mismanagement was what got us the CU and they coded every line of code. But let's not go back down that path again.


    Oh, and that ball analogy was frakking brilliant.

    Shayde - SWG (dead)
    Proud member of the Cabal.
    image

    imageimage
    It sounds great, so great in fact, I pitty those who canceled :( - Some deluded SWG fanboi who pities me.
    I don't like it when you say things. - A Vanguard fan who does too.
    09f911029d74e35bd84156c5635688c0

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