Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Wayfinder's Final Beta: Was the Early Access Delay Worth It? | MMORPG.com

SystemSystem Member UncommonPosts: 12,599

imageWayfinder's Final Beta: Was the Early Access Delay Worth It? | MMORPG.com

As gamers we are no stranger to delays, and Airship Syndicate's latest game, Wayfinder, has taken us on quite a ride with a new beta test as part of their Early Access delay. Will the delay be worth the wait?

Read the full story here


Comments

  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,649
    Not for myself or my friends. We gave it another look but it just wasn't fun at all. Even grouping seemed like an add on where you were supposed to play solo most of the time but just get grouped for certain things. For example each time we left an instance it put us in different locations.

    Hard pass from my group.
    ValdemarJDattelisbamwallamatsuzinachesomaZenJellyGrymmoiremcrippinsTokkenDarkagesand 2 others.

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • TillerTiller Member LegendaryPosts: 11,485
    meh
    elveoneZenJelly
    SWG Bloodfin vet
    Elder Jedi/Elder Bounty Hunter
     
  • achesomaachesoma Member RarePosts: 1,768
    The fact they still have an NDA at this point is all you need to know.
    TokkenZenJellyRoin
    Preaching Pantheon to People at PAX  PAX East 2018 Day 4 - YouTube
  • ZenJellyZenJelly Member RarePosts: 407
    The game is terrible. Have said it from day 1.
    elveone
  • AlverantAlverant Member RarePosts: 1,347
    Is it me, or are there elements of WildStar in this game?
  • elveoneelveone Member RarePosts: 430

    Alverant said:

    Is it me, or are there elements of WildStar in this game?



    It is you.
    DarkagesPuReDusTstrawhat0981ZenJellyRoin
  • OG_SolareusOG_Solareus Member RarePosts: 1,041
    So "now" it's an mmo... interesting
  • elveoneelveone Member RarePosts: 430


    So "now" it's an mmo... interesting



    It is 20-30 people per open world zone, you can do with that what you want.
    ZenJelly
  • OG_SolareusOG_Solareus Member RarePosts: 1,041
    elveone said:


    So "now" it's an mmo... interesting



    It is 20-30 people per open world zone, you can do with that what you want.

    Well, that is most mmos per zone, some even less.
  • DattelisDattelis Member EpicPosts: 1,675
    elveone said:


    So "now" it's an mmo... interesting



    It is 20-30 people per open world zone, you can do with that what you want.

    I guess so since PSO2 NG has about the same amount of people per area and is called a mmorpg.
  • RidelynnRidelynn Member EpicPosts: 7,383
    My first go at it -

    Was still very early. A lot of missing cutscenes, placeholder NPC models, a lot of bugs through out in  general.

    That said, I've seen MMOs release in worse shape, so ... I don't know how much that means.

    The gameplay itself was smooth. Reminded me a good bit of Tera with the action combat style. The only real hiccup with the combat I found was mentioned by the OP - lack of soft targeting meant that melee folks ended up chasing and missing a lot, which was kind of frustrating, but I just took it as me needing to get gud - not so much a flaw with the game.

    The art style is a bit reminiscent of Wildstar, I admit - but I think it reminded me more of LoL (and since this studio did a LoL game, I guess that makes some sense).

    From what little I got to play with it - it seemed to have a decent mix of open world and instanced content, although it did lean very heavily into the instanced side of things and required a lot of runs through the same / similar instanced dungeons to complete quests. There was auto-group matching, not sure if you could customize it or shut it off, but if you spent more than 60 seconds in the queue it would just throw you in solo. At least for the low level stuff I was doing I didn't feel disadvantaged for the few times I ended up solo - either the balancing was that good or there just weren't very complicated mechanics yet

    Would I buy it, or subscribe to it? Hmm.. that's the question. Even in just this short Beta window it was very, very grindy. Yes, you could customize your instanced runs to be exactly what you want, but you still end up running the same things over and over - even at the lower levels. I admit - the combat was slick enough I probably would buy it, but sticking with it would depend greatly on how the community comes up around the game and how well the devs can foster the player base.

    There were a lot of various mechanics - maybe it was just my short time with them, but they didn't all feel fleshed out and a lot of them just felt thrown in there to give people something to chase without having a  big impact on the game. For instance, I kept getting ability points, but all my abilities were locked so I couldn't ever spend them? 
    maskedweaselOG_SolareusValdemarJValdheimsschrupppeanutabcKidRiskI3lack_Magick
  • samvenicesamvenice Member UncommonPosts: 155
    I wish people saw (and called) this game for what it is:
    a techno-fantasy action-hero-collector in a rough-state not even in Early Accesss yet,
    that works exactly like Warframe in terms of grouping, gameplay mechanics/progression and monetization.

    How about setting your expectations to THAT, instead of "meh-ing" apples not being oranges.
    enesisxlr8elveonepeanutabcstrawhat0981ZenJellyStoneRoses
  • KappadonnaKappadonna Member UncommonPosts: 119

    samvenice said:

    I wish people saw (and called) this game for what it is:

    a techno-fantasy action-hero-collector in a rough-state not even in Early Accesss yet,

    that works exactly like Warframe in terms of grouping, gameplay mechanics/progression and monetization.



    How about setting your expectations to THAT, instead of "meh-ing" apples not being oranges.




    Distasteful apples and oranges still rot in the trash heap all the same. Just as this game will. Because this game is garbage.
    peanutabcZenJellyelveone
  • peanutabcpeanutabc Member UncommonPosts: 177
    edited May 2023





    It's trying to sell early access. NDA still. Keeps getting delay after delay.

    Looks great yet everything else is so abysmally poor.

    I was genuinely looking forward to this. I got into the latest test and now i have just zero interest now because it's just a mess. This isn't a mess a few month of delays can fix. It's basically everything outside of the graphics and no amount of feedback I can give the developers will fix this. Outside of early access founders sales this game is going to have a rough 1st year. Miracle patching or abandoned to behonest.


    ZenJellyelveone
  • peanutabcpeanutabc Member UncommonPosts: 177

    Alverant said:

    Is it me, or are there elements of WildStar in this game?



    maybe the shutting down part...
    strawhat0981ZenJellyelveoneangerbeaver
  • fascismfascism Member UncommonPosts: 428
    ive played it a lot and its a bad game
  • AlverantAlverant Member RarePosts: 1,347

    elveone said:



    Alverant said:


    Is it me, or are there elements of WildStar in this game?






    It is you.


    Seriously though, the art style looks like WildStar. Take that person in the center with the skinny limbs for example.
Sign In or Register to comment.