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Monster Hunter Now Rakes in $14 Million on 5 Million Downloads in First Week | MMORPG.com

SystemSystem Member UncommonPosts: 12,599
edited October 2023 in News & Features Discussion

imageMonster Hunter Now Rakes in $14 Million on 5 Million Downloads in First Week | MMORPG.com

AR title Monster Hunter Now, released by Niantic in partnership with Capcom on September 14th, has taken in an estimated $14 million in revenue since launch on the strength of five million downloads. 

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Comments

  • AngrakhanAngrakhan Member EpicPosts: 1,837
    Congratulations on a successful game launch! Unfortunately with development costs the way they are $14 doesn't even get them to breaking even much less turning a profit, but considering it came in the first week, hopefully the trend will continue. Personally these kinds of "the whole game IS the boss fight" games aren't my thing, but I'm always happy for dev teams that get a win.
    Scot
  • lahnmirlahnmir Member LegendaryPosts: 5,052
    I am a die hard Monster Hunter fan and I despise mobile gaming. With Monster Hunter Now nothing about that has changed. The game isn’t bad at all actually, for a mobile AR title that is, it is a horrible “real” Monster Hunter game though. Still, it looks and feels like one, so they definitely got that part right.

    /Cheers,
    Lahnmir
    'the only way he could nail it any better is if he used a cross.'

    Kyleran on yours sincerely 


    'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'

    Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...



    'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless. 

    It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.

    It is just huge resource waste....'

    Gdemami absolutely not being an armchair developer

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195
    I honestly would bet money it won't last 3 years. It's multiplayer but there's nobody to play with. I got to maybe level 25 or so just walking around the neighborhood and when I'm shopping. I never saw another player. (In the app it shows when others players are nearby) 

    They probably made money off it already. The Niantic playbook hasn't changed. I feel like they are just reskinning games at this point. 



  • TalinTalin Member UncommonPosts: 923
    edited October 2023

    lahnmir said:

    I am a die hard Monster Hunter fan and I despise mobile gaming. With Monster Hunter Now nothing about that has changed. The game isn’t bad at all actually, for a mobile AR title that is, it is a horrible “real” Monster Hunter game though. Still, it looks and feels like one, so they definitely got that part right.



    /Cheers,

    Lahnmir



    Agreed. I like MH and this is nothing like it. Forcing battles into tiny environments with dreadfully small amounts of time is designed to force over leveling weapons to be able to brute force kill monsters. No tactics, limited weapon types, a single ability per weapon..this is more a generic mobile game with MH branding than anything else. Mores the pity.
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