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World of Warcraft is about to make dungeons more accessible even if you're playing solo or in a duo with the upcoming Follower Dungeons feature coming in Seeds of Renewal.
Comments
It is just normal dungeons though......good feature to add imo because of some of the toxic attitudes in the game. Plus it is a good, non-stressful, way for folks to learn their roles and mechanics. For normal dungeons, if this takes anything away from your gameplay, then you are probably the issue.
It is fantastic. I was running Maraudon and you all know how long that whole dungeon is. Well my bots are great they don't complain when I need to go to the loo multiple times nor are they mad at me when I made an error and pulled and a patrol joined in and my pet was feared and brought another group of mobs into the fight. We lost the warlock bot but she didn't whine and leave the group. It was truly super nice. A great experience and best of all no one absolutely no one rolled against me.
I was talking to my guild all along and when I got lost one of my guildees helped me get on the right path to Princess. I get the socialisation without the toxicity I used to experience in WoW live. I cannot tell you how great this server has been.
While it is true that MMORPGs should be played with real players unfortunately the type of players I have been playing with has not been great. There are good groups but in a mature server more often than not people just speed run everything. It's really no fun. They expect you to know everything and it is quite a terrible way to play.
I get to read all the quests and listen to them with the voice over addon if I want and I can take my time in every encounter. Nobody will kick me when I make a mistake. I am happy playing, the single most important thing about a game isn't how it should be played but rather how you want that experience to be. Screw those people who think this is bad because you know what, you are not living my life and I get to decide what is fun and what the developer of the game allows me to do. If you do not like it then take it up with the developer. You do not get to guilt trip me for enjoying this way of playing.
This is honestly probably the best use for it and honestly what I used it for in 14. Its always intimidated me if I mained something like a ele shaman or boomkin previous expansion but got curious about healing/tanking. Problem is people expect you to heal/tank at a 'certain' standard at certain point of the game thus have no patients, so at least with this people are able to tank/heal at their own pace until they get comfortable. 14 does try to 'nerf' these methods though to make it more 'incentizing' to play with others, like trusts dont AoE or do actions while dodging moves, plus loot is cut in half. Not sure if Blizzard did it the same way. If they didn't, then I can just see higher players using this to farm gold.
Horrible take. You're obviously one of these prick elitists that are the cause for this feature.
#irony