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Planetside 3 year anniversary

ResokResok Member Posts: 18

Today marks the third year that Planetside has been around.  This also kicks off the start of the Anniversary events.  Below is a little snip from the latest patch notes:

(http://psforums.station.sony.com/ps/board/message?board.id=release&message.id=100#M100)

Update Highlights

  • Today, we will kick off an event to celebrate PlanetSide’s third anniversary, which is on May 19th. The event will evolve over possibly a week or more, so you are encouraged to login each day to see what has changed. Most of the action will take place during peak (evening) hours. That’s all we can say about it –if you want to know more you’ll have to login and find out what happens!

  • Also in this publish, we addressed some issues that should resolve some recent login problems.

See you in game!

The latest developement of this event is the following:

(http://psforums.station.sony.com/ps/board/message?board.id=psnews&message.id=4367#M4367)

This status message has been sent to soldiers of each empire from their Military Command:

Attention Empire,


The Core has breached our central mainframe and has rewritten vital portions of our replication procedures. The reasons for this attack - if it is an attack - are unclear.  Our engineers are trying to get the situation under control, but for the moment the Core's reprogramming has interfered with our ability to reconstruct some vehicle matrices.


Fortunately, it appears that our enemies are suffering the same disruption, so while we are without some tools on the battlefield, we should not be a a disadvantage.


Further information will be released as it becomes available.



The events should be going on for about a week as the patch notes indicate.  Looks like they're mixing some things up quite a bit.  Meteors, earthquakes, suddenly losing access to certain vehicle or weapon types... should be interesting.


In case noone knows about it, you can create a free reserves account at http://planetside.station.sony.com/reserves.









Resok
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Comments

  • wookieewookiee Member Posts: 151

    "ahh gee, how can we create a super event and reward our loyal
    customers with as little effort as possible?" oh gee i duno george..
    lets take away their equipment a little at a time so they apprecate it more
    when we give it back to them... hey look, it doesnt even require new
    code, just put little REM marks in front of these program code lines
    here and up load it to them. LOL LOL HARR HARR yeah...
    we done do it
    good job we did harr harr harr... and still had time to eat my donut 
    harr harr harr. you smart boss man harr harr



  • XpheyelXpheyel Member, Newbie CommonPosts: 704

    The Forum Troll class is highly over rated wookiee, respec. Removing armor columns is going to have a definite impact.

    Garg I hope things don't massively change before tomorrow when I can really get on. I always liked Footzerging best anyway.

    image

  • AzekielAzekiel Member Posts: 100
    It's expected to last the rest of the week, at which point they'll return with the changes in place. the standard /broadcast whine is "they'll take all our weapons and armour next, until we're all fighting with Standard and knives!"
    i'd say that was garbage, but... who knows? this is SOE, they just might :)

    and yes, while my lawyer has advised me against using the 'T' word... try to be a little less obviously argumentative Wookiee.


    It's not funny, it's not clever, and it WILL break if you play with it.

    -Zeke

  • zakk_zakk_ Member Posts: 438
    Roll the game back to how it was 2 years ago and I'll start playing again..flails,what a crock

  • ElnatorElnator Member Posts: 6,077
    I played in beta, at release and on and off over the past 2 years.... Currently playing.
    IMO the game is better today than at any point in it's history..

    Well... ok once they put advanced vehicles back in it will be :)  LOL

    But the bottom line is that for the past few weeks the game has been very solid, extremely fun, so fun that I resubscribed again.  If you haven't TRIED it then don't bitch about it's current state because you don't know what's changed.  The entire dynamic of the game is much better now than it was even just a month or 2 ago because of changes to BFR's and AV weapons, etc. 

    The game is better now.  They've apparently re-discovered the direction they were headed in during beta and things are *much* better now.


    Currently Playing: Dungeons and Dragons Online.
    Sig image Pending
    Still in: A couple Betas

  • wookieewookiee Member Posts: 151
    /mood grumpy
    /wookiee roar




  • zakk_zakk_ Member Posts: 438
    Just remove flails and I'd consider coming back,insta death from something you can't even see?no thanks,not fun.Bombers at least take some skill and teamwork to use properly,and add to the fun for fighter pilots and gunners in the bomber.

    The day they introduced BFR's is the day I quit,if they put up a "classic" pre-core server I reckon it would be popular.


  • ElnatorElnator Member Posts: 6,077


    Originally posted by zakk_
    Just remove flails and I'd consider coming back,insta death from something you can't even see?no thanks,not fun.Bombers at least take some skill and teamwork to use properly,and add to the fun for fighter pilots and gunners in the bomber.

    The day they introduced BFR's is the day I quit,if they put up a "classic" pre-core server I reckon it would be popular.




    Flails???? LOL I don't think I've ever been killed by a flail... OS... Bombers... yes... Flail?  I've seen them firing (Very Rare) but never died because of one. 

    Currently Playing: Dungeons and Dragons Online.
    Sig image Pending
    Still in: A couple Betas

  • zakk_zakk_ Member Posts: 438
    ..i'd buy a lottery ticket if I were you..flails will kill you 10 times more than an OS should


  • herculeshercules Member UncommonPosts: 4,925

    The event proved to be a total disaster as seen on the offical forums.This is despite the quick deletion of many of the posts new ones pop up.

    They basically made an event which forced people to go into the caves which is disliked for days.If you don't go prepare to be smashed to bits on the surface because they took all vechiles away till your empire regain them in the caves.

    This event also is all about numbers too.Basically the empire with most population wins.It also was bugged at a certain point and only a server reboot fixed the event.

    I played many events in PS and this one is really bad.

  • AzekielAzekiel Member Posts: 100
    Gah!

    I'm loving it, actually, though there are some fairly significant reasons for that.

    1) I'm CR5. to have people actually pay attention to what you say - to at least give the appearance that they're listening - is something of a novelty. that and we finally have something to dangle in front of the Zerg in the way of concrete rewards.
    2)I play on Emerald. Dunno how it's been on the other servers, but the fighting in the caves has been intense on Emerald, and the infantry battles titanic, even outside them. without Mossies farming the zerg or Biffers sprouting out of every hill, we've seen some genuine outdoor battles.
    3) I play VS. we've been rocking the restoration so far. at the point where we unlocked the Mossie earlier this evening, both TR and NC were three unlocks behind, still working on Lightning.

    It gets frustrating at times, but the change of cenery (i caould always go to the caves, or find big battles, just not both at once) is refreshing.


    It's not funny, it's not clever, and it WILL break if you play with it.

    -Zeke

  • squeeesqueee Member Posts: 722
    I got killed by a flail for the first time last night, honestly just not many people use them.  Plus their shots are slow and easily avoidable.  If you want to complain about something consider the planetary strike thing, sucks to be on the recieving end of one of those things.

  • zakk_zakk_ Member Posts: 438
    When I quit like 18 months ago,flails were aimed at most entry/exit points in most base assaults,maybe it's changed now with BFR's destroying them more often?

    Flail shots may be slow but they're hardly avoidable,1 second your alive the next you're dead.It's not like you can see it coming unless you run everywhere looking at the sky.

    At least with Orbital strikes there's a big beam coming down where it's gonna hit,accompanied by a loud humming noise,then you have several seconds to move out of the way.

    If people are getting killed by OS more often than flails now then it's prolly an indication the game is overrun with BFR's > still unplayable (not fun for me anyways)

  • ElnatorElnator Member Posts: 6,077


    Originally posted by zakk_
    When I quit like 18 months ago,flails were aimed at most entry/exit points in most base assaults,maybe it's changed now with BFR's destroying them more often?

    Flail shots may be slow but they're hardly avoidable,1 second your alive the next you're dead.It's not like you can see it coming unless you run everywhere looking at the sky.

    At least with Orbital strikes there's a big beam coming down where it's gonna hit,accompanied by a loud humming noise,then you have several seconds to move out of the way.

    If people are getting killed by OS more often than flails now then it's prolly an indication the game is overrun with BFR's > still unplayable (not fun for me anyways)



    Do you still play?  Answer: No
    Do we still play?  Answer: Yes

    So who do you think is right when this is said:
    You:  BFR's over run the game  (False)
    Us: Yah there are some BFR's but they're hardly dominant (True)

    You: Flails are a huge problem (false)
    Us: Flails are pretty rare now (true)

    The bottom line is that you haven't played the game in months and are making statements based on VERY out-dated information.  It's free, go get a reserves account and try it.  You won't be giving SOE a dime by doing that.  See for yourself.  THEN decide.  But don't make yourself look foolish by posting statements that anyone who's played for more than 15 minutes recently will know are completely untrue today.

    Could BFR's and Flails become a problem again in future?  Sure, but I doubt it.  They have been tweaked and modified several times and are pretty balanced now.  BFR's are slightly more useful than a Vanny or any other Heavy Tank now.  They draw a TON of fire when they show up and are generally very quickly killed as well.  Hell the last nights of the event when NC didn't have BFR's and both TR and VS did we had no problem destroying any BFR spawned within minutes... just with AV weapons.

    Oh and in the month I've been back?  I've seen 5 flails used.  Generally our air takes them out as soon as they start firing.

    As far as the event:
    It was poorly thought out.  For whatever reason NC appears to have the highest number of players who cannot play during the day.  Dunno why that is but every day till about 7pm eastern NC is VASTLY outnumbered by the other two empires.  TR is next... VS has the most players during the day.  I'm not going to make any assumptions about age, work or whatever but suffice to say that VS managed to get all their equipment back long before TR or NC did due to the population disparities on a 24/7 basis.  NC held our own most nights but during the day the VS and TR managed to unlock vehicles MUCH faster than NC  (on both servers).

    That and the fact that people were forced to play in the caves really made a lot of people angry.  The Caves are the least popular place to fight.  Very few people like them.  SOE made a mistake by trying to force people to play there.  As far as 'events' go?  It sucked. 

    Things are back to normal now though.

    Currently Playing: Dungeons and Dragons Online.
    Sig image Pending
    Still in: A couple Betas

  • zakk_zakk_ Member Posts: 438


    Originally posted by Elnator

    So who do you think is right when this is said:
    You:  BFR's over run the game  (False)
    Us: Yah there are some BFR's but they're hardly dominant (True)

    You: Flails are a huge problem (false)
    Us: Flails are pretty rare now (true)

    You didn't notice the question mark and the word "prolly" when I made a statement about current gameplay?

    The bottom line is that you haven't played the game in months and are making statements based on VERY out-dated information.

    What gave it away,was it when I said I haven't played for 18 months?

     It's free, go get a reserves account and try it.  You won't be giving SOE a dime by doing that.  See for yourself.  THEN decide.

    No thx,if they bring out a classic pre-core server I'll play again.The caves suck and so do the weapons they supply,and BFR's took the game further downhill.

    *Disclaimer-the above is my opinion,not a statement of fact



  • AzekielAzekiel Member Posts: 100


    Originally posted by zakk_


    Originally posted by Elnator


    So who do you think is right when this is said:
    You:  BFR's over run the game  (False)
    Us: Yah there are some BFR's but they're hardly dominant (True)

    You: Flails are a huge problem (false)
    Us: Flails are pretty rare now (true)

    You didn't notice the question mark and the word "prolly" when I made a statement about current gameplay?

    The bottom line is that you haven't played the game in months and are making statements based on VERY out-dated information.

    What gave it away,was it when I said I haven't played for 18 months?

     It's free, go get a reserves account and try it.  You won't be giving SOE a dime by doing that.  See for yourself.  THEN decide.

    No thx,if they bring out a classic pre-core server I'll play again.The caves suck and so do the weapons they supply,and BFR's took the game further downhill.

    *Disclaimer-the above is my opinion,not a statement of fact



    I admit Elnator's reaction seemed a little severe, but...wtf?

    the game HAS changed a hell of a lot in the last 18 months. commenting on the current game balance from 18-month-old experience, tinged with whatever combination of nostalga and/or lingering resentment your mind has subjected it to, is foolish (and no, the word 'prolly' and the question mark do not alter the fact that you were drawing conclusions from outdated info).

    Perfect example: to say that you're now more likely to be killed by an OS than a Flail now is IN ANY WAY linked to the number of BFRs in game is, to anyone who has seen BFRs in their current itteration, patently absurd. who would take a BFR (big-ass weapons but a speed in the sixties, even with jump - plus that timer) to look for a Flail (flail shells, fully charged, can potentially kill a BFR in one hit. even at fairly short range they will severely mess you up if the gunner's lucky. add to that the fact that most flailers opperate out of a friendly coutyard, that Phalanx turrets automatically track biffers - Interlink or no, and that Phalanx fire goes through the shield and does system damage), when a Reaver could do the same job at twice the speed and with none of the risk?

    Flails... the shells produce a lound noise in flight, audiable when they're still several seconds out, they ARE visible at great distance and... y'know... tend to land in roughly the same place (anyway, if you're looking at the horizon, roughly half your vision is going to be sky - and they tend to arc pretty low). a decent flail gunner, with a decent spotter, can get a whole lot of kills; but unless they have a Skyguard or AA MAX or two, plus maybe some ground defenders - a tank perhaps - they're sitting ducks. that's six people. How many kills can three magriders get?

    We don't often get that many flails nowadays, but when we do it's usually just one on their own, zeroing in on a base doorway or Courtyard until they're found and killed. the call goes out on /b, "Flail on FD!". smart people stop using the front door, or time their runs between hits. life goes on. That's more or less how they should be. Artillery bombardment is more than anything about area denial. wrecking static structures and equipment, getting the odd kill... but mainly just sending the enemy running for cover, and keepng their heads down.

    Biffers? pah! i think it's three lancer clips to take down an unshielded biffer now. since FVs lose their shields when they jump, they're pretty much worthless except for hit-and-run attacks in open country. GVs are pretty tough, but not excessively. Even now EVERYONE has their cave caps/klls, the AV buff and that looming timer means most BFR pilots are pretty cautious with them.

    I disagree about caves and the cave weapons, but that's personal preference. caves are a Sniper/HA-whore's paradise (i have neither, in case you're wondering), but still good fun when you get a decent fight going - the one-on-one stalking matches you usually get down there are pretty dull.

    It's not funny, it's not clever, and it WILL break if you play with it.

    -Zeke

  • zakk_zakk_ Member Posts: 438
    Yep points taken.I guess I'm still a little pi**ed that they kept taking my favourite game further away from what I enjoyed.Insta-kill weaps shouldn't exist imo.OS are fine,you need to earn the right to use it,it's on a timer,if it kills you you're prolly AFK etc.

    Then they introduce BFR's.The game was fine before core imo,lots of games are fu**ed up by devs not wanting to lose their jobs as far as I can tell.

  • baffbaff Member Posts: 9,457


    Originally posted by Elnator


    Do you still play?  Answer: No
    Do we still play?  Answer: Yes

    So who do you think is right when this is said:
    You:  BFR's over run the game  (False)
    Us: Yah there are some BFR's but they're hardly dominant (True)



    The problem with this argument, is that everyone who thinks BFR ruined the game quit.

    By a Darwinian process of evolution, if you still play, you were one of those people who always liked them.

    People have always tried to say BFR's don't dominate. The same people. I am naturally very skeptical of these comments, I read far too many of them when I was subscribed.

  • AzekielAzekiel Member Posts: 100

    Whenever there's a major new addition to an MMO, a rebalance, a change to the major mechanics, there are people who say the game has been 'ruined' and quit. Whether or not they might have learned to like - or at least accept the change had they stayed is a moot point because they didn't, and they are unwilling the accept that they might have been wrong about the change, because that would mean they were wrong to quit.

    I don't like BFRs. i kill them when i can, try to avoid them when i can't and would never cert one myself, but believe it or not, i can still play and enjoy Planetside. i've tried gunning them occasionally and found it an irritating, frustrating and boring experience, but i know other people who do it often and enjoy using them. not many, to be honest, but a few.

    I would be quite happy if BFRs disappeared tomorrow, but i don't think that's likely - no more likely, in fact, than SOE creating a 'retro' server. i didn't leave the game when they added BFRs for the same reason i didn't leave SWG the day they implemented the CU, or the day they added the NGE: because i have friends here who i have played with regularly for a long time and don't want to lose, and because i'd rather try something for a while to develop an opinion of my own than reject it out of hand. Unlike SWG however, Planetside i decided was worth the effort.



    It's not funny, it's not clever, and it WILL break if you play with it.

    -Zeke

  • ElnatorElnator Member Posts: 6,077


    Originally posted by baff

    Originally posted by Elnator


    Do you still play?  Answer: No
    Do we still play?  Answer: Yes

    So who do you think is right when this is said:
    You:  BFR's over run the game  (False)
    Us: Yah there are some BFR's but they're hardly dominant (True)



    The problem with this argument, is that everyone who thinks BFR ruined the game quit.

    By a Darwinian process of evolution, if you still play, you were one of those people who always liked them.

    People have always tried to say BFR's don't dominate. The same people. I am naturally very skeptical of these comments, I read far too many of them when I was subscribed.


    Nonsense.
    I quit when Core combat was released.  I came back several months later and only did so because, at the time, I had the all access pass.  I only played PS sporadically.  I recently came back on the Reserves Program full time.  And I'm telling you the BFR's are not NEARLY the problem they were when they were first implemented them.  (I hated them back then too).

    So your point is wrong.  You're assuming people that hated BFR's haven't returned.  We have.

    Are they powerful?  Yeah they're powerful
    Are they over powered?  Nah... a heavy tank is almost as good, has a much shorter respawn delay and is FASTER.  2 heavy tanks can kill any BFR easily if they work together.  Hell... a squad of AV's can take down a BFR quite easily.  And even after the AV changes a solo infantry troop can still take one down (though it is harder now).

    Currently Playing: Dungeons and Dragons Online.
    Sig image Pending
    Still in: A couple Betas

  • ChecowskysChecowskys Member Posts: 5
    What? Flails MORE than OS.....What Planetside game were you on? You hardly every see Flails and if you stand in front of the slowest ammunition in the game, your dumb...flails ruined PS, lol.
    Cheating, Renaming a major VS outfit, bringing the stupid event with nothing good at end, the WASP?
    thats ruining it.....fliails? lol.

    BFR's powerful? ROFL this just gets better and better, who actually plays here? honestly?
    The NC PC is good, thats it, BFR's suck, I can kill one in RExo with Decis, it's the reason I have BFR buster silver, didn't go no further you say? nope, pointless, they are to weak. They have to run away every 2 minutes due to there crap shield, they rarely count towards victory anymore than anything else, they are of less worth than an MBT, way less.
  • jimmyman99jimmyman99 Member UncommonPosts: 3,221


    Originally posted by baff

    The problem with this argument, is that everyone who thinks BFR ruined the game quit.

    By a Darwinian process of evolution, if you still play, you were one of those people who always liked them.

    People have always tried to say BFR's don't dominate. The same people. I am naturally very skeptical of these comments, I read far too many of them when I was subscribed.


    people who didnt know how to deal with BFR's think BFR's ruined teh game. Even before the tweak BFRs were easily destroyed. Now, BFRs are a joke(especially the flying one). The only tactical scenario BFRs are used succesfully is in an armor column with infantry support. Alone, BFRs wont last long against a single smart trooper with AV - Jam-deci-laugh

    Flails are also thing of the past, Zak. Anyone who uses flails is being laughed at. They dont have any of the massive AOE power they used to have.

    I personaly disliked latest event - I hate being limited in my options for a whole week. This event would of been OK if it were for 2-3 days max and would of been OK if one cave capture, not 5, would free up one vehicle

    I am the type of player where I like to do everything and anything from time to time.
    image
    http://en.wikipedia.org/wiki/Holodomor - pre-WW2 genocide.
    imageimage

  • TomBlazeTomBlaze Member Posts: 19
    I tried to reactivate to see how it was going but it says it doesn;t recognize my user name and pw anymore. Did they delete old accounts...if so I am not starting over. I had 2 BR20's one was CR 3 and the other CR4. No way I am going through all of that again.
  • ElnatorElnator Member Posts: 6,077


    Nope they didn't delete any accounts.
    You are probably just mis-remembering your password or user name. :)  Call SOE and ask them for help retrieving your account.  As long as you remember your billing address and/or secret word they'll help you with the name of the account.  You'll need your secret word to get the password reset though.




    Currently Playing: Dungeons and Dragons Online.
    Sig image Pending
    Still in: A couple Betas

  • ValidurValidur Member Posts: 48

    roll on planetside 2. (if it was being made)
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