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Guild Wars 2's first foray into the annual expansion format went off pretty well, and the team's Game Director recently reflected on the process and lessons learned. We had the chance to ask the team a few questions about the learnings, as well as how things will look in the future.
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Any game developer worth their salt, especially those working on MMOs, will agree that player feedback is one of the greatest tools we have at our disposal.
WvW players would like a word about the above bullshit.
BS was fixed late last year.