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After last month's extensive update, Stormhaven Studios is trying to entice players to return to Embers Adrift for their upcoming weekend of summer festivities.
Comments
Its not a bad game and excited to see where it ends up!
We tried to tell them to build to a larger playerbase.
Told them to add
Bind stones,
Summons
Better loot
More inventory
Remove corpse run death penalty.
Wouldnt have taken much, but these devs thought they would appeal to 10k concurrent players. Guess they badly misjudged and this is what they got.
They choose to punish players with petty penalties instead of letting the players enjoy the game and have fun.
Well this is what they made, and it turned out with an extremely small playerbase just as predicted during testing.
Yeah the small inventory is the worst, I don't know how they can stand it.
The actual issue is there isn’t much there.
The start for a new player is deadly dull to begin with.
All the other stuff you are bothered with is fine.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
- The UI still looks terrible on my machine
- I was killed by a rabbit in three hits
- I saw not one other player
- I have 5 open quests with absolutely no clue how to continue them since the instructions are all relative to the location of the quest giver which I cannot see on a map.
- I spent two hours walking around avoiding any mobs to try to find quest givers so I could make sense of "east of here". I died three times. At the end of the third corpse run, it was confirmed that this game isn't for me.
Why would you think that? It's just another progression server. Such existed before Embers Adrift came out and continued on after. It didn't prevent their modest success and there is no reason to believe this one will suddenly undermine it.