Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

World of Warcraft Dev Team Unionizes, New Union Consists of Over 500 Members | MMORPG.com

SystemSystem Member UncommonPosts: 12,599

imageWorld of Warcraft Dev Team Unionizes, New Union Consists of Over 500 Members | MMORPG.com

The entire World of Warcraft development team has unionized at Blizzard Entertainment, the CWA announced today, bringing over 500 developers into the new wall-to-wall union at the studio.

Read the full story here


«1

Comments

  • UnintendedUnintended Member UncommonPosts: 98
    edited July 24
    I'd fire the lot of them, they're doing a real crap job. Seriously do an Elon Musk, if the original game was made by less than 50 people and was way better than the game today, it's obviously not the amount of people that make a game good.
    ArglebarglehelotGrimDogGamingScoturiel_mafessZenJelly
  • The user and all related content has been deleted.
  • GrimDogGamingGrimDogGaming Member UncommonPosts: 178
    Unions are solely so underperformers cannot be easily fired.
    ZenJelly
  • EnsiferEnsifer Member UncommonPosts: 55


    Unions are solely so underperformers cannot be easily fired.



    Yup, has nothing to do with fair pay and benefits.
    ZenJelly
  • emperorhades1emperorhades1 Member RarePosts: 421
    edited July 24


    Unions are solely so underperformers cannot be easily fired.



    Unions are the scapegoats for a corporation. They can negotiate crap deals while selling rainbows to their employees. Ask about the last best offer.

    Unions are political. Even though the employees are not. Typically, they do not have the same leanings.

    Unions are corrupt. Union leaders are hauled off to the slammer all the time.

    Unions are sylphs. The union leaders make almost as much as ceos and do nothing. They have no product, they aren't lawyers, they aren't businessmen. They do nothing but leech.

    Corporations like Microsoft can use unions at will to do their evil. If you have a dei crisis, you blame union policy. Safety issues? Union policy. Underperform in a quarter? Union greed. Mass layoff? Union rules. Need to jump state for tax breaks or to pressure your current state? You guessed it, greedy unions.

    And yes. The unions protect some of the worst and the best employees in the workforce. And what I have seen of Blizzard lately, they need to fire everyone and start that union fresh.

    Edit:  Apologies, I had to come back to once again say, Diablo 4 sucks worse than any game ever made.  The developers, programmers, managers and CEO should give their titles and wages to  the janitor, because he could have made a better game.
    KidRiskLePetitSoldatGrimDogGaminguriel_mafessCogohiZenJelly
  • AngrakhanAngrakhan Member EpicPosts: 1,837
    My guess is that primarily what they've accomplished is now they get to forfeit 1-3% of their pay to do the same job they were doing before. I doubt they'll see a massive increase in pay or significant reduction in hours. If they go on strike it'll be primarily to ensure their union bosses get the pay raise they want. If you think a massive company like Microsoft doesn't know how to work union bosses think again. Besides, Microsoft has already cut all the fat out of Blizzard with their layoff. Anyone still on the team is there because Microsoft saw them as valuable.
    ZenJelly
  • emperorhades1emperorhades1 Member RarePosts: 421

    Angrakhan said:

    Anyone still on the team is there because Microsoft saw them as valuable.



    I don't see anyone left that is valuable. Customer service, they need to fire all of them. Designers, no one left. Coding, look at WoW today and the issues D4 has. The management. Not one of those people are fit to run a lemonade stand.

    Maybe, some of the asset people, but I think that is mostly AI now. The cinematic people... Hell no. The voice actors, okay. Story writers.... nope.
  • Toxx525Toxx525 Newbie CommonPosts: 1
    I love the amount of ignorance about unions on this shit website. A bunch of taco bell worker who think they’re capitalists. LOL! I make better money, better benefits and a pension than all of you union hating morons! Have fun being moron workers with Stockholm syndrome. “I hate unions because I don’t understand how they work mmorpg members”

    Good for the team and hope they get everything they ask for!

    Fuck the morons on mmorpg and have fun thinking you’re a capitalist with zero fucking capital dumb fucks!!!

    Live better work Union!!!!!!!!
    KidRiskemperorhades1HiromantGobstopper3DSlapshot1188CogohiZenJelly
  • emperorhades1emperorhades1 Member RarePosts: 421
    edited July 25

    Toxx525 said:

    “I hate unions because I don’t understand how they work”



    Good for the team and hope they get everything they ask for!



    have fun



    Live better!!!!!!!!



    Microsoft? 1 post. This won't last long. See ya. Also, I fixed your post.
  • ArglebargleArglebargle Member EpicPosts: 3,481
    If you consistently ignore and mistreat your workers, your company is asking for union organization.  Everything has issues, but I prefer not to be in the corpo pocket.

    If you are holding out for the perfect game, the only game you play will be the waiting one.

  • ScotScot Member LegendaryPosts: 24,423
    Keep Calm And Carry On Posting!

    Getting a bit political, lets keep it to the gaming.  
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,649

    Toxx525 said:

    I love the amount of ignorance about unions on this shit website. A bunch of taco bell worker who think they’re capitalists. LOL! I make better money, better benefits and a pension than all of you union hating morons! Have fun being moron workers with Stockholm syndrome. “I hate unions because I don’t understand how they work mmorpg members”



    Good for the team and hope they get everything they ask for!



    Fuck the morons on mmorpg and have fun thinking you’re a capitalist with zero fucking capital dumb fucks!!!



    Live better work Union!!!!!!!!



    I assure you that everything you wrote above is incorrect. I literally negotiate with the Teamsters and have come to many agreements over my career. I'm fairly sure that I know how they actually work, much better than you ever will. My experience is closer to what Emperorhades posted. That said, you can't really paint all unions and even chapters with the same broad brush. They have a place in society but they aren't always angels, nor always devils.

    CogohiZenJelly

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • uriel_mafessuriel_mafess Member UncommonPosts: 258
    edited July 25
    Good news. This means that WoW is dead and so is Blizzard. It will take some time till the coroner calls it but they are now gone.

    Leave room for better and newer developers and companies. What they prevented capitalism from doing with socialist intervention, prevented much needed bankruptcies with the bailouts and rates fixing, they will acomplish doubling down in socialism.
    GrimDogGaming
  • GermzypieGermzypie Member UncommonPosts: 177
    I kind of doubt all the folks you all are upset with, ie management team at blizzard, are part of this union. But spreading false information on the internet seems to be the norm, so run with it.
  • AngrakhanAngrakhan Member EpicPosts: 1,837


    Good news. This means that WoW is dead and so is Blizzard. It will take some time till the coroner calls it but they are now gone.



    Leave room for better and newer developers and companies. What they prevented capitalism from doing with socialist intervention, prevented much needed bankruptcies with the bailouts and rates fixing, they will acomplish doubling down in socialism.



    Sorry but the "WoW is dead" gong has been ringing for over a decade, and yet here we are with the next expac about to release. I promise you five years from now they'll still be going. As long as there's a market for theme park MMOs, WoW will be online. I'm not a fan of the game and haven't played in years, but I also recognize after the number of people who have declared the game dead and have been proven wrong that you're just yet another name in that very very long list.
    Sovrath
  • VagabondoVagabondo Member UncommonPosts: 93
    I heard a lot of people saying retail sux. 

    I personally enjoy the time i am having with WoW right now and will give the next expac a chance.

    ...I am pretty sure i am not the only one.
  • AngrakhanAngrakhan Member EpicPosts: 1,837

    Angrakhan said:

    Anyone still on the team is there because Microsoft saw them as valuable.



    I don't see anyone left that is valuable. Customer service, they need to fire all of them. Designers, no one left. Coding, look at WoW today and the issues D4 has. The management. Not one of those people are fit to run a lemonade stand.

    Maybe, some of the asset people, but I think that is mostly AI now. The cinematic people... Hell no. The voice actors, okay. Story writers.... nope.
    Everything you point out as an issue is a leadership issue. Designers and developers do what they're told to do. It's not like management comes in and says "here's a blank check, go build us something cool!" Not hardly. They have their market research teams that tell management what needs to be built to drive revenue and then management tells the designers to design that stuff and the developers to build what the designers design. Lack of good QA is a leadership issue. Lack of good customer service is a leadership issue.

    Firing everyone would effectively end the company because all the subject matters expertise just walked out the door. It would take 6 months to hire a new team and have them dig through all the code and assets just to figure out how to build and deploy an update. The fans of their games aren't going to tolerate the kinds of blackout period. 

    I'm sure you'd be fine with that outcome, but I'm pretty sure the CFO, CEO, Board of Directors, and shareholders at Microsoft wouldn't be too keen on lighting billions of USD on fire like that just because you don't like any of their current products. 

    So ..  yeah not going to happen, sorry.

    They just need to revisit who is in leadership and make adjustments. Getting rid of Kotick was a huge step forward, but companies of this size take time to change course even after people leave the building. It's an entire culture shift that needs to take place.
  • Elidien_gaElidien_ga Member UncommonPosts: 408
    Unions are necessary when a company has a history of exploiting workers and their rights are trampled on in the name of making the shareholders and executives richer. US history is full of examples. If it was not for unions, 12 years would still work 18 hours shifts in coal mines and factory doors would be chained shut as they burn down. Sure, unions are not perfect but much of the labor laws that protect many of us today are grounded in unions and their history.
    ZenJellyemperorhades1
  • emperorhades1emperorhades1 Member RarePosts: 421

    Angrakhan said:





    Angrakhan said:


    Anyone still on the team is there because Microsoft saw them as valuable.






    I don't see anyone left that is valuable. Customer service, they need to fire all of them. Designers, no one left. Coding, look at WoW today and the issues D4 has. The management. Not one of those people are fit to run a lemonade stand.



    Maybe, some of the asset people, but I think that is mostly AI now. The cinematic people... Hell no. The voice actors, okay. Story writers.... nope.


    Everything you point out as an issue is a leadership issue. Designers and developers do what they're told to do. It's not like management comes in and says "here's a blank check, go build us something cool!" Not hardly. They have their market research teams that tell management what needs to be built to drive revenue and then management tells the designers to design that stuff and the developers to build what the designers design. Lack of good QA is a leadership issue. Lack of good customer service is a leadership issue.

    Firing everyone would effectively end the company because all the subject matters expertise just walked out the door. It would take 6 months to hire a new team and have them dig through all the code and assets just to figure out how to build and deploy an update. The fans of their games aren't going to tolerate the kinds of blackout period. 

    I'm sure you'd be fine with that outcome, but I'm pretty sure the CFO, CEO, Board of Directors, and shareholders at Microsoft wouldn't be too keen on lighting billions of USD on fire like that just because you don't like any of their current products. 

    So ..  yeah not going to happen, sorry.

    They just need to revisit who is in leadership and make adjustments. Getting rid of Kotick was a huge step forward, but companies of this size take time to change course even after people leave the building. It's an entire culture shift that needs to take place.



    They lit billions on fire when they bought Activision.
    ZenJelly
  • AngrakhanAngrakhan Member EpicPosts: 1,837
    For sure but a heavy handed union can also put a company into bankruptcy costing all those union workers their jobs. Lookup the Hostess bankruptcy. Also look at all the steel working jobs that went overseas. They're not a silver bullet that solves all problems and people on both sides can get greedy. 

    I've personally never worked for a union, but I will be able to retire early and comfortably. I very rarely have worked overtime. In my entire 25+ year IT career I've only been out of work involuntarily once and that lasted 2 weeks and I had another job. l The trope that all executives are evil and concerned only with profits at the expense of their employees is just as false as the narrative that all unions kill jobs.  The place I work now, which I've been at for over 10 years, is very supportive of work life balance. Has generous remote work policy and PTO.

    The idea I make some tiny salary and lick the boots of my corporate overlords is comically inaccurate.
    Slapshot1188ZenJellyemperorhades1
  • HerithiusHerithius Member UncommonPosts: 277
    edited July 25
    It's weird that the leading argument against Unions is so often because it can protect under performers. While certainly it can be true it's not much of an argument against it. Not when the benefits are better pay, better benefits, pension, job security and the list goes on. Besides, there are plenty of under performers in non union jobs.

    I also am genuinely confused if people think more of Blizzard's revenue windfalls should go to the CEO or the shareholders as opposed to the people who create and maintain the game. Without being controversial there's countless economic studies pointing to a direct correlation between the decline of unions and the growing income inequality. Historically employers are not giving a greater percentage of the profits to their workers. They are keeping it for themselves. All the while they have convinced the workers this is the best way to do it.
    emperorhades1
  • ZenJellyZenJelly Member RarePosts: 407

    Herithius said:

    It's weird that the leading argument against Unions is so often because it can protect under performers. While certainly it can be true it's not much of an argument against it. Not when the benefits are better pay, better benefits, pension, job security and the list goes on. Besides, there are plenty of under performers in non union jobs.



    I also am genuinely confused if people think more of Blizzard's revenue windfalls should go to the CEO or the shareholders as opposed to the people who create and maintain the game.

    Without being controversial there's countless economic studies pointing to a direct correlation between the decline of unions and the growing income inequality. Historically employers are not giving a greater percentage of the profits to their workers. They are keeping it for themselves. All the while they have convinced the workers this is the best way to do it.



    This is just factually wrong on so many levels. Many unions don't have pensions and the ones that do, a lot of people don't bother to pay into them. Having to drag along the under performers means that you often require more people and no matter how well you neg a CBA you're not getting the high pay because of the cost of these people. Because the CBA forces pay you have a harder time attracting actual good people because they can't get paid what they are worth, just what the entry level CBA. People leave union shops because they can't negotiate raises and often get better jobs at better pay in non union shops. I have yet to meet 1 union steward, treasurer, etc that wasn't just a lazy POS that uses the "I have union work" excuse to get out of what they should be doing. Along that line I have yet to meet one member of the union leadership that cares about ANYONE other then themselves.

    I could go on. I've been in 3 unions in my life and I avoid them like the absolute plague now. Anyone that thinks otherwise either hasn't ever been in a union or is just brain dead lazy.
    emperorhades1
  • HerithiusHerithius Member UncommonPosts: 277
    I respectfully disagree on most of your points but don't want to hijack the thread. It certainly seems like the WoW employees believe this is their best course of action and I hope the best for them.
    emperorhades1
  • Elidien_gaElidien_ga Member UncommonPosts: 408
    Unions experiences like anything else - insurance companies, car rental places, airlines, etc.... are full of success stories and failures. The most important thing is that the rights of the worker are protected and not exploited. I work for the state and unions do not exist here but the state treats us well, we have great benefits, and I work for a great organization. That's not everyone's experience and sometimes unions are needed to secure similar protections. If you are in a good job with or without a union, count yourself lucky.
    mklinic
  • AngrakhanAngrakhan Member EpicPosts: 1,837




    Angrakhan said:









    Angrakhan said:



    Anyone still on the team is there because Microsoft saw them as valuable.









    I don't see anyone left that is valuable. Customer service, they need to fire all of them. Designers, no one left. Coding, look at WoW today and the issues D4 has. The management. Not one of those people are fit to run a lemonade stand.





    Maybe, some of the asset people, but I think that is mostly AI now. The cinematic people... Hell no. The voice actors, okay. Story writers.... nope.




    Everything you point out as an issue is a leadership issue. Designers and developers do what they're told to do. It's not like management comes in and says "here's a blank check, go build us something cool!" Not hardly. They have their market research teams that tell management what needs to be built to drive revenue and then management tells the designers to design that stuff and the developers to build what the designers design. Lack of good QA is a leadership issue. Lack of good customer service is a leadership issue.

    Firing everyone would effectively end the company because all the subject matters expertise just walked out the door. It would take 6 months to hire a new team and have them dig through all the code and assets just to figure out how to build and deploy an update. The fans of their games aren't going to tolerate the kinds of blackout period. 

    I'm sure you'd be fine with that outcome, but I'm pretty sure the CFO, CEO, Board of Directors, and shareholders at Microsoft wouldn't be too keen on lighting billions of USD on fire like that just because you don't like any of their current products. 

    So ..  yeah not going to happen, sorry.

    They just need to revisit who is in leadership and make adjustments. Getting rid of Kotick was a huge step forward, but companies of this size take time to change course even after people leave the building. It's an entire culture shift that needs to take place.






    They lit billions on fire when they bought Activision.



    So double down and tank the company you spent billions acquiring? That's your solution? Pure genius for sure.
Sign In or Register to comment.