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Upcoming Kickstarted Open-World RPG, Peasant, Shatters Its Funding Goal | MMORPG.com

SystemSystem Member UncommonPosts: 12,599

imageUpcoming Kickstarted Open-World RPG, Peasant, Shatters Its Funding Goal | MMORPG.com

Finnish developer Harakka Studio's upcoming open-world RPG, the Peasant, shattered its Kickstarter goal earlier this month, and with just over 60 hours remaining, it seems to keep building.

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Comments

  • moonpanthermoonpanther Member UncommonPosts: 24
    Didn’t see the “or” in the middle of MMORPG, my mistake.
  • MMOgamerdad666MMOgamerdad666 Member UncommonPosts: 36
    Looks good.
    ZenJelly
  • RienniRienni Member UncommonPosts: 43
    The theme reminds me of Outward another open world RPG. You start off as a no level villager and have to really struggle to survive. These games are a nice change of pace from the "You are the hero and it's your destiny to save the world." type games.
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,649
    Looks interesting but $30k ask is a red flag. I'll keep an eye on it if it launches.
    ZenJellyLeFantomeelveoneQuizzicalLePetitSoldat

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  • RobokappRobokapp Member UncommonPosts: 155
    edited July 31
    how many kickstarter mmos have made it?

    how many have not?
    how's star-w/e ?
  • LithuanianLithuanian Member UncommonPosts: 559
    The very idea is wonderfull and great. No "Thou art Chosen One and only thou couldst save our world from Unspeakable Evil" things.
    I really wish it to succeed and become almost classic RPG. We do need more of "I am normal human, not super-armoured Hero" games. Yes, even mmos.
    And if fighting there was minor, unimportant thing (surviving night is bit more challenging than killing 19 rat-wolves) - it would be a work of genius.
  • ScotScot Member LegendaryPosts: 24,423
    edited July 31
    Open World + RPG has huge pull, due to the fact so few AAA ones come out.
  • jenniuinelyjenniuinely Newbie CommonPosts: 3
    Explore a beautiful medieval fantasy open world and defend your base against the so-called-heroes in this SINGLE PLAYER 3rd-person action RPG. Your choices create a dynamic experience in every playthrough!

    Not an mmo…?
  • harken33harken33 Member UncommonPosts: 305
    PEASANT - Its the story of a young person in their early 20's walking into a bank to get their first mortgage. Based on a true story. :*

    But seriously the Goal seems kind of low for whats being promised, wont get my hopes up but interesting idea.
    Kyleran
  • waveslayerwaveslayer Member UncommonPosts: 607
    sounds like my kinda game, this one is going on my watch list right now, thanks for the article

    Godz of War I call Thee

  • AngrakhanAngrakhan Member EpicPosts: 1,837
    "set a modest goal of $32K as a way to get the project over the finish line"

    Don't you mean the... Finnish line?

    Thank you, thank you. I'm here all week. Tip your wait staff.
    harken33SovrathShinyFlygonQuizzicalKyleranArglebargleKidRisk
  • mikeb0817mikeb0817 Member UncommonPosts: 171


    Looks interesting but $30k ask is a red flag. I'll keep an eye on it if it launches.



    They blew past that to almost $200k
  • SovrathSovrath Member LegendaryPosts: 32,932
    Robokapp said:
    how many kickstarter mmos have made it?

    how many have not?
    how's star-w/e ?
    Not an mmorpg.
    ShinyFlygonelveoneScotKidRisk
    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

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  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,649
    mikeb0817 said:


    Looks interesting but $30k ask is a red flag. I'll keep an eye on it if it launches.



    They blew past that to almost $200k
    It's not a matter of what they got.  It's just suspect that they only asked for $30k.  At least to me.  Game looks good but IMHO when you set a goal that low you are just doing it to be sure you pass the goal and get to collect the money with little regard for what you ACTUALLY need for the project.


    mikeb0817ShinyFlygonSovrathelveoneVrikaQuizzicalKyleranScot

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

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  • ShinyFlygonShinyFlygon Member RarePosts: 611
    I'd rather see a developer ask for what they need in order to get to 1.0, not some stopgap amount to get them to Early Access where they can sell an unfinished product to a bunch of suckers who don't know what Early Access really means.
    Kyleran
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,649
    I'd rather see a developer ask for what they need in order to get to 1.0, not some stopgap amount to get them to Early Access where they can sell an unfinished product to a bunch of suckers who don't know what Early Access really means.
    I think that is actually the Kickstarter rules.  That you have to ask for the whole amount to complete the project.  But there never seems to be any sort of enforcement around it.
    ShinyFlygonKyleranScot

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • SovrathSovrath Member LegendaryPosts: 32,932
    mikeb0817 said:


    Looks interesting but $30k ask is a red flag. I'll keep an eye on it if it launches.



    They blew past that to almost $200k
    It's not a matter of what they got.  It's just suspect that they only asked for $30k.  At least to me.  Game looks good but IMHO when you set a goal that low you are just doing it to be sure you pass the goal and get to collect the money with little regard for what you ACTUALLY need for the project.


    The only thing I can think of would be that they need the money for a specific purpose. Marketing or an upgrade to the graphics or some such a thing.

    Unless they were specific I would categorize it as sketchy.
    Slapshot1188
    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • AngrakhanAngrakhan Member EpicPosts: 1,837
    Guys.... if you'd actually read the Kickstarter page they literally answer all your questions. I'll be nice and copy/paste here, but this is listed under the "Why Kickstarter" section:


    We are setting a smaller pledge goal of 30'000€ now, just to get us through the short term and into Early Access.

    We are currently over two years into development of Peasant and as such we are committed to this project. We have a large amount of the code already in place, but need to catch up with the art. We have put our own money into this and we have had some initial angel investment to get us going.

    Along the way we also have garnered attention with some traditional investors who believe in our cause. As this is our first game together and we don't have much in the way of metrics to show the market viability of the game. So in part the Kickstarter will act as a means of social proofing to assure possible trustworthy investors.

    Getting into Early Access the game will start generating some funds towards the development, and hopefully we will be self-sufficient, but we might need to do another Kickstarter campaign and that would be geared towards funding the development from Early Access to full release.

    This is an effort to not take more than we need!

    If the sales from Early Access cover our costs then we will not do the second campaign. In the current situation the second Kickstarter campaign stands as a backup strategy for our funding.


    You're welcome
    SovrathValdemarJArglebargle
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,649
    Angrakhan said:
    Guys.... if you'd actually read the Kickstarter page they literally answer all your questions. I'll be nice and copy/paste here, but this is listed under the "Why Kickstarter" section:


    We are setting a smaller pledge goal of 30'000€ now, just to get us through the short term and into Early Access.

    We are currently over two years into development of Peasant and as such we are committed to this project. We have a large amount of the code already in place, but need to catch up with the art. We have put our own money into this and we have had some initial angel investment to get us going.

    Along the way we also have garnered attention with some traditional investors who believe in our cause. As this is our first game together and we don't have much in the way of metrics to show the market viability of the game. So in part the Kickstarter will act as a means of social proofing to assure possible trustworthy investors.

    Getting into Early Access the game will start generating some funds towards the development, and hopefully we will be self-sufficient, but we might need to do another Kickstarter campaign and that would be geared towards funding the development from Early Access to full release.

    This is an effort to not take more than we need!

    If the sales from Early Access cover our costs then we will not do the second campaign. In the current situation the second Kickstarter campaign stands as a backup strategy for our funding.


    You're welcome
    That actually is not what Kickstarter says:
     
    Your funding goal should be the amount you need to complete your project (e.g. the costs of production, materials, and shipping), and the fees associated with running a project on Kickstarter, not what you hope to raise from your campaign.

    The fact that they even hint at needing a SECOND Kickstarter kind of says it all.  You should not be planning to go back for extra bites at the apple.  You should ask for what you NEED to complete the project.  Not enough to find you for 3 months so you can do it again.

    Your Welcome.

    Kyleran

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • VrikaVrika Member LegendaryPosts: 7,989
    edited August 1
    They say that they're over 2 years into development, and it could be true. But based on their LinkedIn info median tenure of their employees is at the moment 0.3 years. It looks like it was a studio with only a couple of guys working on it, until spring this year they started hiring more people.

    Also, it looks like they have only 2 developers on their team: Head Developer who is qualified programmer but hasn't ever worked on games, and Lead Developer who worked as salesman in retail store before joining their team in May.

    Their graphic team is bigger and more qualified, so that their company should be able to do a good looking Kickstarter but might be unable to develop a game.


    EDIT: Based on their own Kickstarter info, they've got very experienced audio director with 3 decades of experience working on game music. Their team's total experience is 70+ years. So, excluding audio director, that means the other 22 people listed on their team have combined of 40+ years total experience working on games.
    mikeb0817
     
  • AngrakhanAngrakhan Member EpicPosts: 1,837



    Angrakhan said:

    Guys.... if you'd actually read the Kickstarter page they literally answer all your questions. I'll be nice and copy/paste here, but this is listed under the "Why Kickstarter" section:





    We are setting a smaller pledge goal of 30'000€ now, just to get us through the short term and into Early Access.



    We are currently over two years into development of Peasant and as such we are committed to this project. We have a large amount of the code already in place, but need to catch up with the art. We have put our own money into this and we have had some initial angel investment to get us going.



    Along the way we also have garnered attention with some traditional investors who believe in our cause. As this is our first game together and we don't have much in the way of metrics to show the market viability of the game. So in part the Kickstarter will act as a means of social proofing to assure possible trustworthy investors.



    Getting into Early Access the game will start generating some funds towards the development, and hopefully we will be self-sufficient, but we might need to do another Kickstarter campaign and that would be geared towards funding the development from Early Access to full release.



    This is an effort to not take more than we need!



    If the sales from Early Access cover our costs then we will not do the second campaign. In the current situation the second Kickstarter campaign stands as a backup strategy for our funding.





    You're welcome


    That actually is not what Kickstarter says:
     
    Your funding goal should be the amount you need to complete your project (e.g. the costs of production, materials, and shipping), and the fees associated with running a project on Kickstarter, not what you hope to raise from your campaign.

    The fact that they even hint at needing a SECOND Kickstarter kind of says it all.  You should not be planning to go back for extra bites at the apple.  You should ask for what you NEED to complete the project.  Not enough to find you for 3 months so you can do it again.

    Your Welcome.




    It's literally a copy paste from the Kickstarter site. Here's the URL:

    https://www.kickstarter.com/projects/harakkastudio/peasant/

    Click the link "Why Kickstarter".

    Read

    Compare to what I copied and pasted.

    Explain to me where I was incorrect.

    Whatever your major butthurt going on here has nothing to do with me. I never suggested anyone back the project. I certainly haven't. Don't plan to. If it's a solid game when it releases out of EA, I'll buy it then, not before unless it has just an amazing EA.
  • KyleranKyleran Member LegendaryPosts: 44,057
    Have to give their Kickstarter page some points for dredging up the term "ludonarrative" from 2007.

    Normally combined with dissonance or harmony, but can be used by itself.

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

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  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,649
    Angrakhan said:



    Angrakhan said:

    Guys.... if you'd actually read the Kickstarter page they literally answer all your questions. I'll be nice and copy/paste here, but this is listed under the "Why Kickstarter" section:





    We are setting a smaller pledge goal of 30'000€ now, just to get us through the short term and into Early Access.



    We are currently over two years into development of Peasant and as such we are committed to this project. We have a large amount of the code already in place, but need to catch up with the art. We have put our own money into this and we have had some initial angel investment to get us going.



    Along the way we also have garnered attention with some traditional investors who believe in our cause. As this is our first game together and we don't have much in the way of metrics to show the market viability of the game. So in part the Kickstarter will act as a means of social proofing to assure possible trustworthy investors.



    Getting into Early Access the game will start generating some funds towards the development, and hopefully we will be self-sufficient, but we might need to do another Kickstarter campaign and that would be geared towards funding the development from Early Access to full release.



    This is an effort to not take more than we need!



    If the sales from Early Access cover our costs then we will not do the second campaign. In the current situation the second Kickstarter campaign stands as a backup strategy for our funding.





    You're welcome


    That actually is not what Kickstarter says:
     
    Your funding goal should be the amount you need to complete your project (e.g. the costs of production, materials, and shipping), and the fees associated with running a project on Kickstarter, not what you hope to raise from your campaign.

    The fact that they even hint at needing a SECOND Kickstarter kind of says it all.  You should not be planning to go back for extra bites at the apple.  You should ask for what you NEED to complete the project.  Not enough to find you for 3 months so you can do it again.

    Your Welcome.




    It's literally a copy paste from the Kickstarter site. Here's the URL:

    https://www.kickstarter.com/projects/harakkastudio/peasant/

    Click the link "Why Kickstarter".

    Read

    Compare to what I copied and pasted.

    Explain to me where I was incorrect.

    Whatever your major butthurt going on here has nothing to do with me. I never suggested anyone back the project. I certainly haven't. Don't plan to. If it's a solid game when it releases out of EA, I'll buy it then, not before unless it has just an amazing EA.
    Mine is also quite literally a cut and paste from the Kickstarter guidelines.  What I posted prior to your response was that they were SUPPOSED to set a goal that equals the amount of funding they need to COMPLETE the project.   You then posted a cut and paste that reinforced that they did NOT ask for the full amount they expect to need for the project and then closed with a sarcastic You're Welcome. There is no "butthurt" on this side. I also will wait and see what they deliver.

    Your welcome

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • AmarantharAmaranthar Member EpicPosts: 5,852

    Vrika said:

    They say that they're over 2 years into development, and it could be true. But based on their LinkedIn info median tenure of their employees is at the moment 0.3 years. It looks like it was a studio with only a couple of guys working on it, until spring this year they started hiring more people.

    Also, it looks like they have only 2 developers on their team: Head Developer who is qualified programmer but hasn't ever worked on games, and Lead Developer who worked as salesman in retail store before joining their team in May.

    Their graphic team is bigger and more qualified, so that their company should be able to do a good looking Kickstarter but might be unable to develop a game.


    EDIT: Based on their own Kickstarter info, they've got very experienced audio director with 3 decades of experience working on game music. Their team's total experience is 70+ years. So, excluding audio director, that means the other 22 people listed on their team have combined of 40+ years total experience working on games.



    Yeah, thanks for doing the legwork here. This is concerning.

    But the concept is good. You could see comments leading to this over the years, growing, as gamers have gotten more and more tired of the problems with playing with other people.

    Once upon a time....

  • mikeb0817mikeb0817 Member UncommonPosts: 171
    Absolutely thrilled to see "Peasant" shatter its funding goal! The enthusiasm from the community is palpable, and I can't wait to dive into this open-world RPG. It's always exciting to witness a project with such promise come to life. Who else is hyped about exploring this game's unique world and mechanics?
    I smell a spy..
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