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Associate Design Director Maria Hamilton, Associate Game Director Morgan Day, and Cinematic Narrative Director Terran Gregory sit down and chat about how World of Warcraft The War Within came to be what it is we see today.
Comments
Changing the story and character dynamics involves next-to-zero risks; they care about making money, not taking actual risks to make their game better.
This IS still very much a Activision-led company even if Bobby is gone, the damage has been done and people just have to accept that this is the product they pay for now.
The only large billion-dollar company left on this planet that can afford to take risks and headbutt with their executives is Rockstar games.
Fishing on Gilgamesh since 2013
Fishing on Bronzebeard since 2005
Fishing in RL since 1992
Born with a fishing rod in my hand in 1979
So yeah in conclusion I'll just say I find it very interesting when people call out other people for not taking risks while simultaneously they themselves are not taking any risks.
Regardless of views on the game, thats impressive.