I spent a summer working at CIG and I thought Roberts was decent enough. I left only because every Monday morning, around the water Kool-Aid cooler, we'd have to listen to Babs recount his weekend 'conquests'.
I spent a summer working at CIG and I thought Roberts was decent enough. I left only because every Monday morning, around the water Kool-Aid cooler, we'd have to listen to Babs recount his weekend 'conquests'.
It became too much.
I had no coffee in my hand, you lose this round Wargfoot!
Just casually following Star Citizen although i love space games because as Babs said earlier its designed around Full loot multiplayer which isn't always my thing.
Wasn't there supposed to be a single player version of Star Citizen so you can enjoy the game without the need for multiplayer, or at least get better before trying the multiplayer? The idea may have been scrapped years ago or maybe i just misunderstood?
I just put together from the article that it was Squadron 42 i was thinking of.
I spent a summer working at CIG and I thought Roberts was decent enough. I left only because every Monday morning, around the water Kool-Aid cooler, we'd have to listen to Babs recount his weekend 'conquests'.
It became too much.
I had no coffee in my hand, you lose this round Wargfoot!
Just casually following Star Citizen although i love space games because as Babs said earlier its designed around Full loot multiplayer which isn't always my thing.
Wasn't there supposed to be a single player version of Star Citizen so you can enjoy the game without the need for multiplayer, or at least get better before trying the multiplayer? The idea may have been scrapped years ago or maybe i just misunderstood?
I just put together from the article that it was Squadron 42 i was thinking of.
Yes, that was SQ-42, it hasn't been released yet either. As far as I can tell, there is no projected release date for either of them. No "roadmap" actually has release as a destination.
CIG appears to be unable to actually release a working game.
I spent a summer working at CIG and I thought Roberts was decent enough. I left only because every Monday morning, around the water Kool-Aid cooler, we'd have to listen to Babs recount his weekend 'conquests'.
It became too much.
I had no coffee in my hand, you lose this round Wargfoot!
Just casually following Star Citizen although i love space games because as Babs said earlier its designed around Full loot multiplayer which isn't always my thing.
Wasn't there supposed to be a single player version of Star Citizen so you can enjoy the game without the need for multiplayer, or at least get better before trying the multiplayer? The idea may have been scrapped years ago or maybe i just misunderstood?
I just put together from the article that it was Squadron 42 i was thinking of.
Yes, that was SQ-42, it hasn't been released yet either. As far as I can tell, there is no projected release date for either of them. No "roadmap" actually has release as a destination.
CIG appears to be unable to actually release a working game.
Thanks olepi, indeed, nothing released yet for Squadron 42. It seemed so long ago since i heard about this i couldn't remember much about the single player version, including the name.
Just decided to do a little search on Squadron 42 now that i know what it is
According to a PC Gamer article November 2023 it was *feature complete* last year and was being polished, getting cinematic cut scenes etc.
"Last year, Cloud Imperium Games' Carl Jones told MCV/Develop that Squadron 42 could still be "one or two years more." So, who knows? Maybe we're finally in the end game for this part of Star Citizen's storied yet controversial development."
Maybe one of the insiders here have an idea how close it is to completion (not sure if they have an NDA or something).
I spent a summer working at CIG and I thought Roberts was decent enough. I left only because every Monday morning, around the water Kool-Aid cooler, we'd have to listen to Babs recount his weekend 'conquests'.
It became too much.
Is he still going on about how big his starship is? Some things never change.
I spent a summer working at CIG and I thought Roberts was decent enough. I left only because every Monday morning, around the water Kool-Aid cooler, we'd have to listen to Babs recount his weekend 'conquests'.
It became too much.
I had no coffee in my hand, you lose this round Wargfoot!
Just casually following Star Citizen although i love space games because as Babs said earlier its designed around Full loot multiplayer which isn't always my thing.
Wasn't there supposed to be a single player version of Star Citizen so you can enjoy the game without the need for multiplayer, or at least get better before trying the multiplayer? The idea may have been scrapped years ago or maybe i just misunderstood?
I just put together from the article that it was Squadron 42 i was thinking of.
Yes, that was SQ-42, it hasn't been released yet either. As far as I can tell, there is no projected release date for either of them. No "roadmap" actually has release as a destination.
CIG appears to be unable to actually release a working game.
Shades of Digital Anvil!
If you are holding out for the perfect game, the only game you play will be the waiting one.
Of course, after all the years of CIG pronouncements, you will have to forgive me if I don't put full credence into any of their leaks.
Though I suspect that the Calders situation may have lit a fire under their slack asses.
I mean for this Citcon it was already clear it's to be about SQ42, and you're not even able to buy it right now, so there's stuff to happen on that front for sure.
Now that doesn't mean much towards release, even with the game with its main feature-set complete, getting it all into a stable, optimized, etc, state is a challange on itself, not anywhere as big of a challenge as trying doing the same with SC obviously
I spent a summer working at CIG and I thought Roberts was decent enough. I left only because every Monday morning, around the water Kool-Aid cooler, we'd have to listen to Babs recount his weekend 'conquests'.
I spent a summer working at CIG and I thought Roberts was decent enough. I left only because every Monday morning, around the water Kool-Aid cooler, we'd have to listen to Babs recount his weekend 'conquests'.
It became too much.
Was awesome to meet ya minus the BO
That's hilarious coming from ultimate Star Citizen sweat.
I spent a summer working at CIG and I thought Roberts was decent enough. I left only because every Monday morning, around the water Kool-Aid cooler, we'd have to listen to Babs recount his weekend 'conquests'.
It became too much.
Was awesome to meet ya minus the BO
That's hilarious coming from ultimate Star Citizen sweat.
That's funny coming from the saltiest of trolls...
I just put together from the article that it was Squadron 42 i was thinking of.
People are expecting a release date to be announced after years of silence, and the game to open pre-orders.
Pre-orders?
More money ? I mean is not like in all this years ( 12? ) they worked from their own money and now they need to make some back.
..right?
Oh and..pre-orders! Which will have the Release Date as : TBA , yes?
Reporter: What's behind Blizzard success, and how do you make your gamers happy? Blizzard Boss: Making gamers happy is not my concern, making money.. yes!
I just put together from the article that it was Squadron 42 i was thinking of.
People are expecting a release date to be announced after years of silence, and the game to open pre-orders.
Pre-orders?
More money ? I mean is not like in all this years ( 12? ) they worked from their own money and now they need to make some back.
..right?
Oh and..pre-orders! Which will have the Release Date as : TBA , yes?
Just consider yourself lucky SC does not have NFT and crypto, because that is where we are now, crossing our fingers that a new game we are interested in will only have the less abusive revenue methods. Hoping a game is fair when it comes to taking money went out the window so long ago I was still doing 3am all nighters back then.
I just put together from the article that it was Squadron 42 i was thinking of.
People are expecting a release date to be announced after years of silence, and the game to open pre-orders.
Pre-orders?
More money ? I mean is not like in all this years ( 12? ) they worked from their own money and now they need to make some back.
..right?
Oh and..pre-orders! Which will have the Release Date as : TBA , yes?
If you cannot throw hundreds of dollars at an alpha product that may be in development for 3 decades and be happy about it then you must ask yourself, "Is gaming for me?".
I just put together from the article that it was Squadron 42 i was thinking of.
People are expecting a release date to be announced after years of silence, and the game to open pre-orders.
Pre-orders?
More money ? I mean is not like in all this years ( 12? ) they worked from their own money and now they need to make some back.
..right?
Oh and..pre-orders! Which will have the Release Date as : TBA , yes?
If you cannot throw hundreds of dollars at an alpha product that may be in development for 3 decades and be happy about it then you must ask yourself, "Is gaming for me?".
I would have to ask, "will I live long enough to play the 1.0 release version?
Took 7D2D over 10 years, and it's still not really there yet. In fact, I'm told in the console version it's officially the 1.0 "Beta" version.
They actually have a published road map through the end of 2025 (which they are unlikely to meet) with some features promised back at the Kickstarter so long ago.
So yeah, not quite there yet, and I'm sure they have plans to amp up the monetization model (selling cosmetics in game) before they are done.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
I just put together from the article that it was Squadron 42 i was thinking of.
People are expecting a release date to be announced after years of silence, and the game to open pre-orders.
Pre-orders?
More money ? I mean is not like in all this years ( 12? ) they worked from their own money and now they need to make some back.
..right?
Oh and..pre-orders! Which will have the Release Date as : TBA , yes?
If you cannot throw hundreds of dollars at an alpha product that may be in development for 3 decades and be happy about it then you must ask yourself, "Is gaming for me?".
I would have to ask, "will I live long enough to play the 1.0 release version?
Took 7D2D over 10 years, and it's still not really there yet. In fact, I'm told in the console version it's officially the 1.0 "Beta" version.
They actually have a published road map through the end of 2025 (which they are unlikely to meet) with some features promised back at the Kickstarter so long ago.
So yeah, not quite there yet, and I'm sure they have plans to amp up the monetization model (selling cosmetics in game) before they are done.
Looking up Fun Pimps, it appears that they have around 25 developers, not 700. A small indie team does take a long time to develop a full MMO.
I just put together from the article that it was Squadron 42 i was thinking of.
People are expecting a release date to be announced after years of silence, and the game to open pre-orders.
Pre-orders?
More money ? I mean is not like in all this years ( 12? ) they worked from their own money and now they need to make some back.
..right?
Oh and..pre-orders! Which will have the Release Date as : TBA , yes?
If you cannot throw hundreds of dollars at an alpha product that may be in development for 3 decades and be happy about it then you must ask yourself, "Is gaming for me?".
I would have to ask, "will I live long enough to play the 1.0 release version?
Took 7D2D over 10 years, and it's still not really there yet. In fact, I'm told in the console version it's officially the 1.0 "Beta" version.
They actually have a published road map through the end of 2025 (which they are unlikely to meet) with some features promised back at the Kickstarter so long ago.
So yeah, not quite there yet, and I'm sure they have plans to amp up the monetization model (selling cosmetics in game) before they are done.
Sounds like you're still getting your money's worth though. You that game.
Comments
I left only because every Monday morning, around the water Kool-Aid cooler, we'd have to listen to Babs recount his weekend 'conquests'.
It became too much.
CIG appears to be unable to actually release a working game.
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2025: 48 years on the Net.
It is expected next month, at the game's conference, the SP campaign is going to be its major focus.
People are expecting a release date to be announced after years of silence, and the game to open pre-orders.
Found an article on it here from October 2023 that i didn't see before: https://www.mmorpg.com/news/star-citizens-single-player-campaign-squadron-42-is-now-feature-complete-entering-polish-phase-2000129212
"Last year, Cloud Imperium Games' Carl Jones told MCV/Develop that Squadron 42 could still be "one or two years more." So, who knows? Maybe we're finally in the end game for this part of Star Citizen's storied yet controversial development."
Shades of Digital Anvil!
If you are holding out for the perfect game, the only game you play will be the waiting one.
If you are holding out for the perfect game, the only game you play will be the waiting one.
Now that doesn't mean much towards release, even with the game with its main feature-set complete, getting it all into a stable, optimized, etc, state is a challange on itself, not anywhere as big of a challenge as trying doing the same with SC obviously
Was awesome to meet ya minus the BO
That's hilarious coming from ultimate Star Citizen sweat.
More money ? I mean is not like in all this years ( 12? ) they worked from their own money and now they need to make some back.
..right?
Oh and..pre-orders! Which will have the Release Date as : TBA , yes?
Reporter: What's behind Blizzard success, and how do you make your gamers happy?
Blizzard Boss: Making gamers happy is not my concern, making money.. yes!
Took 7D2D over 10 years, and it's still not really there yet. In fact, I'm told in the console version it's officially the 1.0 "Beta" version.
They actually have a published road map through the end of 2025 (which they are unlikely to meet) with some features promised back at the Kickstarter so long ago.
So yeah, not quite there yet, and I'm sure they have plans to amp up the monetization model (selling cosmetics in game) before they are done.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
------------
2025: 48 years on the Net.
You that game.