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FFXIV's Scholar and Summoner Classes Were Literally Broken, but Devs Say It's Working Well Enough |

SystemSystem Member UncommonPosts: 12,599
edited September 7 in News & Features Discussion

imageFFXIV's Scholar and Summoner Classes Were Literally Broken, but Devs Say It's Working Well Enough | MMORPG.com

Certain traits in the Final Fantasy 14 classes aren't boosting damage as intended, but devs say it doesn't affect gameplay enough to be urgent.

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Comments

  • GrimDogGamingGrimDogGaming Member UncommonPosts: 178
    We busted yo' shit, but since you can still limp along on yo' busted shit, we'll fix it when we feel like it. Now pay your sub.
  • hovsep159hovsep159 Member UncommonPosts: 87
    edited September 7
    that has to be the dumbest thing i have read...it does not an insane amount of time to fix a passive skill. they have to wait months to have it work the way it should be?
    Valdheim
  • DattelisDattelis Member EpicPosts: 1,675

    hovsep159 said:

    that has to be the dumbest thing i have read...it does not an insane amount of time to fix a passive skill.

    they have to wait months to have it work the way it should be?



    Babysteps. back in the Heavensward days, if classes were busted/screwed up, players had to deal with it until the next expansion. Over the years though, this small indie company has managed to address class issues/balances once every 6 months or so.
    Valdheim
  • peanutabcpeanutabc Member UncommonPosts: 178

    hovsep159 said:

    that has to be the dumbest thing i have read...it does not an insane amount of time to fix a passive skill.

    they have to wait months to have it work the way it should be?



    just ffixv dev things.

    wait for the next major patch most of the time. They have hotfixes but never for this type of stuff.

    kinda pathetic really how the game is handled.
  • JudgeUKJudgeUK Member RarePosts: 1,698
    With the ability to play all classes on a single character, players tend to switch to another one (dps/healer in this case) until changes are made.

    Although players call out for new classes every expansion, the game is pretty overloaded as it is.

    Some of the classes have only limited differences, introduced purely to answer the new class launch expectation.
  • ShinyFlygonShinyFlygon Member RarePosts: 611

    JudgeUK said:

    With the ability to play all classes on a single character, players tend to switch to another one (dps/healer in this case) until changes are made.



    Although players call out for new classes every expansion, the game is pretty overloaded as it is.



    Some of the classes have only limited differences, introduced purely to answer the new class launch expectation.



    That's for sure. The two new jobs in Dawntrail are so convoluted and weird that it's easy to conclude that they are scraping the bottom of the barrel for ideas. They have plenty of job names to work with but very little idea how to implement them in ways that are substantially unique.
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