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Throne & Liberty's Sizable First Round of Updates Outlined for Fall 2024 | MMORPG.com

SystemSystem Member UncommonPosts: 12,599
edited September 27 in News & Features Discussion

imageThrone & Liberty's Sizable First Round of Updates Outlined for Fall 2024 | MMORPG.com

Throne & Liberty has put out its first major blog about content introductions and dates coming in the next several months.

Read the full story here


Comments

  • sabrefoxxsabrefoxx Member UncommonPosts: 245
    The thing I don't like about TL is its main selling point. Hundreds or thousands of players on a single battlefield all simply spamming their skills. There doesn't seem to be much skill involved in that beyond needlessly complicating things like pvp or pve.

    I watched streamers today of dozens of players preparing for a boss fight, tldr I'd rather the game revolved around 2-5 groups of players at a time so the interactions are more personal, social, and not just "you're another warm body to throw at this boss"

    Currently the game reached a peak of almost 55k players who purchased early access.

    Of those, 257 left positive reviews, and 250 left negative ones. That's basically 50/50 if you're going to enjoy the game just starting out and likely even less chance of liking the game a month from now or a year from now.

    This game doesn't give me enough strong vibes from it. I am tempted to dish out a measly 40 dollars to test it out now rather than next week. But I think I'll hold off until then.
    strawhat0981
  • strawhat0981strawhat0981 Member RarePosts: 1,224
    sabrefoxx said:
    The thing I don't like about TL is its main selling point. Hundreds or thousands of players on a single battlefield all simply spamming their skills. There doesn't seem to be much skill involved in that beyond needlessly complicating things like pvp or pve.

    I watched streamers today of dozens of players preparing for a boss fight, tldr I'd rather the game revolved around 2-5 groups of players at a time so the interactions are more personal, social, and not just "you're another warm body to throw at this boss"

    Currently the game reached a peak of almost 55k players who purchased early access.

    Of those, 257 left positive reviews, and 250 left negative ones. That's basically 50/50 if you're going to enjoy the game just starting out and likely even less chance of liking the game a month from now or a year from now.

    This game doesn't give me enough strong vibes from it. I am tempted to dish out a measly 40 dollars to test it out now rather than next week. But I think I'll hold off until then.
    You dont get that vibe, but are still thinking of dropping 40 for 5 days? My goodness, we all really do need that new mmorpg.

    Originally posted by laokoko
    "if you want to be a game designer, you should sell your house and fund your game. Since if you won't even fund your own game, no one will".

  • NeoyoshiNeoyoshi Member RarePosts: 1,489
    The Fishing Codex has me hopeful for more depth to the Fishing profession.

    I'm just a simple fishermen.

    image
    marcjt20Sovrath


    Fishing on Gilgamesh since 2013
    Fishing on Bronzebeard since 2005
    Fishing in RL since 1992
    Born with a fishing rod in my hand in 1979
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