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An Indie Game Developer's Diary - Part 2: Let's Talk Monetization | MMORPG.com

SystemSystem Member UncommonPosts: 12,599
edited December 3 in News & Features Discussion

imageAn Indie Game Developer's Diary - Part 2: Let's Talk Monetization | MMORPG.com

Over the past month, Kevin has restarted his indie game development journey. He's documenting the process in a new series, and part two talks about Monetization.

Read the full story here


Comments

  • SovrathSovrath Member LegendaryPosts: 32,925
    The problem with free to play is that there is really no barrier to entry. So you very well could get a lot of people, including bots. But then you are beholden to the select few who are willing to spend a lot of money. If/when they go you're kind of screwed.

    Subscription is great but there are so many services that have their hands out (streaming services, cell phone, external storage, cable, etc, etc, it becomes yet another hand out. That adds up.

    I'm wondering if a developer could figure out how many people he "could" get on the low side and then price the subscription accordingly. Honestly, it might be better to have subscription tiers so you can capitalize on the big spenders (though not a pay to win scenario) yet get casual players to pay "something" in order to keep the lights on.
    StoneRosesXevrin
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  • JackalofdeathJackalofdeath Newbie CommonPosts: 11
    listing poe 2 as f2p in steam app is pure cancer, its not free, its 30 dollars to play, also has most of its core game elements paywalled as well such as inventory, sorting, and marketplace.
    they saw all the gullible fools paying 100 for early access to d4 so now every game does it
  • StoneRosesStoneRoses Member RarePosts: 1,814


    listing poe 2 as f2p in steam app is pure cancer, its not free, its 30 dollars to play, also has most of its core game elements paywalled as well such as inventory, sorting, and marketplace.

    they saw all the gullible fools paying 100 for early access to d4 so now every game does it



    Then we got this cat The cat sitting on the corner chastising the way consumer decide how and when to spend there money.

    Remove the F2p aspect now we got this cat QQ about how expensive B2P it is at launch, and would rather wait until it goes on sale.

    The cat who thinks about all the digital barriers and tries to lump them all into one conversation.

    Bring back subscription so this cat can make the other argument about having to be forced to pay to play.

    This cat believes F2P is a fucking charity, however, not recognizing the OPTION to CHOOSE to spend money for extra features.

    How the fuck do you think any business would survive If you do not force or have folks voluntarily spend money for it to be sustainable over time?
    EVERYTHING SHOULD BE FREE RIGHT?
    Employees for these companies are not be allowed to earn a wage or a living?
    MMORPGs aren't easy, You're just too PRO!
  • TheocritusTheocritus Member LegendaryPosts: 10,011
    edited December 4
    Companies need to offer a variety of options because their playerbase all want to pay and play differently. The more effectively that  companies can implement this the better their odds are of making money....The old school "everyone will pay a sub and like it" method worked fine when there were no other options, but now we have tons of games to choose from.
    Xevrin
  • JackalofdeathJackalofdeath Newbie CommonPosts: 11
    no, just dont list what isn't f2p in a f2p marketplace
  • waveslayerwaveslayer Member UncommonPosts: 605
    I pretty much play only sub games WoW or at least the F2P with optional sub ala LotRO, SWtOR, ESO etc

    I have tried a handfull of the F2P games and I have honestly not found a single one yet that I actually enjoyed

    Godz of War I call Thee

  • KrylzKrylz Member UncommonPosts: 1


    listing poe 2 as f2p in steam app is pure cancer, its not free, its 30 dollars to play, also has most of its core game elements paywalled as well such as inventory, sorting, and marketplace.

    they saw all the gullible fools paying 100 for early access to d4 so now every game does it




    You can wait til it is free. The 30 bucks for EA does get you enough micro-transaction currency to get the stash tabs that activate all the essential stash tabs that you think are core elements of the game. The micro-transactions from poe 1 even count towards poe 2. GGG also release new QUALITY content regularly on PoE 1 for 10+ years. There is a reason it was announced that they surpassed the 1 million mark on early access activations. Game developers have to get paid somehow so lets not complain about the ones that try to do it in a way that is fair.
    StoneRoses
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