It looks like you're new here. If you want to get involved, click one of these buttons!
Just thought it would be a nice discussion topic. My oppinion is that Aoc is for the more experienced online players (at least I hope it will be ). I've battered my way through wow, on the keyboard that is, for all the gentle comment from the spoiled kids. If i got a dollar for every time ive seen the word noob spit out on the screen I would be the boss of Bill Gates. Well enough about wow, Aoc looks really promissing and I hope someone has something better to say than I do.
And for all u hwo like wow, please keep playing it.
Comments
I still play WoW so i think you're safe dude lol, but as soon as AoC goes gold screw WoW cuz I'm sooooo going to AoC
Current MMO: Aion
MMO Watch: Warhammer 40k Online, SWToR, GW2.
Played: Planetside, SWG, EQ, EQ2, L2, WoW, RFO, KAL, MxO, Voyage, RO,Vanguard,Tabula Rasa, Horizons, CoH/CoV,, Lotro, FFXI
First MMO: Everquest (Tunare Server, Ronin/Tide Guild)
But to which ship did you jump to?
I do hope AoC will be bigger (in terms of everything) then WoW - WoW is great but fairly limited at times. Took me about a year to get tired of WoW, but that was hell of a year. Hats down WoW! If WoW2 ever comes out, im game!
I am the type of player where I like to do everything and anything from time to time.
http://en.wikipedia.org/wiki/Holodomor - pre-WW2 genocide.
Yeah, good point Jimmy.
Now I feel like an idiot even contributing to this thread.
Opinionator Games' AoC : http://opinionator.net/aoc
Fish of tommorow
I wish my grass was emo...
Pfffft decapition FTW that's enough reason for me to jump ship lol It's about time a company sprouted a pair and got the courage to add realism to a game i swear if i chop someone in one more mmo and all they do is grunt i'm gonna flip the f**k out
Current MMO: Aion
MMO Watch: Warhammer 40k Online, SWToR, GW2.
Played: Planetside, SWG, EQ, EQ2, L2, WoW, RFO, KAL, MxO, Voyage, RO,Vanguard,Tabula Rasa, Horizons, CoH/CoV,, Lotro, FFXI
First MMO: Everquest (Tunare Server, Ronin/Tide Guild)
I disagree that WoW's community has anything at all to do with the making it "unfun."
I had a lot of really cool guildmates on various servers, and made some real good friends in WoW. I had lots of fun for 2 years with the game and those people, but what killed it for me was the endless raid grind.
Yes, they were many immature annoying kiddies in the game, but you don't have to interact with them. If you just turn off general chat, they couldn't bother you.
Yes, immature and annoying kiddies often ruined 5 man or 10 man groups for me and others. I would rember those players and steer clear of them.
It's a lot like real life. You are bound to have bad experiences with people. Does that mean you should end it all?
I'm not really sure that it is a good idea to claim that AoC is going to be a better MMO than one that is already playable without ever having played it.
If you're going to compare pre-release games then you should consider all of The Burning Crusade and future WoW enhancements when comparing the games. Just imagine, WoW with flying mounts, improved world PvP with conquerable territory, a PvP ladder system to replace the broken honor system, linked battlegrounds and more.
My imaginary game is better than your imaginary game.
I hope that AoC is a great game. I also hope that WoW's expansion is able to repair some of the game's faults. I like to have choices. Right now there aren't any viable choices.
I say pee-shaw that WoW thingie. Its time for some adult chopping and slashing. For me it will increase the fear factor - being hunted by cartoony things in wow didnt quite work all that well.
Have high hopes for AoC !
All in all, WoW is a great game, but its lacking in high-end content. Hopefully, AoC will pick up what made WoW so great (fluid combat, tons of great quests, well balanced classes, solo-friendliness...etc) and uses all that to make a better game, with bigger world, more things to do, more high end content... Hope AoC doesnt turn out to be D&L2.
I am the type of player where I like to do everything and anything from time to time.
http://en.wikipedia.org/wiki/Holodomor - pre-WW2 genocide.
Ah yes, another example of the "mature" people that don't play WoW because of all the "immature" people in it.
- Scaris
"What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World
You can compare AoC and WoW. WoW is for kids. AoC is for adults. WoW's combat system is the same as many other MMOs. AoCs combat is revolutionary. WoW is a cartoon. AoC is a bloody and gory game. There is no mounted combat in WoW, there is a unique mounted combat system in AoC. WoW has no real pvp content. AoC has player built cities that are siegeable like in shadowbane. WoW doesn't have drunken bar fighting. AoC has a 20 hour single player game with actual depth. AoC will (9-.-)-o WoW in the face.
It, and Pirates of the Burning Sea are the only upcoming games I'm confident about. I was confident about WAR, but with the EA news, I'm going to be wary of it rather than toss it in the forget-about-it-bin.
Hopefully though, Conan brings all it says it will to the table...especially all you just mentioned.
As for AoC the game looks great and I highly await it's arrival upon local store shelves. They said the maximum cap would be level 80 and it woulnd't be easy to get top level(like in WoW) most children's don't like "The Grind"
take for exemple Lineage2 there were about 500 Dark Elf wannabee's after a month most of them left not being able to get past level 40 without Ebaying.
Also AoC is taking risks by putting an almost different combat system involving "Aim" or the new SpellWeaing system which gives the mage an opportunity to stack up to 20 spells in one to create a giant skill while keeping it real! I just can't wait.
As you can see from my xfire sig....I have played WoW quite a bit :P
I have recently stopped playing(as much as I used to)......I came to the realisation that raiding just isn't fun. I love running DM, Strath, Scholo etc with pug groups even though there is nothing I could possibly want from those instances.....I do it for fun. I raid for gear, and TBH it just isn't worth the boredom anymore.
I now PvP 90% of my time in the game and occasionally my guild asks me to join a raid if I am online. This suits me down to the ground.
AoC will be my nexy MMO addiction, really looking forward to it and the good thing about it is that it looks to be quite different from WoW, which is a good thing
Belive me manners!
DaoC-43 Ranger-Excalibur
WoW-43 Paladin-Twilights Hammer
It took what worked in EQ and fixed some (most?) of what was not working and made both their own, hence their continued success.
They made MMO's "Cool" and not the realm of those that like to spend hours upon hours in a small, lightless room. They made it accessable to everyone.
They took PvP and helped make it worth something. Battlegrounds are by no means perfect, BUT they were a step in the right direction. It's a shame that they haven't continued to refine the Battlegrounds.
WoW's only failings were this:
a) They didn't have the endgame figured out at launch. In doing so, they did a quick bandaid solution and ended up bringing over EQ devs to develop the Molten Core, and it went downhill from there.
b) The game has changed fairly little over the last two years. With the exception of the Battlegrounds (which was mediocre at best), the game is pretty much the same as it was at release. There has not been a whole lot of improvement, at least not enough to keep up with market demands.
Anyhow, WoW had it's time in the sun. I believe that the Burning Crusade is going to be the most underwhelming expansion in MMO history (new zones, two new races, 60 - 70 lvls, yawn. Anyone up for some EQ? Been done before). It might have been ok a year ago, but I think it's going to be too little, too late due to all the MMO releases due in Q4 2006.
I wouldn't call WoW a revolution, it may have brought MMO's to the masses but it then went on and managed to alienate them at end game.
I remember long ago when they had just added Azuregos and we all marvelled at the epics that he dropped, it was a world apart from the 5 man running we were doing back then.
But it was definately a step in the right direction.
It deserves it's kudos where kudos is due, but it also deserves it's place in MMO history, namely the past.