It looks like you're new here. If you want to get involved, click one of these buttons!
Couple questions-- Is there a free trial? If there isnt oh well. It wont stop me from buying the game but would help temporarily.
I love casters--More importantly I love casters with Crowd Control. In shadowbane I played a mage assasin=slows, stuns and debuffs. In daoc I played a sorcerer, pet, root and aoe mez. In wow I played and loved playing a warlock=pet, seduce(mez) , fear etc. Can anyone point me to a class that is good in pvp, is a caster and has skills along those lines?
Are there any trade skills that will help in ppv aside from making gear? For instance in wow engineers could make bombs and trinkets that were helpful in pvp. Is there anything like that in eq2?
Whats the PvP like? Is it all open area pvp? Are there any form of battlegrounds like daoc had or wow had?
Would most of you agree that the pvp is better than WoWs?
Thanks for the help
-EnderzShadow
Comments
Any suggestions on classes?
I like dmg-- I like crowd control and pets can possibly be a plus but arent a must have.
What do you guys think?
Do me a favor nub and dont even respond to posts...ever, unless you have something to actually contribute.
I did as much research as I could do and I asked a question to some people in the eq2 community. Not a tough question at that.
If you would of came onto wow boards and asked something about classes and explained what you liked I would of given you some good suggestions. Its really not that hard.
But you seem content on being an ass so /shoo /wave /bye
I think the best u can do is to try out the different combat stiles of every class, EQ2 have a lot to offer on that, so its a bit hard to tell u a actual class as "the best".
Personally, i had been always a melee guy, monk in EQ1, Jedi in SWG, Paladin in Horizons... so i tryed the melee in EQ2, i created a Shadow knight, but there was something...not convincing about it, they I tryed monk, assasin, guardian...but still same results. For my own surprise I created a wizard and I loved it, right now is my main char, and i also have a conjurer and a berserker.
Create some characters and try the fighting stiles on the isle, there u will feel a bit of how that character will be, that way u can deside better
Hope this can help.
I know alot of people have told me in game just play what you like but when a class is ultimately gimp in pvp... that sort of scares me off. First class I tried playing was a coercer. Im pretty good with CC classes and especially ones with good damage. I like controlling the fight but when I find out there are some nasty cooldowns with all the coercers CC...well scared me off.
In daoc I played a sorcerer who had a AOE mez but even with the mez immunity I got I was the I WIN button of any group I was in easily. If thats the case with the coercer then Ill give him another try...if not the necro sounds like he has some decent CC himself + good damage.
Biggest problem I think Ive ran into is that I love casters. Couple people Ive talked to have said that most casters aside from necros die far too easily in pvp to be any good.
Question though...Can I play both sides on a pvp server? Cause the other class besides the coercer and necro that Im interested in is the Ranger but the ranger is an alignment of good while the necro is evil.
If you want crowd control there are 2 classes who are good at that:
Illusionist (caster class, wanted in groups, but not very good solo)
Dirge(scout class, evil side of bards, good overall, very wanted in groups/raids/guilds)
2 Have you looked at Illusionist? (Good side class). Even the good and evil versions of the 'same' class are quite different, ie Assassin vs Ranger. My two mains we Ranger and Warlock. Warlock is mainly AoE damage with a couple of stuns. I don't think it'd be too good for PvP as you've not got a whole lot of CC and would go down quick smart.
So maybe try Illusionist? The good side's mezzer and CCer. I know we used to have one in our guild hunts on PvP server and he rocked hard. He had been playing the class for a year in PvE though.
3 From memory there's nothing really like that in EQ2. The only consumable stuff would be food, drinks, arrows and the like.
Could go Alchemist and make potions etc, though they're not entirely worth the effort.
Perhaps Scribe to make your own spells if you go a caster class.
4 PvP is pretty much anywhere anytime. It depends on level difference in most places except the high end areas, but it is (or at least was) a +8, +10, +12 level difference, meaning you were pretty much always in the same level difference as whoever else was playing in that zone.
Even if you zone into Stormhold it's open PvP. If you zone into an enemy town and attack a guard you're open to PvP. That's one really stupid thing I found; if you zoned into an enemy town and could sneak past the guards, all the players from that town could do was look at you funny.
5 Found the PvP in WoW to be dead boring after a week, so I'm probably not the most equalminded person to ask.
For all its imbalances and holes and exploitability (which I sure hope have been fixed by now) PvP in EQ2 is a whole lot of fun. Get yourself into a good guild, always run in large groups.
Don't powerlevel, or you won't know your class, will always suck at PvP because of it, and will be the bane of your groupmates.
Oh and to add in a 6 and one of the reasons I left - apart from overall boredom: Don't get attached to your class or to things you can do as it's sure to be stealth nerfed/changed/completely revamped etc. The Ranger that exists now is nothing like the Ranger when the game opened, completely different class even. The Warlock is the same.
Just my warning. If you're going to invest a lot of time into the game, don't be upset with SoE turn your character on its head and take you from a rocking class to a complete pile of crap class.
Apart from that, have fun.
"(The) Iraqi people owe the American people a huge debt of gratitude." - George W Bush.
Oh. My. God.
I can understand getting bored but leaving cause they nerfed your class?
Ive played with guys that have left games for that reason and it doesnt and probably will never make sense to me. Because A-Somehow I doubt they changed your class to the degree you claimed they did and B-THere are other classes to play.
Im not a big fan of blizard but with regard to class changes, WoW has done it right in my opinion. Small buffs to all the classes over time has served to balance pvp better than nerfs. Oh there have been there share of nerfs but so far none of them have been class breaking.
Just a side note but if there was RvR+ battlegrounds in EQ2 like there was in DAOC(best pvp based mmo evah) I seriously doubt you would have gotten bored. To date I still havent found a mmo that had pvp that matched the excitement and intensity of DAOC pvp.
What pvp in wow did you do? They have added some things since release. Not boring in any sense of the word.
--You played a ranger in eq2? Just curious
Cya --Gotta work
The SoE form or nerfing is completely and totally different than Blizzard's. In WoW, they may reduce a success chance of a skill from 7% to 5% and it's called a nerf.
In EQ2 the Devs are more likely to change a core game mechanic "that was broken and never fixed" (which has to be one of the most piss poor excuses in existence, up there with the reasons for going to war with Iraq, and used all too often by SoE); changing a core game mechanic meaning making it so your overall damage is reduced by 50% (Ranger nerf) for example. They did this by changing the way poisons proc'ed and then how procs happened from one weapon etc. Effectively they took a class that was slightly overpowered and murdered it to the point of not being needed in a group except through sympathy.
This is after the class was buffed from when it was previously completely nerfed and useless. And that's just the Ranger class. Every class can tell a simular tale. Go talk to a Guardian.
And this is par for the course with EQ2 and SoE in general really.
It's one of those things you have to experience. And it's one of those things that hits the players who have invested a year in their characters the most.
It's just EQ2 in a nutshell really. It needs to come with a warning "The character you create now will no longer exist in its present form in 6 months".
You really need to live the SoE nerfs to understand why people quit the game because of them. I mean, you obviously didn't play SWG if you question SoE's nerfing methods?
And yes, Blizzard have done it right too imo, and it's the complete opposite to SoE. Small, subtle, vocal changes to classes vs SoEs too often stealth nerfed major changes.
Again, live it to experience it.
Onto the PvP, I tried all the PvP in WoW; PvP server - which pretty much represented base level human depravity from my experience, ganking anyone regardless of honor outcome etc - through to Battlegrounds *repetitive yawn* and open world PvP on regular and RP servers... run back and forward at TM for four hours.
I also tried DAoC.. and never renewed my sub after the free month.. or maybe took one month, can't remember. That's how exciting I found it.
The RvR? I was a Druid. It consisted of /stick tank... follow. Cast heal when health is low. Quickly /stick tank before they run off without you.
I obviously missed something crucial with DAoC cos it bored the crap out of me the month or two I played it.
Of all the MMO PvP I have played, that being EQ2, WoW, DAoC, Guild Wars, Saga of Ryzom to an extent, probably others, the most fun I had by FAR in PvP was in EQ2. For all the holes in the system, I found it to be the most dynamic, heart racing fun. Maybe because it was so raw.
And I think once SoE matures the PvP experience more it'll be totally kick ass.
I just can't put up with SoE's complete dipshit of a CS department, and the ever-ever-ever-ever-changing 'vision' of Smedley.
In EQ2 I have upper level Ranger x 2 on two diff servers, Warlock, Woodworker, mid level Warden and Ranger (PvP). Not currently subbed.
This is of course all just my opinion, of having an EQ2 account since release up until un-subbing two months ago.
"(The) Iraqi people owe the American people a huge debt of gratitude." - George W Bush.
Oh. My. God.