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LONG REVEIW OF GAME

cubbyjjjcubbyjjj Member Posts: 5

Here the reveiw begins! EVE online is one of the best MMORPGs i have ever played. it is not for the people who like to run around killing people to lvl up. there is action in it true enough but not the kind that you can find by just walking around a few corners and finding enemys everywere. You have to LOOK for enemys. the game is crap if you play it alone. but if your a beginner theres nothing much you can do about that. you must be patiant in order for this game to be fun, there are no combat levels, you simple set the button to train skill and walk away. do not expect to see ships flying around everywere you go you WILL be alone for the first few weeks of playing the game. it is true 3D im talking about vast VAST distances of empty space. EVE is a complete online wor... no UNIVERSE there are thousands of galaxies and solarsystems throughout the game. there may be 15000  people playing but think of 15000 people on the earth, only 15000 people on earth would make it pretty hard to find someone wouldnt it? now think of 15000 people....only scattered accross the entire universe....see what im saying? Now then, okay the market is extremly complicated with big words. you MUST  HAVE ADVANCED READING SKILLS now in order to pilot a cruiser you must have mastered: frigates lvl 4, spaceship command lvl 3, and cruisers lvl 1. say you have a kestral frigate you put on it four missle launchers. you are able to put three online but not the last one... you dont have enough power! so you go on the market looking for some upgrades and you find them you but sience and train it to lvl 2 then you buy engineering and train it to lvl 3 then you buy energy grid upgrades then you go onto the marker and find the upgrades are extremly expencive, a dissapointment and a waste of monney. your out mining in your bantam, its a small frigate but your a small dealer so you dont mind. a pirate comes out of nowere and blows you up! BOOM! oh well, ill resurect myself from the nearest town and hop back in my cocpit and go mining again right? WRONG! how are you sopposed to get into a ship that was just blown into oblivin with pieces of it floating around in the deepness of space? thats right! you CANT!!! this is real stuff people, its not that easy the death penalty is bad! say your flying a muiltimillion dollar ship? flew into a mining feild! BOOM! oh darn why didnt i buy that ensurance! buying ensurance is an EXTREMLY good idea if your flying a big ship.... as soon as you get a corp the game begins to get fun because your not flying around alone anymore. you shouldnt get a corp until you have a good cruiser. this game is hardcore stuff. the PVP can be epics sometimes and the explotions are humungus, put lots of time monney and experience into your ship and it just might pay off. make your own space station and command your own smuggling compony if you want! THE POSSIBILITYS ARE ENDLESS! 

THE FUTURE IS YOURS! YOUR DESTINY IS SET BEFORE YOU! WICHEVER PATH YOU CHOOSE! PIRATING, BODYGUARD, JOIN THE NAVY!

                                               YOUR GOAL IS WEALTH! YOUR PATH IS SET!

                                                        TAKE CONTROL OF YOUR DESTINY

Comments

  • RaverRaver Member, Newbie CommonPosts: 23
    One thing the makers will one day have to address is the skills system.  As year after year goes by the veterans will be almost significantly stronger and more powerful than any new comers.  Real time training eventually creates a game where newbies are frankly better of taking their money elsewhere to a game where their hard work can see them reach levels comparable with the long term players.

    The games premise of real time skilling , whilst appealing when the game was new will be its downfall in the years ahead.  We humans are competitive by nature and if it takes you 2 years to pilot a ship some veteran is flying around then most will just give up.


  • LexxieLexxie Member Posts: 37


    Originally posted by Raver
    One thing the makers will one day have to address is the skills system.  As year after year goes by the veterans will be almost significantly stronger and more powerful than any new comers.  Real time training eventually creates a game where newbies are frankly better of taking their money elsewhere to a game where their hard work can see them reach levels comparable with the long term players.

    The games premise of real time skilling , whilst appealing when the game was new will be its downfall in the years ahead.  We humans are competitive by nature and if it takes you 2 years to pilot a ship some veteran is flying around then most will just give up.




    Sorry but this is just soo wrong and a major misconception about EVE's skill system. 

    A brand new player can be as good at flying & fighting a particular ship within a couple of months as a vet who's been around for 3 years or more as each skill has a maximum.  All a vet can do is fly more ships & do more things to a higher degree than the 2-month newbie.

    Some of the huge capital ships do take a long time to learn but as they're so expensive, as a corp CEO would you want a new player flying around in one?  Didn't think so...

    This is a fact & I wish people would take some take to actually investigate how EVE skills work before posting their ill-informed opinions.

    (And that isn't a personal criticism Raver- many people have said the same thing)
  • binjuicebinjuice Member Posts: 363


    Originally posted by Raver
    One thing the makers will one day have to address is the skills system.  As year after year goes by the veterans will be almost significantly stronger and more powerful than any new comers.  Real time training eventually creates a game where newbies are frankly better of taking their money elsewhere to a game where their hard work can see them reach levels comparable with the long term players.

    The games premise of real time skilling , whilst appealing when the game was new will be its downfall in the years ahead.  We humans are competitive by nature and if it takes you 2 years to pilot a ship some veteran is flying around then most will just give up.




    There is actually a limit, every skill in the game caps at lvl 5, that skill can take 5 days up to 2 months to train. and nobody needs a lvl 5 skill unless it is dignified on your 'next rig's' requirement list. Of course veterans will get futher and futher ahead of new players, but a new player only needs to be a week old to be useful, hell who said bigger is better? numbers beats size anyday. Unlike traditionall MMO's where SP or 'lvl' matters most, Eve doesn't need it, you'll do the same damage as the vet if you have missle 1 and he has missle 1. hell a lot of vets dont have combat skills because they dont need them. I lost my point.

    Eve doesnt mean lvl = win, eve has player numbers = win. one on one maybe, 3 on 1 no.

    image

    "Just because there are other colours to use in chat does not mean you have to use them..." - Please follow

  • freebirdpatfreebirdpat Member Posts: 568

    Take the tale of Goonfleet, they are relative newcomers to EVE, yet can go toe-to-toe with the best of them. Mainly because they have the numbers. Their pilots are specialized, organized, and strategic. Goonfleet in 1 year, if they stick together with their 1300+ members are going to be a force to reckon with.

  • AzirophosAzirophos Member Posts: 447


    Originally posted by cubbyjjj
    Here the reveiw begins! EVE online is one of the best MMORPGs i have ever played.
    Ok, first off this is NOT a review. It lacks several features to be considered one, chief among them objectivity (or at last the try to be).


    Originally posted by cubbyjjj
    now in order to pilot a cruiser you must have mastered: frigates lvl 4, spaceship command lvl 3, and cruisers lvl 1
    You need Cruiser 3 for the tier 3 cruisers.


    Originally posted by cubbyjjj
    say your flying a muiltimillion dollar ship?
    It's called ISK *sighs*


    Originally posted by cubbyjjj
    you shouldnt get a corp until you have a good cruiser
    Care to explain why? Joining a corp is independent of cash and experience (there are some who take in completely new players too).


    Originally posted by cubbyjjj
    put lots of time monney and experience into your ship and it just might pay off.
    Why? For PvP a cheap Frigate or cruiser with regular fitting can do the trick too. No need to have the most expensive stuff. Au contraire most pvplers try to avoid using the most valuable stuff on their ships for good reasons.


    Originally posted by cubbyjjj
    EVE is a complete online wor... no UNIVERSE there are thousands of galaxies and solarsystems throughout the game.
    Call me a nitpick, but the EVE Cluster consists of solar systems not galaxies. The latter would be a lot larger than few thousand solar systems of EVE.


    Originally posted by cubbyjjj
    EVE is a complete online wor... no UNIVERSE there are thousands of galaxies and solarsystems throughout the game.


    Originally posted by cubbyjjj
    think of 15000 people....only scattered accross the entire universe....see what im saying?
    That there are on average 2.81215 characters in every solar system when 15.000 accounts are online?

    And paragraphs are your friends, they make text a lot easier to read.



    Originally posted by Raver
    One thing the makers will one day have to address is the skills system. As year after year goes by the veterans will be almost significantly stronger and more powerful than any new comers.

    CCP won't change the skill system. EVE is still growing, so there are people who seem to understand and accept the fact that you dont need to catch up with "veterans" (oh how I hate that term). It has been explained a lot on these and on the official forums why it is that way. And I am starting to get tired of such uninformed comments.

    ------------------------------------------------------
    Originally posted by Mandolin

    Designers need to move away from the old D&D level-based model which was never designed for player vs player combat in the first place.

  • RaverRaver Member, Newbie CommonPosts: 23
    You guys miss the point.  If i want to fly a covert ops ship , how many weeks/months will it take me to be able to do it ?   In EQ2 , WOW , etcc i can play 24 hours a day and get those skills ASAP. 

    It basically boils down to:


    IN Eve you are rewarded for how long you pay not how long you play.


  • CowinspaceCowinspace Member Posts: 671


    Originally posted by Raver
    You guys miss the point.  If i want to fly a covert ops ship , how many weeks/months will it take me to be able to do it ?   In EQ2 , WOW , etcc i can play 24 hours a day and get those skills ASAP. 

    It basically boils down to:


    IN Eve you are rewarded for how long you pay not how long you play.




    less than a month if you can get the isk together, make it 3 months if you train your learning skills and get the cloaking/astrometrics requirements.

    ANY tech 2 frigate can be flown within 3 months of starting, your going to have to ignore cruisers though, and miss out on a few other skills.(I know this as I trained an alt to use Assault ships/ Interceptors/ Covert Ops w/ cloaking in just 6 months and thats with all those tech 2 ship skills to level 4 (level 5 in cov-ops case) ok I could only use one race's ships, but that could be remedied in about 3 weeks)

    People need to learn to focus their skills. Also new players learn skills at a FAR faster rate than any vet did, you get an implant almost as soon as you start (unless your stupid and ignore the newbie agent), you have learning skills and adv. learning, Isk is easier to come by but skill prices stay the same.

    edit- Oh and as to your last line, Eve does reward for time spent ingame, the rewards for doing long hours of complex/agent running or minging is Isk (either in modules or in ore). If your a antisocial powergaming freak, then just go do some agent missions, your bound to get an implant or two which increase the rate at which you learn.

    image

  • AzirophosAzirophos Member Posts: 447


    Originally posted by Raver
    You guys miss the point. If i want to fly a covert ops ship , how many weeks/months will it take me to be able to do it ? In EQ2 , WOW , etcc i can play 24 hours a day and get those skills ASAP.

    1.) There are no Covert Ops Ships in WoW, EQ, etc
    2.) Playing 24 hours a day is bad for your health
    ok and a bit more seriously:
    3.) Why you want a cov ops after lets say a week or two? or a battleship? or a HAC? for what?

    In EVE you have to learn to use your equipment gradually. The RT training allows you this time. A new player in a bs would lose his ship to so much stupid situation that he would get frustrated (and broke) very fast. Situations that are in the regular learning process to get to know EVE. But its way better to lose your frigs than your BS, Cov Ops HACS or Dreadnaughts in the learnign process.
    All the people who never played EVE and buy an experienced character have problems in EVE, plus a lot cancel their accounts frustrated. EVE is not the usual MMO, where you level up as fast as possible to be

    ------------------------------------------------------
    Originally posted by Mandolin

    Designers need to move away from the old D&D level-based model which was never designed for player vs player combat in the first place.

  • Aetius73Aetius73 Member Posts: 1,257


    Originally posted by Raver
    You guys miss the point.  If i want to fly a covert ops ship , how many weeks/months will it take me to be able to do it ?   In EQ2 , WOW , etcc i can play 24 hours a day and get those skills ASAP. 

    It basically boils down to:


    IN Eve you are rewarded for how long you pay not how long you play.


    Yes but in EVE the average age unlike the Elves in tights games mentioned above is well above the teen mark. What does that mean exactly? We all have lives, wives, jobs etc. That means we don't have 24 hours a day to waste grinding on a game. Something were we continue to train everytime we walk away from a game is a major bonus for this crowd, and guess what we can afford to pay easily. So yes I can see from a certain viewpoint were your budget is limited to 1-2 online games and you have unlimeted time with which to play were this would be bad(sometimes I really miss those long summer breaks in high school!), but if you are like most people over the age of 20 this is actually a good thing having time based as opposed to grind based skills. Grinding sucks why would we want to do it after working all day?
  • SobaManSobaMan Member Posts: 384


    Originally posted by Azirophos


    Originally posted by Raver
    You guys miss the point. If i want to fly a covert ops ship , how many weeks/months will it take me to be able to do it ? In EQ2 , WOW , etcc i can play 24 hours a day and get those skills ASAP.

    1.) There are no Covert Ops Ships in WoW, EQ, etc
    2.) Playing 24 hours a day is bad for your health
    ok and a bit more seriously:
    3.) Why you want a cov ops after lets say a week or two? or a battleship? or a HAC? for what?

    In EVE you have to learn to use your equipment gradually. The RT training allows you this time. A new player in a bs would lose his ship to so much stupid situation that he would get frustrated (and broke) very fast. Situations that are in the regular learning process to get to know EVE. But its way better to lose your frigs than your BS, Cov Ops HACS or Dreadnaughts in the learnign process.
    All the people who never played EVE and buy an experienced character have problems in EVE, plus a lot cancel their accounts frustrated. EVE is not the usual MMO, where you level up as fast as possible to be Über. Here older characters can get hurt badly if they mess up.


    Originally posted by Raver
    It basically boils down to:
    IN Eve you are rewarded for how long you pay not how long you play.

    It basically boils down to:
    In EVE you are rewarded for how well you play and not how long you play


    You know... you're first post made me want to hit you, but this one made me laugh and made some good points... so... we're cool.

    We can agree to disagree, or we can bicker constantly... either way, I'm right.
    image
    SobaKai.com
    There are two types of people in this world - people that suck... and me.
  • AzirophosAzirophos Member Posts: 447


    Originally posted by SobaMan
    You know... you're first post made me want to hit you, but this one made me laugh and made some good points... so... we're cool.

    Well my first post was not well worded, I admit, but I don't like it if people come to this forums, start a thread about a "review" and then have nothing more to say than subjective collection personal experiences. And I dont care if its a pro or contra EVE "review". A bad pro EVE "review" puts the game into a false light too. Wouldnt you agree?

    So all in all a bit of better wording would have been good, but in essence I had good reason to criticise what I did.

    Nice to hear that I made you laugh though :p

    ------------------------------------------------------
    Originally posted by Mandolin

    Designers need to move away from the old D&D level-based model which was never designed for player vs player combat in the first place.

  • KnightblastKnightblast Member UncommonPosts: 1,787


    Originally posted by Raver
    One thing the makers will one day have to address is the skills system.  As year after year goes by the veterans will be almost significantly stronger and more powerful than any new comers.  Real time training eventually creates a game where newbies are frankly better of taking their money elsewhere to a game where their hard work can see them reach levels comparable with the long term players.

    The games premise of real time skilling , whilst appealing when the game was new will be its downfall in the years ahead.  We humans are competitive by nature and if it takes you 2 years to pilot a ship some veteran is flying around then most will just give up.




    The thing is that the core market for EVE is not younger gamers who have the time to play 24/7 and reap the "benefit" of levelling their character "ASAP".  The core market is older gamers with jobs and lives and a limited time to play EVE.  It's really a very different market from the market that likes to powergame and "reach max level" in a short period of time.  Players who are interested in that kind of a game will hate EVE, but CCP designed EVE specifically and intentionally to NOT reward powergamers.
  • RollinDutchRollinDutch Member Posts: 550


    Originally posted by Raver
    You guys miss the point.  If i want to fly a covert ops ship , how many weeks/months will it take me to be able to do it ?   In EQ2 , WOW , etcc i can play 24 hours a day and get those skills ASAP. 

    It basically boils down to:


    IN Eve you are rewarded for how long you pay not how long you play.




    If youre the kind of person who thinks grinding levels endlessly in other games is fun, then you probably shouldnt play EVE. Speaking on behalf of the player base, if you go away because you dont like the skill system, we will eventually get over our disappointment.

    A half-dozen people with 500k worth of combat SP can de-facto kill almost anything with good tactics and leadership. Try taking 6 lvl 10s against a lvl 60 in WoW, let me know how that turns out for you.
  • cubbyjjjcubbyjjj Member Posts: 5

    LISTEN ARIPHOS!! OR WHATEVER YOUR NAME IS  I DONT CARE ABOUT YOUR OPINIONS! THESE ARE MINE!!!!  IF YOU WANT TO GO AROUND CORRECTING EVERY SINGLE MISTAKE ANYONE MAKES THEN GO SOMEWERE ELS  IM SOOOOO SORRY I LEFT OUT A FEW THINGS ARE YOU SOME SORT OF EDITOR OR SOMETHING!?!?!  I MAY HAVE NOT PLAYED AS LONG AS YOU HAVE BUT DONT GO MAKING IT SEEM LIKE EVERYTHING I SAY IS COMPLETE BOGUS!!! YOU ARE A WISAKER AND SMART ALECK  I DIDNT MAKE THIS FORUM SO YOU COULD INSULT IT!!! GO READ SOMEONE ELSES FORUM IF YOU DONT LIKE MINE OR DO YOU ENJOY WASTING ALL YOUR TIME POSTING AND POINTING OUT EVERY LITTLE MISTAKE I MAKE!  GET A LIFE! GO INSULT SOMEONE ELS AND DROP DEAD! OH AND HERES SOME MORE THINGS YOU CAN CORRECT SINCE YOU SEEM SOOO ATTACHED TO DOING SO!!!! 

    DGAJKN MONNEY IN EVE IS CALLED DALLORS THIS IS THE BEST REVIEW EVER! PIE IS MADE OF CONCREAT! <><><><> MEANS HI! YOU SPELL PIE P-E-I

                                                                                           GO DO SOMETHING ELS

  • cubbyjjjcubbyjjj Member Posts: 5

    WHAT IS WITH YOU PEOPLE!?!? I POSTED THISFORUM SO PEOPLE COULD READ IT AND GET INFO FROM IT!! NOT SO YOU COULD CORRECT EVERY MISTAKE!!! IT DOSENT MAKE ANY SENSE TO POST SOMETHING IF YOU DONT LIKE MY POST ANYWAY AND SIMPLY WANT TO INSULT ME!! I HATE PEOPLE WHO LIKE TO POST SOMETHING JUST TO MAKE MY POST LOOK BAD!   

                                                   GO EDIT A BOOK AND TELL THE AUTHER ABOUT IT IDIOTS

  • CymekCymek Member Posts: 340


    Originally posted by cubbyjjj
    WHAT IS WITH YOU PEOPLE!?!? I POSTED THISFORUM SO PEOPLE COULD READ IT AND GET INFO FROM IT!! NOT SO YOU COULD CORRECT EVERY MISTAKE!!! IT DOSENT MAKE ANY SENSE TO POST SOMETHING IF YOU DONT LIKE MY POST ANYWAY AND SIMPLY WANT TO INSULT ME!! I HATE PEOPLE WHO LIKE TO POST SOMETHING JUST TO MAKE MY POST LOOK BAD!
    GO EDIT A BOOK AND TELL THE AUTHER ABOUT IT IDIOTS

    I am going to have to agree with the paragraph thing.

    I didn't finish your "review" because it gets hard on the eyes to finish a 40 line close-text document.

    And it wasn't a review....it should have been something like "Comments from a new Eve player"

    Me thinks you need to relax.

  • CymekCymek Member Posts: 340

    I just went back and re-read Azirophos's reply to your "review"

    It was well composed and I thought the corrections were done with tact.

    Originally posted by cubbyjjj
    you shouldnt get a corp until you have a good cruiser


    Care to explain why? Joining a corp is independent of cash and experience (there are some who take in completely new players too).

    That sounds like someone who is trying to engage you in a conversation.

  • Lt.DeadendLt.Deadend Member Posts: 325


    Originally posted by Azirophos


    Originally posted by cubbyjjj
    Here the reveiw begins! EVE online is one of the best MMORPGs i have ever played.
    Ok, first off this is NOT a review. It lacks several features to be considered one, chief among them objectivity (or at last the try to be).



    Originally posted by cubbyjjj
    now in order to pilot a cruiser you must have mastered: frigates lvl 4, spaceship command lvl 3, and cruisers lvl 1

    You need Cruiser 3 for the tier 3 cruisers.



    Originally posted by cubbyjjj
    say your flying a muiltimillion dollar ship?

    It's called ISK *sighs*



    Originally posted by cubbyjjj
    you shouldnt get a corp until you have a good cruiser

    Care to explain why? Joining a corp is independent of cash and experience (there are some who take in completely new players too).



    Originally posted by cubbyjjj
    put lots of time monney and experience into your ship and it just might pay off.

    Why? For PvP a cheap Frigate or cruiser with regular fitting can do the trick too. No need to have the most expensive stuff. Au contraire most pvplers try to avoid using the most valuable stuff on their ships for good reasons.



    Originally posted by cubbyjjj
    EVE is a complete online wor... no UNIVERSE there are thousands of galaxies and solarsystems throughout the game.

    Call me a nitpick, but the EVE Cluster consists of solar systems not galaxies. The latter would be a lot larger than few thousand solar systems of EVE.



    Originally posted by cubbyjjj
    EVE is a complete online wor... no UNIVERSE there are thousands of galaxies and solarsystems throughout the game.



    Originally posted by cubbyjjj
    think of 15000 people....only scattered accross the entire universe....see what im saying?

    That there are on average 2.81215 characters in every solar system when 15.000 accounts are online?

    And paragraphs are your friends, they make text a lot easier to read.




    this really was a stupid reply bro,and made you look like a lame troll loser,..so much of it was irrelavent

    I spell like a 5 year old ,.swiched from french in grade school and and hated grammer class,.I never did learn much but i read perfect and speak perfect,. so feel free to correct my spelling if trolling is your thing.

    my point is,.  what was the point in that reply? and did anyone really care befor you?

    /post derailed!

  • CymekCymek Member Posts: 340


    Originally posted by Lt.Deadend

    Originally posted by Azirophos CCP won't change the skill system. EVE is still growing, so there are people who seem to understand and accept the fact that you dont need to catch up with "veterans" (oh how I hate that term). It has been explained a lot on these and on the official forums why it is that way. And I am starting to get tired of such uninformed comments.this really was a stupid reply bro,and made you look like a lame troll loser,..so much of it was irrelavent
    I spell like a 5 year old ,.swiched from french in grade school and and hated grammer class,.I never did learn much but i read perfect and speak perfect,. so feel free to correct my spelling if trolling is your thing.
    my point is,. what was the point in that reply? and did anyone really care befor you?
    /post derailed!

    I thought it was a good reply to a stupid post.

  • Lt.DeadendLt.Deadend Member Posts: 325


    Originally posted by Cymek


    Originally posted by Lt.Deadend

    Originally posted by Azirophos


    CCP won't change the skill system. EVE is still growing, so there are people who seem to understand and accept the fact that you dont need to catch up with "veterans" (oh how I hate that term). It has been explained a lot on these and on the official forums why it is that way. And I am starting to get tired of such uninformed comments.
    this really was a stupid reply bro,and made you look like a lame troll loser,..so much of it was irrelavent
    I spell like a 5 year old ,.swiched from french in grade school and and hated grammer class,.I never did learn much but i read perfect and speak perfect,. so feel free to correct my spelling if trolling is your thing.
    my point is,. what was the point in that reply? and did anyone really care befor you?
    /post derailed!

    I thought it was a good reply to a stupid post.


    I had to edit,. was not talking about his smarter points.my bad

    /post derailed more!

  • Agricola1Agricola1 Member UncommonPosts: 4,977


    Originally posted by Raver
    One thing the makers will one day have to address is the skills system.  As year after year goes by the veterans will be almost significantly stronger and more powerful than any new comers.  Real time training eventually creates a game where newbies are frankly better of taking their money elsewhere to a game where their hard work can see them reach levels comparable with the long term players.

    The games premise of real time skilling , whilst appealing when the game was new will be its downfall in the years ahead.  We humans are competitive by nature and if it takes you 2 years to pilot a ship some veteran is flying around then most will just give up.


    Vets quit. And I've owned vets 1vs1 because I have focused skills.

    "Of all tyrannies, a tyranny sincerely exercised for the good of its victims may be the most oppressive. It would be better to live under robber barons than under omnipotent moral busybodies. The robber baron's cruelty may sometimes sleep, his cupidity may at some point be satiated; but those who torment us for our own good will torment us without end for they do so with the approval of their own conscience"

    CS Lewis

  • RychekRychek Member Posts: 55


    Originally posted by Raver
    One thing the makers will one day have to address is the skills system.  As year after year goes by the veterans will be almost significantly stronger and more powerful than any new comers.  Real time training eventually creates a game where newbies are frankly better of taking their money elsewhere to a game where their hard work can see them reach levels comparable with the long term players.

    The games premise of real time skilling , whilst appealing when the game was new will be its downfall in the years ahead.  We humans are competitive by nature and if it takes you 2 years to pilot a ship some veteran is flying around then most will just give up.




    So laughably wrong its amazing. I'd argue it here but I made a post a while back to specifically address this.

    image

  • RychekRychek Member Posts: 55


    Originally posted by Lt.Deadend






    this really was a stupid reply bro,and made you look like a lame troll loser,..so much of it was irrelavent

    I spell like a 5 year old ,.swiched from french in grade school and and hated grammer class,.I never did learn much but i read perfect and speak perfect,. so feel free to correct my spelling if trolling is your thing.

    my point is,.  what was the point in that reply? and did anyone really care befor you?

    /post derailed!


    Ahh I'd say 50% troll, 50% good info that needed correcting. You need to have a crusier to join a corp? lol what is that about?

    It is important to squelch inaccuracies posted here before they change new comers opinions. Don't get me wrong here, opinions are cool, and good or bad their is nothing wrong with them influincing potential eve players. But when someone states opinion as fact, thats different.

    image

  • XadrianXadrian Member Posts: 71


    Originally posted by Raver
    One thing the makers will one day have to address is the skills system.  As year after year goes by the veterans will be almost significantly stronger and more powerful than any new comers.  Real time training eventually creates a game where newbies are frankly better of taking their money elsewhere to a game where their hard work can see them reach levels comparable with the long term players.

    The games premise of real time skilling , whilst appealing when the game was new will be its downfall in the years ahead.  We humans are competitive by nature and if it takes you 2 years to pilot a ship some veteran is flying around then most will just give up.




    I know the others have addressed this already, but I'll throw in a quick 2 cents...  I think the reason for this misconception is that people often think of games like WoW or EQ, where as you progress, you get stronger all around.  Everytime you level and gain a skill or two, you are suddenly stronger in several ways.  Eve skills don't work like that.  There are many, many, many completely unrelated skill branches.  If you focus entirely on one type of weapon, you send out waves of destruction quite readily in not a huge amount of time.  However, you might be lacking in another area like shields... or uh... Veldspar refining.  Older players simply have a wider range of skills, not necessarily stronger skills.  And most likely a bit more cash.
  • RekitRekit Member Posts: 53

    I think most people have hit the main problems with this review. But im gonna get in there and get a few more points accorss and recap on some of the old.

    First I would like to say that every person is entilted to his/her own opinion, and i believe some of what you had to say and bit bias, and untrue. I would consider myself and experienced player who started about July 04, also someone who has barley scratched the surface of the game.


    "there is action in it true enough but not the kind that you can find by just walking around a few corners and finding enemys everywere. You have to LOOK for enemys"

    You want enemies? You dont have to look. Here is a map for you of 0.0 space and who has a claim to them. Fly into someone elses space if you want action. They will engage you simply coz you are "trespassing".


    "the game is crap if you play it alone. but if your a beginner theres nothing much you can do about that. you must be patiant in order for this game to be fun, there ...   ... do not expect to see ships flying around everywere you go you WILL be alone for the first few weeks of playing the game."

    Depends, someone might like to play alone, but obviously not yourself, again you opinion. But i personally think;- why pay-to-play a MMORPG when you play solo? Also The beginers corp you are placed untill you spread your wings and leave, is generally pretty friendly, and plenty of people experiencing the game for the first time like you. It is not hard to get a group together to achieve a common goal, or just to hear the advice of your new peers.


    To add to Azirophos' point "That there are on average 2.81215 characters in every solar system when 15.000 accounts are online?" that is not taking into account thatin alot of 0.0 systems they can be empty quiet often.

    Looks at systmes Like Jita, Rens, Oursulaert where sometimes the systems population breaches 300 people at any one time.


    "your out mining in your bantam, its a small frigate but your a small dealer so you dont mind. a pirate comes out of nowere and blows you up! BOOM! oh well, ill resurect myself from the nearest town and hop back in my cocpit and go mining again right? WRONG! how are you sopposed to get into a ship that was just blown into oblivin with pieces of it floating around in the deepness of space? thats right! you CANT!!! this is real stuff people, its not that easy the death penalty is bad! say your flying a muiltimillion dollar ship? flew into a mining feild! BOOM!"

    OK firstly, if you are mining, in a bantam, what are you doing out of noob space? untill you have the skills and experience, stay in 1.0-0.8 security status space. This security status means something? yes! from a 0.0 unsafespace that is generally playercontrolled and governed, to a 1.0 space which is NPC controlled and POLICED, beginers to the game should be sticking to the higher end of the scale. If attacked in these high security systems, the Govening NPC state will automatically come to your aid and kill who ever attacked first.

    secondly you reserect to a town? WTF we in space. and yes you ship is floating around in bits in space, where you just had it blown up. generally when something gos how you put it "BOOM!" means it is no longer one, whole, intact.

    Thirdly. You are in a multy million dollar ship. Ok, lets say for a minute you and your Battleship you have just SP rushed to, and worked you bantam to the max, saved 110m ISK and bought one, fitted it and head out to space. Remember the security status. Pirates love newbs. The noob has spent 2 months training skills mining mining mining. Gets themself a Big BS and goes wandering, thinking "people fear Battleships, i will be safe". WRONG! an experienced player in a crusier will fly in, web you and scramble you hold your ship for randsom and ask for 100m isk. you dont pay, they blow up your BS.

    If you are going into low sec status systems remember a few things. Dont have MWD installed on your BS, have WCS's installed on you BS, pirates love newbs, people dont fear BS's.



    "as soon as you get a corp the game begins to get fun because your not flying around alone anymore. you shouldnt get a corp until you have a good cruiser."

    Why? there are plenty of corps out there who recruit new players in frigates. Recruiting new playes is the fastest way to recruit players into a corp. there are frigates out there that combat better then cruisers, and there are frigates out there that mine better then some cruisers. I been playing for 2 years and still have a vigil in my corps station in 0.0 that i fly on a regular basis, for group combat againts battleships.



    "make your own space station and command your own smuggling compony if you want!"

    You dont go selling the game by advertising this. The expense of running a Stations are huge. only the most hardcore pawer players can afford one of these. the initial cost and time factor of setting one up is HUGE, and then you have to keep it online which if one player tried to do, would have no time to do anything else but mine fuel to keep it.

    You want a station, learn the game first, and the learning curve is steep and neverending.. then one day you might join a corp that can afford one.



    That is the end to my rant and rave. You want to know what the game is like, judge it foryourself.

    My tips to you, play it foryourself to feel the waters. Make sure you have a look threw the forums, there is millions of game hours experiece, hints, tips, and alot more. Do the ingame tuturial, the game initial learing curve is huge. Use begineer corp chat, ask questions and advise on how to play. Finally Have Fun.

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