Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Ever wonder whats taking so long?

FenrilFenril Member Posts: 61
Its been what? over 5 years and still in alpha. This game is taking on mythological proportions.

Comments

  • yoda93yoda93 Member Posts: 85
    We get it Fenril, MMOs have long developement cycles and your an impatient little homin.

    Spam this sort of stuff in your own forum.


  • GameloadingGameloading Member UncommonPosts: 14,182
    Its a small development team. Everquest 2 and WoW took 4 years to make, and they had hundreds of people working on them. its only natural it takes them much longer.

    don´t get me wrong. I still don´t believe a good and solid MMO can come out of a small development team, so I still think Darkfall will fail just like every other mmo made by a small company, but I do have to give them credit for being one of the few that are actually TRYING. they don´t rush the game, they want it to be finished, and I respect that.


  • paadepaade Member Posts: 471
    Remember that EVE was made by a small company that had never made a single game, so DF might still come out alive someday.

    Btw, WoW took much longer to make than 4 years, try 5 or 6. Its just people who dont know shit think that DF is making a record here.


  • APE_28APE_28 Member Posts: 45
    thing is fenril knows better than most that the game has only been in true development stages for about 3 years, lol
  • FenrilFenril Member Posts: 61

    For 3 years? Yes I have heard, too bad beta was announced and the game was announced way before that.

    It wouldnt piss me off so much if these developers hadnt proved they dont give a shit about their community, even though they made good use of it. They are going for the "built it and they will come" scenario. I just hope their subscription numbers dont take the fall because of all the BS that went on all these years when people naturally leave and become interested in other (conceptual inferior) games. I dont want Darkfall to turn into a two server game.

  • APE_28APE_28 Member Posts: 45


    Originally posted by Fenril

    For 3 years? Yes I have heard, too bad beta was announced and the game was announced way before that.
    It wouldnt piss me off so much if these developers hadnt proved they dont give a shit about their community, even though they made good use of it. They are going for the "built it and they will come" scenario. I just hope their subscription numbers dont take the fall because of all the BS that went on all these years when people naturally leave and become interested in other (conceptual inferior) games. I dont want Darkfall to turn into a two server game.


    i, unlike most people, dont take the devs' word as gospel.  they lied when they announced beta in 01, or 02, whenever it was.  no way they were stupid enough not to realize that it was a totally unrealistic goal.

    its people taking there words as gospel that scares me actually.  lol AI that takes over towns if left untended to, and migrate if under constant attack?  yea right lol i bet thats #3432 on the devs' to-do list atm. 

    anyways ill stop going off subject... who cares if its a 2 server game?  if it can support itself, keep the devs paid (even if theyre not millionaires) enough to consistently patch, and the players have fun, what more could you ask for?  i dont want another wow, to tell you the truth.  the community would suck big time if it drew half that many people.

  • lysandinglysanding Member Posts: 154

    *Remember that EVE was made by a small company*

    Eve online isn't a mmo like world of warcraft or eq2.. they are much harder to make and by the looks of the features list of datkfall it looks like its got more going on in it than world of warcraft. hah good luck.

  • yoda93yoda93 Member Posts: 85
    "Eve online isn't a mmo"

    Is this a joke?
    Eve online is the most advanced an well made MMOs of our current generation. It has more features befitting of an MMO that either of the two that you mentioned, and the only difference is that it has a different setting.

    Eve online has a features list that is similar to that of darkfall, so I believe the two games make for a valid comparison. There isn't a lot more in World of Warcraft than what can be found in a high quality Asian MMO, many of which are made by small teams or businesses.

    I believe that Darkfall is still quite on track towards making an eventual release or beta, considering that they have a solid financial backing and are currently making updates on a semi-regular basis.


  • ash_manash_man Member Posts: 39



    Originally posted by lysanding

    *Remember that EVE was made by a small company*
    Eve online isn't a mmo like world of warcraft or eq2.. they are much harder to make and by the looks of the features list of datkfall it looks like its got more going on in it than world of warcraft. hah good luck.


    You have got to be the biggest MMORPG NOOB to make a comment like EVE online is not an mmorpg. You really need to have played EVE before you make stupied baseless comments like these.
  • TomBlazeTomBlaze Member Posts: 19
    [quote]i, unlike most people, dont take the devs' word as gospel. they lied when they announced beta in 01, or 02, whenever it was. no way they were stupid enough not to realize that it was a totally unrealistic goal.[/quote]

    They didn't lie. They merged with a bigger company. They realized SHadowbanes mistake. The game took so long to develop that it released with outdated graphics and other issues. The Darkfall team did not want to be another Shadowbane so they took a few steps back...and updated the graphics engine; they reorganized. If the dev team for Shadowbane did this, Shadowbane would undeniably be the best MMORPG on the market and nothing would compare.

    Darkfall is the real deal and I personally would like to see it come out right 2 years from now then now and riddled with bugs and other issues. When you look at all the features they are putting in...especially mounted combat, NAVAL combat and town/city building and over 200 trainable skills in the largest in-game world ever to be constructed (by hand..no repetitive objects)....time is an ally. The more they take the better it is when it releases.
  • niccoli00niccoli00 Member Posts: 98


    Originally posted by lysanding

    *Remember that EVE was made by a small company*
    Eve online isn't a mmo like world of warcraft or eq2.. they are much harder to make and by the looks of the features list of datkfall it looks like its got more going on in it than world of warcraft. hah good luck.


    You are absolutely correct.  I'd love to see EQ2 or WoW pack over 21,000 people on one server.  I believe that was the last big number I heard for Eve.

    Comparing Darkfall to Eve makes a lot more sense than comparing it to EQ2 or WoW.  Those games are big because of market share.  WoW isn't a 'great' game, it just draws in the fans of Blizzard.  Blizzard makes solid games, but honestly their idea of 'PvP' is a joke.


    As far as topic, the 'longer' development time for Darkfall isn't really that long.  Sure it seems long because we've known about it forever, but thats only because they went public with the development so early.  Probably their biggest mistake and probably the best reason that they keep so "quiet".  They've made their mistakes, life goes on, they are still working on it.

    Things like handcrafting a world of the size they propose takes time.  I'm glad that their not using height maps and taking the time to make it look good.  Makes me excited to just go in and explore the land.  Been a while since a game has given that type of feeling.

    Small team = longer development.  As long as they have money, they can keep working on it.  And from what little gameplay vids we've seen, I think they've gotten a lot of work done.  Most people don't realize how much is there, beyond some guy swinging a sword or riding a horse. 

    I'm looking forward to the game, sure I hate the wait, and I find other things to play while waiting.  But none of them are close to the type of game I'd like to play so they get old very fast.  When this game comes out, or goes beta, you can bet I'll drop everything to try it out.

    Niccoli

  • lysandinglysanding Member Posts: 154

    *Comparing Darkfall to Eve makes a lot more sense than comparing it to EQ2 or WoW.*

     How so? They are all medieval fantasy mmorpg's and function the same way at their cores.

    And when did I say eve online isn't a mmorpg? don't put words into peoples mouths because you can't come up with any type of coherent rebuttal based on facts. Eve online is a *MUCH* simpler style of mmorpg to code and develop than a mmorpg like Darkfall or WoW or EQ2 or DAOC etc tc. It's all in empty space for one. Theres lots of things they simply don't need to do for a space style mmo like eve.

    "I'm glad that their not using height maps and taking the time to make it look good."

    Well if they are doing this than they are completely clueless because with todays technology of height maps and algorithms they create terrain a million times better than anything done by hand and MUCH faster.

    that explains why the game world looks under par I guess.

    *They didn't lie. They merged with a bigger company.*

    no they didn't merge with a bigger company. Razorwax IS Aventurine. They just moved to greece because the labor was much cheaper there. Ever wonder why after who knows how many years the Aventurine site is still just a place holder and is hosted in TEXAS at the same place as razorwax.com is?

    Interesting that a company in Greece is hosted in the USA and has absolutely ZERO info about it anywhere.

    Pinging www.aventurine.gr [67.18.37.227] with 32 bytes of data:

    Reply from 67.18.37.227: bytes=32 time=55ms TTL=49
    Reply from 67.18.37.227: bytes=32 time=57ms TTL=49
    Reply from 67.18.37.227: bytes=32 time=55ms TTL=49
    Reply from 67.18.37.227: bytes=32 time=56ms TTL=49

    Pinging www.razorwax.com [67.18.37.227] with 32 bytes of data:

    Reply from 67.18.37.227: bytes=32 time=55ms TTL=49
    Reply from 67.18.37.227: bytes=32 time=57ms TTL=49
    Reply from 67.18.37.227: bytes=32 time=55ms TTL=49
    Reply from 67.18.37.227: bytes=32 time=56ms TTL=49

    OrgName:    ThePlanet.com Internet Services, Inc.
    OrgID:      TPCM
    Address:    1333 North Stemmons Freeway
    Address:    Suite 110
    City:       Dallas
    StateProv:  TX

    Darkfall = WISH.  Everyone loved WISH because of it's ideas on "paper" but when they actually saw the thing functioning in an open beta it was canned. Peoples imaginations are always bigger than what games that promise the world can ever fill and the games that promise the world being made by small inexperienced developers have a 99% failure rate so far.

    people following this vaporware are so clueless it's just plain funny sometimes.

  • niccoli00niccoli00 Member Posts: 98


    Originally posted by lysanding


    people following this vaporware are so clueless it's just plain funny sometimes.


    And so you're in this forum, posting, why?  You're right, its just vaporware.  A big joke that will never happen.

    I think instead of making a blanket statement like that, I'll wait until it does reach beta to make decisions on if it is good or not.

    Basically, to sum up what you are saying:

    If its not a big company with 100s of devs to make the game, it will suck.  All small company fantasy MMOs will suck because they just can't make it good.

    *shrug*

    Following this game requires looking at a site or two once in a while, big deal.  But I'm clueless so the 5-10 minutes a day I might spend are wasted.

    And please don't tell me how my arguement is weak and I can't really prove you wrong, etc. etc.  I cannot prove you to be wrong, anymore than you can show you are right, because all of this is based on pure speculation, and lack of facts.  We don't know anymore about the game, beyond the concept and what little they've shown us.  I like the concept, therefore I'm willing to wait and see before I decide the game is good or not.


    As far as my reasoning however that comparing the game to Eve vs. EQ2 or WoW is a lot of things 'at the core' are the same:

    Small development companies, first games.
    Free for All PvP (PvP in WoW and EQ2 were an afterthought, not the core, which is why their pvp sucks (IMO))
    Large scale (universe for Eve, huge world for darkfall, both boast the ability to have more than your typical 3k per server)
    Economy that is more player craft based, than item camp based.


    Comparing to WoW or EQ2 isn't realistic based on the size and experience of the companies.  The point of comparing to Eve is that a small company can pull off a great game.

    Niccoli

Sign In or Register to comment.