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SWG + EVE = Greatest MMORPG Ever

SnaKeySnaKey Member Posts: 3,386

Early SWG Minus the Bugs
added to EVE Online

would truely be "The One Game To Rule Them All"::::02::

If they could do twitch combat, but a bit more simplified than current "Jump To Light Speed" to promote more space combat would be the best.

Think about it:
Screw Player Built Cities! Have a group of players build a station instead! Then be able to walk around inside!
The wonderfully done crafting of SWG combined with the economy of EVE!
Of course in my version of this, the PVE would be limited just like it is in EVE currently. I don't think a game based on PVE deserves to be a MMORPG, it's just a way for a game to make money for charging a subscription to a multiplayer game like Neverwinter Nights or Diablo 2.


You know what the sad part about it all is?
It's not impossible to create. It's just that nobody has put the effort into creating a good MMORPG. Everything we are getting now is just the same old shit repackaged time and time again. Why put any effort into making something that will be great when the crap is making bucu bucks?

I really think that EVE Online and SWG are the two best games ever created. The only problem SWG had was that the Star Wars name had too many big wigs who knew jack about games sticking their noses in places they don't belong.

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Comments

  • TakuhiTakuhi Member Posts: 11
    Ah, so you like space games?

    I think you have a point about EVE, it has an amazing economy system, shame the game play is so poor. I played it for about a week and then got bored waiting for my ship to get anywhere (although it did look pretty good)

    Although, i think you should look at Star Sonata, it's 2D (unfortunately, but will be going into a 3D client in the future) and building stations on that is much easier than with EVE. You just cant walk around it, which is a shame. The game itself is really addictive once you get into it, and many of us have played both EVE and SS, and prefer SS by a long way. So if you like EVE, it's probably worth giving SS a go.


    -Takuhi-

  • nix4nix4 Member Posts: 2


    Originally posted by Takuhi
    Ah, so you like space games?

    I think you have a point about EVE, it has an amazing economy system, shame the game play is so poor. I played it for about a week and then got bored waiting for my ship to get anywhere (although it did look pretty good)

    Although, i think you should look at Star Sonata, it's 2D (unfortunately, but will be going into a 3D client in the future) and building stations on that is much easier than with EVE. You just cant walk around it, which is a shame. The game itself is really addictive once you get into it, and many of us have played both EVE and SS, and prefer SS by a long way. So if you like EVE, it's probably worth giving SS a go.


    Just looking at the graphics for star sonata makes me want to block this game from my memory forever...

    I'm sorry but good game play must be backed by believable graphics.

    I agree that EvE Online has many good qualities.  I have been around the MMORPG circuit allot and I consider a few to have some really good qualities about them.  SWG / AO / EvE...

    It would take a good development team and a good design team to make the next MMORPG killer. 

    I my mind, the ability to open up EvE to a FPS-like environment would require a graphics engine switchover..

    and why not? Could you have both an eve-engine and an unreal engine for one game?  Sure you'd end up bringing back the "Loading, please wait..." screen but for a engine switch over I think people would forgive that (especially, if it was more entertaining than a status bar and some text..say a mini movie or something else..like a game cam)...

    EvE is going DirectX 10 soon so the engine is getting upgraded (wish AO would upgrade!!!!), SWG is cursed by a horrible horrible dev team (makes me so angry to think about the massive rule chages they did).  AO is old..just too old anymore.

    But all these games have some very unique and powerful features that if combined would make a top ranking MMORPG.


  • TakuhiTakuhi Member Posts: 11
    Believable graphics isn't everything, if you knew one thing about games you would know that. Lets take the N64 and Goldeneye, the graphics were crap compared to now but the game play beats any other FPS you'll find. And this aplies to MMORPG's too, good graphics doesn't mean good game play, but good game play means the game will last a lot longer. Game play is something EVE majorly lacks. As for SWG, it's Star Wars so you cant go wrong really. 

    -Takuhi-

  • TithrielleTithrielle Member Posts: 547


    Originally posted by SnaKey

    Early SWG Minus the Bugs
    added to EVE Online
    would truely be "The One Game To Rule Them All"::::02::


    Saying that about scifi games just seems wrong...
  • nix4nix4 Member Posts: 2


    Originally posted by Takuhi
    Believable graphics isn't everything, if you knew one thing about games you would know that. Lets take the N64 and Goldeneye, the graphics were crap compared to now but the game play beats any other FPS you'll find. And this aplies to MMORPG's too, good graphics doesn't mean good game play, but good game play means the game will last a lot longer. Game play is something EVE majorly lacks. As for SWG, it's Star Wars so you cant go wrong really. image

    how quick we are to judge others. I disagree graphics are a large part of my decision making when subscribing to a game. I will stop playing a game if the graphics are poor, simple as that. I can go on all day about old out of date systems that have game elements that I think are good too. But I dont play those anymore, graphics are sub-standard.

    But I understand what you are saying, I still play dungeon HACK and Rogue from time to time when Im traveling across star systems in EvE on my 2nd computer. I got a PSP now to pass the time between warps as well..

    To clarify, EvE dosnt lack gameplay. IF it did, there would be no game and people would stop playing it. However, its just the opposite. But I do agree that there are aspects of the game that are severely lacking (and the reason why Im here and NOT in EvE right now) is that other than PvP there isn't really much to say about EvE. They have NPC agents that give you missions but that gets redundant and dull and the storyline material thats been added gives no sense of place and immersion. (IMHO Earth and Beyond was really good at this, the NPCs looked at you ..some talked to you and I felt like I was really apart of something).

    "It's Star Wars so you can't go wrong really", its that mentality that has been keeping the game alive still. I signed on during launch...was facinated by the game for a few months..then realized half of my bio-engineer skills were NOT DONE! Then they started the masssive "balancing" that should have been resolved in beta. Six months in, I realized I was IN BETA and left. The new system they have in place is good, you can now play a Jedi (which wasn't an option during launch despite the advertising). I have no faith in SOE or the dev team for SWG they took a good game and mangled it.

    If you are a N64 guy then I could see why Star Sonata appeals to you. I dont care for non-textured 3d blobs that constitute ships. EvE has won many awards for this and despite its old engine continues to draw players.

    To each their own thats what makes the world go around.

  • ColaCola Member Posts: 402

    EvE is just OVER RATED.

    It dosent come close to pre cu.

  • TakuhiTakuhi Member Posts: 11
    Hmm...in a way you have a point. Any game that is "balanced" (ie Nerfed) is either a game still in Beta or a game in evolution. I've seen screenshots of SWG and heard from people it was amazing, same sorta reports about WoW too, and also about EVE.

    One thing which i would like to say about EVE, is that it's way too automatic. To level up skills you just have to press a button or two and wait, i think that was a huge mistake in the game. If you started after someone else, that person would always be better than you and it's not right.

    But your right, EVE is totaly huge and there is a reason for it. It just lacks that community spirit which many other games have. It looks cool, but it lacks the interactivity you get from other sci-fi games.


    -Takuhi-

  • TithrielleTithrielle Member Posts: 547


    Originally posted by Takuhi
    Lets take the N64 and Goldeneye, the graphics were crap compared to now but the game play beats any other FPS you'll find. 



    I disagree.

    And it's MMORPGs not MMORPG's.
  • SnaKeySnaKey Member Posts: 3,386


    Originally posted by nix4

    "It's Star Wars so you can't go wrong really", its that mentality that has been keeping the game alive still. I signed on during launch...was facinated by the game for a few months..then realized half of my bio-engineer skills were NOT DONE! Then they started the masssive "balancing" that should have been resolved in beta. Six months in, I realized I was IN BETA and left. The new system they have in place is good, you can now play a Jedi (which wasn't an option during launch despite the advertising). I have no faith in SOE or the dev team for SWG they took a good game and mangled it.

    That would be those big wigs I was talking about. ::::02::

    "Why isn't it done yet?"
    "Hey, we played it. It looks done, RELEASE IT OR WE'LL GET SOMEONE WHO WILL!"
    "Hey, why is our game tanking?"

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  • DrSmaShDrSmaSh Member UncommonPosts: 454
    -take crafting and resource gathering from SWG tho make bit less of a grind and add more "thinking" factor in to making good items, finding good resources...
    -take SWG housing and player cities and take em to new level with more options for houses and better planign for cities (I really disliked the way player cities looked in SWG... Just not very real. Point is that you would be able to have your own "Mos Eisley")
    -take combat from WoW and buff it just a bit so it will not be that shallow and still kinda easy to get in to it.
    -take quest system from WoW but limmit rewards on 95% rewards will be XP + Gold/some nice looking item that you can put in to the house or something (so crafters would be the source of 90% all weapons and armours and so on) and 5% some elite random loot (sincer come on... we need a bit of real PvE loot) but make a sysem so it will prevent farming.
    -take "Source" engine and optimaze the hell out of it
    -add proffesions from SWG and skill system
    -World PvP - no Wow kind of battlegrounds. Add RTS factor. High command can plan attacks on city and so on blah blah blah
    -Make it as sand-boxish as possible :)
    -Add all kinds of space ships (EvE) jus tadd a bit more "twich" to the EvE way of fighting. Being able to take a joystick and fly around just for hack of it is a must! Mybe smaller ships (fighters) would be kinda like they are now in SWG. A bit bigger ships (traders etc) would be a mix of EVE and SWG. And bigest ships would be pure EVE.
    -No alpha class unless there is perma death or other form of punishment. In perfect world we would be able to have a bit more "real" Jedi trials. If a player is a good member of community and show Jedi traits he could be alowed to tain as a Jedi. Ofc. if game would even be a SW based (but SW is a nice setting... "future" in the past).


    Basicly... Give us a (sand box) world and we will love it!


    Every time I read your post, I die a little inside...
  • AcidianAcidian Member Posts: 5
    My and some friends had a similar idea years ago. Back when E&B was the big space mmo (and the only space mmo for that matter). The plan was to combine E&B with AO, and if you could include a modern graphics engine that would rock even more. Both games would need a bit of tweeking, youd be using the skill system from AO and AO would need more planets. This is off course just wishful thinking, but would still have been a cool mmo I think.

  • You all need to remember that Star Wars space fights are mostly based on Tie Fighter, A-wings, X-wings etc.

    Its fighter base combat.  Eve is large ship combat.  Even a frigate is large ship.  Eve's large ship combat is quite realistic and well done, but you gotta understand what it is meant to be.

    If you made something true to the Star Wars movies you wouldreally want to limit your to small ships (fighters/bombers) so that you can maintain the pulpy adventure feel the movies have.  Large ship combat is and always will be a slower more cerebral thing.  Often and position and aproach vectors etc.  This is what Eve is and what it is meant to be.

    I agree with the OP if Lucas made an offer to CCP for some good space stuff and then somehow had a good flight fighter sim liek the old tie fighter game along with a good planet side things that woudl be pretty awesome.  But its important to understand just what Eve is meant to accomplish.  It is not a fighter sim and is not meant to be.

    The problem with smooshing all this stuff together is that in any somewhat realistic setting capital ships are really important in a battle.  It would be very tricky to adequately combine fighter-based and large ship-based combat where humans are controling both.  Eve has Carrier ship with fighters but they are NPC drones.  If that carrier was actually 20 players and the battleship that killed you all was one player, well suffice it to say alot of people would be pissed.  Its not that fighters have no place in a large battle its that they would be so significantly devalued that people would be annoyed about it.


  • MagicStarMagicStar Member Posts: 380

    EVE online and SWG are both different game so it would be like comparing apples with oranges.

    EVE = Bridge commander online.
    SWG:JTLS = space flight combat online.

    Mabie a merge woulden't do after all.

    A fighter or any small twitchable ship in the EVE universe would be a dot or even smaller than that.

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  • SpathotanSpathotan Member Posts: 3,928


    Originally posted by Tithrielle

    Originally posted by Takuhi
    Lets take the N64 and Goldeneye, the graphics were crap compared to now but the game play beats any other FPS you'll find. 


    I disagree.

    And it's MMORPGs not MMORPG's.


            ^ Complete waste of forum space ^

    Anyways, Pre-cu SWG and EvE together would be somewhat cool, but you would have to do away with EvE's "point and click" movement system. Also you would have to make sure Jedi ( if in the game ) wouldnt get any special abilities/mods in space. At least at that rate you would only hear people bitch about them on the ground.


    "There's no star system Slave I can't reach, and there's no planet I can't find. There's nowhere in the Galaxy for you to run. Might as well give up now."
    — Boba Fett

  • ValiumSummerValiumSummer Member Posts: 1,008


    Originally posted by Cola

    EvE is just OVER RATED.
    It dosent come close to pre cu.



    EvE is currently rated at 8.3  by mmorpg subscribers.    EvE was rated 8.3 by MMORPG.COM.  

    You have every right to not like the game.   But I'll stick to the consesus and not take your word for it.

  • damian7damian7 Member Posts: 4,449
    i liked a lot of things about (pre-cu) swg -- graphics was never one of them.  

    could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?

  • damian7damian7 Member Posts: 4,449


    Originally posted by Spathotan

    Originally posted by Tithrielle

    Originally posted by Takuhi
    Lets take the N64 and Goldeneye, the graphics were crap compared to now but the game play beats any other FPS you'll find. 


    I disagree.

    And it's MMORPGs not MMORPG's.


            ^ Complete waste of forum space ^

    Anyways, Pre-cu SWG and EvE together would be somewhat cool, but you would have to do away with EvE's "point and click" movement system. Also you would have to make sure Jedi ( if in the game ) wouldnt get any special abilities/mods in space. At least at that rate you would only hear people bitch about them on the ground.




    pod the jedi once and he's done.  hmmm -- ambushes~!!

    could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?

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