So most hardcore gamers I've talked to, especially MMORPG vets think this game is trash. It's fun for a bit but severely under-developed as far as MMO's go. WOW is a fad game and has a huge fad database because it is popular.
With that being said I know a good portion of the population are blizzard fanboys, fad gamers, and people bored with other mmorpgs. I have met very few people that have played and actually like wow for more than a month.
So my question is when will wow die, in your opinion....I'll even throw in a poll
Oh, and by Die I dont mean fail to exist I mean......stop being so damn big, popular, and consuming of other MMORPG's population
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But as far as MMORPGs go, i think WoW will last for a very long time. More people are constantly joining and getting to try out the game with trials.
As long as there are morons with an addiction to boring item-farming games...I think this could take a while. Stupidity never dies out....
The game may diminish, but I'd speculate WoW won't die in the next 5 years. As an example, SWG is celebrating its third anniversary, even though it's one of the worst mmos, imo, on the current market.
Also, I can't say there are any mmos currently available that are much better. Until a game releases that offers some truly unique game-play, WoW will continue to succeed.
Ico
Oh, cruel fate, to be thusly boned. Ask not for whom the bone bones. It bones for thee.
Might want to add "good" to the title of "MMORPG" since THEY'RE ALL MMO'S.
I will give WoW about 2-4 years from now.
World of Warcraft is a fairly good game, but i belive that Blizzard is about to ruin the game. Lets look at the general issues:
1. The servers that WoW run on is very fragile, and players often see downtimes, server restarts and so on. The servers are able to crash by simply being alot of people at the same spot. have about 100 people to use skills like the mages Blizzard spell, the warlocks Rain of Fire or the hunters Volley and have them all throw their magic on one spot. This may have an extreme impact on the server latency, and it may even crash.
2. Blizzard is simply expanding the game in the wrong direction. Instead of creating new forms of "gaming" in WoW, they take the same texture, give it new colours and put it somewhere else. I belive this is a mistake, since it will only keep people "addicted" to the game, without drawing new people to it. They should create something new.
3. Bugs. This game is some of the worst coding i have ever seen. The game is full of bugs, exploits and such. People are falling through the ground, getting stuck in objects, all of whitch i am sure is a great impact on the popularity of the game.
4. The graphics of WoW is NOT going to draw more people to it. Lets take the orc starting area. a bright orange/vermilion coloured area, with small cute pigs and cartoonish imps. That isin't orcish. The graphics is simply silly looking, and clearly outdated.
The next great MMORPG (at the minute, Warhammer Online) will push WoW off the edge. a truly sad thing, since it has taken Blizzard over 5 years and several hundred people to create this game. But hey, don't get me wrong, a player count of 6 million people is truly a job well done, but it won't hold on.
In our solar system it's said that without Jupiter and it's immense size and gravity that Earth with all it's beauty and life could not exist. Jupiter pulls in all kinds of debris that wanders into our solar system keeping it from pelting the Earth and destroying us all.
I look at WoW much the same way. It saves the rest of the MMO world from all the debris of riff-raff and youngsters. So, I hope it stays around for a long time for that reason alone.
I think it will be some time. Few years...
I agree, that the game needs to stay around to keep a lot of the youngsters away from more mature mmo's
And i guess your right.
i read on this site that WoW average retention rate was just around 2 months.
while Eve for example, the retention king, has a rate around 12 months now.
and i d dare say that EQ over the course of it s life had a much higher retention rate also. well at least i played for 5 years straight heh.
i don t think any of the "new games" coming out are approaching anything like the community cohesion and retention rate of the older MMOs. Propably because nowadays MMOs are played by mainstream people who aren t quite as geeky as the average MMO player of the last years lol~
point in case however: with such low retention rates WoW will drop like a rock once it can t draw new players in as fast anymore. wich is kinda inevitable as the game matures and starts to look more and more outdates compared to new releases , and especially with their focus that they have on highend raids and highend content it will most likely not be very attractive in another 1-2 years for a new startup player.
heck, if you read their boards you notice already a trend to start on "new servers" because a lot of players think that the "old servers" suck for starting a new character due to so few people, if any, playing in the lower lvl areas.