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Guild Wars: Two Million Units

StraddenStradden Managing EditorMember CommonPosts: 6,696

ArenaNet has announced that their popular MMORPG, Guild Wars, has reached the impressive number of 2,000,000 units sold worldwide! Congratulations to ArenaNet and the Guild Wars team!

 


Guild Wars Hits Two Million


North America’s Number One PC Game Confirms More than Two Million Units Sold

June 19, 2006 (BELLEVUE, WA) – ArenaNet®, developer of the world’s leading subscription-free online roleplaying games Guild Wars® and Guild Wars Factions™, and NCsoft® Corporation, the world’s leading developer and publisher of online computer games, announce today the Guild Wars franchise has sold more than two million units worldwide to date. In further news, sales data from The NPD Group shows Guild Wars Factions as the number one selling PC game in North America for the month of May 2006.

“The highly successful release of Guild Wars Factions has solidified the Guild Wars franchise as a mainstay with gamers,” says Bob McKenzie, Senior VP of Merchandising, GameStop, Inc. “As a top seller for GameStop and EBGames, we watch with high interest how this property continues to make a stronghold for itself in the marketplace.”

When the first installment in this award-winning series, Guild Wars, launched in April 2005, it revolutionized online gaming and was an instant bestseller worldwide. Not to be outdone, ArenaNet’s hotly anticipated Guild Wars Factions, released April 28, 2006, was the number one game in both North America and Europe for the month of May.

“ArenaNet continues to take chances in both game design and business model, and it’s great to have the fans respond so enthusiastically right out of the gate with Guild Wars Factions,” says Patrick Wyatt, co-founder of ArenaNet. “Our fans have been overwhelmingly supportive of Guild Wars, and we will continue to make the Guild Wars franchise bigger and better with each release.”

Guild Wars and Guild Wars Factions are global online roleplaying games in which players immerse themselves in a rich fantasy world, build personalized characters, compete in head-to-head battles with players from around the world, and find adventure in missions and quests. In the game that has captivated millions of players, more than 7000 guilds worldwide are currently competing in the Guild Wars Factions tournament season, the finalists of which will be flown to Leipzig, Germany in August to compete for more than $100,000 in cash and prizes. For complete tournament rules, please visit www.guildwars.com.

For more on Guild Wars, click here.

Cheers,
Jon Wood
Managing Editor
MMORPG.com

Comments

  • pingopingo Member UncommonPosts: 608

    What is important to remember about this -

    The hardest thing you can do in the gaming industry is when you are making a new franchise. This is the core reason why so many developers want to work on liscensed material.

    If you look at Warcraft and Diablo through their timeperiods, the early Diablo and Warcraft(s) sold little compared to the latter. Warcraft having been established in over 10 years has made its growth potential much bigger. On top of this, with Blizzard that has become a world famous brand name. A name that stands for quality and good game.

    This is what makes this so amazing. Very rarely has a TOTALLY new company forged from the ground up, like ArenaNet had so much succes with their very first game(s). It's amazing when you take into consideration how innovative and different guild wars is.

    Does this mean that ArenaNet is the recarnation of the "old" Blizzard? Not exactly, but the potential for ArenaNet to be among the worlds greatest developers is there. Actually they probably are, even though they have allot to prove yet.

    Rock on Guild Wars!:)

  • ulvehjerteulvehjerte Member Posts: 13
    Very good work from Guild Wars. Shows us that you dont need to be big to be sucsessful in the gaming industry.
  • JTTHJTTH Member Posts: 13
    unfortunatly im one of the buyers.


    its my most regretable buy of an "mmorpg" ever.

    Its a horrible game with no real online feeling. And the PvP is utterly boring


  • SyagriusSyagrius Member Posts: 13

    I'm not a fan of GW, not my gaming style.

    WoW would be great if the end-game wasn't geared so much toward raiding. But leveling from 1 - 59 was fun for me anyway.

  • leipurileipuri Member Posts: 559
    Guildwars pvp system is best I have seen and I mean core of pvp system, not  the environment (eve-online got that done right). It have pvp system where player skill make difference instead usually equipment/template/setup/build that dominate in pvp.
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