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Rogue/Ranger/Fighter

I am playing trial right now, so I can't post in there forums yet.  I thought I saw a post there that I can't find now that said that this could be a good multiclass build.  Anyone have a link or info on this?

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  • ElnatorElnator Member Posts: 6,077


    Originally posted by josmits66

    I am playing trial right now, so I can't post in there forums yet.  I thought I saw a post there that I can't find now that said that this could be a good multiclass build.  Anyone have a link or info on this?


    Yeah there's great info on it:
    Buy a players handbook :)
    Or go to the official site and read up on the class info there.

    However:  Ranger/Rogue/Fighter is redundant.  Ranger gives you all the abilities (save a couple) that a Fighter gets, and complements rogue well since you can go dex-based.  Fighter really doesn't add anything worth mentioning.

    Best tri-class I've seen is a Ranger-Rogue-Bard or, better, Ranger-Rogue-Cleric (Since ranger emphasises dex/wis, with a nod to strength depending on your focus, it melds well with both cleric and rogue.. not quite as well with bard since they need charisma and getting 3 main stats high is difficult, at best)

    But, since the game is level 10 gated right now being tri-classed makes you fairly weak unless your 3rd class is a token class that you don't advance past it's first level.  (I could see doing that with bard, or cleric, just for healing ability or something).

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  • Talon54Talon54 Member Posts: 32

    My first toon was a Rogue/Ranger/Wizard.  Currently he is level 8.  I took 2 levels of ranger for the bow and two weapon fighting feats, 1 level of wizard for the use of any wizard wand in the game as well as the shield buff.  (shield bonus of 4 for a dual weilding toon is very nice to have)  The rest of my levels are all rogue.  All that said though, at level 8 i have really started to find myself struggling in hard and elite dungeon's.  I am not as good as a straight rogue, the wands are resisted and saved on all the time, and the dual wield doesnt come close to making up for loosing that AC bonus for having a shield.  (yes shield spell helps some, but even extended it only lasts for 2 minutes)

    So i built a level 8 barbarian level 2 fighter based on defense.  Much more useful in groups, and he dies a heck of alot less.

    Anyway i would try and stay away from the trio classes.  they are fun in the low to mid levels, but really start to suffer in the high levels.  Its a good alt toon to have just to mess around with.  For a primary toon, i would stick to one primary class with maybe a splash of a second class just to support the first.  (like a cleric/sorcerer, fighter/cleric, or a rogue/bard.)

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