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MMORPGCHART Update: Down to 175K from 190K since March

Wildcat84Wildcat84 Member Posts: 2,304

Star Wars Galaxies 
(Accuracy Rating: C)

Since its launch on June 26, 2003, the number of subscribers
to Star Wars Galaxies has always been somewhat uncertain.  An official statement released by John
Smedley, President of SOE, in March 2004 suggested there were then currently
between 200,000 and 300,000 subscribers and that SW: G was the second largest MMO in the North American
market.  I assume he was
discounting Ragnarok Online and possibly FFXI in that statement, so I put the
number at that time at 275,000.  Since
then, the number of subscribers has fallen sharply, although there is no
official word on exactly how much.  In a
more recent statement in March 2006, Smedley said that SWG was the fifth
largest MMOG in the North American market, behind WoW, EQ, EQ2, and RuneScape,
which would put the number of subscribers somewhere between 175,000 and
250,000.  Inside sources have offer a
more precise but incomplete picture; as of March 2006 SWG only had 120,00
monthly paying subscribers, but this number does not include those who are
subscribed to the game via game time cards or SOE station pass
subscriptions.  SOE station pass subscriptions
are not counted unless they actually have registered a SWG account.  Based on previously known data, I put the
total number of subscribers for SWG at 190,000 for March 2006.  Since that time, another source has
indicated SWG may have only 110,00 total subscribers, but I believe that
figure is most likely the monthly paying number.  As of May 2006, I have put the number of total SWG subscribers at
170,000, but the actual number could be anywhere from 110,000 to 175,000. 

«13

Comments

  • Wildcat84Wildcat84 Member Posts: 2,304
    I tend to believe their source's number.  Could very well be 110K
    counting station pass and unexpired accounts, but clearly SWG is still
    in a freefall with no slowing in the decline.

  • RekrulRekrul Member Posts: 2,961
    Oh boy, another of those 9 page threads.

  • GenwaGenwa Member Posts: 156
    110k is great for NGE. I can't believe there are 110k people on world who likes to waste money

  • Wildcat84Wildcat84 Member Posts: 2,304


    Originally posted by Genwa
    110k is great for NGE. I can't believe there are 110k people on world who likes to waste money



    Subscription numbers lag the decline in active players.  I've seen a definate drop in active players since the CU (though there was a spike towards the end of it on my server).  Pub 29 has definately not been well received, hence the announcement that turn based combat is coming back.

    I still think the numbers are high, what I see on servers doesn't support more than 60-70K at most, though as I said, sub numbers lag behind people who stop playing, could be a lot more 6 and 12 month prepays out there that are only now starting to expire.

    Note too the huge decline in EQ, and hence, their offering of classic servers...  Classic servers from SWG, especially with the emulator on the horizon, are inevitable.


  • SagoSago Member Posts: 516

    $OE did at one time post numbers ... but not since they started losing their playerbase.

    At one time the account level was over 500K. 

    I seriously doubt the current playerbase is over 50K. Tho is could be more as there are people that resubbed for a year inbetween July '05 and Nov '05 when the NGE came out.

    As we get closer to the 1 yr date for the NGE the number will continue to fall.

    Sago Mactow
    Former SWG 2yr 7 month Vet
    6/26/03 - 1/26/06
    Jedi, Master Shipwright, Master Architect
    DFR Councilman
    Tarq Server

  • Wildcat84Wildcat84 Member Posts: 2,304


    Originally posted by Sago

    $OE did at one time post numbers ... but not since they started losing their playerbase.
    At one time the account level was over 500K.


    Pre-CU of course...  Time and again, it's been proven that the more SOE revamps the game away from the original the more subscribers it loses.  When will they realize this when the numbers do not lie?

  • BlazinBladesBlazinBlades Member Posts: 1,214

    I felt there was roughly about 170,000 or more player’s still playing game due to the amount of activity that there is on my server. Many feel the number is only 40,000; however no one really knows how many there really are as it stands right now. Thank you for your time.

    Damn byotch dat aint no friggn moon fool, dat be a friggn space station byotch.

  • ElnatorElnator Member Posts: 6,077


    Originally posted by Wildcat84

    Originally posted by Sago

    $OE did at one time post numbers ... but not since they started losing their playerbase.
    At one time the account level was over 500K.

    Pre-CU of course...  Time and again, it's been proven that the more SOE revamps the game away from the original the more subscribers it loses.  When will they realize this when the numbers do not lie?





    Sorry folks... SWG never had more than 300k subscribers. (it's peak).  EQ had over 500k subscribers and, at one point, SOE had about 1 million subscribers across ALL th eir titles.  But SWG itself never popped much over the 300k mark.

    I believe the 110k mark... that jibes with the information I have pretty closely.

    Currently Playing: Dungeons and Dragons Online.
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  • SagoSago Member Posts: 516


    Originally posted by Elnator

    Originally posted by Wildcat84

    Originally posted by Sago

    $OE did at one time post numbers ... but not since they started losing their playerbase.
    At one time the account level was over 500K.

    Pre-CU of course...  Time and again, it's been proven that the more SOE revamps the game away from the original the more subscribers it loses.  When will they realize this when the numbers do not lie?




    Sorry folks... SWG never had more than 300k subscribers. (it's peak).  EQ had over 500k subscribers and, at one point, SOE had about 1 million subscribers across ALL th eir titles.  But SWG itself never popped much over the 300k mark.

    I believe the 110k mark... that jibes with the information I have pretty closely.



    So you are calling LA a liar when they post over 500K accounts?

    Sago Mactow
    Former SWG 2yr 7 month Vet
    6/26/03 - 1/26/06
    Jedi, Master Shipwright, Master Architect
    DFR Councilman
    Tarq Server

  • GenwaGenwa Member Posts: 156


    Originally posted by Wildcat84

    Originally posted by Genwa
    110k is great for NGE. I can't believe there are 110k people on world who likes to waste money


    Subscription numbers lag the decline in active players.  I've seen a definate drop in active players since the CU (though there was a spike towards the end of it on my server).  Pub 29 has definately not been well received, hence the announcement that turn based combat is coming back.

    I still think the numbers are high, what I see on servers doesn't support more than 60-70K at most, though as I said, sub numbers lag behind people who stop playing, could be a lot more 6 and 12 month prepays out there that are only now starting to expire.

    Note too the huge decline in EQ, and hence, their offering of classic servers...  Classic servers from SWG, especially with the emulator on the horizon, are inevitable.




    They don't care how many active players are there. Less active players are even better for them. Shame is, there are still people paying SOE for nothing
  • ech0witchech0witch Member UncommonPosts: 67

    Virrago admitted that they were at 65% of their post-CU figures. Bearing in mind that was about 250k that puts SWG's figures at 160k roughly, give or take. But he said this a few months ago, and also admitted that they were rapidly losing more and more players daily. So 110k is probably pretty close to the mark.

    Although that doesn't in anyway reflect the number of people actually 'playing' SWG as a lot of those accounts will be 3,6,12 month accounts that the player is no longer playing, and has cancelled their account but still has credit time available to them. SOE Would still count them until their account time ran out. 12-14 months after the NGE was released would probably give the most accurate figures of how many people are actually playing SWG.

  • SpathotanSpathotan Member Posts: 3,928


    Originally posted by Sago

    Originally posted by Elnator

    Originally posted by Wildcat84

    Originally posted by Sago

    $OE did at one time post numbers ... but not since they started losing their playerbase.
    At one time the account level was over 500K.

    Pre-CU of course...  Time and again, it's been proven that the more SOE revamps the game away from the original the more subscribers it loses.  When will they realize this when the numbers do not lie?




    Sorry folks... SWG never had more than 300k subscribers. (it's peak).  EQ had over 500k subscribers and, at one point, SOE had about 1 million subscribers across ALL th eir titles.  But SWG itself never popped much over the 300k mark.

    I believe the 110k mark... that jibes with the information I have pretty closely.



    So you are calling LA a liar when they post over 500K accounts?


    Sago. Look at who you are talking to here. Give it some thought.

    "There's no star system Slave I can't reach, and there's no planet I can't find. There's nowhere in the Galaxy for you to run. Might as well give up now."
    — Boba Fett

  • BissrokBissrok Member Posts: 1,002
    170k? Hmm... sounds reasonable.

    AAAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAHAHHAHAHAHAHHAHAHA!!!!!!

    Sure, makes sense if you're just pulling numbers out of your a**.


  • JestorRodoJestorRodo Member UncommonPosts: 2,642
    You would think that they would learn by know  - You SOE what you reap. Looks like someones gotta go Grim on them before they do something right .

    Unaware of the Jestor?
    http://about.me/JestorRodo/

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  • herculeshercules Member UncommonPosts: 4,925

    well even sirbruce gives its a C accuracy rating but honestly i doubt SWG has more then 150k at best.

    But i wonder how accurate his ratings are since he had this long delay in posting.He gives a sharp curve rise for EQ1 in last 3months and i seriously doubt progression servers which only opened this week can explain that.While at same time in conclusion speaks of the decline in subs.

    He gives EQ2 175k when many sites have indicated a rise in the game population.

    I think he is losing his sources and has definate problems calculating all access(i bet even SoE is struggling to count this as per game).

    Would not shock me if the actual numbers playing SWG is below 100k.

  • herculeshercules Member UncommonPosts: 4,925

    double post sorry

  • JestorRodoJestorRodo Member UncommonPosts: 2,642

    OMG  - check out http://www.mmorpgchart.com/Chart7.html 

    SOE got only 5% of the pie - if Guild wars was part of the equation , SOE would only have 3% .

    In the MMOs, SOE is the Old dinosaur business model now scrambling to duplicate the success of the new leaders - its might sad when you think about it

    Unaware of the Jestor?
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  • RekrulRekrul Member Posts: 2,961


    Originally posted by JestorRodo

    OMG  - check out http://www.mmorpgchart.com/Chart7.html 
    SOE got only 5% of the pie - if Guild wars was part of the equation , SOE would only have 3% .
    In the MMOs, SOE is the Old dinosaur business model now scrambling to duplicate the success of the new leaders - its might sad when you think about it


    On a little more realistic note:

    Shadenfreude is a part of life. But in world of business, it's easy to disregard certain things. SOE isn't the biggest, baddest MMO publisher anymore. Nor it ever was.

    The pie is severly skewed by WoW, and will be more when new titles come out.

    But having 5% of global market isn't something to smirk at. It involves millions in sales and subscription revenue, and makes then still a part of the game. In addition, SOE has proven flexibility. Too many companies (not just MMO) are one trick pony. They bring a hit, then die within months when that's exhausted. This is an important factor for investors. They'll much rather support a company that knows how to survive, rather than a company that had a lucky hit, then wasted it (the graveyard of game industry is litered with those).

    The real problem here, comes not from the pie itself, but from longterm gains. All SOE titles currently are old, with no foreseeable additions. While others are agressively expanding either through mergers or IP purchases, SOE seems to have nothing solid prepared. DC comic is only one, their role in Vanguard isn't really clear, STO is still out in the open as to who will run it.

    But like it (believe it) or not, SOE is considerably more likely to get investor support than most of those publishers in that chart. Even respectable publishers need to go above their capabilities, releasing engines, expanding into rather unrelated areas, just to provide the slightest apeal to possible venture capital.

    In just about any business, low yield, long term reliable ROI will be much better, than hit or miss large profit deal. The dot.com times are over, and investors are extremly cautious. In these circles, NGE doesn't exist, neither does CU.
  • ClackamasClackamas Member Posts: 776


    Originally posted by Genwa
    110k is great for NGE. I can't believe there are 110k people on world who likes to waste money



    Obviously you don't work for Acenture (formly part of Anderson Consulting) or the US Government.
  • ClackamasClackamas Member Posts: 776


    Originally posted by Sago

    Originally posted by Elnator

    Originally posted by Wildcat84

    Originally posted by Sago

    $OE did at one time post numbers ... but not since they started losing their playerbase.
    At one time the account level was over 500K.

    Pre-CU of course...  Time and again, it's been proven that the more SOE revamps the game away from the original the more subscribers it loses.  When will they realize this when the numbers do not lie?




    Sorry folks... SWG never had more than 300k subscribers. (it's peak).  EQ had over 500k subscribers and, at one point, SOE had about 1 million subscribers across ALL th eir titles.  But SWG itself never popped much over the 300k mark.

    I believe the 110k mark... that jibes with the information I have pretty closely.



    So you are calling LA a liar when they post over 500K accounts?


    If not a lair, a teller of very tall tales -- after all, LA is in the story telling business.
  • RekrulRekrul Member Posts: 2,961


    Originally posted by Clackamas

    Originally posted by Genwa
    110k is great for NGE. I can't believe there are 110k people on world who likes to waste money


    Obviously you don't work for Acenture (formly part of Anderson Consulting) or the US Government.


    Heh, they make SOE look like saints.
  • ShaydeShayde Member Posts: 4,529
    They're probably counting alts too.

    Shayde - SWG (dead)
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    It sounds great, so great in fact, I pitty those who canceled :( - Some deluded SWG fanboi who pities me.
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  • pirrgpirrg Member Posts: 1,443
    /shrug

    hasnt really been any notable change in population as far as i know, game is still thriving, the new coronet is now mos eisly which is great and you can still get a group pretty easily.


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  • RekrulRekrul Member Posts: 2,961


    Originally posted by pirrg
    /shrug

    hasnt really been any notable change in population as far as i know, game is still thriving, the new coronet is now mos eisly which is great and you can still get a group pretty easily.




    Why for the love of Jabba would you want to group?

    Getting two or three people for HK I'd understand. But why group for anything else?
  • ScarisScaris Member UncommonPosts: 5,332


    Originally posted by Shayde
    They're probably counting alts too.

    Hahahaha

    - Scaris

    "What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World

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