Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Aircraft

outfctrloutfctrl Member UncommonPosts: 3,619

I would consider myself half decent in flying sims.  I am presently on the free trial.  Scoping the game out.  I was flying an aircraft and monitoring the chat.  It was a fighter.  Here I was heading toward the british lines and went in to strafe the area.  WTF.....I dont know what hit me, but I was taken out with one hit!!

Didnt see any AA guns.  

Is there something I should watch for?  I came in high and swooped down.  Is there a correct way for strafing?

Sorry if I sound stupid, but this game is so different from any game I have played.  I love it.

image

Comments

  • dunny33dunny33 Member Posts: 141
    You probably got hit by a 40mm AAA gun behind you or out of your
    vision.  Either that or you got jumped by an enemy fighter.  More than
    likely it was a AAA in a good spot.

  • SparreSparre Member Posts: 257
    Remember, AAA guns is also manned by players how just love to shot down careless pilots who fly too close to the deck.

    Besides that, WWIIOL has lots of fighter aces. And these guys is very experienced too.

    Best way, or should I say only way to survive in the air is to fly in formation. You need someone who watches your back when you goes in low.


  • SlamenSlamen Member Posts: 218


    Originally posted by outfctrl

    I would consider myself half decent in flying sims.  I am presently on the free trial.  Scoping the game out.  I was flying an aircraft and monitoring the chat.  It was a fighter.  Here I was heading toward the british lines and went in to strafe the area.  WTF.....I dont know what hit me, but I was taken out with one hit!!
    Didnt see any AA guns.  
    Is there something I should watch for?  I came in high and swooped down.  Is there a correct way for strafing?
    Sorry if I sound stupid, but this game is so different from any game I have played.  I love it.


    If you want to know what killed ya, look in the player stats under your game name.  It will tell you who you killed and who killed you per mission.

    http://events.wwiionline.com/scripts/services/index.jsp


  • outfctrloutfctrl Member UncommonPosts: 3,619
    I would love to join a squad, but dont know how

    image

  • VeviVevi Member Posts: 146

    Well you need to be invited.

    There is a recruitment section in the official forums, and generally if you play long enough you will be asked.

    But to be fair, most the asking occurs as a ground pounder. If you would like a good squad that does personal Training in all aspects of the game and is Allied I might be able to help ya out.  

    Also it helps if ya get Teamspeak, and ask in division chat or help channel about Teamspeak and your side.

    image

  • SparreSparre Member Posts: 257


    Originally posted by outfctrl
    I would love to join a squad, but dont know how



    If you play on the axis side during Central European Time (CET), or Berlin Time as we call it should you come by Kampfgruppe Wiking. You founds us at www.kgwiking.com .

    KGW has mostly Scandinavian players, but we have members from all over Europe and a few guys from US as well.


    KGW has five Abteilungen (Companies if you like).

    Ground
    Oden: Infantry
    Thor: Tanks
    Sleipner: Artillery (both ATG and AAA)

    Air
    Hugin: Fighters and Tactical bombers

    Special forces
    Loke: Recon for both Ground and Air
  • Nerf09Nerf09 Member CommonPosts: 2,953
    You flew luftwaffee, that was your problem.
  • PruittPruitt Member Posts: 179

    Yeah, I wouldn't advise flying alone in this game. Heck, I don't advise doing anything in this game alone. This game is designed as a Team oriented game. I highly recommend becoming part of the team of your choice. It'll only help you enjoy the game all that much more.   ;)

    Good luck and have fun!!

    !S

    Generallieutenant Pruitt, Retired GHC
    1st Lithuanian Brigade "Iron Wolves"
    image

  • Nerf09Nerf09 Member CommonPosts: 2,953

    There is nothing team oriented in the game. There is no radar, so therefore there is no air defence coordination.  Squads don't communicate contacts with other squads, and neither does information pass to and from high command, so therefore coordination does not work on the teamspeak either.  Visual distance is so short, passing contacts is a useless gesture anyways.  Teamspeak channels are clan'nized, and every squad leader is a legend in their own mind and somehow lack all talent, inspiration and leading capabilities.

    If all else fails, which it will, especially if you play german, just run to the AA AI.  Lock the tailwheel.

    lol:  http://video.google.com/videoplay?docid=-2018954662145896910  never saw this video before.

  • PolarizationPolarization Member Posts: 1,410

    radar in the next patch

    Spotters and Radar

    Radar for Battleground Europe has one primary goal: attract game play. We are implementing the first stage of a radar and ground spotters system to augment the EWS that is already in place. This system will display air targets on the in game map. The displays will be organic and not in real time, simulating the communications between a pilot and his support services. The updates wil be amalgamated geographically and temporally, meaning that you won’t get exact locations and you won’t get real-time updates but in generally you will get a feel for where enemy air forces are so that you can plan interdiction. This feature wil be theater wide, there will be no option for skirting the system at present. This system will also not be interdictable at first implementation though we greatly desire to add this ability in future refinements of the system. This system will however, promote group tactics and make finding an air battle much easier.

  • Nerf09Nerf09 Member CommonPosts: 2,953


    Originally posted by Polarization

    radar in the next patch
    Spotters and Radar

    Radar for Battleground Europe has one primary goal: attract game play. We are implementing the first stage of a radar and ground spotters system to augment the EWS that is already in place. This system will display air targets on the in game map. The displays will be organic and not in real time, simulating the communications between a pilot and his support services. The updates wil be amalgamated geographically and temporally, meaning that you won’t get exact locations and you won’t get real-time updates but in generally you will get a feel for where enemy air forces are so that you can plan interdiction. This feature wil be theater wide, there will be no option for skirting the system at present. This system will also not be interdictable at first implementation though we greatly desire to add this ability in future refinements of the system. This system will however, promote group tactics and make finding an air battle much easier.



    Head on, apply directly to the forehead.

    Head on, apply directly to the forehead.

    Head on, apply directly to the forehead.

  • SparreSparre Member Posts: 257


    Originally posted by Nerf09

    There is
    nothing team oriented in the game. There is no radar, so therefore
    there is no air defence coordination.  Squads don't communicate
    contacts with other squads, and neither does information pass to and
    from high command, so therefore coordination does not work on
    the teamspeak either.  Visual distance is so short, passing contacts is
    a useless gesture anyways.  Teamspeak channels are clan'nized, and
    every squad leader is a legend in their own mind and somehow lack all
    talent, inspiration and leading capabilities.


    Well, as much of your other posts is this not true either. For some squad maybe but it is not the general behaviour.


    My experience is that squads always cooperate with eachother. To not
    cooperate as a team means failure, always. So not only is there a
    strong incitament to cooperate within the squads, but also among the
    squads.


    And the primary source for communication and recon is the Target channel.


    I belong to a squad that always muster 40-60 members each squad night.
    And even though that is quite good number do we as often as possible
    cooperate with two or three other squads. That means that we seldom
    have numbers below 100 players in our operations. Each squad is
    independent but we all have different responsibilities to take care of.


    And to make it work must we always communicate all the time to get updated of the progress and enemy movements.



    Then am I pussled about your comments on Squad COs. It seems to me you don't know much about Squads and the squad COs either. From
    where I come from is the Squad leader retiring after a year or so. It
    takes too much time and efforts to lead a big squad. Since WWII Online
    was released have KGW had five Squad COs and even more XOs. All very good and
    experienced. But no one is sitting on any high horses. But they are
    all still contributing with their experience and knowledge as all the
    rest of KGWs officers and NCOs.


    So yet again, it seems you don't know what you are talking about.



    Besides that, since you claim WWII Online has such a bad visual
    distance do I wounder which other game with a fullfledged ground and
    surface game that have a longer visual distance then WWII Online? 8000
    meter of visual distance isn't that badly when you fly in my opinion.
    But anyway I want to check out your new favorite game that beats the
    heck out of WWII Online.
  • Nerf09Nerf09 Member CommonPosts: 2,953
    I stand by my facts.  Squad's, guilds, whatever, all you guys are capable of doing is logging on at the same time, then patting yourselves on the back for spawning within the general vicinity of eachother.  If you can get more then 50% of squad members to spawn in the same place at the same time, then its a huge accomplishment.
  • GallantGallant Member Posts: 17

    Judging by your exaggeration of issues and your attitude your squad was probably just avoiding you Nerf09.

    What's this crap about view distance? There is not another game on the market with such a massive fully usable view distance.. It's hard to get so frustrated that you will blatantly lie just to keep a few people from trying the game.. You shoulda quit ww2ol earlier if you have suffered that big of an impact to your epeen.

    wimps need not apply, ww2ol is a complicated and often frustrating game. It is hardcore PvP with no punches pulled. If you have to be uber, unstoppable and get a huge ego from your games (AKA no challenge, just feel good girl scout BS) don't bother with ww2ol. If you want a challenge then give it a try.

  • hardcasehardcase Member Posts: 367
    That SmackD video was funny Christmas of 2001:-)
  • Nerf09Nerf09 Member CommonPosts: 2,953


    Originally posted by Gallant

    Judging by your exaggeration of issues and your attitude your squad was probably just avoiding you Nerf09.  I am right, you are wrong, nanny nanny no noo.

    What's this crap about view distance? Crap?  CRAP?!!  I TELL ALL TRUTH AND FACTS!  There is not another game on the market with such a massive fully usable view distance.. Microsoft Combat Flight simulator, Flight Simulator clone A, Flight Simulator clone B, Flight simulator Clone C, that Russian Guy whats his name.  It's hard to get so frustrated that you will blatantly lie I TELL ALL FACTS YOU ARE A FANBOI LIAR!  YOU LIAR LIAR LIAR!  just to keep a few people from trying the game..  FANBOI LIAR!  You shoulda quit ww2ol earlier if you have suffered that big of an impact to your epeen.

    wimps need not apply, For 2 straight months months, I held, I simultaneously held the top AA gunner and AT gunner position on your uber-stats site, for ubber kiddies.  This was simply because I had two accounts and could tow myself around without having to beg from unreliable and unfriendly teammates LIKE YOU!  ww2ol is a complicated Camp the spawn, see Planetside.  and often frustrating game. It is hardcore PvP with no punches pulled.  HAH!  FANBOI!  If you have to be uber, unstoppable and get a huge ego from your games (AKA no challenge, just feel good girl scout BS) don't bother with ww2ol.  Apply to HC, especially if you have no skills and imagination, or brainpower.  If you want a challenge then give it a try.


  • PillBoxPillBox Member Posts: 184
    lol, this nerf guys makes me laugh. You wasting our oxygen, go hang yourself.
  • fredrik1fredrik1 Member Posts: 144

    I wish some players could have the strength of not being so obsessed with a game..

    image

Sign In or Register to comment.