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Can someone tell me what the PvP servers are like in EQ2? Is it faction vs. faction or free-for-all? Are there safe zones? Does the PvP affect anything external to the characters engaging in it? And is there any PvP on the regular servers, or is it an all-or-nothing kind of situation?
Thanks for your help.
Comments
PvP on EQ2 has penaltys as well, so develop a thick skin cause your going to get ganked.
When you die on EQ2.
1. Your toon takes a xp debt from either NPC or PKer
2. Your toons gear takes damage when you die also, so you gotta fix it with the city menders.
3. Your toon loses an item in your inventory and some coin when killed by a PKer.
4. Most popular classes in EQ2 PvP are the Hunter Class with STEALTH (Rangers, Swashbucklers etc) Other players intend on playing Monks which also rock in PvP as well. Casters have a hell of a time on this type of server unless your grouped and still the PKers kill you 1st. Even level 10 - 20 expect some serious PvP action. This game is best when you got a group/guild to level with, otherwise if you like to solo, its gonna take you some time to level in this game.
5. The PvP got certain levels and will just give you a quick example. If you are Level 15 and in a area where your in a 4 Level Killing range (you may stand a chance). This means a level 20 cant kill you but his level 19 buddy will. If you enter a Zone with a 8 Level difference, get ready to be pwned. Alot of people intend to Trink out there alts and no where to go to do some PKing. So if your a new guy on the block with the EQ2 game, I suggest trying the PVE servers first, so at least you can get the hang of the game and know where the quest may be. If not, get ready to develop a thick skin, cause your going to get ganked cause the person killing you has incentive to kill you and not just /wave (Ahem WoW) and he walks on his merry way to do his quest. (YOU ARE LOOT)
6. The game is fun if your doing the Giving and not the Receiving in PvP. LOL
7. If your grouped up with a level 25 and your level 15, more an likely your lvl 25 bud wont help you if there is a Level restriction in that PvP zone, so all he can do is watch you die.
I might have missed a few other things, but if anything else comes to mind, I will let you know.
Its brutual on EQ2 and WoW PvP is kiddish compared to it.
Oops forgot..
PS. The PVE servers do have PvP in them, but just in the Arenas/Duels as the previous poster said as well.
Also how does Faction vs Faction work on normal servers, are there FvF
areas or open pvp areas? or is it just basicly two factions who are
friendly to eachother.
Thanks
on pvp they are fighting against each other, and can't group cross faction.
ps: the pvp realy isn't much of pvp, it's just gank. And also, the best pvp is in the 20's. When you get up higher there aren't as many players.
Looking for something new.
I'm relatively new to the EQ2 PVP server, it's my first PVP game in an RPG format and although the L20-25 hump was annoying, I got through and have had some good fun exping and pvping at the same time. Grinding in EQ2 can be a bore but it gets spiced up when you have to keep an eye on your back incase you get attacked by someone else.
Life can be tapped
I tend to enjoy pvp on dark age of camelot, as it is given purpose there, take keeps to gain entry to areas, take relics to weaken enemies or strengthen your realm and so on. just killing for the sake of killing is only fun for so long
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Currently playing: Rift
former player of: DAoC, Everquest 2, Guild Wars, SWG (pre-NGE), WoW, Warhammer online, LotR:O
I play on Vox, and the population is starting to mature with lots of ganking now going on in the 50's as well as lower levels. On Vox, Freeporters greatly outnumber us Qeynosians, primarily I think because assassins are pretty tough (hello Assasinate -2400 pts of insta dmg), SK's get harm touch, and Bruisers generally pvp better than monks (not by much, but it is perceptable).
Makes things interesting for a Qeynosian. Can't really solo much, except in instances. Never seems to be just one freep. On the other hand, if you get together with some of your pvp buds, there is rarely a shortage of pvp targets, due to the massive proliferation of Lucan's minions. I would be willing to bet that oftentimes Freeporters are unable to find suitable Qeynosians to gank.
The thing I think is unique about EQ2's PvP system is that taunts actually work. Pretty cool. A well balanced group with a solid tank and some healage can usually take down a group comprised of those freeport favorites, assassins and bruisers, pretty easily. Taunt will lock em on to hitting the tank and the group picks them off, them not being able to damage quickly enough to keep up with the healing on the tank. As far as I know, no other game has offered taunting as a pvp tool. Correct me if I'm wrong.
I'd half expected to see a "pve game that allowed you to attack other players," but they actually did a nice job on it.