Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Question re movement of capital ships

infinituminfinitum Member Posts: 95

I understand capital ships such as dreads and carriers cannot enter 0.5 and above, also that they use jump drives to move across systems where a field is opened for them.

My question is, can they use jumpgates to travel in the normal way at all? For example from one 0.0 system to its neighbouring 0.0 system.

Thanks

Comments

  • MinscMinsc Member UncommonPosts: 1,353


    Originally posted by infinitum

    I understand capital ships such as dreads and carriers cannot enter 0.5 and above, also that they use jump drives to move across systems where a field is opened for them.
    My question is, can they use jumpgates to travel in the normal way at all? For example from one 0.0 system to its neighbouring 0.0 system.
    Thanks


    Nope, they can only travel via the fields. Dreads are a capital ship and are meant as a tool for corporations and alliances to use, they were never intented for everyone and their dog to have one.
  • binjuicebinjuice Member Posts: 363


    Originally posted by Minsc

    Originally posted by infinitum

    I understand capital ships such as dreads and carriers cannot enter 0.5 and above, also that they use jump drives to move across systems where a field is opened for them.
    My question is, can they use jumpgates to travel in the normal way at all? For example from one 0.0 system to its neighbouring 0.0 system.
    Thanks

    Nope, they can only travel via the fields. Dreads are a capital ship and are meant as a tool for corporations and alliances to use, they were never intented for everyone and their dog to have one.




    /me inserts now second largest splash damage weapon, then changes that to largest 'I kill if I lock you' weapon. They take time to move  because of two reason, they are about 4 x larger then your average jumpgate and they have to firepower of something along the lines of half a death star per volley... I think we would have a problem if they went high sec (I want to see a titan get dumped in Jita by a Dev so we see HOW devastating that 'doomsday weapon' truelly is) *laughs mainiacly*

    image

    "Just because there are other colours to use in chat does not mean you have to use them..." - Please follow

  • free2playfree2play Member UncommonPosts: 2,043

    I remember a bunch of guys in game once bragging about how they owned a dread. It left me to wonder, if I had Ioci as a Dread captain and wanted to actually do stuff with her, would I have to bookmark my dread and pray nobody flew in on it just sitting there? Or is there some way to secure a dread or any capital ship other than logging that toon out?

    I also wonder about the natural fields in Amarr prime? What are those for, getting Dreads out of high sec at purchase?

  • ConstantineeConstantinee Member Posts: 3
    Dreads and carriers you can dock in stations. hell my dread is usually always in station unless were popping a pos or another station. Motherships and titans however are not able to dock up. U must leave them parked at a bookmarked Safe spot in order to get in those.

  • free2playfree2play Member UncommonPosts: 2,043
    TY, makes much sense. I may some day own a dread, I will never own a Titan, not unless it is within a corp and we better have at least two pilots so one can switch off. It isn't like one guy will be sporting a small fleet of them on his own.
  • RollinDutchRollinDutch Member Posts: 550


    Originally posted by Constantinee
    Dreads and carriers you can dock in stations. hell my dread is usually always in station unless were popping a pos or another station. Motherships and titans however are not able to dock up. U must leave them parked at a bookmarked Safe spot in order to get in those.



    Thats advice which I would label as 'mindblowingly stupid'. You can store capital ships (even the big ones, motherships and titans) at PoSes. They wont get stolen there.
  • ConstantineeConstantinee Member Posts: 3


    Originally posted by RollinDutch

    Originally posted by Constantinee
    Dreads and carriers you can dock in stations. hell my dread is usually always in station unless were popping a pos or another station. Motherships and titans however are not able to dock up. U must leave them parked at a bookmarked Safe spot in order to get in those.


    Thats advice which I would label as 'mindblowingly stupid'. You can store capital ships (even the big ones, motherships and titans) at PoSes. They wont get stolen there.


    Yes but it incredably retarted tbh. If u store the titan and or mothership in a pos and your enemys find out they will simply engage the pos and stay there till reinforce is down and the sheilds are gone. The titan or mothership will just be attacked. The safest way to store a titan or mothership is at a supersafe. With the way 0.0 is now days its not the best idea to store at a pos.
  • Rod_BRod_B Member Posts: 203

    Supersafe ?

    Supersafes hardly exist, and come spetember and new scanning improvements they'll be all but totally gone. What do you think will happen when that spy inside your alliance tells us about the system where you've stored your titan (or even gives us an approximation of where it should roughly be at in a constellation) ?

    We'll take 50 people and go find it. Give us two hours and we'll have it, supersafe or not.

    Rollin is right, safest place for a titan is at a POS. Betrayal can still hurt you tho, so make it a dedicated POS owned by an altcorp in which only one single person has access and anchoring rights.

    When the POS gets attacked you can have up to what ? 2-3 days of reinforced mode depending on how often you fuel it (and how much stront you can thus afford to put in it). When it is in reinforced you can just log on, go tot he pos, board the titan and jump it the hell out to elsewhere. Alternatively, you just destroy the enemy forces using its superweapon and jump after that.

    The main risk for any titan or mothership is getting caught within nos/neut range of a group of hostiles. That would mean no jumping, ergo: you die.

  • lojiklojik Member Posts: 38
    If you are part of a Corp or alliance big enought to even think about owning a mothership or 2 or even a Titan, (how many now in TQ 3 or have bob built more lol ), you will have a extreamly secure pos if not a secure system and in some cases a whole constellation where the bulk majority of your fleet if not all may be positiioned and regually dock to log off, that is where u store your titan or mothership in the heart of your fortress so when the little people try to challange you you end up squishing them like bugs. ahh the good old days of 200-300 man fleet battle's where a corp desiceds to try adn wipe you out and you have 200 people in one system causing there forces to be blocked from entry as the lag has taken over lol.

    image
    "In conflict, straightforward actions generally lead to engagement, surprising actions generally lead to victory." - Sun Tzu

Sign In or Register to comment.