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I understand capital ships such as dreads and carriers cannot enter 0.5 and above, also that they use jump drives to move across systems where a field is opened for them.
My question is, can they use jumpgates to travel in the normal way at all? For example from one 0.0 system to its neighbouring 0.0 system.
Thanks
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/me inserts now second largest splash damage weapon, then changes that to largest 'I kill if I lock you' weapon. They take time to move because of two reason, they are about 4 x larger then your average jumpgate and they have to firepower of something along the lines of half a death star per volley... I think we would have a problem if they went high sec (I want to see a titan get dumped in Jita by a Dev so we see HOW devastating that 'doomsday weapon' truelly is) *laughs mainiacly*
"Just because there are other colours to use in chat does not mean you have to use them..." - Please follow
I remember a bunch of guys in game once bragging about how they owned a dread. It left me to wonder, if I had Ioci as a Dread captain and wanted to actually do stuff with her, would I have to bookmark my dread and pray nobody flew in on it just sitting there? Or is there some way to secure a dread or any capital ship other than logging that toon out?
I also wonder about the natural fields in Amarr prime? What are those for, getting Dreads out of high sec at purchase?
Yes but it incredably retarted tbh. If u store the titan and or mothership in a pos and your enemys find out they will simply engage the pos and stay there till reinforce is down and the sheilds are gone. The titan or mothership will just be attacked. The safest way to store a titan or mothership is at a supersafe. With the way 0.0 is now days its not the best idea to store at a pos.
Supersafe ?
Supersafes hardly exist, and come spetember and new scanning improvements they'll be all but totally gone. What do you think will happen when that spy inside your alliance tells us about the system where you've stored your titan (or even gives us an approximation of where it should roughly be at in a constellation) ?
We'll take 50 people and go find it. Give us two hours and we'll have it, supersafe or not.
Rollin is right, safest place for a titan is at a POS. Betrayal can still hurt you tho, so make it a dedicated POS owned by an altcorp in which only one single person has access and anchoring rights.
When the POS gets attacked you can have up to what ? 2-3 days of reinforced mode depending on how often you fuel it (and how much stront you can thus afford to put in it). When it is in reinforced you can just log on, go tot he pos, board the titan and jump it the hell out to elsewhere. Alternatively, you just destroy the enemy forces using its superweapon and jump after that.
The main risk for any titan or mothership is getting caught within nos/neut range of a group of hostiles. That would mean no jumping, ergo: you die.
"In conflict, straightforward actions generally lead to engagement, surprising actions generally lead to victory." - Sun Tzu