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Why are people comparing DDO to NWN2?

joejccva71joejccva71 Member UncommonPosts: 848

This topic probably doesn't warrant a brand new post but I have to ask this question clearly.

Why are people comparing DDO to NWN2 and saying "just wait for NWN2, it will be so much better". Ummm correct me if I'm wrong but DDO is an MMORPG, NWN2 is not. NWN2 is a single player game with a multiplayer (up to 32 players) option. DDO is an online persistent world while NWN2 is not even though players may create their own modules and host them on a server. It's still not the same thing.

So I'm a little bewildered to say the least. :)

Don't get me wrong I think DDO is pure crap, and NWN2 looks pretty awesome and will be a hell of a game, but let's keep these two games apart and in their own categories.

Is there anything wrong with what I'm saying even if it's a little trivial?

Thanks.

Joe

Comments

  • DeathMutant3DeathMutant3 Member Posts: 67

    imo, even NWN1 is a reasonable comparison to DDO!

    NWN1 supports up to 64 players simultaneously, with sufficient server capacity and bandwidth, and I have been in massive PvP battles with over 30 PC's in same zone. With more than 20 PC's in the Harbor, for example, DDO lags so much that I have to switch instances -- because I can barely move to a zone boundary! So even if it is a MMORPG, where M=Massively, the effective multiplayer limits are about the same. I have been in 40-man WoW raids without having to reduce my graphics settings and still no significant lag so it is probably not my machine or internet connection.

    While most people think of NWN1 as a single-player game it truly shines in multi-player -- especially on a persistent world and/or with a live DM. I find it unlikely that DDO will ever support player-crafted content and/or a live DM and I recommend checking out Neverwinter Connections to get a glimpse of what the on-line NWN1 community is like: http://www.neverwinterconnections.com/

    The closest on-line experience to PnP D&D I have ever had is joining a weekly NWN1 game with the same players (as a single party) and DM running us through his own module. If you play D&D 3.x I strongly recommend checking out NWN1 -- and NWN2 when it is released -- just to see what it's all about.

    Lack of content is a major issue with DDO. Too much content is an issue with NWN! With tools for creating player-crafted content you see a lot of trash but there are some outstanding off-line modules and on-line worlds out there too.

  • Talon54Talon54 Member Posts: 32

    That is a good question.  DDO is an MMO, but just barely.  Also DDO being an online persistent world is a stretch.  It's more like an online static city.  But your right, people should not be comparing these games, it's like comparing a BMW (nwn) to a Kia, (ddo).

    NWN2 will definatly pull some players from DDO, but i don't think it will completely destroy the game.  Only Turbine can do that.  (which they are off to a good start)

  • LongswdLongswd Member Posts: 155
    To answer in the most basic, both are D&D franchise and multiplayer.

    As to comparing a multiplayer game like NWN(2) to a MMO, well, I DON'T consider DDO to be a MMO. Anymore than I consider Diablo I or II with Battlenet to be MMOs. DDO is a 6 player game with a graphical chat lobby called Stormwind. The difference between Battlenet and Stormwind is the avatars are 3D, in all other basic respects there is no essential difference between them.



  • TyrgrisTyrgris Member Posts: 321

    Very simply answered

    DDO is a Dungeons & Dragons RPG game...So is NwN2

    DDO uses the 3.5 edition ruleset.....So does NwN2

    DDO is an environment where people can game together (MP)... So is NwN2

    DDO is a Persistant World....So can NwN2 as well as the Original NwN, which you can find Many PW servers on the net. If you like I can make a list of the original NwN PW's out there. I am sure there are more NwN PW's than there are DDO servers.

    DDO is a MMORPG where hundreds of players can get together....Wow, I found something that NwN2 or NwN1 can't do. However, OP you are wrong. It isn't only 32 players. The typical Max is 64 and there have been some servers that hold up to 96. In addition if you and some dedicated D&D fans get together you can run multiple servers and PORT them together to create not only a MASSIVE world, but also MASSIVE players..But only 96 per server still. Which to me seems MASSIVE enough and definitely MULTIPLAYER ONLINE RPG. Ever heard of http://www.alandfaraway.org/  ??? I suppose not, or you would know not only NwN2 can be compared to DDO, but will KICK it's ARSE up and down the REALMS!!!

    The ONLY major thing that is different from DDO outside of it using the Ebberon campaign setting (Which BTW the NwN series can use any of them), is that DDO is a POS that is developed by a company that is falling apart so badly that they will wind up even closing AC due to TOTAL FAILURE. Well, once they release LOTRO we will then see how much they fudged up the combat and other sorts of things you all don't know about yet. Then not only this crash and burn company will go out with a bang, it will leave scars on the original grandfathers of RPG. How nice!!! Luckily we have/had SSI (R.I.P.), Black Ilse Studio (R.I.P.), Bioware and Obsidian that will keep the D&D name as it should be in the PC market place.

    Falcon54. It isn't like comparing a BMW to a KIA. Then that would be like comparing D&D to The Sims...

    Comparing DDO to NWN1 or even NwN2 is really comparing a BMW produced by Bavarian Motor Works (NwN1/2) to a BMW produced by Daewoo (DDO).

  • grimbojgrimboj Member Posts: 2,102
    There are many NWN1 public & private servers that operate as persistent worlds. NWN1 goes up to level 50 I think? How many people are gonna suffer the bugs and be happy with a level 12 cap and a subscription fee?

    --
    Note: PlayNC will refuse to allow you access to your account if you forget your password and can't provide a scanned image of the product key for the first product you purchased..... LOL

  • CaptainRPGCaptainRPG Member Posts: 794


    Originally posted by joejccva

    This topic probably doesn't warrant a brand new post but I have to ask this question clearly.
    Why are people comparing DDO to NWN2 and saying "just wait for NWN2, it will be so much better". Ummm correct me if I'm wrong but DDO is an MMORPG, NWN2 is not. NWN2 is a single player game with a multiplayer (up to 32 players) option. DDO is an online persistent world while NWN2 is not even though players may create their own modules and host them on a server. It's still not the same thing.
    So I'm a little bewildered to say the least. :)
    Don't get me wrong I think DDO is pure crap, and NWN2 looks pretty awesome and will be a hell of a game, but let's keep these two games apart and in their own categories.
    Is there anything wrong with what I'm saying even if it's a little trivial?
    Thanks.
    Joe


    Apparently you don't window shop do you, Joe? Games are being compared by their qualities, not the gameplay. When window shopping, you compare items with the functions to each other to see which one is worth it's dollar. For example, Burger King and McDonalds are both fast food resturants, although McDonald is better than Burger King in my opinion, it offers more healthier choices in food.

    Games are compared in the same way. DDO and NWN are both MORPGs respsectively, but NWN offers more content, gameplay balance and doesn't require a monthly fee.
  • ElnatorElnator Member Posts: 6,077


    Originally posted by joejccva

    This topic probably doesn't warrant a brand new post but I have to ask this question clearly.
    Why are people comparing DDO to NWN2 and saying "just wait for NWN2, it will be so much better". Ummm correct me if I'm wrong but DDO is an MMORPG, NWN2 is not. NWN2 is a single player game with a multiplayer (up to 32 players) option. DDO is an online persistent world while NWN2 is not even though players may create their own modules and host them on a server. It's still not the same thing.
    So I'm a little bewildered to say the least. :)
    Don't get me wrong I think DDO is pure crap, and NWN2 looks pretty awesome and will be a hell of a game, but let's keep these two games apart and in their own categories.
    Is there anything wrong with what I'm saying even if it's a little trivial?
    Thanks.
    Joe


    1)  NWN2 and DDO are not both MMORPG's.  However:  NWN2 is a Single Player Dungeons & Dragons RPG that supports multiplayer online play with over 100 players per "server".  Which, technically speaking, is more people than some of the DDO servers have online right now.  (Matter of fact I just logged out of DDO a few minutes ago.. There were less than 90 people on the who list (granted it's relatively early on a Sunday.)

    2) NWN2 will offer DM tools to allow DM's to develop, design and implement their own content.  Effectively building their own worlds within the NWN2 engine.  Can't do that in DDO

    3) Both NWN2 and DDO are using the 3.5 ruleset.  But NWN2 will be adhering more closely to it, thus D&D players are very excited about it.  Whereas DDO is slowly but surely departing from the 3.5 ruleset in order to cater more to the WoW crowd (yes, it's already started) which is starting to really alienate the die hard D&D fans who picked up DDO because of the title.

    So while one is an MMORPG (well it says it is, technically speaking it really is more of a CORPG because of the heavy instancing) and one is a single player the single player version can have hundreds of people playing at the same time on the same server (I heard NWN2 may actually be able to handle 200 players if you have a beefy enough system... though I haven't seen anything official on that)  So while one is an MMO and the other, technically, isn't.... both offer D&D in an online format.  NWN2 will just be doing it..... better.

    That's why they get compared.

    Currently Playing: Dungeons and Dragons Online.
    Sig image Pending
    Still in: A couple Betas

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