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Is this game worth a try?

ColaCola Member Posts: 402

Im looking for a new sandbox, is this a good one.

SWG Refugee here so Im wondering if you other SWG refugees have found a good home with this one. I know it dosent get released for 2 more days but Im wondering what you fellas think that are currently playn it.

ty

Comments

  • stolenroguestolenrogue Member Posts: 17

    as a fellow SWG refuge, this game looks like an amazing sandbox/rping game. I have been reading all there forums on offical site and will be buying the game on release. I know it is a game thats still growing and will be growing for ever. But this makes it even better for me, i love being part of a new game thats still developing.

    If you do give it a try i may see you in there.

    Kavan

  • herculeshercules Member UncommonPosts: 4,925

    i found it boring and tedious but the devs seems to want to make improvements.

    At the moment i have an urge for a sandbox game and was hoping this will sort my urge but now i have zero urge to even log into the game and have gone with UO after 6 years of not playing it till my urge is gone

    By the way OP did you not say you were definately giving it a go on the SWG forum .So why ask here for people's view since it seems you made your mind up and will hear only what you wanna hear .

    Since you posted that most people only moan about the graphics despite loads of posts on this site detailing many other issues.

    Just buy it .If you like it then well great if not its just a few bucks anyhow.

  • ColaCola Member Posts: 402


    Originally posted by hercules

    i found it boring and tedious but the devs seems to want to make improvements.
    At the moment i have an urge for a sandbox game and was hoping this will sort my urge but now i have zero urge to even log into the game and have gone with UO after 6 years of not playing it till my urge is gone
    By the way OP did you not say you were definately giving it a go on the SWG forum .So why ask here for people's view since it seems you made your mind up and will hear only what you wanna hear .
    Since you posted that most people only moan about the graphics despite loads of posts on this site detailing many other issues.
    Just buy it .If you like it then well great if not its just a few bucks anyhow.


    Thats why I came here as I said above, I asked what ppl thought about the game that was currently playing it on this forum. I am sorry for offending you but Im not gonna get into a dispute like this. Yes Im going to give it a try, I was wanting feedback from current players.
  • herculeshercules Member UncommonPosts: 4,925

    Sorry might have come out harsh but there been a couple of "call to rally" fanboys trying to overhype the game recently and many seems to be recently registered.

    Anyhow i and a few others have written posts on this.Quick summary excluding the graphics  which has been debated to death

    1)choppy movement

    2)vitality a huge issue espically early on.You run for 15 secs rest 10 secs.

    3)no maunal,no tutorial

    4)a wiki style finder which is very empty and requires you to tab out of game

    5)looong and extremely boring compulsory starter quests which takes many real hours to finish and are extremely pointless and boring.Adding a pice of firewood to a pile x100+ times.When i was a student had a job for 4 weeks in summer picking up printed letters and putting it a envelope and did hundreds in 8 hrs .Very boring,tedious work.This was a good flashback for me.

    You can find a lord or whatever to deattend you from the starter quest but hey i am sure every new player will know where this lord is and hope he is online and know his name etc.And for those at launch there was no such option.

    6)missing skills

    7)poor player collision

    8)tedious and boring crafting.This i tried and seen

    9)boring combat.Not tried it personally but heard it from 2 reliable players(one of which i email about game progress since i got fed up and stopped).

    10) world is deviod of life.feels like the ancient folks did what we could not do and made widelife extinct hehe.If you run across a wolf its like running across a panda bear.Wildlife is rare.

    11)flat boring landscape.They are suppose to introduce speedgrass to improve this

    12)very uninspiring interface

    13)poor chat options

    14)poor server performance.Standing in a crowd of 10+ = lag

    15)real money for ingame money.This is untested i still think whether a casual gamer will be able to have fun for under $15 a month is something of wait and see situation.Previous real money for game cash mmorpg have been proven to games which are more or less "show your wallet size".Lets hope RV is different.

    16)duration of crafting.Best have it windowed and play another mmorpg while you wait for an item to be made .

    17)too much emphasis on reality.This is a game .Its meant to be fun.Because it takes me 1 hr to cook chicken in real life why the heck will i want to log into a game and find i am doing this too.Its like second life.Just remove the swords ,give me a tie and a car and bam i got a second job online .Can even leave the slavery part since working for free is called charity or slavery

    Got to stop here since i said it was a summary but too many things kept popping into my head.

  • ColaCola Member Posts: 402

    Ty Hercules for the very indepth review.

    Do you think alot of these bad things will be fixed?

    or is the dev team more interested in how many credits they sell a month?

    I know its early and many games have tons of bugs and "bad" stuff early in the release. If the devs are focused on fixing most of these things it can be done. If they are not, then it sounds like it will be a not so good game.

  • siredmondsiredmond Member Posts: 122


    As a veteran beta tester I give you these counter examples This has only began and they devs still have a long way to go before they are finished with what they invision. Curretly we are getting changes here and there every couple of days. And we have been promised a bigger playfield.


    Originally posted by hercules

    Sorry might have come out harsh but there been a couple of "call to rally" fanboys trying to overhype the game recently and many seems to be recently registered.
    Anyhow i and a few others have written posts on this.Quick summary excluding the graphics  which has been debated to death
    1)choppy movement
    This has to do with the fact of low quality animations, unless you refer to the periodical blinking.

    2)vitality a huge issue espically early on.You run for 15 secs rest 10 secs.
    Your character was just unfit.

    3)no maunal,no tutorial
    The masterquest was a really bad tutorial, and a manual sort of does exist, the devs just wont let us accese it.

    4)a wiki style finder which is very empty and requires you to tab out of game
    Remember as Kanoth said "Rome wasnt coded in a Day" Neither will the Wiki. There was another wiki as I mentioned before which the devs lock us out of.

    5)looong and extremely boring compulsory starter quests which takes many real hours to finish and are extremely pointless and boring.Adding a pice of firewood to a pile x100+ times.When i was a student had a job for 4 weeks in summer picking up printed letters and putting it a envelope and did hundreds in 8 hrs .Very boring,tedious work.This was a good flashback for me.
    Afterall you start out life as a slave, and your doing what slaves do, in the future you have own slaves and at some point tell them to build a pile like you would, although this feature will take a while to implement.

    You can find a lord or whatever to deattend you from the starter quest but hey i am sure every new player will know where this lord is and hope he is online and know his name etc.And for those at launch there was no such option.
    There are two commands to help with this, one that is a hotkey by default, its called /info, this displays the vital information about a board, magistrate, etc. The other is /who, if you checked the wiki you would know that it tells you who is on the board.

    6)missing skills
    Has any MMO ever completly finished when it first launched?

    7)poor player collision
    They had to revert it back because they found a bug, remember that this caused most of the delay at preorder launch.

    8)tedious and boring crafting.This i tried and seenIsnt it a lot more rewarding when you do finish it?

    9)boring combat.Not tried it personally but heard it from 2 reliable players(one of which i email about game progress since i got fed up and stopped).
    Our comabt options are still limited by our skill and our ability to craft items.

    10) world is deviod of life.feels like the ancient folks did what we could not do and made widelife extinct hehe.If you run across a wolf its like running across a panda bear.Wildlife is rare.
    I think it has something to do with the way animals apear, i.e. there are no spawns for them. Speculation beyond here: And seeing how the world has only existed for 40 RV days the animals cant have goten too far with life.

    11)flat boring landscape.They are suppose to introduce speedgrass to improve this
    Ill get a screenshot up showing the hills in this game.

    12)very uninspiring interface
    It was even worst before. They made it better, but this really isnt their top priority.

    13)poor chat options
    Isnt this an Interface thing?

    14)poor server performance.Standing in a crowd of 10+ = lag
    I swear its fine where I am, although I admit they loose player tracking everyone in a while.

    15)real money for ingame money.This is untested i still think whether a casual gamer will be able to have fun for under $15 a month is something of wait and see situation.Previous real money for game cash mmorpg have been proven to games which are more or less "show your wallet size".Lets hope RV is different.
    Two things that will make you really sucessful in RV curretly, Chrachterskill and Character Money. Just because you have money dosnt mean you can get everything done, you have to hire people to do it.

    16)duration of crafting.Best have it windowed and play another mmorpg while you wait for an item to be made .
    Didnt you already talk about Crafting time?

    17)too much emphasis on reality.This is a game .Its meant to be fun.Because it takes me 1 hr to cook chicken in real life why the heck will i want to log into a game and find i am doing this too.Its like second life.Just remove the swords ,give me a tie and a car and bam i got a second job online .Can even leave the slavery part since working for free is called charity or slavery
    Obviously this is Not you kind of game. In my personal view I find this game more of a simulation type game and is not for everyone.

    Got to stop here since i said it was a summary but too many things kept popping into my head.



  • herculeshercules Member UncommonPosts: 4,925


    Originally posted by Cola

    Ty Hercules for the very indepth review.
    Do you think alot of these bad things will be fixed?
    or is the dev team more interested in how many credits they sell a month?
    I know its early and many games have tons of bugs and "bad" stuff early in the release. If the devs are focused on fixing most of these things it can be done. If they are not, then it sounds like it will be a not so good game.


    Well i will be first to say i think RB actually care for their game.Sure its probably mostly driven by $$ like any company but also by fact they spent 5-6 years making it and seems they did do it as part time workers.

    But then you have some people screaming the game is perfect and excellent lol.

    Also some of the issues are deep inside the coding and engine which can be sorted but requie a big overhaul.Such overhaul takes big companies months with experienced coders and programmers numbering sometimes 50+  a few months to do.So with their current team it might take ages.

    One thing i notice with mmorpg no matter what they sell well initally(DnL sold at least 15-20k copies despite reviews).So maybe if they re invest all the money back into their product they will be able to sort the game out i dunno.

  • elitwebbelitwebb Member Posts: 342


    Originally posted by hercules

    Originally posted by Cola

    Ty Hercules for the very indepth review.
    Do you think alot of these bad things will be fixed?
    or is the dev team more interested in how many credits they sell a month?
    I know its early and many games have tons of bugs and "bad" stuff early in the release. If the devs are focused on fixing most of these things it can be done. If they are not, then it sounds like it will be a not so good game.

    Well i will be first to say i think RB actually care for their game.Sure its probably mostly driven by $$ like any company but also by fact they spent 5-6 years making it and seems they did do it as part time workers.

    But then you have some people screaming the game is perfect and excellent lol.

    Also some of the issues are deep inside the coding and engine which can be sorted but requie a big overhaul.Such overhaul takes big companies months with experienced coders and programmers numbering sometimes 50+  a few months to do.So with their current team it might take ages.

    One thing i notice with mmorpg no matter what they sell well initally(DnL sold at least 15-20k copies despite reviews).So maybe if they re invest all the money back into their product they will be able to sort the game out i dunno.


    I am calling crap on your post hercules.  Why would you sully the name of this product by making reference to the dreaded De-fun and Lame?


  • elitwebbelitwebb Member Posts: 342


    Originally posted by hercules

    Originally posted by Cola

    Ty Hercules for the very indepth review.
    Do you think alot of these bad things will be fixed?
    or is the dev team more interested in how many credits they sell a month?
    I know its early and many games have tons of bugs and "bad" stuff early in the release. If the devs are focused on fixing most of these things it can be done. If they are not, then it sounds like it will be a not so good game.

    Well i will be first to say i think RB actually care for their game.Sure its probably mostly driven by $$ like any company but also by fact they spent 5-6 years making it and seems they did do it as part time workers.

    But then you have some people screaming the game is perfect and excellent lol.

    Also some of the issues are deep inside the coding and engine which can be sorted but requie a big overhaul.Such overhaul takes big companies months with experienced coders and programmers numbering sometimes 50+  a few months to do.So with their current team it might take ages.

    One thing i notice with mmorpg no matter what they sell well initally(DnL sold at least 15-20k copies despite reviews).So maybe if they re invest all the money back into their product they will be able to sort the game out i dunno.


    I am calling crap on your post hercules.  Why would you sully the name of this product by making reference to the dreaded De-fun and Lame?


  • herculeshercules Member UncommonPosts: 4,925


    Originally posted by elitwebb

    Originally posted by hercules

    Originally posted by Cola

    Ty Hercules for the very indepth review.
    Do you think alot of these bad things will be fixed?
    or is the dev team more interested in how many credits they sell a month?
    I know its early and many games have tons of bugs and "bad" stuff early in the release. If the devs are focused on fixing most of these things it can be done. If they are not, then it sounds like it will be a not so good game.

    Well i will be first to say i think RB actually care for their game.Sure its probably mostly driven by $$ like any company but also by fact they spent 5-6 years making it and seems they did do it as part time workers.

    But then you have some people screaming the game is perfect and excellent lol.

    Also some of the issues are deep inside the coding and engine which can be sorted but requie a big overhaul.Such overhaul takes big companies months with experienced coders and programmers numbering sometimes 50+  a few months to do.So with their current team it might take ages.

    One thing i notice with mmorpg no matter what they sell well initally(DnL sold at least 15-20k copies despite reviews).So maybe if they re invest all the money back into their product they will be able to sort the game out i dunno.


    I am calling crap on your post hercules.  Why would you sully the name of this product by making reference to the dreaded De-fun and Lame?



    Hehe not comparing to DnL or anything as regards quality(i did not even play dnL to make a comparison to it) just showing that mmorpg nearly always break the 15k mark in sales.How many they retain is another matter and if DnL sold at least that many or near it any mmorpg will do it.

    What the companies do to improve the games is another issue.Re invest it or take the DnL route and put the money in the bank.

  • elitwebbelitwebb Member Posts: 342


    Originally posted by hercules

    Originally posted by elitwebb

    Originally posted by hercules

    Originally posted by Cola

    Ty Hercules for the very indepth review.
    Do you think alot of these bad things will be fixed?
    or is the dev team more interested in how many credits they sell a month?
    I know its early and many games have tons of bugs and "bad" stuff early in the release. If the devs are focused on fixing most of these things it can be done. If they are not, then it sounds like it will be a not so good game.

    Well i will be first to say i think RB actually care for their game.Sure its probably mostly driven by $$ like any company but also by fact they spent 5-6 years making it and seems they did do it as part time workers.

    But then you have some people screaming the game is perfect and excellent lol.

    Also some of the issues are deep inside the coding and engine which can be sorted but requie a big overhaul.Such overhaul takes big companies months with experienced coders and programmers numbering sometimes 50+  a few months to do.So with their current team it might take ages.

    One thing i notice with mmorpg no matter what they sell well initally(DnL sold at least 15-20k copies despite reviews).So maybe if they re invest all the money back into their product they will be able to sort the game out i dunno.


    I am calling crap on your post hercules.  Why would you sully the name of this product by making reference to the dreaded De-fun and Lame?



    Hehe not comparing to DnL or anything as regards quality(i did not even play dnL to make a comparison to it) just showing that mmorpg nearly always break the 15k mark in sales.How many they retain is another matter and if DnL sold at least that many or near it any mmorpg will do it.

    What the companies do to improve the games is another issue.Re invest it or take the DnL route and put the money in the bank.



    Not really fair to say that.  I am sure that DnL is reinvesting as well. In new cars, new clothes, vacations....
  • herculeshercules Member UncommonPosts: 4,925




    Originally posted by elitwebb

    Not really fair to say that.  I am sure that DnL is reinvesting as well. In new cars, new clothes, vacations....
    Not really fair to say that.  I am sure that DnL is reinvesting as well. In new cars, new clothes, vacations....




    Well that aside (heck with DnL never even bought it).RV has loads of issues itself and will need quite a bit of work to make it fun.

    Ofc some are happy and there are ppl happy with every game including DnL.

    The realism part people keep bringing up seems weird to me.Surely there must be a line between reality and fun.

    I bet  most of the people who say the crafting is fun would not even lift a finger to help their mum,wife or GF cook a bloody egg but are perfectly happy to sit for an hr to cook a chicken in a game.Or have a job as james bond because when they get home piling sticks and mud for hours and days is considered fun.

    Graphics,interface,movement,terrain ,server performance aside(and it has serious issues with all this),The basic game play is very tedious and feels like a second job .

    But tomorrow it opens up for orders but i feel its fair for me to give warning  about all the issues the game has and if after that you decide to buy it at least unlike the pre orders you were warned what to expect.

    But hopefully there are some who love a second online job and will be happy.

    The reviews are out make up your mind people if you want to buy it or not.

  • Lt.DeadendLt.Deadend Member Posts: 325

    Roma Victor only cost around 20 bux and theres no monthly fee's.

    Its a no brainer,hell i spend that much on pizza an only get 10 mins of fun.

    DnL was a much differnt story,it cost around 60-70bux and has a monthly fee.

  • herculeshercules Member UncommonPosts: 4,925


    Originally posted by Lt.Deadend

    Roma Victor only cost around 20 bux and theres no monthly fee's.
    Its a no brainer,hell i spend that much on pizza an only get 10 mins of fun.
    DnL was a much differnt story,it cost around 60-70bux and has a monthly fee.



    yep its cheaper then DnL thats for sure .However its yet to be seen if a casual player can do without buying game money to be able to have some degree of fun.

    A good  point i would give to RB team is at least they seems to want their game to improve in the long run and try and listen.

    But again we have to see .There is a difference between wanting to listen and actually doing something about it but nowadays just getting devs to listen is hard enough so its nice to see at least that RB listens.

  • siredmondsiredmond Member Posts: 122


    Originally posted by hercules

    Originally posted by Lt.Deadend

    Roma Victor only cost around 20 bux and theres no monthly fee's.
    Its a no brainer,hell i spend that much on pizza an only get 10 mins of fun.
    DnL was a much differnt story,it cost around 60-70bux and has a monthly fee.


    yep its cheaper then DnL thats for sure .However its yet to be seen if a casual player can do without buying game money to be able to have some degree of fun.

    A good  point i would give to RB team is at least they seems to want their game to improve in the long run and try and listen.

    But again we have to see .There is a difference between wanting to listen and actually doing something about it but nowadays just getting devs to listen is hard enough so its nice to see at least that RB listens.


    A casual gammer, if he dosnt hook up with a aux or other player body would need to make an investment everyonce in a while. Its so that the company actually makes money.
  • herculeshercules Member UncommonPosts: 4,925


    Originally posted by siredmond
    A casual gammer, if he dosnt hook up with a aux or other player body would need to make an investment everyonce in a while. Its so that the company actually makes money.



    Well i made this post to stop the rabid fanboys screaming "how do you know".

    This is the 3rd or 4th mmorpg using real money for game cash and all the past ones have proven that if there is an issue with not generating enough revenue thru sales of ingame money they adjust it so you have to buy.

    Many are under the delusion that its totally free.

  • sempiternalsempiternal Member UncommonPosts: 1,082


    Originally posted by Lt.Deadend

    Roma Victor only cost around 20 bux and theres no monthly fee's.
    Its a no brainer,hell i spend that much on pizza an only get 10 mins of fun.
    DnL was a much differnt story,it cost around 60-70bux and has a monthly fee.


    I concur.  But also, this game has much more potential than another fantasy MMOG to play for the summer, it's a vritual world and that is what the development team is striving to create:

    http://redbedlam.com/

  • SamuraiswordSamuraisword Member Posts: 2,111


    Originally posted by sempiternal

    Originally posted by Lt.Deadend

    Roma Victor only cost around 20 bux and theres no monthly fee's.
    Its a no brainer,hell i spend that much on pizza an only get 10 mins of fun.
    DnL was a much differnt story,it cost around 60-70bux and has a monthly fee.

    I concur.  But also, this game has much more potential than another fantasy MMOG to play for the summer, it's a vritual world and that is what the development team is striving to create:

    http://redbedlam.com/


    It's not a virtual world, and certainly not realistic, since the developers have created a system which promotes the introduction of real world money into the equation.

    image

  • MarkuMarku Member Posts: 452

    well thats the price we have to pay if we dont want to pay monthly subscription for this game. they need an income. people will want to come back every now and then to see how the game is doing. im glad its out now, people who buy it dont have to resubscribe again just to see if the update made the game better(like with SWG). drop into the game any time. i think the quality(eyecandy) many seek here will take at least another year or 2 to surface.


    image
    image

  • SinfaySinfay Member UncommonPosts: 56

    I'll try it.

    If it has good basic fun things to do that arent bug it should be fun.

    Reminds me a bit of WW2 Online. I remember at launch it was bareley playable, but it had the basic fun stuff, and they fixed stuff VERY fast. I played it for 2 years

  • TymoraTymora Member UncommonPosts: 1,295


    Originally posted by elitwebb

    Originally posted by hercules

    Originally posted by Cola

    Ty Hercules for the very indepth review.
    Do you think alot of these bad things will be fixed?
    or is the dev team more interested in how many credits they sell a month?
    I know its early and many games have tons of bugs and "bad" stuff early in the release. If the devs are focused on fixing most of these things it can be done. If they are not, then it sounds like it will be a not so good game.

    Well i will be first to say i think RB actually care for their game.Sure its probably mostly driven by $$ like any company but also by fact they spent 5-6 years making it and seems they did do it as part time workers.

    But then you have some people screaming the game is perfect and excellent lol.

    Also some of the issues are deep inside the coding and engine which can be sorted but requie a big overhaul.Such overhaul takes big companies months with experienced coders and programmers numbering sometimes 50+  a few months to do.So with their current team it might take ages.

    One thing i notice with mmorpg no matter what they sell well initally(DnL sold at least 15-20k copies despite reviews).So maybe if they re invest all the money back into their product they will be able to sort the game out i dunno.


    I am calling crap on your post hercules.  Why would you sully the name of this product by making reference to the dreaded De-fun and Lame?



    Yeah.  I haven't played Roma Victor yet, but can it really be THAT bad to compare it to DnL?  That is harsh, man.

    Sinfay, I agree with you about WWII Online.  I played in the beginning and saw the great potential in the game once they fixed some things.  I haven't tried it recently, but from what I hear it is much better than before.

    So if Roma Victor starts out rough around the edges and improves with time, that is a good thing and I would dish out $20 to give it a try and see how things develop.  Not like Dark and Light, which began awfully and got much worse.  If improvements are being agreed upon by the current players of RV, that is a good sign that the devs know how listen to the players and to fix things

  • mortalitymortality Member UncommonPosts: 77

    "I bet  most of the people who say the crafting is fun would not even lift a finger to help their mum,wife or GF cook a bloody egg but are perfectly happy to sit for an hr to cook a chicken in a game.Or have a job as james bond because when they get home piling sticks and mud for hours and days is considered fun."

    Just a tad sexist there.
    If i was your wife, dear, id tell you to go cook your own bloody egg.
  • elitwebbelitwebb Member Posts: 342


    Originally posted by Tymora

    Originally posted by elitwebb

    I am calling crap on your post hercules.  Why would you sully the name of this product by making reference to the dreaded De-fun and Lame?


    Yeah.  I haven't played Roma Victor yet, but can it really be THAT bad to compare it to DnL?  That is harsh, man.

    Sinfay, I agree with you about WWII Online.  I played in the beginning and saw the great potential in the game once they fixed some things.  I haven't tried it recently, but from what I hear it is much better than before.

    So if Roma Victor starts out rough around the edges and improves with time, that is a good thing and I would dish out $20 to give it a try and see how things develop.  Not like Dark and Light, which began awfully and got much worse.  If improvements are being agreed upon by the current players of RV, that is a good sign that the devs know how listen to the players and to fix things


    You make a good point.  A person could go out and spend $65 dollars for DnL and possibly get double or tripple charged for it.  Or spend $20 on something that will work better.  I have not played RV yet, but after giving DnL a try, there is NO WAY in heaven, hell or on gods green earth that RV has the number of problems that game does, even a month AFTER launch.
  • elitwebbelitwebb Member Posts: 342


    Originally posted by mortality

    "I bet  most of the people who say the crafting is fun would not even lift a finger to help their mum,wife or GF cook a bloody egg but are perfectly happy to sit for an hr to cook a chicken in a game.Or have a job as james bond because when they get home piling sticks and mud for hours and days is considered fun."

    Just a tad sexist there.
    If i was your wife, dear, id tell you to go cook your own bloody egg.

    I would think that not many people would want to cook bloody eggs...
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