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WoW 1.12 World PvP Patch = Major Blunder?

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  • wjrasmussenwjrasmussen Member Posts: 1,493


    Originally posted by heartless

    Originally posted by Theodoryk
    And Tseric's response to "sandlol" was "banlol". No, I'm not kidding. That was the proverbial final straw for me. So my response to that brief exchange was "cancelol gfy". Its been a long time coming...


    Yea, I saw that. I think that Blizzard employees have a hard time dealing with criticism. They were under the impression that people were so desperate for world pvp that they would lap everything that was thrown at them. This, however, was not the case.

    People openly ridiculed Blizzard for their latest blunder and rightfuly so. A lot of people waited for the return of world pvp, me included. Hell, for a lot of people the promise of the return of world pvp was the only thing that kept them going. I, for example, loved the SS/TM zerg fest. In my opinion, it was one of the best things in WoW when the honor system was in it's infancy and there were no dishonor points. It was like a true battleground, not this instanced capture the flag bullshit. Armies lined up, attacked, were pushed back and came back for more. That was what I envisioned when I first heard of World of Warcraft all those years ago. Although, I thought that we would be able to capture and hold towns, which sadly is not the case.

    Sure, there were downsides to town raids. Server lag (caused by crapy server hardware), the quest givers were killed because they attacked every red name in sight. However, all of this could've easily be fixed with decent hardware and passive, non-attackable quest givers. What did Blizzard do? They added dishonor points for killing civillians (aka quest givers). That particular blunder has effectively ruined world pvp for pretty much everyone because a trigger happy AoE'er would give every one in the group dishonor points and as such hindering their advancement in the honor system. Not to mention that the quest givers still attacked everything in sight! In other words, you couldn't even defend yourself because you'd get a dishonor point.

    Hense why a lot of us patiently waited this patch and world PvP thinking that it would bring back town raids and put the war back in Warcraft. What we got was a slap in the face.

    So yea, I guess "cancellol" is the only viable option at this point.

    PS: I'm not even going to get into the rogue review, eventhough my main is a rogue.


    So you are cowering in the face of HK because you lose the honor goodies you get from PVP. Doesn't sound like PVP is your priority but the little goodies.  If PVP was more important than the goodies you would be out in the world killing.
  • Paragus1Paragus1 Member UncommonPosts: 1,741


    Originally posted by wjrasmussen

    Originally posted by Paragus1
    If you read the second paragraph I mentioned that I quit and withdrew my guild from the game about 2 months ago. 
    Then why are you even here?


     
    I am here because in my opinion this is the premier website to read and discuss all things MMORPG currently.   Althought my own personal account and a good big of the large guild I run has followed, some of my members still play the game.  Theere is no denying WoW is the behemoth in a small room of MMORPGs right now, and given Blizzard has decided to censor its own customers because they are unable to accept the criticism of the people who pay their salaries, this to me seems like an ideal place to have the discussion.  If your tone is aggrevated(can't tell since its a forum), then repsect the fact that there is an intelligent discussion about what many consider to be the premier game on the market.
  • WoodenDummyWoodenDummy Member Posts: 208


    Originally posted by wjrasmussen


    So you are cowering in the face of HK because you lose the honor goodies you get from PVP. Doesn't sound like PVP is your priority but the little goodies.  If PVP was more important than the goodies you would be out in the world killing.



    If you don't have the "goodies" you'll be useless in end game PvP.

    image

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  • TheodorykTheodoryk Member Posts: 1,453


    Originally posted by WoodenDummy

    Originally posted by wjrasmussen


    So you are cowering in the face of HK because you lose the honor goodies you get from PVP. Doesn't sound like PVP is your priority but the little goodies.  If PVP was more important than the goodies you would be out in the world killing.



    If you don't have the "goodies" you'll be useless in end game PvP.


    Exactly.

    "Speaking haygywaygy or some other gibberish with your mum doesn't make you foreign."
    -baff

  • DrSmaShDrSmaSh Member UncommonPosts: 454

    What a pile of horse crap. I was expecting some thing like they have in DAoC... But this shit? I can't belive it. They just turned two zones in to non-instanced BG. That's it... Pointless.

    Blizzard is known to deliver great stuff... But some how I think Blizz made this stuff and some other group inside of Blizz took over future develpemnt. And it seems they suck at it while real Blizz is making next big thing.

    First this and now they will give shaman/paladin to alliance/horde. GG. I never thought I would say this but... Even SOE could come up with better shit.

    Every time I read your post, I die a little inside...


  • Originally posted by DrSmaSh

    What a pile of horse crap. I was expecting some thing like they have in DAoC... But this shit? I can't belive it. They just turned two zones in to non-instanced BG. That's it... Pointless.
    Blizzard is known to deliver great stuff... But some how I think Blizz made this stuff and some other group inside of Blizz took over future develpemnt. And it seems they suck at it while real Blizz is making next big thing.
    First this and now they will give shaman/paladin to alliance/horde. GG. I never thought I would say this but... Even SOE could come up with better shit.


    Heh "real Blizz" doesn't exist anymore.  What you are seeing right now is the current incarnation of Blizzard.

    When Blizzard loses people people like Steig Hedlund and gains people like Evocare(aka Kalgan) from Ultima online ... well things change.  C'est la vie.  Not a jab at Kalgan, his interview from E3 was the one bit of Blizzard press that seemed non-retarded.  But I understand some UO guys have a low opinion of his item-centric espansion of UO.

    You are right SOE can come up with better stuff.  EQ2 pvp is far more intense than WoW pvp is now.  Who woulda thunk it a year ago?  Not me.
  • AshkentAshkent Member Posts: 772

    i like your comment that people are saying they are going to quit over this.

    if they haven't quit by now, they won't ever quit, at least while there isn't another new and better gaem out there.

    if this pvp crap is the reason they are quitting, why haven't they quit before when it was removed or whatever happened to it?

    they'll still be playing and supporting blizzard many months from now still.

  • LeGrayLeGray Member UncommonPosts: 65



    Originally posted by gestalt11

    Heh "real Blizz" doesn't exist anymore.  What you are seeing right now is the current incarnation of Blizzard.When Blizzard loses people people like Steig Hedlund and gains people like Evocare(aka Kalgan) from Ultima online ... well things change.  C'est la vie.  Not a jab at Kalgan, his interview from E3 was the one bit of Blizzard press that seemed non-retarded.  But I understand some UO guys have a low opinion of his item-centric espansion of UO.You are right SOE can come up with better stuff.  EQ2 pvp is far more intense than WoW pvp is now.  Who woulda thunk it a year ago?  Not me.


    IMHO, if there wasn't already the hype about wow and the reputation of blizzard, wow in it's current state would not be played by this incredible numbers of players.

    My guess is, the time kaplan took over the basics were already in place - the way & pacement 1-59, the fundamental system. was left was the endgame and which way it would go. now imagine wow without the warcraft brand and blizzard behind it, the endgame of "raid or quit", wow would have NEVER been such a success - because all the ppl that were attracted by the "casual" approach upheld during development would have never even tried to bother. why do ppl still the play ? they enjoy the way 1-59, the look & feel, the WORLD of warcraft. only a part raids, ~1/3 of the playerbase. the other part is dangled by the expansion-carrot - it it fails, with alternatives available, blizzard is left with their "hardcore raiders".

    tbh, even my 11-old brother were able to built on the hype of wow (little exaggerated :P). all the things that came after the "base" didn't progress, same old pve-concepts, poorly implemented on top of that. what I wanna say, you don't have to be a good developer to milk an already franchise. all those games based on a movie try that, and we all know how "good" theses games are.
    what boggles me is that such mediocrity is still allowed to go on; as long as the money flows everythin is A-OK, but what they doesn't seem to understand is WHY the money is still flowing.

    @Ashkent
    ppl still had faith in the name blizzard, that something good & creative would come with the promised "exciting world-pvp". but now it prooved that they are not only unable to imagine somehing else that raids, but also don't even understand pvp or why ppl pvp.

  • UnworthyUnworthy Member Posts: 8

    I haven't had any problems with the upcoming features of World of Warcraft, until now.... They decided to give the blood elves Paladins! Damn! The dranei with Shaman are ok, the story is right.. place of origin, that's all ok. But they just changed a piece of lore for the Blood Elves so they can have paladins, now that sucks ass. World PVP will do great, I'm really sure about that!

    Though I disagree on the SOE makes better games part. I've been with Blizzard from the start, though I must say they have changed a bit now. But I've played Star Wars Galaxies and it was fun to play.. for a month or so. They kept changing all kinds of things and right now it's a completley different game. And still changing! Everybody can walk around as a jedi now.

  • damian7damian7 Member Posts: 4,449


    Originally posted by gestalt11

    You are right SOE can come up with better stuff.  EQ2 pvp is far more intense than WoW pvp is now.  Who woulda thunk it a year ago?  Not me.




    i think that statement is made even sadder because of the truth of it.

    when wow first started and all of us hit 60 by the new year, or shortly thereafter (including the wife, miss "stop playing without me, isn't three levels higher than me enough, grrrrr i want to get to 60 too~!!"); there was a lot of fun fighting the opposing side's 60s.

    the wife went from mortally fearing pvp, to actively looking for people to beat on.  she, like myself, was never really big on duels.  fighting in a duel muffed up your thinking when in pvp, cuz you'd remember how you dueled, not how you're supposed to fight and win in pvp.  "oh you cheated, you used a potion/bandaid/whatever".

    if eq2 was made by anyone other than soe... i'd give it a go and get the wife playing... but soe... swg... yeah, nuff said. 

    could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?

  • newbinatornewbinator Member Posts: 780
    I don't even care anymore, I've given up on PvP in WOW, it's strictly a PvE game to me...

    Warhammer online is coming for peeps who want real PvP, Mythic has proven they know how to do PvP right, DAOC remains the best PvP mmorpg I have ever played.




  • Originally posted by newbinator
    I don't even care anymore, I've given up on PvP in WOW, it's strictly a PvE game to me...

    Warhammer online is coming for peeps who want real PvP, Mythic has proven they know how to do PvP right, DAOC remains the best PvP mmorpg I have ever played.




    If you play WoW and then Play EQ2 pvp servers you can see just how important the manner in which you reward pvp is.

    In EQ2 people go around in PvP groups looking to kill the other faction and their reward system does not decay.  Factions control zone and choke points and if you want to PvE farm a zone  you may need to get othesr to shake up the other faction

    In WoW people farm BG's now and just run from world PvP because if they aren't in an instance they are farming and its just easier to run away and fighting is not really worth anything anyway.

    Perhaps the wow Devs are afraid of the PvE implications, the zone control thing can be a significant thing.  But they have two different servers types.  They seem intent on making them both PvE servers.  They should put in three types: PvE, medium PvP and hardcore PvP.  Where the hardcore was more like EQ2.  Take out honor decay and ranks.  Have an honor item buy system and make BG's award no honor.

    I don't know if they don't understand the reward dynamic from above, but no matter what they have absolutely no will to even consider such things.
  • siftifiedsiftified Member Posts: 258

    AC1 Darktide PvP was still the best i've ever seen. Skill based char development is far far better than class based when PvP is concerned. The best thing about Ac was the fact that the PvP was mostly skill baed, you could dodge war spells and arrows, use buildings and rooftops yo your advantage, and every class could heal. Meaning that 1v1 fights could last for well over 40 minutes sometimes.

    Awesome!

  • Paragus1Paragus1 Member UncommonPosts: 1,741


    Originally posted by siftified

    AC1 Darktide PvP was still the best i've ever seen. Skill based char development is far far better than class based when PvP is concerned. The best thing about Ac was the fact that the PvP was mostly skill baed, you could dodge war spells and arrows, use buildings and rooftops yo your advantage, and every class could heal. Meaning that 1v1 fights could last for well over 40 minutes sometimes.
    Awesome!


    Darktide PvP was the most serious PvP environment created so far IMO.  The only thing that bothered me about AC1's PvP was the radar, which made it virtually impossible to conceal yourself or seek cover anywhere.   My guild currently has their sights set on Darkfall, which seems to have learned from the mistakes of other games at least from a conceptual point of view.  If that game delivers half of what it says and the server don't explode, we will all be in for a real treat.
  • XyangXyang Member Posts: 216

    I guess it's always just a matter of time or faith until people see the light. WoW is/was a Blizzard success, which lead people to the false assumption that it would be the best MMO outhere. Along the way, the initial sales lead up to another crew of "sheep" who thought "if that many people plays it, it must be good!"

    Now it seems people starts realising what i realised 6 months after release. I'm not surprised a single bit. Just happy i have saved more time and money though, because the 1.12 patch shows once again, that this game is a complete waste of time.

    All you have to do now, is find the courage to cut your addiction, go in the account management section and click on the CANCEL ACCOUNT button. You're one click away of regaining your freedom and sanity...

    Common, even YOU sheeps can do it!

    What deserves to be done, deserves to be "well" done...

  • melokumeloku Member Posts: 4
    I'm currently playing WoW as it is now and I've only played it for a year(off and on). I actually cancelled my account for 5-6 months of that year because the lack of soloable content. I started playing again when my friends decided to make new characters on a new server. The PvE is fun if you have a group containing every class you need(which gets annoying when your missing a healer/tank). PvP on the other hand is idiotic, it's completely based on who has the best gear and what class your fighting. Even if they implement world PvP, going solo will be near impossible because if your a mage and you run into a shaman, you can consider yourself toast if he has any raid gear.


    Before WoW, the only MMO i played seriously was AC1 on Darktide. The greatest part about Darktide was the fact that you could anywhere and anyone including guildmates. The factions were completely based on the players shoulders, the players made 2 factions which meant that one guild could switch to the other side. You always had to be on edge because selling your loot in town was often a very dangerous endeavor which could result with a loss of your most treasured item(at least until you get DI's). The soloable content of AC1 was amazing, being only 3 real classes(melee, archer, mage) all of which could heal as well as the next. The mere fact that you could dodge war spells and arrows made the PvP 10 times better than WoW.

    I remember when I was on my mage and i was dueling a friend of mine for the first time he fired a fireball at me and it followed me magically in every direction I went, that was when I realized how carebear WoW really is.


  • XyangXyang Member Posts: 216


    Originally posted by xxxmonkxxx
    I, like many others played WoW since release until recently and I am currently on a quest to find a game to replace WoW.

    Unfortunately finding a better game than wow is more difficult than one would think, I have tried countless games to no avail.

    Anyway I guess I will keep trying to find a new game to get into, the search continues... dun dun dun...

    Peace out



    Trying to find a better game then WoW ain't hard. EvE or Dark age of Camelot in their "current" state are 10 times better. The problem you will have, is to convince those sheeps playing WoW to follow you and try one of those games with you. If you manage to do that, then glory to you, because community is still the no1 drive of any MMO and most people will keep playing a mediocre MMO like WoW, simply because their friends are still there.

    However, if you manage to do it, you will have much more fun in those 2 games then in WoW, especially if you like good PvP and player market instead of that stupid bind on pick up farming crap.

    What deserves to be done, deserves to be "well" done...

  • GishForeverGishForever Member Posts: 15


    I lost faith in Blizzard long before 1.12 and the weak attempt at adding in world PVP objectives isn't fooling anyone.  Their new Silithus content is blatantly derivative (sandworms that spit out a valuable powdery substance?) and also boring, and the Plaguelands is Arathi Basin all over again.  Unfortunately, like some have said many people stay with WoW because there isn't much else to go to.  EvE isn't the most newbie friendly game and DAOC is too old for many people that are stuck on WoW.

     However, I think many people are waiting for something else to come along.  I can't speak for everyone that has or currently plays WoW, but myself and most people I know that have played it think the current game is turning into a big joke.  The changes seem to be more random and uninspired and everything just lacks the fun-factor that Blizzard games used to have.  The WoW expansion will keep people a while longer, but if they can't deliver after 1.5 years with the main game I don't see how the expansion will change anything, especially PVP.  I'm looking forward to WAR personally, but I hope many of the other upcoming MMOs are going to be worthwhile.



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