Originally posted by ConverseSC Originally posted by damian7 Originally posted by ConverseSC WoW isn't aimed towards a "younger less mature" audience.
It's aim was toward casual players of all ages.
because casual players spend 40+ hours a week raiding?
wow was ADVERTISED initially for casual players.... when every patch (except ONE, dire maul) is only for RAID groups, that pretty much took away the casual player part of it.
thought you played wow? kinda hard to miss this point if you've played for more than a month or so.
I'm going to ignore your childish antagonist attitude, and simply advice you read the second page of this thread. I simply said it was marketed as a casual game, not that it actually was one. Besides, the beginning 1-60 grind IS still very casual.
In what other games can you level up so quickly. In what other games can you get cool-looking armor and weapons before hitting lvl 15?I'm not talking about end-game here, which everyone admits is either a huge grind, raiding for hours on end, or a combination of both.
red: WTF?
Orange: the whole game is based on end game so I dont see why you're saying this, everyone plays to hit the cap which is end game from then on. Nobody wants to spend 8000 million years leveling but instead strive to get better gear, so if you talk about a game overall it's basically end game.
Originally posted by ConverseSC You said, "because casual players spend 40+ hours a week raiding?" when I said the game was advertised as a casual game.
And I responded by telling you that I never said it was a casual game. I only said it was advertised as one.
Don't know how to say it any differently.
i like chocolate.
that's what i say when i need to say something differently.
could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?
Originally posted by Jarlath Originally posted by ConverseSC Originally posted by damian7 Originally posted by ConverseSC WoW isn't aimed towards a "younger less mature" audience.
It's aim was toward casual players of all ages.
because casual players spend 40+ hours a week raiding?
wow was ADVERTISED initially for casual players.... when every patch (except ONE, dire maul) is only for RAID groups, that pretty much took away the casual player part of it.
thought you played wow? kinda hard to miss this point if you've played for more than a month or so.
I'm going to ignore your childish antagonist attitude, and simply advice you read the second page of this thread. I simply said it was marketed as a casual game, not that it actually was one. Besides, the beginning 1-60 grind IS still very casual.
In what other games can you level up so quickly. In what other games can you get cool-looking armor and weapons before hitting lvl 15?I'm not talking about end-game here, which everyone admits is either a huge grind, raiding for hours on end, or a combination of both.
red: WTF?
Orange: the whole game is based on end game so I dont see why you're saying this, everyone plays to hit the cap which is end game from then on. Nobody wants to spend 8000 million years leveling but instead strive to get better gear, so if you talk about a game overall it's basically end game.
Uh..dude.
I'm talking ABOUT the beginning of the game. I'm saying IT'S casual. I'm not talking about end-game. I don't care why everyone plays. I'm not talking about that. I'm talking about what the game was advertised as. Casual. Beginning IS casual (IMO). End-game is not.
Originally posted by ConverseSC WoW isn't aimed towards a "younger less mature" audience.
It's aim was toward casual players of all ages.
unedited quote...
could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?
As for beggers, do what I do. As soon as you see them send you a tell for 1g just drop a gold peice but don't check the accept button. Watch them scream jump run around and go into convolutions thinking at any second you will click on the accept trade option. And they won't leave because they want that gold.
Originally posted by JohnM81 As for beggers, do what I do. As soon as you see them send you a tell for 1g just drop a gold peice but don't check the accept button. Watch them scream jump run around and go into convolutions thinking at any second you will click on the accept trade option. And they won't leave because they want that gold. Its worth a lot of laughs.
good times.....
In eve i just drop a cargo can off stuff for beggers when they pick it up they get criminally flagged for 15 minuites then they become fare PvP game no matter where they go i can kill there ship for 15 mins.
If it gets to be a problem, depending on how strongly you feel about it, /ignore them or put in a GM ticket for harassment.
I was running around getting skinning up on one of my characters the other day and someone sent me a tell asking if I would run them through VC. I replied with "don't have time right now" and that was that.
Try playing a warlock. You get tells from random people wanting you to summon them. Again, a simple response stating no or no time is usually sufficient.
Originally posted by Faemus Back when i played and would get noobspammed, i'd say a few Italian sentences that i got from the babelfish online translator. Throw in a few questions marks, emote a /shrug, and they moved on to the next vitctim. Worked everytime. My favorite phrase was, "ottengali via da me animale ripugnante." Which translates to, "Get away from me you filthy animal."
Originally posted by scaramoosh As soon as i logged in i got some noobs spamming me for 1g and kept on until i would give i to them. Then i got aload of level 16's asking me to help them in the DM. So i go help them and they kicked me because i didn't protect them :S They were bloody agrro'in all the time i couldn't keep up lol.thumbs down tbh
You give it a thumbs down because of this one occurence? I'm sure it happens more than once, but there is always your ignore list.
That is partially why I left the game: Since the content essentially becomes a geometric series at the end, the reliance on community for enjoyment is absolutely crucial; grouping is absolutely necessary to experience any of the end game content (raiding), so that you will need to find a guild that you can not only cooperate with mechanically, but also socially (via voice chat).
If there had been one thing I experienced more in WoW than in any other mmorpg: A lack of desire for socialization within the game as well as a lack of consideration for other players. I think that it might be due to the influx of battle.net type gamers that are not used to the concept of a game as an interface for formal human interaction. Often times after the group would complete a certain quest or dungeon, there would be a curt "l8er" and the entire group would dissolve without saying anything more. The latter case seemed to hold for almost anything that wasn't between individuals that were friends or of the same guild.
In stark contrast to the aforementioned behavior, players in FFXI would often offer to keep in touch or add the other players to their friends' list after a productive encounter. Most of the guilds I had been in were also filled with the most considerate players I had ever known, although it could have just been an anomaly... (I'll allow for some doubt ). Unlike any WoW guild I had ever been in, my other guild members had divulged enough about themselves and interacted frequently enough with every other member via guild chat that it had almost created a familiar setting.
I'm not saying that FFXI is a better game (I find it to be a piece of crap compared to almost any other popular mmorpg), but that it had the best community I had ever seen. Even the children in the game were considerate enough to not be regarded as such (in most cases). I think that it might have been a sort of side-effect induced by the compulsory grouping; good social skills were a must to function in a group.
Just my opinion, btw.
This is a sequence of characters intended to produce some profound mental effect, but it has failed.
u stay away from those guys dude...just go do the stupid raiding and some of WOWs bad pvp i mean im pretty sure those lvl 16s cant go to were the lvl 30s hang out
Originally posted by scaramoosh As soon as i logged in i got some noobs spamming me for 1g and kept on until i would give i to them. Then i got aload of level 16's asking me to help them in the DM. So i go help them and they kicked me because i didn't protect them :S They were bloody agrro'in all the time i couldn't keep up lol.
thumbs down tbh
I'm pretty sure there's a mod to massively increase ignore list size.
Comments
wow was ADVERTISED initially for casual players.... when every patch (except ONE, dire maul) is only for RAID groups, that pretty much took away the casual player part of it.
thought you played wow? kinda hard to miss this point if you've played for more than a month or so.
I'm going to ignore your childish antagonist attitude, and simply advice you read the second page of this thread. I simply said it was marketed as a casual game, not that it actually was one. Besides, the beginning 1-60 grind IS still very casual.
In what other games can you level up so quickly. In what other games can you get cool-looking armor and weapons before hitting lvl 15? I'm not talking about end-game here, which everyone admits is either a huge grind, raiding for hours on end, or a combination of both.
red: WTF?
Orange: the whole game is based on end game so I dont see why you're saying this, everyone plays to hit the cap which is end game from then on. Nobody wants to spend 8000 million years leveling but instead strive to get better gear, so if you talk about a game overall it's basically end game.
that's what i say when i need to say something differently.
could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?
wow was ADVERTISED initially for casual players.... when every patch (except ONE, dire maul) is only for RAID groups, that pretty much took away the casual player part of it.
thought you played wow? kinda hard to miss this point if you've played for more than a month or so.
I'm going to ignore your childish antagonist attitude, and simply advice you read the second page of this thread. I simply said it was marketed as a casual game, not that it actually was one. Besides, the beginning 1-60 grind IS still very casual.
In what other games can you level up so quickly. In what other games can you get cool-looking armor and weapons before hitting lvl 15? I'm not talking about end-game here, which everyone admits is either a huge grind, raiding for hours on end, or a combination of both.
red: WTF?
Orange: the whole game is based on end game so I dont see why you're saying this, everyone plays to hit the cap which is end game from then on. Nobody wants to spend 8000 million years leveling but instead strive to get better gear, so if you talk about a game overall it's basically end game.
Uh..dude.
I'm talking ABOUT the beginning of the game. I'm saying IT'S casual. I'm not talking about end-game. I don't care why everyone plays. I'm not talking about that. I'm talking about what the game was advertised as. Casual. Beginning IS casual (IMO). End-game is not.
Reading comprehension FTL
could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?
As for beggers, do what I do. As soon as you see them send you a tell for 1g just drop a gold peice but don't check the accept button. Watch them scream jump run around and go into convolutions thinking at any second you will click on the accept trade option. And they won't leave because they want that gold.
Its worth a lot of laughs.
good times.....
Learn to just say no.
If it gets to be a problem, depending on how strongly you feel about it, /ignore them or put in a GM ticket for harassment.
I was running around getting skinning up on one of my characters the other day and someone sent me a tell asking if I would run them through VC. I replied with "don't have time right now" and that was that.
Try playing a warlock. You get tells from random people wanting you to summon them. Again, a simple response stating no or no time is usually sufficient.
so...
LMAO when I was playing WoW i used
Je ne parle par anglais!, désolé
Worked for me
You give it a thumbs down because of this one occurence? I'm sure it happens more than once, but there is always your ignore list.
That is partially why I left the game: Since the content essentially becomes a geometric series at the end, the reliance on community for enjoyment is absolutely crucial; grouping is absolutely necessary to experience any of the end game content (raiding), so that you will need to find a guild that you can not only cooperate with mechanically, but also socially (via voice chat).
If there had been one thing I experienced more in WoW than in any other mmorpg: A lack of desire for socialization within the game as well as a lack of consideration for other players. I think that it might be due to the influx of battle.net type gamers that are not used to the concept of a game as an interface for formal human interaction. Often times after the group would complete a certain quest or dungeon, there would be a curt "l8er" and the entire group would dissolve without saying anything more. The latter case seemed to hold for almost anything that wasn't between individuals that were friends or of the same guild.
In stark contrast to the aforementioned behavior, players in FFXI would often offer to keep in touch or add the other players to their friends' list after a productive encounter. Most of the guilds I had been in were also filled with the most considerate players I had ever known, although it could have just been an anomaly... (I'll allow for some doubt ). Unlike any WoW guild I had ever been in, my other guild members had divulged enough about themselves and interacted frequently enough with every other member via guild chat that it had almost created a familiar setting.
I'm not saying that FFXI is a better game (I find it to be a piece of crap compared to almost any other popular mmorpg), but that it had the best community I had ever seen. Even the children in the game were considerate enough to not be regarded as such (in most cases). I think that it might have been a sort of side-effect induced by the compulsory grouping; good social skills were a must to function in a group.
Just my opinion, btw.
This is a sequence of characters intended to produce some profound mental effect, but it has failed.