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Shayde - SWG (dead)
Proud member of the Cabal.
It sounds great, so great in fact, I pitty those who canceled - Some deluded SWG fanboi who pities me.
I don't like it when you say things. - A Vanguard fan who does too.
09f911029d74e35bd84156c5635688c0
Comments
But seriously, IF, and I repeat IF this is true, then its just a PR spin to suck people back into subscribing. This is IGN we are talking about, you know that story.
"There's no star system Slave I can't reach, and there's no planet I can't find. There's nowhere in the Galaxy for you to run. Might as well give up now."
Boba Fett
Sure, an effeminate lead singer can confuse you... Boy George.. Brett Michaels...
Shayde - SWG (dead)
Proud member of the Cabal.
It sounds great, so great in fact, I pitty those who canceled - Some deluded SWG fanboi who pities me.
I don't like it when you say things. - A Vanguard fan who does too.
09f911029d74e35bd84156c5635688c0
"There's no star system Slave I can't reach, and there's no planet I can't find. There's nowhere in the Galaxy for you to run. Might as well give up now."
Boba Fett
Despite its problems, many fans found enjoyment in areas of the game
that did work. But in the time since, the game has seemed unable to
catch a break: for every improvement, the game seemed to suffer another
disaster. Three years down the line, even the game's most die-hard
defenders seem to be losing heart. In this edition of State of the
Game, we take a look at Star Wars Galaxies, where it started, where it is, and where it's heading.
If there was ever a can't-miss idea in the history of video games, it would have to be Star Wars Galaxies. Unfortunately, the launch of the game in June 2003 brought those sky-high ambitions crashing down to Earth. Galaxies was designed by ex-Ultima Online
people who firmly believed in the "role-playing" MMO philosophy,
grounded less in organized quest content and focused more on providing
a stage for people to role-play their Star Wars fantasies.
From Tatooine onward, however, Galaxies is a confusing world in transition. Unlike Kashyyyk and Mustafar, the remaining 10 planets in Star Wars Galaxies
are legacies of the original role-playing design philosophy. As a
result, there are lots of things that just don't make sense if you're
expecting a directed/quest-based experience
These seem to be pretty accurate critical statments on the game.
I know IGN is pretty scetchy , But claiming every statement they make as paid off . Is a tad silly , Besides if they are paid off . What does it matter ? I look at multiple reviews on games when I plan to make a purchase . I take note of each review , But the reviewers opinion is not what makes up my mind .
I look over the information about mechanics , openness , Camera , Mission structure , graphics , Sound , Story and any other gameplay related info . Then I decide if there is a possiblity of liking the product or not.
So I see no point in taking what any reviewer has to say bad or good , Paid off or not . As anything of importance
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
But no... Let's first get rid of the playerbase, then destroy the game, then think about polishing the brass door knobs on the Titanic.
All I know is that I played Galaxies from July of 2003 til March of 2006. If not for the NGE I would still be playing.
If I were looking for an MMO right now and had never played Galaxies, That article would have made my mind up to never pick up Galaxies....
That's my 2 cents..
Here's the thing about IGN... They write for the gamers who are members of the NGE target audience. The people who want that log in and go type game. They want to load up their avatar and start participating in the Star Wars story. Basically, they want the single player game experience that can be shared with other players.
I think what most of those types of critics are asking for is a game where you don't have a persistant world, but rather a game that has instanced story parts that can be accessed from a large waiting room you share with other players.
Star Wars Galaxies was designed to be played by Role Players and MUD players. The kind of player that looks for a place to build his or her own community. They expect developers to make sure that their world is bug free, exploit free and to keep all of the game pieces in balance.
When you start trying to force a bunch of role players and MUD players into a giant virtual chatroom with instanced stories that have a predictable begining middle and end they start to complain. Further, they start cancelling accounts and posting in any and every forum they can find what a bad company and title you have.
When a gamer looks for a good game to play he is not going to pay $15 a month for a title every game publication and community forum has hundreds of posts from disgruntled players talking about how shitty the experience is going to be.
Former SWG beta tester and player
______________________________
I usually picture the Career builder commercial with the room full of monkeys and upside down sales chart when thinking about the SOE/SWG decision making process.....
SOE's John Blakely and Todd Fiala issued a warning: "Don't make our mistakes." Ref NGE
Winner of the worst MMOS goes to.... the NGE and SWG..!!! http://www.mmorpg.com/showFeature.cfm?loadFeature=1034&bhcp=1
Pretty much? They McCoyed it. Which is why I was suprised IGN did it with their incestuous relationship with $OE.
Shayde - SWG (dead)
Proud member of the Cabal.
It sounds great, so great in fact, I pitty those who canceled - Some deluded SWG fanboi who pities me.
I don't like it when you say things. - A Vanguard fan who does too.
09f911029d74e35bd84156c5635688c0
I read the article... And I was refering to the "2006 is when we are gonna actually fix shit in this shadow of a game" quote.
"There's no star system Slave I can't reach, and there's no planet I can't find. There's nowhere in the Galaxy for you to run. Might as well give up now."
Boba Fett
Sort of. Though they seem to blame the current state of the game on the "legacy" stuff left in, and proclaim the NGE as a "gutsy" move. Their objectivity ends with their relucantly admitting the game is on a "deathwatch". It's pretty obvious who butters their bread. And this quote from Torres is CLASSIC:
"At that time, we made some changes to the game, including altering the
combat system and streamlining the number of professions from 36 to
nine. Although these changes were met with some controversy, they
really allowed us to address the main concerns our players have had:
gaining profession differentiation, or the chance to feel unique in the
universe;"
So, let me get this straight, Julio... reducing the options available to the user by 67% magically gives them more differentiation and makes everyone unique. Nice. Must be that new math I keep hearing about.
Sort of. Though they seem to blame the current state of the game on the "legacy" stuff left in, and proclaim the NGE as a "gutsy" move. Their objectivity ends with their relucantly admitting the game is on a "deathwatch". It's pretty obvious who butters their bread. And this quote from Torres is CLASSIC:
"At that time, we made some changes to the game, including altering the
combat system and streamlining the number of professions from 36 to
nine. Although these changes were met with some controversy, they
really allowed us to address the main concerns our players have had:
gaining profession differentiation, or the chance to feel unique in the
universe;"
So, let me get this straight, Julio... reducing the options available to the user by 67% magically gives them more differentiation and makes everyone unique. Nice. Must be that new math I keep hearing about.
Yeah.. that quote made me go WTF?? You have more freedom with less choices???
Reminds me of a DEVO song now. "Freedom from choice... is what we want."
Shayde - SWG (dead)
Proud member of the Cabal.
It sounds great, so great in fact, I pitty those who canceled - Some deluded SWG fanboi who pities me.
I don't like it when you say things. - A Vanguard fan who does too.
09f911029d74e35bd84156c5635688c0
That is a fantastic article, thank you for the information. Thank you for your time.
Damn byotch dat aint no friggn moon fool, dat be a friggn space station byotch.
I guess that's as close as IGN can come to screwing cousin SOE.
It reminds me of something an old farmer said to me when I was young. It was in reference to "understanding" women and kind of a joke (no offense to the ladies, just an anecdote), but it fits well here.
Farmer: "How do you get logical, from illogical?"
Me: /shrug
Farmer: "You don't."
Love, Sodapop
Ahh very wise statement.
However it seems that some of the community that is left do allow this. Sure it's sad I agree BUT it happens.
It's as if they are settling for somthing instead of doing it because they love it, this is more of a (It's because or whats left) type deal.
I would now be very very embarssed to even tell anyone that I play SWG... I have before and it got alot of laughs from other MMO communities.
That is how sad this is now.
______________________________
I usually picture the Career builder commercial with the room full of monkeys and upside down sales chart when thinking about the SOE/SWG decision making process.....
SOE's John Blakely and Todd Fiala issued a warning: "Don't make our mistakes." Ref NGE
Winner of the worst MMOS goes to.... the NGE and SWG..!!! http://www.mmorpg.com/showFeature.cfm?loadFeature=1034&bhcp=1
After three years, it may be time to consider that the Force was never really with Star Wars Galaxies to begin with.
QFE
Yep, the NGE was the iceberg, the ship is doomed, the stuff they are doing is rearranging the deck chairs, and SWGEmu is the last lifeboat...
307 EXT. OCEAN OF WARCRAFT DECK
RAPH walks through the shadows of the deck machinery. His pajamas blow in the wind. His feet
are bare. His hands are clutched at his chest, almost as if he is praying.
RAPH reaches the sern rail. His gnarled fingers wrap over the rail. His ancient foot steps up on the
gunwale. He pushes himself up, leaning forward. Over his shoulder, we see the black water
glinting far below.
RAPH stretches out his hand, and we see he has something in it, something he was about to drop overboard.
It's the Star Wars Galaxies: An Empire Divided Collectors edition.
Then, with an impish little grin, Raph tosses the package over the rail.308 IN THE BLACK HEART OF THE OCEAN, the package sinks, twinkling end over end, into
the infinate depths.
[Fadeout]
The End
/tissue
How many times have they said something to this effect? I will never stop harping on the pre-CU stickied topics on every profession forum and how it was all ignored. And then when they do something that is the opposite of what the player base wants, they tell the base it is what they wanted...ie...pushing JTL before the initial CU. I still remember the massive player strikes in C-Net over that one.
QFE
Fanbois better enjoy while they can.
Yep..that is how I feel. In fact reading the article before I read that quote, memories of friends long gone started to return...memories of where I wanted to go in the game...and that flare of resentment came up.
Shayde - SWG (dead)
Proud member of the Cabal.
It sounds great, so great in fact, I pitty those who canceled - Some deluded SWG fanboi who pities me.
I don't like it when you say things. - A Vanguard fan who does too.
09f911029d74e35bd84156c5635688c0