It sounds good. I can't wait to see it in action. I"m still skeptical about how the action combat will work out in PvP as well as how they plan on having these "epic" battles while having the normal mapped graphics. I can only imagine the lag.
--------------------------------------------- I live to fight, and fight to live.
Must admit, I'm not a big fan of the challenge idea they are using and I'm not just saying that because I'm an "Aussie Ninja". I understand that the keeps are very important to guilds in this game unlike DAoC that I'm used to. I just think it's strange that if you were going to siege someone's keep, why would you tell them first?
Not saying I can come up with a better idea so I'll roll with this one
Sounds like this is going to be a very exciting part of the game for guilds, I wonder how limited the number of keeps will be allowed.
I love a good battle between two people. I'm wondering how well a priest will be able to PvP. I'm guessing they will get beat pretty easy if the other team focuses on them.
I can't wait. I was looking at Warhammer Online and this... but the more I read about Age of Conan, the more I want this damn upgrade my boyfriend said he was going to get.
Originally posted by Xalban Must admit, I'm not a big fan of the challenge idea they are using and I'm not just saying that because I'm an "Aussie Ninja". I understand that the keeps are very important to guilds in this game unlike DAoC that I'm used to. I just think it's strange that if you were going to siege someone's keep, why would you tell them first? Not saying I can come up with a better idea so I'll roll with this one Sounds like this is going to be a very exciting part of the game for guilds, I wonder how limited the number of keeps will be allowed.
Well, if there was no challenge system you would have to stay in yor keep 24/7 to defend it
Originally posted by Fulax Well, if there was no challenge system you would have to stay in yor keep 24/7 to defend it
Yeah, the keeps in this game are too important to lose. The challenge system allows them to do this and I completely agree. I guess you could relate it to the perma-death arguement. The game is just not designed to have it any other way.
I think its a great idea. just no idea how long you would have to respond to the challenge. It'll probaly get balanced in updates anyways. so yah great idea
Comments
It sounds good. I can't wait to see it in action. I"m still skeptical about how the action combat will work out in PvP as well as how they plan on having these "epic" battles while having the normal mapped graphics. I can only imagine the lag.
---------------------------------------------
I live to fight, and fight to live.
Must admit, I'm not a big fan of the challenge idea they are using and I'm not just saying that because I'm an "Aussie Ninja". I understand that the keeps are very important to guilds in this game unlike DAoC that I'm used to. I just think it's strange that if you were going to siege someone's keep, why would you tell them first?
Not saying I can come up with a better idea so I'll roll with this one
Sounds like this is going to be a very exciting part of the game for guilds, I wonder how limited the number of keeps will be allowed.
I love a good battle between two people. I'm wondering how well a priest will be able to PvP. I'm guessing they will get beat pretty easy if the other team focuses on them.
I can't wait. I was looking at Warhammer Online and this... but the more I read about Age of Conan, the more I want this damn upgrade my boyfriend said he was going to get.
Yeah, the keeps in this game are too important to lose. The challenge system allows them to do this and I completely agree. I guess you could relate it to the perma-death arguement. The game is just not designed to have it any other way.
I think its a great idea. just no idea how long you would have to respond to the challenge. It'll probaly get balanced in updates anyways. so yah great idea