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I bought GW:Factions the other day and I'm a bit lost. I have not played GW before and I'm not 100% sure of what to do. Yes, I know, run around a kill stuff. No prob there! I'm just looking for a guide that might help me out.
/pull pin on fire extinghisher
I shoot for the curve... anything above that is gravy.
Comments
"Speaking haygywaygy or some other gibberish with your mum doesn't make you foreign."
-baff
Thanks for the quick responses!
My main questions concern the basics such as where to buy and sell stuff. I have found a least one Merchant and I have sold some of my loot there. Are there vendors that sell cheeper to certain professions? When do I get to choose my secondary skill? The included instruction book was pretty, but not alot of info (or maybe i was to excited to play without reading all the way through).
I shoot for the curve... anything above that is gravy.
No, merchant's prices are the same for everyone. Two things you should always have in supply are an Identification Kit and a Salvage Kit which you can obtain from any merchant. You will sometimes get loot which is marked as "unidentified". If you use an identification kit on these, you will unlock the bonuses to stats for these weapons. Some will not have a bonus to stats, but will be marked as "precious" after identification. These generally sell to merchants for a nice sum of money. Yet others will be marked as "highly salvagable" after identification. If you use the salvage kit on these, you will break them down into crafting materials.
Crafting materials are used by armorers to build armor for you. You can buy most of these materials from materials traders, but you can also salvage materials from your loot. If you go to an armorer, you will see the list of armor he can craft for you, how much it will cost, and what materials are needed.
What else....dye traders sell dyes which you can use to color your armor. Weapons merchants can build weapons for you, as well as customise your current weapon, which will increase its damage. There's alot more, there are merchants that sell skills, runes, etc. Its not all that complicated really, just takes a little time to get used to.
It comes in quest form. Follow the quest line for your primary proffession, and eventually you will be sent to an NPC who will send you along to learn a secondary proffession. The main rule of thumb in the beginning is complete all your quests. They'll teach you alot about the game, and get you started with a nice pool of free skills.
By the way....if you have the Prophecies campaign, I would recommend playing your first character there instead of Factions. Prophecies is much more rookie friendly, it holds your hand and slowly reveals the game to you in a way that Factions doesn't.
"Speaking haygywaygy or some other gibberish with your mum doesn't make you foreign."
-baff
I shoot for the curve... anything above that is gravy.
No, merchant's prices are the same for everyone. Two things you should always have in supply are an Identification Kit and a Salvage Kit which you can obtain from any merchant. You will sometimes get loot which is marked as "unidentified". If you use an identification kit on these, you will unlock the bonuses to stats for these weapons. Some will not have a bonus to stats, but will be marked as "precious" after identification. These generally sell to merchants for a nice sum of money. Yet others will be marked as "highly salvagable" after identification. If you use the salvage kit on these, you will break them down into crafting materials.
Crafting materials are used by armorers to build armor for you. You can buy most of these materials from materials traders, but you can also salvage materials from your loot. If you go to an armorer, you will see the list of armor he can craft for you, how much it will cost, and what materials are needed.
What else....dye traders sell dyes which you can use to color your armor. Weapons merchants can build weapons for you, as well as customise your current weapon, which will increase its damage. There's alot more, there are merchants that sell skills, runes, etc. Its not all that complicated really, just takes a little time to get used to.
It comes in quest form. Follow the quest line for your primary proffession, and eventually you will be sent to an NPC who will send you along to learn a secondary proffession. The main rule of thumb in the beginning is complete all your quests. They'll teach you alot about the game, and get you started with a nice pool of free skills.
By the way....if you have the Prophecies campaign, I would recommend playing your first character there instead of Factions. Prophecies is much more rookie friendly, it holds your hand and slowly reveals the game to you in a way that Factions doesn't.
Thank you also, that clears up alot of my questions. Unfortunately, I bought Factions thinking it was both games. I should be able to muddle through with your help.
I shoot for the curve... anything above that is gravy.
"Speaking haygywaygy or some other gibberish with your mum doesn't make you foreign."
-baff
there is so much well laid out info there it's sick