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For the Dreanei:
http://www.wow-europe.com/en/burningcrusade/townhall/draenei.html
for the Blood elves:
http://www.wow-europe.com/en/burningcrusade/townhall/bloodelves.html
they did it...they really did it..they gave the Blood elves the hunter class...even more Legolas...NOOOOOOO!!!!
Comments
edit: ok, I take my smart ass comment back about this being old news.. I guess they officially never announced all of the classes. It was still subject to change. So I guess it's official now. FINE!
so...
-iCeh
Blood Elves
Arcane Affinity
Racial Passive
Enchanting skill increased by 15.
Magic Resistance
Racial Passive
All resistances increased by 5.
Mana Tap
30 yd range - 30 sec cooldown
Drains 50 mana from your target and charges you with Arcane energy for 10 min. This effect stacks up to 3 times.
Arcane Torrent
Instant - 2 min cooldown
Silence all enemies within 8 yards for 2 sec. In addition, you gain 5 Rage/12 Mana/20 Energy for each charge of Mana Tap currently affecting you.
The above Mana value is indicative of a level 1 character as Mana values for this ability will scale with level.
Draenei
Gemcutting
Racial Passive
Jewelcrafting skill increased by 15.
Shadow Resistance
Racial Passive
Shadow Resistance increased by 10.
Heroic Presence
Racial Passive
Increases chance to hit by 1% for all party members within 30 yards.
Blessing of the Naaru
40 yd range
1.5 sec cast - 3 min cooldown
Heals the target of 50 damage over 15 sec.
The above Heal value is indicative of a level 1 character as value will scale with level.
so...
Blood Elves
Arcane Affinity
Racial Passive
Enchanting skill increased by 15.
Magic Resistance
Racial Passive
All resistances increased by 5.
Mana Tap
30 yd range - 30 sec cooldown
Drains 50 mana from your target and charges you with Arcane energy for 10 min. This effect stacks up to 3 times.
Arcane Torrent
Instant - 2 min cooldown
Silence all enemies within 8 yards for 2 sec. In addition, you gain 5 Rage/12 Mana/20 Energy for each charge of Mana Tap currently affecting you.
The above Mana value is indicative of a level 1 character as Mana values for this ability will scale with level.
Draenei
Gemcutting
Racial Passive
Jewelcrafting skill increased by 15.
Shadow Resistance
Racial Passive
Shadow Resistance increased by 10.
Heroic Presence
Racial Passive
Increases chance to hit by 1% for all party members within 30 yards.
Blessing of the Naaru
40 yd range
1.5 sec cast - 3 min cooldown
Heals the target of 50 damage over 15 sec.
The above Heal value is indicative of a level 1 character as value will scale with level.
Thanks
Pfft, the Draenei abilities look a bit rubbish... but the Blood Elves!? Really glad i'm Horde, i would hate to be an Alliance Mage and go up against a Blood Elv Hunter, i'd have no Mana! Also, it's a 2 minute cooldown!! It's just sick. I know one race i won't be dueling.
-iCeh
Greetings all, noob here
Had to reply to this, get some of this off my chest, Im so pissed off about it.
Im a devoted Paladin, Paladin through-and-through and cant imagine playing the
game as any other class (tried a few times, failed alot) and I couldnt be less
happy and more outraged at anything. First let me say that the Paladin has long
been the ultimate..ultimate..horde slayer, the beacon of light in the harsh
lands of the evil, the most potent undead slayer to date and an unyielding tank
of righteousness. Some call them a priest in armour, from my point of view
theyre a warrior, priest and, due to holy damage, a mage in armour. That being
said..what the hell is a Shaman? The proverbial "jack of all trades,
master of none", the supportive class of the horde, a druid and priest
rolled into one in my honest opinion, but I have never..ever seen a Shaman be a
tank, or take down a single Paladin, and that is a disgrace. I may be
underestimating them, I hope I am, but seriously, give me a break, its not a
fair trade, Paladin for Shaman, its robbery.
Now that that is out of the way, let us proceed shall we? The motherfarkin stat
bonuses of the two new races, once again I find the Alliance being stabbed in
the back for a second time, need I point to the sky and show you the
differences? Who cares, I will anyway!
Blood Elves
Arcane Affinity
Racial Passive
Enchanting skill increased by 15.
Magic Resistance
Racial Passive
All resistances increased by 5.
Mana Tap
30 yd range - 30 sec cooldown
Drains 50 mana from your target and charges you with Arcane energy for 10 min.
This effect stacks up to 3 times.
Arcane Torrent
Instant - 2 min cooldown
Silence all enemies within 8 yards for 2 sec. In addition, you gain 5 Rage/12
Mana/20 Energy for each charge of Mana Tap currently affecting you.
The above Mana value is indicative of a level 1 character as Mana values for
this ability will scale with level.
-------------------
Draenei
Gemcutting
Racial Passive
Jewelcrafting skill increased by 15.
Shadow Resistance
Racial Passive
Shadow Resistance increased by 10.
Heroic Presence
Racial Passive
Increases chance to hit by 1% for all party members within 30 yards.
Blessing of the Naaru
40 yd range
1.5 sec cast - 3 min cooldown
Heals the target of 50 damage over 15 sec.
The above Heal value is indicative of a level 1 character as value will scale
with level.
Anyone else feel their blood boil? Alright then, Im not even going to start to
display my anger at this, dare I say, FILTH. Ok..ok..have to settle down for
the next phase..
Ok, so you all have evidence of robbery in front of you, whats the next step,
how could this possible get worse for the Alliance? What could be worse than
the inevitable swarm of the Horde super-race? Yes, thats right, what could be
worse? Give up? I'll tell you then, nobody to stop them, not even Paladins,
Warriors or Rogues. "How could this be!?" You ask yourselves
"This cant be happening!" Oh but it is, dear readers, its happening,
its all real and I cant, even though I wish I could, snap my fingers and make
it all dissapear. So now your saying "Pfft, your kidding, they arent a
super-race, they arent any better Paladins than Dwarves or, the first Paladins,
the Humans, get out of here" My dear people, I do not kid, the Dwarves and
Humans, though powerful and righteous as they are, are useless..useless without
mana, without it theyre stuck between roles, Priest? No mana. Warrior? DPS
arent even close to the real thing. Mage? Again, without mana, poof. So, with
the Blood Elves ability to drain mana as easy as they can, Alliance Paladins
will be, in almost the blink of an eye, without the ability to heal in combat,
re-cast seals and judgments, it will be devastating, not even a battle worth
noting.
With Paladins out of the way, who shall stand up to the Blood Elves now!?
Again, my dear readers, I point out to you the Blood Elves ability to destroy
the mana of his opposers, which takes care of how many Alliance classes? Druid,
Mage, Paladin, Priest, Warlock and EVEN..possibly..the Hunter. Right, who
stands a chance against the Blood Elf massacre now!? The Rogue and Warrior,
the only classes without a Mana bar and the only classes that cant be affected
by the Blood Elves natural resistance, do they stand a chance? Oh yes..good chance..except
for the fact that a Paladin can destroy both a Rogue and a Paladin in
one-on-one combat, easily.
Do the math people, even with engineering and herbalism and all those
professions that help with battle, there is nothing stopping them now, they are
now the ultimate race, with the ability to choose the ultimate class. I
challenge any of you to step up and tell me Im wrong, I may have made a mistake
above, but as far as I can see, the Alliance is getting ripped off heavily.
Hear me now, when Burning Crusade is released, there will be a legion of Blood
Elves, hundreds, thousands possibly, probably, they will swarm and within a
week, two, even less or even more, they will be level 70, in battlegrounds
there will be no match for them, instances will cower at their shadows, it will
be over.
The apocalypse is here my friends, and on her breast suckles the Blood Elf.
Drains 50 mana from your target and charges you with Arcane energy for 10 min.This effect stacks up to 3 times.
First of all thats 150 mana, second you stack that with stealth, or stuns, which most classes have, including Paladins. Im assuming you dont have a 60 Mage or Warlock as well, go check the mana costs on most of the high level spells, then come back here and tell me that 3 mana taps, plus a few stuns, in the meanwhile beating the crap out of a spellcaster close range, and then casting Arcane Torrent wont be extremely funny for Horde. Add that with their resistance to every spell type but holy and you got yerself a giggling Blood Elf standing over your corpse.
Hmm ... a healing warrior. Yeah, that'll do. ^_^
The new racials do seem better, but nothing overpowered.
Ico
Oh, cruel fate, to be thusly boned. Ask not for whom the bone bones. It bones for thee.
Mana drain will probably scale per level.
"Time.." I chuckled "I hold no secret to time, though it's mystery puzzles me. Deny it's existence and lie to myself not with hopes of a quickened pace."
30 yd range - 30 sec cooldown
Drains 50 mana from your target and charges you with Arcane energy for 10 min. This effect stacks up to 3 times.
what does that mean? the arcane energy that can stack three times and lasts ten minutes?
could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?