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Looks like Freeman implying NGE not his idea

Concord7Concord7 Member Posts: 125

http://soe.lithium.com/swg/board/message?board.id=swggpdiscussion&message.id=1042414#M1042414

From the official forum->

This has just appeared on Jeff Freemans blog. It seems that he's not to blame for the NGE, the mystery deepens..


08.04.06Reading comprehension

Posted in Personal at 12:14 am by Dundee

If someone else (i.e. not you) designs a house and asks you to come look at their design, then it is not your design, no matter how long you look at it, no matter what you think of it. And you didn’t “come up with it” even if you like it.

If someone else asks if it is possible to build, and you say “Yes, that is possible,” then that is not the same as “pushing” or “selling” or “demanding that your design be built”.

No matter how many times they ask “Are you sure?” and no matter how many times you answer the question, and no matter even what you think of the design: it is not your design (keep up now, we just covered that) and even if it were your design, that’s not “pushing your design” but is, rather, answering a question.

If it is possible and you say it is not possible even though you know it is possible, then you are a filthy liar.

If they say “Ok, build that house” and you join a team of builders who all work hard to build the house then it is still not your design, you didn’t build it single-handedly, you didn’t shove it down anyone’s throat and it wasn’t your decision to build it.

If you make claims to the contrary then you are a filthy liar.

I’m not talking about anything in particular, I’m just sayin’.


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Comments

  • EnsnaredEnsnared Member UncommonPosts: 71


    I’m not talking about anything in particular, I’m just sayin’
    Cute... did anyone fall for that one? ;)


    This contradicts what Brenlo posted though, as well as what Freeman himself posted on his blog and later removed.
  • ColaCola Member Posts: 402

    Looks like the dogs are turning on each other.

    I love it.

    Grab a cold one, sit back and watch it implode.

    Its great to see them start pointing fingers like the cowards they are.

  • MX13MX13 Member Posts: 2,489
    ROFL.... man, that buck get's around at SOE....

    I'll start my own SWG... with Black Jack... and Hookers!!!

    In fact, forget the SWG!!!!

    image
    image
    image

  • RabiaRabia Member Posts: 622


    Originally posted by Concord7

    http://soe.lithium.com/swg/board/message?board.id=swggpdiscussion&message.id=1042414#M1042414

    From the official forum->

    This has just appeared on Jeff Freemans blog. It seems that he's not to blame for the NGE, the mystery deepens..


    08.04.06Reading comprehension

    Posted in Personal at 12:14 am by Dundee

    If someone else (i.e. not you) designs a house and asks you to come look at their design, then it is not your design, no matter how long you look at it, no matter what you think of it. And you didn’t “come up with it” even if you like it.

    If someone else asks if it is possible to build, and you say “Yes, that is possible,” then that is not the same as “pushing” or “selling” or “demanding that your design be built”.

    No matter how many times they ask “Are you sure?” and no matter how many times you answer the question, and no matter even what you think of the design: it is not your design (keep up now, we just covered that) and even if it were your design, that’s not “pushing your design” but is, rather, answering a question.

    If it is possible and you say it is not possible even though you know it is possible, then you are a filthy liar.

    If they say “Ok, build that house” and you join a team of builders who all work hard to build the house then it is still not your design, you didn’t build it single-handedly, you didn’t shove it down anyone’s throat and it wasn’t your decision to build it.

    If you make claims to the contrary then you are a filthy liar.

    I’m not talking about anything in particular, I’m just sayin’.




    This is just a cop out.  It is the same cop out that scientists and engineers engaged in Weapons of Mass destruction.... it attempts to absolve themselves of blame by saying "Well, I answered truthfully, but it is true I didn't ask the right questions nor object to the line of questioning".

    Translation: "I am just doing my job."
  • SagoSago Member Posts: 516


    Originally posted by Ensnared

    I’m not talking about anything in particular, I’m just sayin’
    Cute... did anyone fall for that one? ;)


    This contradicts what Brenlo posted though, as well as what Freeman himself posted on his blog and later removed.


    This also contradicts Jeff's own words on his own blog shortly after the NGE was released. I saw it ... I read it .. He was PROUD of his little creation. Granted he didn't have the "original" idea. But that person went to him and he spent weeks, day after day after day (in his own words) trying to sell the idea of the NGE. He finally got his way and we lost our game.

    Jeff's quote: "My job was to be the guy to say, "Yes we can do that." I had to say this about forty times a day for two months."

    His job was to stay true to SWG and not turn it into some POS MMO. Jeff Freeman PERSONALLY screwed Raph, SWG and all of us.

    Sago Mactow
    Former SWG 2yr 7 month Vet
    6/26/03 - 1/26/06
    Jedi, Master Shipwright, Master Architect
    DFR Councilman
    Tarq Server

  • TillerTiller Member LegendaryPosts: 11,488

    Jeff Freemans Blog entry

    Friday, November 4
    Shenanigans

    SWG was my first job in the game industry. I had played UO for a couple of years or so and knew Raph Koster in that internet sort of way: everyone that visited or posted on any message board anywhere on the internet knew Raph Koster.

    Played EQ to level 35, got killed by the same frickin' sand giant three times in a row trying to recover my corpse two weeks after a bug caused me to lose all my gear before EQ CS had the tech to undelete items and man that was it for me.

    So I made a "grey shard" using POL (written by Eric Swanson, who also works at SOE now ? how weird is that?) and did that for a few years.

    Those were Good Times. Friday I'd post a "Wishlist" thread and people would reply with a hundred things they wanted added to the game. And Saturday and Sunday I'd add hundreds of things to the game. Production on a single small server is pretty nice. None of this "Oh, that'll take 2 months to deliver and will require two programmers, a designer and three artists."

    A lot of .broadcast "Hey everyone, brace yourselves, I'm going to replace the magic system in 3?2?1"-sorts of moments. Frequently doing development on the server that people were actually playing on, while they are playing on it, and only using a local server for really significant changes.

    In terms of administration, the people were a lot harder to manage than the game. Not just the players either, but the co-admin's: the folk that hosted the server, gm "staff", and whatnot. Janey emailed Raph describing a pretty ugly situation, and he'd responded with just some no-nonsense advice on how-to-run-a-mud, which she forwarded to me, and to which I replied, directly to him.

    That led directly to establishing, in writing, just what exactly the scope of everyone's responsibilities were, what the rules were, how they would be enforced, and so on. Simple stuff, right? We had none of that and, duh, we ran into a lot of problems 'til we did.

    This had nothing to do with his position in the game industry and everything to do with his experience with MUDs, and my lack of it, and his willingness to share info with a fellow enthusiast. Great learning experience, should I ever run a MUD again: Sony hires professionals to do that stuff.

    But it also opened a dialog between the two of us and I s'pose put my crazyass game design ideas on his radar.

    Anyway, hadn't talked to Raph in a while (because, well, things had been running pretty smoothly) so one day I emailed him and asked how he'd been. He said if I sent him a resume then he could tell me what he was working on.

    So I sent him a resume. And they flew me down to Austin to meet the whole SWG team and interview for a systems design position, which I didn't get. Heh.

    Couple months later they flew me back again for a worldbuilding position, which I did get.

    Within a few months or so I was scripting systems. Then within a couple years, lead content designer for JtL. Then a few months ago, "live lead systems designer". My titles were growing and growing!

    As of last week or so, now it's "Lead Game Play Designer". A step backwards in terms of character-count, but not actually a demotion, or even that big a change in responsibilities.

    Mind, we have a Creative Director and that isn't me, and a Lead Designer and that isn't me either. They're both my bosses, even though my title's longer. And there's a whole plethora of producers and executives and executive producers above that.

    So don't get the crazy notion that I'm "in charge" here. "The Man" is a many-headed beast called Management. I just try to help it make good decisions. With regard to game mechanics, it even lets me decide, sometimes.

    So a few months ago The Man comes along and says "What can we do to make this the most fun game it can possibly be?"

    It was the lead designer who holed-up in his office for a few days and then said, "Hey, come look at this."

    There's no way we can do that.

    There's no way we should do that.

    Man that's fun.

    The Man will never let us get away with doing that.

    We can't do it.

    We shouldn't do it.

    Oh man that is fun.

    When an executive producer sees something that is impossible to do, but which is too fun not to do, he makes a noise like "Hoooooooooph".

    My job was to be the guy to say, "Yes we can do that." I had to say this about forty times a day for two months. Lead Designer said it too, of course, but no one believed him, because he's crazy. Obviously.

    And they would only believe me for a few minutes at a time.

    It's frustrating to see the posts about Raph rolling over in his grave, crying himself to sleep, seeing all his design thrown out the window, etc. The notion seems to be that Raph's game is slow-paced, deliberate, social, "worldy", and in no case ever "fun" vs. this change which tosses-out everything Koster-esque about Galaxies. Specifically, that 'removing the Raph' is what makes it fun.

    First off, Star Wars Galaxies is already a whole lot of fun for a whole lot of people. And it was very successful.

    And Fast Action Combat and the introduction of classes based on iconic Star Wars character archtypes doesn't toss-out everything Koster-esque about Galaxies. Far from it.

    The social elements of Galaxies' design remain, and for good reason. MMOs must be MMOs and not just big single-player games that everyone just happens to play all at once. We wouldn't have gotten things like player cities, entertainers and so on without Raph, and I wouldn't want Galaxies to be without them. Simply removing them wouldn't make the game more fun anyway.

    There's a lot of cool in Galaxies. We're making all of it easier to see, easier to get to.

    Honestly, I doubt I even have the capacity to design a game that is completely un-Raph like. Who do you think taught me this stuff? Over the course of years. Here's how you get X. Here's why you want X.

    Yeh, I think I'm good 'nuff to see the 'why' and come up with 'Well if that's why, then we could do Z instead', but at that point it's a quibble over implementation detail, not design philosophy. I don't agree with Raph on every point about every thing, we're pretty much aligned in terms of high level game design.

    For example 'Socialization requires downtime' is something Raph might say that I might not agree with. But 'MMO's require socialization, otherwise what's the point?' is not something we'd disagree about.

    Many people have been influential in my personal development as a game designer and I've learned an awful lot on my own, but nothing and no other single person comes anywhere close the influence that Raph Koster has had on, in terms of game design from soup-to-nuts, what things I think about, if not in fact what I think about those things.

    So I think these sorts of remarks are a little inaccurate, a tiny bit irksome, pretty unfair.



    Shenanigans | postCountTB('113115312865670412'); Trackback (0)



    ==============================================




    6 Comments:
    I hope you ain't yelling at me man.

    I feel bad that I might have forced you to explain this or something.

    Yer my favorite dev, but I only give you credit for what I know you've done, which isn't much with SWG, but I don't really want to know more about that anyways, that's just distracting and awkward.

    And I was actually trying to promote him a little on Halloween 'cause I felt like he slipped off the face of the earth, which means he's prolly working on something interesting.

    Seriously I figgered pointing people to him would make them smarter, even if they feel like arguing with him or something.

    And Halloweed was two days before I heard about the new SWG stuff.

    If you ain't yelling at me, then I'm sorry for blabbering and maybe making things worse or something, please delete.

    And if I did something horrible let me know more specifically so I can do something better about it than this.

    I don't make fun of people I don't like, it ain't funny when I don't like someone.

    And I give Raph credit for way the heck more in games than I give you, actually, if that makes you feel better.

    By Ole Bald Angus the Monk, at 10:04 PM



    ===============================================




    Heh. Nope, I aint yellin' at you.

    By Jeff, at 2:39 AM



    ===============================================




    I dont think its anything personal about Raph, but people like a figurehead to blame when things go wrong. You have to admit things went *very* wrong where SWG was concerned.

    Players saw a game launched 18 months before it was ready. Who could they blame?

    Players saw a SW game with such iconic professions as fencer, swordsman, pikeman, combat medic etc. The majority of the skill trees were poorly constructed or 90% useless (smuggler anyone?) Who could they blame?

    Players saw a SW game with a complicated Health bar system which made no logical sense whatsoever. They saw a skill tree system that let them effectively boost their health by over 200 times by walking around with 3 Rancors. They had a world devoid of content. A game where getting buffs and travelling anywhere could take an hour etc etc.

    Raphs world failed and im sorry he has to shoulder some of the blame. Obviously lots of other people deserve blame also, its just Raph is the most visible target.

    You cannot make an argument that SWG was successful. It didnt come close to meeting its projected subscription targets. Not a failure on the size of Sims Online I admit, but a failure still. Thats basically the reason for these changes isnt it? Seems to me it was this or switching off the lights...

    I really do hope this new version is a success, but after how badly SWG subscribers were treated, how bad the word of mouth is, how many of those 900,000 accounts are going to come back?

    By Anonymous, at 6:10 AM




    ===============================================





    Well, I'm one of those he is yelling to ;p

    I've read your point of view and I don't have much to argue or criticize, but at the same time my own opinion didn't change, mostly because I wasn't really ranting, just expressing my perplexity.

    On the other side I still believe that Raph should never have left the game, mostly because I believe in authorship and I wanted him to take the responsibility of the game and remain committed to it. I wanted and still want to see him discussing specific games instead of just dabbing on the high level theory. And I believe it's fair to admit that the game would be *nowhere* where it is right now if he was still at the lead. Good or bad.

    Ubiq wrote:
    "New blood coming onto a project bring their own ideas and ideologies."

    This is undeniable. It's not "wrong" but it's a trait that cannot be dismissed. This is why I believe that Raph's SWG would be *very* different from today's SWG. And this also means that the scope and aim undoubtedly changed. The game had a rather high churn rate of developers and I'm sure it suffered because of this. It's the consequence of this.

    What I believe is that after Raph left, he and the game splitted directions. It's a fact that most of the changes to the CU, professions, mechanics, PvP and this new last remodel are attempts to drag the game somewhere else. I'm not judging if better or worse, but undeniably different. I was the first to strongly criticize his ideas like I did on the thread on Grimwell and the following discussions so it's not like I'm trying to side with him. But I recognize this difference of opinions.

    It's true that many elements of Raph's design remain, but what is also true is that the game didn't really try to build and improve them. We can say that some important ideas are still there, but many other were actually progressively eroded. Not expanded or made stronger. The game didn't move to bet even more on those points that made it unique, instead it was changed to move away from those positions and acquire more traditional elements (levels, simpler classes, more traditional combat etc..). Again this process was also excused because that design was being strongly criticized as "not fun". Hence the endless tries to simplify and streamline those parts that were perceived as too clunky and problematic.

    It's not my intention to criticize this approach. It's like the father with the son. He taught you things, what you will do will be always influenced by what he did as also many others will feel that influence, me included. But this also fuels another personal point of view that is your own and must impose itself at some point.

    And I really do hope this will go well, because if it doesn't we'll see the developers find yet another excuse to leave these game stagnate while all the work and resources are spent on stupid sequels. I wish they would keep the discussions and the development alive and vibrant, maybe without the need to change type of game and discard most of the work that was already being done...

    By Abalieno, at 8:07 AM

    SWG Bloodfin vet
    Elder Jedi/Elder Bounty Hunter
     
  • RoboChickenRoboChicken Member Posts: 4
    Oh dear oh dear...

    Poor ole Jeff really is trying to distance himself from any creative input he had with the NGE development. It looks to me, when the NGE was 'new and exciting' and all of the suits over at SOE were frothing at the mouth, thinking about how many millions of subs it would bring in, ole Jeff was full of it.

    Fair enough, in his 'shennanigans' blog, he never actually implied it was his idea. But he certainly gave the impression he did all could to lobby it.

    Damage control at this stage of the game, is a wee bit late Mr Freeman. I personally, have absolutely no sympathy for the guy. Granted he is a good coder, but it's obvious now that he should be kept on a very short leash. They should tie him to his workstation and tell him to just press that button, then that one, and leave important decisions to more qualified people.

    So to clarify, it wasnt Freemans idea, he didnt build a house. Someone showed him something they did, and he just said 'yeah its kinda ok I guess, maybe'. Yeah right

    The code monkey (Helios, dont get me started on that one) showed him something he had been working on (why wasnt he doing bug fixes, content, fixing the current game instead of making a new game ?, but thats a question for another post). Poor ole Jeff could hardly contain his excitement. Kosters protege could finally have his name in lights... When I met you last I was but the learner, now I am the master. Or so he would have had us believe at the time.

    Much maligned our Jeffrey has been, and most of it earned through self infliction


  • iceman00iceman00 Member Posts: 1,363


    Originally posted by Concord7

    http://soe.lithium.com/swg/board/message?board.id=swggpdiscussion&message.id=1042414#M1042414
    From the official forum->
    This has just appeared on Jeff Freemans blog. It seems that he's not to blame for the NGE, the mystery deepens..



    08.04.06Reading comprehension
    Posted in Personal at 12:14 am by Dundee
    If someone else (i.e. not you) designs a house and asks you to come look at their design, then it is not your design, no matter how long you look at it, no matter what you think of it. And you didn’t “come up with it” even if you like it.
    If someone else asks if it is possible to build, and you say “Yes, that is possible,” then that is not the same as “pushing” or “selling” or “demanding that your design be built”.
    No matter how many times they ask “Are you sure?” and no matter how many times you answer the question, and no matter even what you think of the design: it is not your design (keep up now, we just covered that) and even if it were your design, that’s not “pushing your design” but is, rather, answering a question.
    If it is possible and you say it is not possible even though you know it is possible, then you are a filthy liar.
    If they say “Ok, build that house” and you join a team of builders who all work hard to build the house then it is still not your design, you didn’t build it single-handedly, you didn’t shove it down anyone’s throat and it wasn’t your decision to build it.
    If you make claims to the contrary then you are a filthy liar.
    I’m not talking about anything in particular, I’m just sayin’.



    so Brenlo blames Freeman, Freeman says nope not my fault.  Smedley blames LA.  Seems nobody can get their stories traight.
  • ReachwindReachwind Member Posts: 275

    Too funny...

    If I was Jeff Freeman I would change my name if I planned to work in the industry anymore. I know that if I saw his name in the credits I'd think twice before subscribing.

    Former SWG beta tester and player

  • DistopiaDistopia Member EpicPosts: 21,183


    Originally posted by iceman00





    so Brenlo blames Freeman, Freeman says nope not my fault.  Smedley blames LA.  Seems nobody can get their stories traight.

    Thats what happens when the hangman comes looking for his neck .

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • RabiaRabia Member Posts: 622


    Originally posted by Malickiebloo

    Originally posted by iceman00






    so Brenlo blames Freeman, Freeman says nope not my fault.  Smedley blames LA.  Seems nobody can get their stories traight.


    Thats what happens when the hangman comes looking for his neck .


    LOL -- hangman?  Try the nuclear missles are armed, primed and ready to fire!
  • KatanOmegaKatanOmega Member Posts: 51
    LOL....and so starts the catfight between SOE and LA.  Maybe they will rip each others shirts of and we'll see som f*&@ing titties floppin around!!!!!

    [url=www.angry-gamers.net][sigpic]image
    By katanomega at 2009-03-11[/sigpic][/url]

  • Wildcat84Wildcat84 Member Posts: 2,304
    It definately looks to me as though the SOE/LEC relationship is getting mighty rocky for it to be getting out publically.




  • TillerTiller Member LegendaryPosts: 11,488

    I like what Fishermagi had to say about it. Wait for Wepps to spawn in the thread anytime now

    http://soe.lithium.com/swg/board/message?board.id=swggpdiscussion&message.id=1042505#M1042505

    SWG Bloodfin vet
    Elder Jedi/Elder Bounty Hunter
     
  • DistopiaDistopia Member EpicPosts: 21,183


    Originally posted by tillamook

    I like what Fishermagi had to say about it. Wait for Wepps to spawn in the thread anytime now
    http://soe.lithium.com/swg/board/message?board.id=swggpdiscussion&message.id=1042505#M1042505


    edited because I was in error. Somewhat.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • MinimumMinimum Member UncommonPosts: 236

    I think he is just saying that it was a team effort. 

    They all managed to screw it up together.

  • TillerTiller Member LegendaryPosts: 11,488

    lol, he updated it now

    UPDATE:

    Now see, this is just the sort of thing I’ve been talking about. Ya get misunderstood, post a clarification, that get’s misunderstood, so you gotta post a clarification to that, and on and on forever. Better off just leaving the misunderstood thing out there and letting people assign their own meanings to it.

    Don’t try to read so closely between the lines that you fail read the lines themselves.

    All I’m saying here is: When I wrote “I looked at what this guy designed” it should never have been interpreted to mean “I designed that and everything else”.

    But it was taken to mean just that. Seems a little crazy to me.

    So I finally wrote that it shouldn’t have been taken that way (since it keeps getting trotted out and about) and now some folks are taking that to mean something other that just what it says.
    C’mon now.

    SWG Bloodfin vet
    Elder Jedi/Elder Bounty Hunter
     
  • PyscoJuggaloPyscoJuggalo Member UncommonPosts: 1,114

    I'm so glad i don't pay their bills anymore

    More doublespeak, deception, and deflection.

    image
    --When you resubscribe to SWG, an 18 yearold Stripper finds Jesus, gives up stripping, and moves with a rolex reverend to Hawaii.
    --In MMORPG's l007 is the opiate of the masses.
    --The absence of evidence is not the evidence of absence!
    --CCP could cut off an Eve player's fun bits, and that player would say that it was good CCP did that.

  • MordahMordah Member Posts: 199

    By the time this bunch is done they are going to be claiming there was an unknown developer on the grassy knoll responsible for the NGE. 

    Sounds to me like its time for a progress report on the NGE to some higherups in SOE/LA and the picture isn't so rosy.  Also sounds as if they are failing to meet some kind of anticipated goal for subscriptions and the tension is getting thick. 

    Just a matter of time before somebody gets canned methinks.  And good luck to that sorry sucker trying to find a new job in the MMO industry.

  • KenshuAniKenshuAni Member CommonPosts: 851


    Originally posted by tillamook

    I like what Fishermagi had to say about it. Wait for Wepps to spawn in the thread anytime now
    http://soe.lithium.com/swg/board/message?board.id=swggpdiscussion&message.id=1042505#M1042505


    Cut and paste is your friend
  • almagillalmagill Member Posts: 279


    Originally posted by tillamook

    lol, he updated it now


    UPDATE:
    Now see, this is just the sort of thing I’ve been talking about. Ya get misunderstood, post a clarification, that get’s misunderstood, so you gotta post a clarification to that, and on and on forever. Better off just leaving the misunderstood thing out there and letting people assign their own meanings to it.
    Don’t try to read so closely between the lines that you fail read the lines themselves.
    All I’m saying here is: When I wrote “I looked at what this guy designed” it should never have been interpreted to mean “I designed that and everything else”.
    But it was taken to mean just that. Seems a little crazy to me.
    So I finally wrote that it shouldn’t have been taken that way (since it keeps getting trotted out and about) and now some folks are taking that to mean something other that just what it says.
    C’mon now.


    Oh Jeff, Jeff, Jeff.

    You tried to be so clever with your first post. It was kind of fun reading it today and thinking 'hmm, does he really mean SWG? I guess he does, but he can't say that or they'll shut his nadgers in the drawer and let Smed slam it shut...'  And it's good to see you work with metaphor.

    But seriously, even if we accept that you didn't design the thing, you just looked at the plans and answered honestly 'yes it can' when you were sked if it *could* be built, you can't slopey shoulder the burden because you looked at the idea, you agreed to do the job and, in your own words, you were the guy whose job it was to say 'yes we can do this'.

    Really, you should have asked "SHOULD" we do this.

    Like I said in another place, it's as if you were called in by the designer to look at the plans for this big mad looking house and he said to you, as a foreman builder, "Can it be built" and you looked and figured it was all just a case of cutting the timber to length and making the right joints and said "Yeah, it could be built".

    But you really, really, really should have said "But it looks fugly and the neighbours just aren't going to like it".

    One way or another you chose not to say that and just got on with building it.

    Now the designer and the builder and the other guy are having a bit of a public cat fight over who was most to blame.  Ugly.


    *********************
    So, you all sat in camps and that was fun?
    *********************

  • chlaoschlaos Member Posts: 1,118


    Originally posted by Cola

    Looks like the dogs are turning on each other.
    I love it.
    Grab a cold one, sit back and watch it implode.
    Its great to see them start pointing fingers like the cowards they are.


    The whole thing brings to mind the picture of a bunch of roaches scurrying for cover when the light is turned on in the middle of the night......(the aforementioned vision is purely hypothetical, I in no way have a house full of roaches, nor have I designed a house that would accomadate said roaches, built said house, in anyway approved of the building of the house, no matter how fun it would be to live with a bunch of scurrying roaches I have had nothing to do with the theoretical house, unless of course other people want a house of roaches.....No?  Oh, yeah like I said, I had nothing to do with it.)   damn, was that the longest parentheses of all time?  

    "The man who exchanges Liberty for Iconic classes is a fool deserving of neither." - Me and Ben Franklin

  • UbermanUberman Member Posts: 340


    Originally posted by chlaos

    Originally posted by Cola

    Looks like the dogs are turning on each other.
    I love it.
    Grab a cold one, sit back and watch it implode.
    Its great to see them start pointing fingers like the cowards they are.

    The whole thing brings to mind the picture of a bunch of roaches scurrying for cover when the light is turned on in the middle of the night......(the aforementioned vision is purely hypothetical, I in no way have a house full of roaches, nor have I designed a house that would accomadate said roaches, built said house, in anyway approved of the building of the house, no matter how fun it would be to live with a bunch of scurrying roaches I have had nothing to do with the theoretical house, unless of course other people want a house of roaches.....No?  Oh, yeah like I said, I had nothing to do with it.)   damn, was that the longest parentheses of all time?  



    That got an out-loud laugh from me.  Good job. 
  • chlaoschlaos Member Posts: 1,118


    Originally posted by Uberman

    Originally posted by chlaos

    Originally posted by Cola

    Looks like the dogs are turning on each other.
    I love it.
    Grab a cold one, sit back and watch it implode.
    Its great to see them start pointing fingers like the cowards they are.

    The whole thing brings to mind the picture of a bunch of roaches scurrying for cover when the light is turned on in the middle of the night......(the aforementioned vision is purely hypothetical, I in no way have a house full of roaches, nor have I designed a house that would accomadate said roaches, built said house, in anyway approved of the building of the house, no matter how fun it would be to live with a bunch of scurrying roaches I have had nothing to do with the theoretical house, unless of course other people want a house of roaches.....No?  Oh, yeah like I said, I had nothing to do with it.)   damn, was that the longest parentheses of all time?  



    That got an out-loud laugh from me.  Good job. 


    /bow     Thank you....Thank you....Thank you  very much.   

    "The man who exchanges Liberty for Iconic classes is a fool deserving of neither." - Me and Ben Franklin

  • RabiaRabia Member Posts: 622


    Originally posted by chlaos

    Originally posted by Cola

    Looks like the dogs are turning on each other.
    I love it.
    Grab a cold one, sit back and watch it implode.
    Its great to see them start pointing fingers like the cowards they are.

    The whole thing brings to mind the picture of a bunch of roaches scurrying for cover when the light is turned on in the middle of the night......(the aforementioned vision is purely hypothetical, I in no way have a house full of roaches, nor have I designed a house that would accomadate said roaches, built said house, in anyway approved of the building of the house, no matter how fun it would be to live with a bunch of scurrying roaches I have had nothing to do with the theoretical house, unless of course other people want a house of roaches.....No?  Oh, yeah like I said, I had nothing to do with it.)   damn, was that the longest parentheses of all time?  


    OMG OMG OMG this is great!
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