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Denying VWORLD Terrain info again

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  • Wow, just stopped by to check out the boards. Saw a few other posts at different forums regarding this and the bull they are trying to spread around. From a fresh point of view? Those trying to make this out as  Pix the bad guy honestly do look and sound like total idiots. Its a noob try.

    Pix and VWORLD TERRAIN have it all over these NPFleece/Farceland/AllChemical Dreams people. So much so its almost laughable. VWORLD TERRAIN deserves good publicity. These idiots are making the publicity while trying not to LOL

  • CholaynaCholayna Member Posts: 1,604


    Originally posted by LilBoPeep

    Wow, just stopped by to check out the boards. Saw a few other posts at different forums regarding this and the bull they are trying to spread around. From a fresh point of view? Those trying to make this out as  Pix the bad guy honestly do look and sound like total idiots. Its a noob try.
    Pix and VWORLD TERRAIN have it all over these NPFleece/Farceland/AllChemical Dreams people. So much so its almost laughable. VWORLD TERRAIN deserves good publicity. These idiots are making the publicity while trying not to LOL


    Heyas Lilbo! LOL and once again, I gotta agree with you. The more they try, the more publicity they give to Pix. LOLOLOLOL
  • _Pix__Pix_ Member Posts: 276

    BTW, speaking about publicity, what do you think about F.Caillé statement on BigWorld's web site:

    "Dark and Light would not be possible without the server innovations available from BigWorld. Acquiring the BigWorld license allowed Dark and Light to have a seamless world with no load times. ..."

    (link: http://www.bigworldtech.com/company/testimonials_en.php)

    It seems that the CEO of Farlan (also shareholder of NPCube) does not hesitate to attribuate to BW the fact that DnL is seamless with no loading times (one of the mean features of VWT used for the 3D rendering client part...)

    And how comes the same quote is given from the rep of Next Generation Magazine:

    "DnL would not be possible without the server innovations available from Australian firms, BigWorld and its parent MicroForte. Acquiring the BigWorld license allowed DnL to have a seamless world with no load times. ..."

    Strange isn't it ?

  • SPAWNERSPAWNER Member Posts: 5
    Just like to throw a me-too into the mix here, have never played DnL but have been reading about it out of interest, now found this. 

    As a disinterested party (I am not involved with either side of this dispute) I have to say it seems ABUNDANTLY clear that _Pix_ has been the victim of some wildly unethical business practices.

    I'd just like to say that I have every confidence you will prevail in court, as simply reading this thread, including the incoherent, childish attacks by various trolls who's motivations can only be attributed to the thieves in question is a VERY pursuasive argument for your reading of events.  Hopefully all this forum chatter will be admissible in court. 

    Good Luck!


  • SPAWNERSPAWNER Member Posts: 5
    Also just for laughs, from the Bigworld site, look on the lower right hand side:
    Recruitment



















    BWAHAHAHAHAHAHAHAHAHAHAHAH!

    How do you have a product like this on the market while simultaneously trying to recruit a 'senior 3d engine programmer'. 

    Too funny.  I am not involved in development so I could be wrong here, but given the backstory this just made me laugh.


  • CholaynaCholayna Member Posts: 1,604


    Originally posted by thePREdiger

    Originally posted by jarger22
    Here is the latest swipe at _pix_ from the DnL forums.

    "I will also always.... ALWAYS shake my fist at that damn dev who contributed the other weather code but sabotaged it so NP Cube couldn't access it. Piroux, I will avoid any game you are involved in. "
    Quoted from Ansyen

    Seems the ill informed masses are all thats left over there.



    Anyways good luck in the court case _pix_. give em hell.

              LOL @ Ansyen
              He is mixing up "locked out of the code" and "NP3 is as dumb as shit and cannot understand _Pix_'s code"

              I dont think NP3 has only a compiled version of the code - I bet they are just unable to alter the source
              code to adjust it to their needs ( which is a problem of their own and not a "sabotage" by PIX).

             


    LMAO Exactly! And this is supposedly their own creation! So ummm, so hows come they cant fix it? LMAO

    Welp, they gotta put the blame other than on their own shoulders and being unable to work on their own "creation" is totally attributed to _Pix_ and his incredibly secure coding that perhaps internet security companies or even , dang!, the pentagon may be interested in! WOOT! LMAO

    Even their blame, much less their excuses, are full of it. LMAO

  • CholaynaCholayna Member Posts: 1,604

    Mayhaps now the chinese ppl they supposedly are bringing on board ---- because the team itself has lost yet another round of developers and need ppl to "increase production" --- can fool with the technology they stole from VWORLD TERRAIN www.pourieux.com to make it appear even more that NP3 are the ones that developed it.

    It appears more and more that an ulterior motive of the sale of the BW fiasco is more important to them than an actual "game". What better way to display the awesome technology Vincent Pourieux has developed since 1996 than to throw a thrown together "game" on top thus displaying the POTENTIAL of BW?????

    Sales of an obvious unfinished, incomplete and alpha stage "game" are just the PR for the REAL product. If you look back a few years, the REAL pr has been about what the engine can do, not what the game can do. If you look now, what is all the hype about? V. Pourieux's technology used in BW in which Np3 claims to have developed themselves.

    Farlan/NP3 saw many many years ago just what Vincent Pourieux had in his technology development. NP3 made moves to make this theirs. V. Pourieux refused. They did it anyway. And continue to attempt with the farce.

    NP3 may believe what they are doing is indeed staking a claim in a technology that truly does not belong to them. Dont they see however that V Pourieux also has had these years to continue his work on his creation? IT will be many years before NP3 sees any real progress in their "dream". V. Pourieux already had it, still has it and still continues to work on a technology HE developed, HE understands and HE can work on.

    It is already determined that Farlan/NP3 have no credibility whatsoever in the gaming industry. It is already common knowledge they are simply seen as hucksters at this point. The products they have thus far shown to the gaming world are known as office jokes. Publicity of a stolen technology is bothersome and a thorn in their side right now. If I were Pourieux, I would do everything in my power to make sure that thorn festered and oozed for many many years.

    A solid international business attorney could prolly tear them a new ...er....opening in which to spill their ...er...guts into.

    Good luck Vincent Pourieux and VWORLD TERRAIN (www.pourieux.com)!

  • _Pix__Pix_ Member Posts: 276

    Thanks...

    BTW, in terms of potential, I believe VWT has one indeed and will have one for a long time, however hard people at Farlan/NPCube try to make us suffocate to death. Here is the latest of what we are presenting on www.vworld.fr :

    high res: www.viewterra.com/video/vieWTerra.wmv

    low res: www.viewterra.com/video/vieWTerraP.wmv

    yes, potential...the right word.

  • JabusJabus Member Posts: 30
    Wow, that was really enjoyable to watch. Kind of makes me sad that, that is what we could have been playing if a compitent company was incharge.

    )

  • tetsultetsul Member Posts: 1,020


    Originally posted by _Pix_

    Thanks...
    BTW, in terms of potential, I believe VWT has one indeed and will have one for a long time, however hard people at Farlan/NPCube try to make us suffocate to death. Here is the latest of what we are presenting on www.vworld.fr :
    high res: www.viewterra.com/video/vieWTerra.wmv
    low res: www.viewterra.com/video/vieWTerraP.wmv
    yes, potential...the right word.


    Damn it Pix your damn videos always make me queasy for some reason. Looks great, now I'm going to lie down for a little while.

    I think I best stick to the ground.

  • CholaynaCholayna Member Posts: 1,604


    Originally posted by Jabus
    Wow, that was really enjoyable to watch. Kind of makes me sad that, that is what we could have been playing if a compitent company was incharge.

    Indeed, nice stuff _Pix_. :) Gamers get all glassy eyed and gooey watching that and thinking what a game that would make..wooot! l
  • GnomadGnomad Member Posts: 377


    Originally posted by _Pix_

    Thanks...
    BTW, in terms of potential, I believe VWT has one indeed and will have one for a long time, however hard people at Farlan/NPCube try to make us suffocate to death. Here is the latest of what we are presenting on www.vworld.fr :
    high res: www.viewterra.com/video/vieWTerra.wmv
    low res: www.viewterra.com/video/vieWTerraP.wmv
    yes, potential...the right word.


    Hot f*****g damn that was sweet in hi res. If Micro$oft doesn't use that for their next version of Flightsim they really are missing the boat.

    Only thing I would have changed in the demo is the F16 should have fired the rockets into the Farceland/NotProfessional headquarters at the end of the Reunion Island overflight

    Great job _Pix_ hope that your baby sees the light of day in the near future in something worthy of it's abilities.

  • _Pix__Pix_ Member Posts: 276


    Originally posted by Gnomad

    Originally posted by _Pix_

    Thanks...
    BTW, in terms of potential, I believe VWT has one indeed and will have one for a long time, however hard people at Farlan/NPCube try to make us suffocate to death. Here is the latest of what we are presenting on www.vworld.fr :
    high res: www.viewterra.com/video/vieWTerra.wmv
    low res: www.viewterra.com/video/vieWTerraP.wmv
    yes, potential...the right word.

    Hot f*****g damn that was sweet in hi res. If Micro$oft doesn't use that for their next version of Flightsim they really are missing the boat.

    Only thing I would have changed in the demo is the F16 should have fired the rockets into the Farceland/NotProfessional headquarters at the end of the Reunion Island overflight

    Great job _Pix_ hope that your baby sees the light of day in the near future in something worthy of it's abilities.


    Lol, no I don't think I will need F16 (or F18) to destroy them. I think my best weapon is creativity. You cannot do anything against that.

    BTW, I just made a flight from Reunion Island to Mauritius.www.vworld.fr/Videos/Reunion.wmv You will see Mauritius is much flatter and less conceited than Reunion Island. I'll be looking at Shangai now...

  • jimmyman99jimmyman99 Member UncommonPosts: 3,221
    Next time you travel to some fancy country, take me with you plz! ( no funny business!)

    I am the type of player where I like to do everything and anything from time to time.
    image
    http://en.wikipedia.org/wiki/Holodomor - pre-WW2 genocide.
    imageimage

  • CholaynaCholayna Member Posts: 1,604


    Originally posted by _Pix_
    Lol, no I don't think I will need F16 (or F18) to destroy them. I think my best weapon is creativity. You cannot do anything against that.

    Nope you sure cant but the gang at NP3 seems to think the creativity thing is up for grabs. They certainly have proven the only "creative" thing they have done is lie, steal and cheat.

  • _Pix__Pix_ Member Posts: 276

    Yep Cholayna. Speaking about lies, did you notice this news on the official boards?

    http://darkandlight.net/forums/showthread.php?t=68378

    NPCube wishes to cut short persistent rumors which diffuse mistaken information and discredit the hard work of an entire production team.

    The Dark and Light production team, based at La Réunion, recently saw its teams evolve, as is the case in any business market. Some members of the team decided, for personal reasons, to seek out other adventures, and new competencies now enrich this production team which unceasingly continues to invest in the final success of this project.
    After the stress of the launch and the difficulties endured, the team is now in a phase of serenity, and can consecrate itself to the improvement of the product with a clear perspective, as was evident in the latest major patch provided for the game.

    All of NPCube wishes to once again thank all those who regularly support the Dark and Light production team in its unique involvement in the fulfillment of this project.

    FYI, one of the guys who left very recently (June) was one of the main programmer of the server integration part.
    Another funny thing is that they are speaking about "project" in this news... Reminds me of the Eingana product which was referred to as the "Eingana project" several times by some people here. Reassure me: they did issue DnL, didn't they? Or I have to verify my sources? So it should be a product by now, correct? Or maybe they are just so ashamed of it that it as been retrograded to project status.

    And funny also to note that they still  "wish to cut short [to the so-called] persistent rumors which diffuse mistaken information and discredit the hard work of [their] entire production team". Maybe they should just start consider applying the selfsame principles to other people before crying foul. 

    BTW, I'm very surprised that fanboys did not point out on official boards that it is cetainly due to the members of the team who recently left for personal reasons, to seek other adventures, etc  that the current status of the game is not satisfying, not to say unfinished to the point of calling it now a project. Oh yes, wasn't it the community's fault if the game "had" to be released, as Farlan announces in its latest press release.?Or was it Farlan's investors fault (oh, investors who by the way happen to be backing NPCube too)? Well happy to hear that I am no longer the only one to be blamed for Dark and Light's failure.    


  • indiramournindiramourn Member UncommonPosts: 884


    Originally posted by _Pix_

    The Dark and Light production team, based at La Réunion, recently saw its teams evolve...


    Only Farlan would describe disgruntled employees who are fleeing their resume-stain of a dev team, evolution.


  • CholaynaCholayna Member Posts: 1,604


    Originally posted by _Pix_

    Yep Cholayna. Speaking about lies, did you notice this news on the official boards?
    http://darkandlight.net/forums/showthread.php?t=68378
    NPCube wishes to cut short persistent rumors which diffuse mistaken information and discredit the hard work of an entire production team.

    The Dark and Light production team, based at La Réunion, recently saw its teams evolve, as is the case in any business market. Some members of the team decided, for personal reasons, to seek out other adventures, and new competencies now enrich this production team which unceasingly continues to invest in the final success of this project.
    After the stress of the launch and the difficulties endured, the team is now in a phase of serenity, and can consecrate itself to the improvement of the product with a clear perspective, as was evident in the latest major patch provided for the game.

    All of NPCube wishes to once again thank all those who regularly support the Dark and Light production team in its unique involvement in the fulfillment of this project.

    FYI, one of the guys who left very recently (June) was one of the main programmer of the server integration part.
    Another funny thing is that they are speaking about "project" in this news... Reminds me of the Eingana product which was referred to as the "Eingana project" several times by some people here. Reassure me: they did issue DnL, didn't they? Or I have to verify my sources? So it should be a product by now, correct? Or maybe they are just so ashamed of it that it as been retrograded to project status.

    And funny also to note that they still  "wish to cut short [to the so-called] persistent rumors which diffuse mistaken information and discredit the hard work of [their] entire production team". Maybe they should just start consider applying the selfsame principles to other people before crying foul. 
    BTW, I'm very surprised that fanboys did not point out on official boards that it is cetainly due to the members of the team who recently left for personal reasons, to seek other adventures, etc  that the current status of the game is not satisfying, not to say unfinished to the point of calling it now a project. Oh yes, wasn't it the community's fault if the game "had" to be released, as Farlan announces in its latest press release.?Or was it Farlan's investors fault (oh, investors who by the way happen to be backing NPCube too)? Well happy to hear that I am no longer the only one to be blamed for Dark and Light's failure.   


    Aye, total rosey crap all around. "Evolve" to them means yet another round of unhappy employees and disillusioned former colleagues. Seems to me hardly a sense of "serenity" (egad Im still laughing at that one) when most of the team jumps ship, AGAIN! Most sane, sensible and practical people would look at this and say "wtf is up with management? Everybody jumps off the wagon". Guess now with no one there -- there indeed may just be a sense of "serenity" ---- too little going on to disturb the lalaland environment.

    The game is indeed a total farce. The dev team is indeed a total joke. The total bs sloughing off the keyboards of this company only further enhances the amount of bs and the scope of which they will reach that they have already displayed. It will never be the ineptness, incompetence, arrogance, bullying, and downright deceiving of the mmorpg community that remains at fault for this abyssmal failure. In Farceland/NPFarce/ADs eyes, its every other thing that caused this, not themselves.

    Guess they cant argue the point that you are the one responsible for the failure anymore...that donkey has already been kicked and it aint moving anywhere anymore. So gratz to ya on that! We knew however it would blow over one day as the truth seeps through. Funny thing is...DNL producers/devs for all their glorified and self-acclaimed genius, they couldnt see it before they had already made, and continue to make..total fools of themselves.

    As far as the "evolvement" of the game to a point of "serenity"....omfg. Honestly! This crap is soo thick, you gotta wonder what little black closet are these devs in? Are they THAT ignorant of their own PROJECT? And you are right also in that it has regressed back to a "project" stage and not a PRODUCT.

    Totally comical. Admitting to the public that the game isnt really a bonafide game at this point, it is a PROJECT and STILL selling it as a game that they also admit will be tested for at least the next 3 months = A PAID ALPHA/BETA PROJECT!!!! The stupidity of these people blows my mind.

  • _Pix__Pix_ Member Posts: 276

    About VWorld/Pix denying, I made some researchs on the official boards by combining a few words (pseudo, names, etc). Here are some interesting results:

    http://www.dnl.net/forums/showthread.php?t=63769&page=2&pp=20&highlight=vworld



    Posted by MrBloodworth



    Originally Posted by Aratorn

    It is based on Vincent Pourrieux's work. His company is VWorld, and his engine was presented as "the engine in the heart of MAFATE" in mid 2004.

    Pourrieux left NP3 somewhere in August 2004 ( not alone ) and since then, there is quite a littel quarell between NP3 and Pourrieux around this engine Pourrieux has been developping since 1996 ( he is legally the owner of this engine ).


    Thats not true, well, mabye, but his case was thrown out of cort, He had no grounds for complaint, as he was hired to help create it for NP3, this is very standard. I dont even know why he tried.


    _______________________________________________________________________________







    Posted by MrBloodworth



    Originally Posted by silkr
    Originally Posted by silkr
    Dont forget, this too :

    Here

    and the possible mafate 2 screens here if it solve :

    Here


    What?

    Vword isnt being intergrated any more in this project, anymore than it was that is, and changes to any part of it is not being made by VWorld.



    _______________________________________________________________________________


    http://www.dnl.net/forums/showthread.php?t=13397&page=3&pp=20&highlight=terrain


    Posted by neorapsta (Dnl Staff)


    I think technically the BigWorld technology can create a 3d image of the entire planet, just you wouldnt have a computer/server atm that could handle that information



    _______________________________________________________________________________


    http://www.dnl.net/forums/showthread.php?t=61739&highlight=vworld



    Posted by neorapsta (Dnl Staff)


    Um..apart from trying to create a flame bait.

    First, dnl.com and guildwars.com don't look the same, unless you mean the 'link bar across the top under the logo' which has been used on websites since the invention of web design. Sorry to burst your bubble.

    Second, if you did your research about that guys contract, where technologies he developed while working for Farlan/np3 are the properties of that company(sorry again as its like this with every single company), He worked with them on Mafate not Vworld, if he had kept Vworld as a seperate entity he would have had something he could have done something about. Instead as your link says Vworld was the 'basis' of Mafate, that would be like all the EQ developers suing sony for their share of EQ2.



    _______________________________________________________________________________


    http://www.darkandlight.net/forums/showthread.php?t=44571&page=2&pp=20


    Posted by dakarios


    "Pandamonia" = Vincent Pourieux

    Vincent Pourieux = Pissed at NPCube/Farlan

    Pissed Vincent = Trolling these boards under the nick "Pandamonia" to flame his former employer




    Rinse & repeat...




    _______________________________________________________________________________


    And many others, such as:










  • CholaynaCholayna Member Posts: 1,604

    Heh and theres old MrB with his total flimflam crap added in. Not being added in "any more" and "changes made to it"...what an ignorant mess he made of that statement eh?

     Oh THen we have the ignorant Neorapsta telling the world about a supposed contract? Seems to me if there is such a contract, it hardly allows for some juvenile delinquent to spout any info about it in an open public forum doncha think?? Hmm, wonder if he read the fine print about disclosing any part of the contract in public? Total asinine crap again. And he keeps it up with the statement that Pix developed this while working with NP3 although we all know it was developed since 1996 by Vincent Pouriuerx himself. Cant see how they can take all those years of development and creation from him and call it their own. Pure and utter ignorant bs.

    And THEN you have an accusation of a fake name or alt name on the DNL boards? WTF is wrong with these people???? Pix has been his own name and been very LOUD about all of this. Why in the hell would he then stoop to the low likes of the DNL gang and try to stomp his "former employers"? Ignorant, ignorant , ignorant. High school hijinks are NOT Vincent Pourieux's cup of tea.

    And lets not forget the closures and bans of those who spoke about Mr. Pouriuex and the statement made by the most ignorant and arrogant of all high school leaders, SERPICO === "In the meantime,any attempt to involve players or Alchemic Dream in this matter is not acceptable, and I will moderate it accordingly " ==== Yet the moderators themselves freely and with false blatant slander and defamation towards Mr. Pourieux involve themselves at any given point in time.

    The whole Farlan/NpC/AD is trash. Ignorant and self-grandiose TRASH.

    ***oh and as a side note: I think it would be very interesting to let you all know that a certain Quintillan, who posts here and at DNL forums sent me a PM here (and no, sorry Mr. Quintillian, I didnt sign anything nor do the rules state anywhere here that I cannot publicize a PM ) that he very much wanted to speak to me. That ALchemic Dreams has said some things about me that I may be interested in. I told him I had no intention of speaking with him in a non-public way.As far as what Allchemicals Dreams has to say about me, who gives a flying duck!!!! Very interesting the tactics of all the gang this sleazy game has displayed to the world doncha think????****

  • _Pix__Pix_ Member Posts: 276

    And what about that one : http://darkandlight.net/forums/showthread.php?t=33126&highlight=vworldpowered

    [15:06] [AD]Hochka: A recent interview shows that the Vwordterrain technology keeps on improving. Will DnL benefit from gradual updates, or will DnL engine remain the same ?
    [15:08] [AD]Hochka: Answer : DnL is based on Mafate 1.0 engine, which has been entirely designed and programmed in NP3 office, for the client part. Mafate technology is the result of technological learnings by many people. It took us three years to setup a true real-time engine that integrates every DnL component in order to make it a wide scale MMORPG. DnL engine is currently evolving very deeply, many structural changes have allowed us to go beyond initial restrictions in order to match DnL ambitions. Mafate never depended on VworldPowered company
    . As explained above, Mafate engine never stopped improving itself.

    The answer to the DevChat was given by Dream (aka C.Nazaret, the N of NPCube, main NPCube's shareholder since 2 main shareholders left the company in 2004). Interesting, isn'it? BTW, the name of the company is VWORLD, VWorldPowered is the name of the label of the VWorld technologies and products (that is to say VWorld, VWorldTerrain -its 2004-2006 version-, more recently vieWTerra and all coming tech/products we are planning to develop). Anyway, people were quite surprised on the French boards that Dream could tell there was no link between DnL/Mafate and VWorldPowered since DnL official website was presenting a news mid 2004 telling about the use of that technology for the development of Mafate/DnL by NPCube, as everybody knows  (http://darkandlight.net/forums/showthread.php?p=298503&highlight=vworldpowered#post298503 : the thread was closed by AD without providing any valid reasons)

    How could VWorldPowered (so VWorldTerrain) not have any link with Mafate on May 6, 2005, whereas Satange (aka Aurelien Merville CEO of AD) was claiming 4 months before that VWorld tech was working fine into DnL (http://darkandlight.net/forums/showthread.php?p=194748&highlight=vworld#post194748)

    Technology works fine (Bigworld, Vworld, Mafate, Loona), several recent interviews announce that the devs have funds until the release and the development is going forward everyday.
    Of course, we can't control everything, especially "acts of God" but, for now, the team is really confident.

    Again revisionism? Or adapting answers according to the situation? Why did NPCube/Farlan refuse to admit they were (and are still) using VWorldTerrain right from the beginning of the development while they had already clearly communicated on this (http://www.pourieux.com/images/splash01.jpg and http://steff.free.fr/url050704.htm)? Why? Why developers like Dream changed their mind in saying now that they never "depended" on VWORLD and used my  technology? Only because VWORLD team left the project?  Or for any other reason that everybody can guess but which is not so easy to admit, because it's so totally blatant and inadmissible! They really have a knack for twisting the truth. And you know what they are telling their present salaried employees (people who don't know me for the main part of the team) to reassure them?? They just say they don't want to give any public reply not to enter my "game"; LOL when one knows how many posters flamed me and were NOT MODERATED by AD, even before I started to post on forums (!),  how can people imagine that they were not giving a public answer that way and trying to ruin any attempt on my part to be given any credibility??     

  • CholaynaCholayna Member Posts: 1,604

    Aye  _Pix_ I agree. Theres one thing this soo reminds me of....something every kids mother has always stressed (or should have).  Always tell the truth. Its easier to remember the truth, then it is to remember a lie.

    You see, they really are messing up big time! When you lie, you mess with the truth and with every lie you sink yourself deeper and deeper. This is exactly what DNL gang is doing. They knew the truth back then..no one questioned it. Now that they HAVE stolen the technology, they are weaving even deeper and deeper webs, tangling themselves all up in it. What kills me is cant they see? They keep wrapping these webs all around themselves and have literally caught themselves up in it and cant escape now. Theyve gone too deep. To them, the past should be erased and wiped clear.

    Why? Cuz it doesnt fit their new bs they are laying out there. Its the same with the game itself. Ignore the past -- the abysmall failure of SOG as well as the DNL release -- it never existed. Currently we have plans for a new staff and we umm are gonna let you pay us first to buy the game that isnt finished still and you will then be our testers for 3 months free, after the 3 months you will pay us a monthly fee in order to continue to help us test it. What? We said we did test it? No no no. That is wrong. Erase that. We never said that. What? The game isnt playable as is? No no no.That is wrong. Erase that. It has always played well. What? Its unfinished? No nonono! Now that is the truth and we said it!! Albeit after 6 months of lieing to you first but we did say it! Thats why we want you to pay us for the game, play it and work for us for free for 3 months, then afer 3 months pay us a monthly fee to work for us until we can all learn how to make a mmo run and make a good mmo!

    Same goes for your technology there _Pix_! Switch it around and place VWORLDTerrain in the game places and you got the same scenario. Compulsive lying. Thing is, EVERYBODY KNOWS THEY ARE LYING!!! and they want to erase that too.

    Ya know? This would be an excellent psychology study in compulsive lying behavior. Wheres that college student who claims to be doing a study on gang warfare in dnl forums? Oh and btw -- theres another , or the same person prolly <shrug> also claims to be studying at a college in comp tech in which he was very interested in _Pix_'s technology, but we all know that it isnt Pix;s now is it? BAH!!!! Friggin high school tactics and bordering on the gd imbecile, special yellow bus.

    Oh what tangled webs we weave when first we practice to deceive........

    very wise words ....Farlan you should listen to your momma's......

  • They have been caught in so many lies even they have lost count. The guy running this gang, you would think at least could manage things a little better. It appears they have lied so much with just about everything they themselves are too confused to figure out what IS the truth.

    always easier to remember the truth.

  • _Pix__Pix_ Member Posts: 276


    Originally posted by LilBoPeep

    They have been caught in so many lies even they have lost count. The guy running this gang, you would think at least could manage things a little better. It appears they have lied so much with just about everything they themselves are too confused to figure out what IS the truth.
    always easier to remember the truth.



    Yes, always easier to remember the truth, but there are apparently people who still want to distort it badly. Look at the Mobygames website. http://www.mobygames.com/developer/sheet/view/developerId,78701/ Somebody added a bio for Pourieux... very recently, August 15th (you need to login if you want to check who did that and when. It appears this bio was written by a Belgium journalist whom I don't know and who never got in touch with me). 

    Vincent Pourieux founded VWorld Technologies in August 2004. Previously, he had developed a dynamic 3D engine with seamless zooming in 1997. In 2002, he joined NP Cube SARL to create the 3D terrain engine for Farlan Entertainment's MMORPG Dark and Light. There were however disputes, both with a former partner and with Farlan, with many claims to parts of different engines. More about this issue can be read in the game group description of the Mafate engine.

    All that is quoted there is distorted or uttely false:

    1-  VWORLD (not VWorld Technologies) was formed in April even if registration was fully done in June as you can see here http://www.societe.com/cgi-bin/recherche?rncs=453448052 . In France, the registration of a company takes 1 to 3 months. We formed VWORLD end of April 2004, full registration was done in June, but certainly not in August. August was the date I stopped working for NPCube (I officially resigned on July 31st). NPCube would really really want people to swallow I formed VWORLD only after I quit them. THIS IS SIMPLY NOT THE TRUTH, however hard they try make people believe that.     

    2- I did not join NP Cube SARL: I co-founded this company with V. Pelisson, L.Paret , C.Nazaret, C.Jacquet,and two companies of CEO A.Chane-Pane and CEO F. Caillé. So I was one of the main sharehoders. This was written everywhere (on NPCube's former website, in numerous articles). I resigned from NPCube on July 31st, 2004 and I sold my shares end of 2004 . So now they would want me to have been a salaried employee that only joined them!!

    3- My job was not to create the 3D terrain engine while at NPCube. The engine was already done when I signed my salaried employee contract at NPCube in March 2003.  I've been working for NPCube as a subcontractor before that date on my own company, CPU Software, and I never brought them VWorldTerrain's IP. My salaried employee real contract, the one I have with my signature, stipulates that I entered the company as R&D Manager in March 2003, there is NO MENTION is this contract that I was hired to develop a technology for the client part of DnL. I was there to direct a team to develop a game engine making use of my technology, so to adapt VWorldTerrain for the client part of the game's needs.


    BTW, interesting to note that NPCube's CEO C.Jacquet presented last June a fake contract to the bailiffs who proceeded to the verification of VWorldTerrain's original algorithms being still used in the present Mafate engine used for DnL (Mafate 2.0 or whatever they call it). C.Jacquet insisted on a copy of this contract being added to the bailiffs'certified report. This copy contains only his signature, not mine.

    And you know what??? I wrote him recently to remind him that he had to put himself in comformity to the law as regards to respecting my IP rights (because they'd previously asked- July- for extra time to give me a reply, I was giving NPCube an ultimate deadline to the 28th of August before legal things move from negociations status to irreversible court action).
    I was specifying also that the contract he had signed before handing out to the bailliffs was a fake contract. You KNOW WHAT HE REPLIED??????? He replied this was done "by mistake" and that I had to signal this to the bailliffs'office to have it corrected!!!!!!!!!! Which means he was asking ME and THE BAILLIFS to purely and simply erase what he had officially stated previously on a document which has superior legal value, at least to me and the real legal system!!!!!!!!!!!

    BTW, to all people who asked me here to publish my contract to prove the fact I was not employed to develop a technology, will they ask now that I publish the fake contract the CEO of NPCube made? Maybe I could also publish some very interesting documents in which he claims now that Farlan bought another technology to develop Mafate engine? (yes, this is very new! finally Mafate Engine was not a 100% in-house developed, contrary to what they told everybody before  http://www.mmorpgdot.com/index.php?hsaction=10053&prstyle=1&ID=926&sid=9e00c4d9d102408668f418ea9c4794ab or http://www.mmhell.com/articles/120604/dark_and_light_interview_2.html and etc...)

    IT'S BEEN YEARS THESE PEOPLE PROCEED THAT WAY. THEY OUGHT TO BE STOPPED AND THE WHOLE STORY ABOUT DnL ADDRESSING THE CHINESE MARKET MAKES ME FEEL THEY ARE RUNNING FOR ESCAPE FROM LAW.               

    To come back to the bio on MobyGames' subject, the only thing this surprise very recently added bio is presenting is the "Mafate issue" (and it does not even mention the name of the technology and does not bother to link the appropriate dedicated website www.vworldterrain.com ! ). This is my bio ? My professional life should be resumed to this issue only? Whereas I started in 1988 in the gaming industry (I mean as a professional, because if we consider things in a broader perspective, I did my first game at 14, so much earlier than that). I've been working for Infogrames (more than 15 titles, including blockbusters like Smurfs, Asterix and Obelix, Tintin or like Alone in the Dark II and III), for SEGA of America (Toxic Avengers), for Activision (Pitfall 3D, which was not released BTW), for Cryo Entertainment  (another Asterix and Obelix title), for Microïds (Speed Demons) and others. Sorry to have to remind people of all this, but it seems that if I do not proceed that way, other people will continue to distort the truth, behind my back, as usual. Look what should be a "normal" bio http://www.mobygames.com/developer/sheet/view/developerId,13090/ (L.Paret, NPCube) or http://www.mobygames.com/developer/sheet/view/developerId,2244/ (C.Nazaret, NPCube)

    Moreover this links to "3D Engine Mafate" in which the entire reply from Farlan to the WarCry article is quoted and NOT the entire article from the WarCry journalist itself. Instead the contributor to "3D Engine Mafate" subject ( http://www.mobygames.com/game-group/3d-engine-mafate ) more than misinterprets what was stated in the article and adds numerous facts that are simply not true.       

    You know what: all the infos on Mobygames are supposed to be verified before being published. It seems somebody did not do his job here. Much on the contrary. I will of course ask for an edit and will try to put my real bio. We will see how much time the present bio will stay on-line.

    After having tried to destroy my credibility with this story of Mafate being a 100% in-house development and with allegations I was salaried to develop a 3D client engine (not true) from the beginning of my contribution to NPCube (not true again), it seems now this is not sufficient: people are trying now to destroy my professional carreer.

    28th of August is tomorrow. I think an update on Pourieux.com should come within the next few weeks. I think I will need again to shed more light on this outraging story.

    EDIT:

    oh my god. They are quick at Mobygames. My PR requested an edit, and they published it entirely.

    the link on Mafate Engine description is still working though. Interesting read I copy/paste here http://www.mobygames.com/game-group/3d-engine-mafate

    Games using a version of the Mafate engine (original or modified) by NP Cube SARL.

    The engine is somewhat controversial.
    Vincent Pourieux of VWorld Technologies claims that the engine illegally incorporates parts of VWorldTerrain, technology he started developing in 1997. His engine can zoom in from far on large terrains, slowly filling in the details and textures according to the viewing distance. Over the course of the years, he improved the engine to simulate weather, dynamic events in the air, and life forms on the ground. He claims publisher Farlan Entertainment approached him in 2001 to develop the land mass for their MMORPG Dark and Light. He set up the development team NP Cube SARL on on Reunion Island near Madagascar to develop the Mafate engine in 2002. Farlan, however, claims NP Cube already existed at the time and that developers had already finished a version of Mafate when Pourieux was taken on board.

    The Mafate engine was, allegedly, based on Pourieux’s VWorldTerrain program, but not mentioned at all. It was separated intentionally because Pourieux was still in a legal battle with a former partner for the rights to this technology. Even after the suit was settled, Pourieux claims Farlan still did not mention it, and refused licensing talks when he had already left the company in August 2004 with some colleagues to form the company VWorld Technologies.

    The publisher now even licenses the technology to other companies, so if Pourieux' claims are true, he is now in competition with himself.

    In response, Farlan issued the following statement:

    NP3 company has faced slanderous and deceptive remarks. In agreement with its ethics of transparency and respect towards customers and players who grant the company their confidence, NP3 wishes to bring light to the topics discussed, and to put an end to these allegations with this announcement.

    In 2002, Farlan company put the French company NP3 in charge of developing the MMORPG Dark and Light.

    Within the context of this project, NP3 developed a software program called MAFATE, including in particular a real-time outdoor 3D rendering engine, a particle and animation engine and an artificial intelligence engine, as well as a resources and sounds management system, all with its specific aesthetical mark.

    NP3 associated founders contacted Mr. Vincent Pourieux because of his knowledge in terrain procedural management, which he had acquired while participating in the development of software programs such as EINGANA.

    NP3 then integrated Mr. Vincent Pourieux, with the double status of associate, for a financial contribution to the result, and of salaried employee within the team of salaried employees NP3 had created to develop MAFATE. This implies that NP3 is legally the owner of the software program its salaried employee develops.

    In order to put the finishing touches to this development, NP3 also hired external contributors and developers.

    Furthermore, fortified by the experience he acquired and increased within NP3, Mr. Vincent Pourieux chose to leave NP3 in August 2004, along with two other members of NP3 team, in order to create their own company, called VWorld.

    VWorld company did not exist when MAFATE was created; there is no relation, no legal bind and no obligation between NP3 and VWorld companies.

    Therefore, there is no ambiguity regarding the ownership rights of NP3 on its software program MAFATE.

    Today, NP3 successfully continues its policy of progressive maintenance of MAFATE.

    NP3 rejoices at their former associates' and salaried employees' success, but also reminds them that they still have obligations of loyalty and confidentiality concerning the information they accessed in the context of their functions within NP3.

    NP3 reserves the right to use every means available, including courts, to guarantee its rights and reputation.

    I am going to ask to edit this, too, since it works quite well. Easy to spread rumors like this. Interesting case for studies about rumours phenomena, isn't it, Quintillian ?

  • ginfress01ginfress01 Member Posts: 203
    Am getting very interested in this whole case and expecially how the DnL team is acting towards the community, former employees and how they are treating Pix. Think i dive in this one, might be a way of fun too get to the bottom of it (not ment bad Pix towards you dont get me wrong. After all i read so far and heard about the DnL team there isnt much dispute who's the guilty part in this mess)
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