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no pet classes

I guess there really isnt any point in developing any pet classes due to the fAn base not alowing macro's.

I like pet clasees but it'sbeen made clear to me that nonewill be permitted by the pvp hardcore because it's cheating

operating more than one pet, your own weapons and expected to perform? can any hardcore member chewgum and walk? let alone make targeting decisions. cover/heal their group?....thought fooking not. when you figure out a scenerio whern I can macro my pets to a certain extent (and they are always under my control) speak the fuk up. till then stfu

Comments

  • KaneKane Member Posts: 780
    Um...their is a pet class, though. Goblin Squig Herder. 

  • BoozekBoozek Member Posts: 110
    read the previous post. no macro's. you will be able to use them, but apparently the community REALLY doesnt like the fact. no game that I've played has given me click commands for pets. always a type /pet do, pet name etc.
  • ghost047ghost047 Member UncommonPosts: 597


    Originally posted by Boozek
    no game that I've played has given me click commands for pets. always a type /pet do, pet name etc.

    I'm not sure if I understand what you mean but, in SWG you have the pet command, WoW as the command and even CoV as it. Many games have and don't use/need macro. I never used a /pet do in any games I have played, so I probably haven't played the same game as you. But I have to agree if there is not pet command, that will sux.

    Get a life you freaking Gamer.....no no, you don't understand, I'm a Gamer, I have many lives!!

  • BoozekBoozek Member Posts: 110

    all games have general pet commands, but most dont cover things like pet wait or behind etc. those need to be player made macro's.

    Let's say I take agro for some reason, unless told not to the pet will engage automatically in 9/10 games I've played. in group situations making sure my pet is under my control, not it's own ai is a must.

    I was just sort of ranting about another thread where they were saying player made macro's are unfair and should be considered cheating. I on the opther hand would prefer to have a pile of baby macro's to avoid alot of /command type issues. and if DaoC is any indication /command stuff will be part of the game. rather scrap it out than stop to type any day. if that'scheating, so be it.

    My biggest point tho was pet classes. when grouped it's essential that your pet doesnt go off on it's own and pull some kind of agg. simple follow or behind macro's help that instead of having to type it out by hand constantly to make sure the pet is reigned in.

    I apologize for a needless thread.

  • KaneKane Member Posts: 780
    Ah, I see what your saying. Well, if they dont allow you to make macros of pet commands, they should have pre-made buttons for every possible command...otherwise, yes, it would be a pain in the butt, I agree.

  • BoozekBoozek Member Posts: 110
    you will more than likely be able to make macro's, but my sorta rant was directed ati diots that were saying any type of macro use would mean you arent a decent gamer. Not everyone plays a tank or DD. Some like support roles. and in those instances often you do a hella lot mopr than just engage the enemy. Short sweet simple macro's to avoid /command stuff isnt cheating. it just saves typing endlessly while you should be playing
  • scaramooshscaramoosh Member Posts: 3,424

    Macros are for cheats.

    I've played every mmorpg under the sun and never used a macro

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  • DharkknightDharkknight Member Posts: 27

    OP, I can understand your concern. First of WoW does in fact have a bar that does what you mention, you can set your pets ai to passive( do not attack at all) defensive, aggressive with the push of a button. You can command it to stay, or follow as we all attack and use its abilites from the  same bar. 

    After looking at the screenshots of ingame play the first thing i notice was interface setup. Its more similiar to wow which leads me to believe that it there be more button pushing (via mouse or keyboard) as opposed to the /command style of DAoC. Also on of the many interviews I read stated that they were moving away from the / command style user interface to one using more buttons and hot keys. 

    Lastly from what I heard of the squig herder you might not need to worry about the ai too much, at some point in the game will be able to start control squig directly from inside thier stomach.

  • ghost047ghost047 Member UncommonPosts: 597


    Originally posted by scaramoosh

    Macros are for cheats.

    I've played every mmorpg under the sun and never used a macro


    The way he is talking about the macro is not to make a multiple action with 1 macro. He is saying to add more action to a pet, instead of the pet having its own uncontrolable freewill.

    Macro are not for cheats, you are telling me that everytime you made an action in an MMO you you type in /attack, /heal....I don't think so. This is the same with pet, not enough action command in their pet bar, need macro.

    So if we say Macro are cheats, so Binds are cheats too. The difference between the 2 are: 1 you need to clic on it and the other 1 you need to hit the Keyboard, no difference to me. Like I said, if you use macro for multiple queue action, at that point we can say its cheating.

    Get a life you freaking Gamer.....no no, you don't understand, I'm a Gamer, I have many lives!!

  • PyscoJuggaloPyscoJuggalo Member UncommonPosts: 1,114


    Originally posted by scaramoosh

    Macros are for cheats.

    I've played every mmorpg under the sun and never used a macro



    Even in SWG?

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  • JohnM81JohnM81 Member Posts: 24


    Originally posted by Boozek
    read the previous post. no macro's. you will be able to use them, but apparently the community REALLY doesnt like the fact. no game that I've played has given me click commands for pets. always a type /pet do, pet name etc.


    Im not really following what you are trying to say. Button style commands for things like stay, passive, agressive, follow, stay, ect are in most games. WoW and DAoC for example have these things. Even UO has it with a legal third party program.

    I haven't seen anything to say otherwise, but I would assume you will get a gui pet control system in WAR.

  • CelestianCelestian Member UncommonPosts: 1,136


    Originally posted by scaramoosh

    Macros are for cheats.

    I've played every mmorpg under the sun and never used a macro


    There are so many things wrong with this statement I don't know where to begin. Though I won't bother trying to explain it, 2 line post just to incite people seems to be your style.

    So are you the type of person that would rather have a cave instead of a house? Walk instead of use a bike or a car? Macro's do nothing but allow you to configure your UI/commands differently than the creators could imagine for themselves. This allows you to make things more comfortable during play. How typing "/pet attack" and pressing a button that does the same is cheating I'll never guess.

    Do you type /target BillyJoeBob and then /toggleautoattack? OMG you must be cheating if you use the mouse to select a player!

  • sjonasjona Member Posts: 194

    i think he meant the macros where you attack with 40 different attacks, even tho he never wrote that in his post.
    atleast thats also what i am against. only MMORPG i've gotten into was WoW, where you in the start, could use one button to attack with 4 different things right after eachother, even if they had global cooldown on.
    i dont see what this had to do with pets though.

  • ShaydeShayde Member Posts: 4,529


    Originally posted by PyscoJuggalo

    Originally posted by scaramoosh

    Macros are for cheats.

    I've played every mmorpg under the sun and never used a macro


    Even in SWG?


    I don't think any pre-nge player can say that.

    Shayde - SWG (dead)
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  • VolkmarVolkmar Member UncommonPosts: 2,501

    First off i would not be too worried about what the perceived "community" here has to say about macros or mods as it represent a tiny minority of the people playing and the most hardcore even (most probably).

    The casual crowd that will pick up the game much nearer release day will prolly don't give a damn about you using macros or mods of anytype as long as they are allowed by the Devs.

    As for pets, as pointed out, both CoV and WoW already have a nice GUI that permit you to set pet moods (put it to passive so it won't attack anything, not even in self defence) and to give commands. I do not see why WAR will not have the same :D

    So fear not, everything will be fine and pet classes in some form will be here (at least the squig herder is already).

    "If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"



  • kraidenkraiden Staff WriterMember UncommonPosts: 638

    SO just play a game wherre you can use macros .
    We spoke about this when I was in psych class in college. See right now,  your feeling like the people have turned against you and see you in a different light. Mods and script macros are viewed as cheating but you are heavily in favor of them, so you feel as though you are being attacked or something personal is being riped from you. So you create extremes of situation to defend yourself, though your not being attacked.

    There are SO many games out already that have a pet class. I can name more games with a pet class and a pet command window than you can name with a pet class where you have to type out /command just to get the pet to do anything.
    But you do not want to hear that, you do not want to think that, you want to present extremes and have the masses tell you "using mods is ok" its not going to happen though.

    If you do not fit with community

    if you dont fit with the Engine and the Rules

    If you dont fit the playstyle

    you dont fit the game...

    play another

    we will miss you.

  • KysimirKysimir Member Posts: 16


    Originally posted by Boozek
    no game that I've played has given me click commands for pets. always a type /pet do, pet name etc.


    Mythic did DAoC... pets were pretty easy to control, no /pet this or /pet that.  You had a little window that you could drag buttons off of and put on your quick bar. 

  • kraidenkraiden Staff WriterMember UncommonPosts: 638


    Originally posted by Kysimir





    Originally posted by Boozek
    no game that I've played has given me click commands for pets. always a type /pet do, pet name etc.






    Mythic did DAoC... pets were pretty easy to control, no /pet this or /pet that.  You had a little window that you could drag buttons off of and put on your quick bar. 


    DAoC (by the same team who will make this game)

    Diablo 2

    Guild wars

    World of Warcraft

    City of Heroes/VIllans

    Titans Quest

    These are all games which have pet classes and none of them use a /petname command to have their pets act. All use a seperate pop up window when pets are summoned.

    You use your skill to push the button and decide what you want it to do, insted of installing a decice to do it for you which is cheating in some peoples eyes.

  • J_RicoJ_Rico Member Posts: 4

    you shouldn't need /pet commands, just bind them to a key and hit the key or change the default key mapping, most games permit that and its not considered macroing.

  • giddgidd Member Posts: 89
    yo buddy the greenskins slug class is a pet class plz dont say something like this before u know what u saying anyways ya its a pet class called goblin slug herder u can make it atack defend..and WTF wear it as battle armor? thats why i love WAR is so diffrent espcialy when it comes to classes
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