Well I had to hear the other side of the story on this. What are 3 reasons why you think
WOW is worse than the average mmorpg out there?
I'll start:
1) The pvp doesn't work at 60. You are practically putting yourself into a pit to enjoy being killed by the lifer who has collected every awesome weapon & armor set since it was released in the recent patch.
2) Community is dead. When I started playing wow you could get into a 5, 10, 15 man dungeon run at 60, which was fun. Now a days, since they released raid stuff the game has completely drifted from this more reasonable way of playing. There are no such thing as casual gamers anymore. We don't play anymore we just talk about it in forums.
3) All of the armor sets and weapons are the same. I have seen 8 people with the same "ultimate weapon" and all of the classes have the same "ultimate armor". In other mmorpgs you have quite a selection of armor sets that define diversity and course of your characters attribute points. In WOW classes are looking for the same damn armor and weapons. The game started with separating your character from others, at the end of the game you go back to becoming like everybody else.
Comments
2) Don't play on an old server then! There is reason why they put up new servers.
3) Some people find it fun to conquer the 40-man instances to be able to do the new and upcoming instances.
It's impossible to do Naxxramas when you just got level 60. Yet it takes over a year to be able to everything if you don't have a core group of 50 members ^^, if you dkeep yourself update on what they are going to do is to implent a new system so all don't get the same outfit as everybody else. The set-items are no longer for just one talentspecc, like MC and BWL forces shamas to go resto, same with druids.
My thought of the game is that it's a really nice game. They keep updating the classes so they will be better at PvP and PvE so they don't feel gimped. But me as a mage feel more gimped than ever if I don't specc elemental mage in PvP.
The most important is to find a good guild wich have active members that wants to do progress through out the endgame. A "Friends guild" doesn't work!
Waiting on Guild Wars 2
1) no death penalty. there is no reaso for bad players to ever learn to play better. i've seen raids where a couple of morons would pretty much just stand around and stare at the wall, because their cousin/uncle/sister/whatever was an officer in the guild, and yet these morons would be part of the raid, cause wipes and get epics. if people had xp loss, ACTUAL item decay/looted by mobs/anything resembling real consequences for being an idiot... then they'd HAVE to learn to do better. as is, there's no reason for a tool to be anything other than a tool.
2) let me quote the game's lead developer, the person who DECIDES what the game IS about... "learn to raid". one patch out of what? 11? 12? did NOT have raids added with it. ONE patch had an instance that was NOT a raid. how many people play mmos and actually solo/duo/trio the entire time? sure, you can say "oh, just roll another toon and do it again". um, two years of patches and nothing new for me because i don't want to schedule blocks of hours to play an online game to get better pixels than i already have???? are you daft? when like one-tenth of one percent of the people actually raid and all that's added is raids, you need to fire some idiots and hire people that are adding content for the other 99.9% of those 7 million people. keep in mind, this is all the people on all the servers. so you may have some servers where that percentage is higher, or lower. hell, just look up kaplan's own numbers, it was like 80,000ish out of 6,500,000ish players. that's the ones HE caters to... wtf???????? so to all you that say idiotic things like "oh just play a bunch of toons"... well, the games lead developer says that's WRONG and that you should stfu and learn to raid! so yeah, by creating alternate ways, you're circumventing the way the game is meant to be played. and come on now. 80% or more of the same blooming content no matter what faction you create? please, 5 weeks to lvl to 60 if you just want to get some 60s, forever if you want to enjoy your time getting there and only play for an hour a week... bleh... this point is that the game is INTENDED to be all about raiding and if you say it's not, well, jeff kaplan says you're WRONG.
3) All of the armor sets and weapons are the same. I
have seen 8 people with the same "ultimate weapon" and all of the
classes have the same "ultimate armor". In other mmorpgs you have
quite a selection of armor sets that define diversity and course of
your characters attribute points. In WOW classes are looking for the
same damn armor and weapons. The game started with separating your
character from others, at the end of the game you go back to becoming
like everybody else.
i have to second this one. crafting is a blooming joke, hell even if you want to craft epic you pretty much have to farm raids... wtf! and yay, i might have a trinket or something that's not exactly the same as all the other lvl 60 locks, big whoop. but to add to this, pretty much all the lvl 60 talent builds ARE THE SAME. so you REALLY are just like all the other level 60 whatevers.
oh, and please do llist all the games that have these very same reasons that they suck. you're all about facts loaderofgames, throw some non-emo posting this way and lay out the games that suck in the same fashions...
sor? eve? uo? eq? eq2? horizons? swg? coh/v? ao? ac? daoc? shadowbane? cmon get'er'done!
could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?
This response is really "3 reasons why WOW is worse than any other mmorpg, IMO":
1) limited "class" system - class systems limit what players can do with their characters and also pigeonhole them into roles - talents allow some classes a little more freedom but player mentality and logic severely restricts other classes
2) level 60 end game - playing at level 60 means running the same few instances over and over; running 40-man raids until you're bored senseless of them, and then you keep running to get all your gear; pvp is the other option, and it's pointless unless you REALLY grind it out
3) class combat is too predictable
To address the earlier (typical) responses, I'll say this, every other MMO doesn't suffer from these shortcomings, they have their own issues.
Note: I've played WoW off and on since late beta and I've had a lot of fun moments. I'm just not happy with it and my account was cancelled (again) this month.
Since this thread is titled "3 reasons why WOW is worse than any other mmorpg", I'll leave it at that.
so...
Kai
Kai
qfe
Kai
have you played anything other than wow, kai? you seem to think all mmos are alike in every fashion, they aren't.
could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?
Kai
have you played anything other than wow, kai? you seem to think all mmos are alike in every fashion, they aren't.
Its all common sense stuff. You should have been able to see that. Aquisition of items and power is one of the main drawing factors of an MMO.
I have played SWG, EQ2, DAoC, Horizons, CoX, L2, FFXI, Tantra, PROSE, PRO, Knight Online, EVE, AO, SoR, WW2O, UO, DDO and WoW.
From what I can tell the OP is just upset that he cant make max level and first day be able to have a fair chance with every single player no matter how long they played. He might want to think about trying FPS games where everyone is equal in power no matter how long they played.
And what is it you expect Damian? You want everyone at the same level to have the exact same power no matter how long they played or what quests they did? How long you think someone would play then?
Kai
plus
1.The servers are very laggy
2.The GM's Are not helpful in any way
3.$15 a month to have laggy servers and idiots for support.
no thanks im done with wow. every time i have ever asked for help from a gm
they have never helped me i have even had gm's argue with me over things
that have happend in the world.
The only one who is flaming and trolling around here is you. you are in no position to complain about flaming and trolling.whining? "/cry /cry endgame is total sucks, I don't like the endgame, raids aren't any fun and Kaplan is the devil" sounds familiar eh damian?
as long as you keep trolling and flaming around, you have no right to tell other people to be silent. its not like anybody would listen to your "commands" anyway.
also, why would I list an example? the op is a WoW hater because of its popularity (hey, just like you, concidence?). it will be like talking to a brick wall.
and what is it you expect Damian? You want everyone at the same level to have the exact same power no matter how long they played or what quests they did? How long you think someone would play then?
the point is that i don't want everyone i play with to be the same, just like the op's last point (which you misread it seems), is that at lvl 60 in wow, EVERYONE has the same gear.
Kai
could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?
My 3 reasons :
1. Skill grind to end-game
2. end-game is about collecting best items (another major grind)
3. PvP is meaningless, no risk
1) It has a fantasy theme.
2) Quests cannot be completed as a group endeavour making leveling a tedious process.
3) Despite making record profits they haven't lowered the price in line with the actual costs and returns of providing the game.
and what is it you expect Damian? You want everyone at the same level to have the exact same power no matter how long they played or what quests they did? How long you think someone would play then?
the point is that i don't want everyone i play with to be the same, just like the op's last point (which you misread it seems), is that at lvl 60 in wow, EVERYONE has the same gear.
Kai
In EQ2 at max level everyone had the same gear. Once you hit max level it was time to run a bunch of raids to get your prismatic weapons and armor for your class. EQ2 took it even further because they made raids and massive groups needed if you wanted the decent heritage gear as you were leveling. I still remember trying, for months, to get a raid so I could defeat Torig in the Ghoulbane storyline. By the time I finally got a raid together, I was so high level, Ghoulbane was only good as a wall decoration.
In CoX all the guys at 50 in my guild would respec to one of the PVP builds. Every power set up had a PVP build. They looked different in appearence sure but powerwise they were the same as others with their power set.
And later WoW did add more to the game to add diversity. Armor sets comes to mind. Look at hunters. There is Beaststalker, Beastmaster, Dragonstalker, Giantstalker, and Predator. Add to that the various types of PVP armor for hunter and you got alot of different choices depending on your playstyle. Then there is the weapons for hunters. Not every hunter uses a bow. Some use guns others crossbows. Not every hunter uses dual wield axes. Some use polearms, others double axes, and still more use dual wield swords or two handed swords. And the endgame gear is different in that regards also. I use a polearm and a gun. So I got several choices at 60. There are something like 3 different endgame guns and 5 different endgame polearms.
You dont have alot of factors in WoW to add or subtract too. Look at hunters again. There main stat is Agility. They are ranged with minimal melee powers. So the best gear for a hunter raises his agility, ranged attack power, and chance for crits. That is really all. Three things to manipulate.
When you get into PVP you can still hold your own even without all the epic gear. You just have to know your class and what its strengths are. Just the other day I was doing AV. I was level 56 hunter. A 60 alliance warrior with all uber gear tried to drop me. I nailed him with concussive shot then kited his rump til he fell over dead. He had all PVP gear. I think his rank was high marshal. I had mainly greens from drops and quests. But I knew my character so was able to drop him.
As for WoW adding only raid content to their free additions that is not true. They have added alot of group and solo content as well.
Adding raid only content isnt bad per se. Especially in a game like WoW where you can find a raid group easily just by listening to the LFG channel. The problem with raids is PUGs. I havent played in any game where PUGs were fun. Always a mismash of people that dont know how to work together. You end up wiped repeatedly.
Kai
The only one who is flaming and trolling around here is you. you are in no position to complain about flaming and trolling.whining? "/cry /cry endgame is total sucks, I don't like the endgame, raids aren't any fun and Kaplan is the devil" sounds familiar eh damian?
as long as you keep trolling and flaming around, you have no right to tell other people to be silent. its not like anybody would listen to your "commands" anyway.
also, why would I list an example? the op is a WoW hater because of its popularity (hey, just like you, concidence?). it will be like talking to a brick wall.
Ummm... He didn't say anything about popularity? And I'm pretty sure I've seen rmeyer actually defend WoW a couple of times. So calling him a hater and something made up about popularity just doesn't make sense. Why would a hater defend the game too? And also, why is it when someone doesn't like WoW people throw out the "popularity" card. Can't they not like it for the game? I mean its just as funny as when someone pulls the "race" card. Which is comeplety rediculious. "Yeah, I hate you cause your *this*. Not cause you are a complete ass and I called you on it."
Siehst du mich
Erkennst du mich
Ganz tief in meinem Herz
ist noch ein Platz f?r dich
Ich suche dich
Ich sehne mich
nach dem was ich geliebt hab
doch ich find es nicht
It absolutely makes sense. If you ever have a chance to go to college, they will teach you to argue something, then take the opposite side and argue that. There are things I like about WOW and things I think are just awful. I defended several accusations made at WOW that didn't make any sense, had no solid evidence, that were cliche things people would say, lacking the knowledge and experience of other mmos.
You are trying to classify people into two categories, haters and lovers, when you need to broaden your perspective and see that most people have mixed feelings about WOW.
This thread also doesn't imply that WOW is the worst mmo ever. Obviously more people play it than any other mmo, so it has to be the best. What are three reasons why WOW is worse than any other mmorpg?
The only one who is flaming and trolling around here is you. you are in no position to complain about flaming and trolling.whining? "/cry /cry endgame is total sucks, I don't like the endgame, raids aren't any fun and Kaplan is the devil" sounds familiar eh damian?
as long as you keep trolling and flaming around, you have no right to tell other people to be silent. its not like anybody would listen to your "commands" anyway.
also, why would I list an example? the op is a WoW hater because of its popularity (hey, just like you, concidence?). it will be like talking to a brick wall.
Ummm... He didn't say anything about popularity? And I'm pretty sure I've seen rmeyer actually defend WoW a couple of times. So calling him a hater and something made up about popularity just doesn't make sense. Why would a hater defend the game too? And also, why is it when someone doesn't like WoW people throw out the "popularity" card. Can't they not like it for the game? I mean its just as funny as when someone pulls the "race" card. Which is comeplety rediculious. "Yeah, I hate you cause your *this*. Not cause you are a complete ass and I called you on it."
Because of the simple fact that 2 of the 3 points he made are problems about EVERY mmorpg has, yet when WoW does its suddenly "The worst MMORPG ever" and needs to be bashed.
I would suggent to you Gameloading to try and get a voice of your own instead of restating somebody elses opinion.
I would suggent to you Gameloading to try and get a voice of your own instead of restating somebody elses opinion.
another point was that equipment is all the same at max level...
swg, sor, uo, i'm assuming eq/eq2 (from what i've heard), shadowbane, etc have different armors for the same *class*. and with aa, there's tons of different ways to build your toon in the eq world.
wow, it's tier whatever armor, period. one set per class or everyone considers you gimped. just like the talent builds.
other games might be limited to just a few good types of armor/weapons for that build of that class, with numerous high level builds being viable. cox is probably the best game for an incredibly plethora of viable end builds. it's pretty darned hard to pick a gimped powersetup for max level in cox.
plus, the games with the real/good/actual crafting always have lots more options available for high end equipment from player crafters vs drops only.
stating that these are common problems in all mmorpgs is like stating that all mmorpgs have raiding and that is a requirement in mmorpgs....
could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?
I would suggent to you Gameloading to try and get a voice of your own instead of restating somebody elses opinion.
Actually I have said it tons of times before, and I will say so again. those are problems in many mmorpgs has trouble with. Comparing it with guild wars is pointless. lets start with the simple fact Guild Wars is not an mmorpg. second, Guild Wars is fully based on pvp. its a PVP game. its like comparing WoW to counter strike. if you want to compare it, then compare it to games like Everquest, Everquest 2, Dark age of camelot. Lineage 2.. Everquest's pvp has the same problem. Everquest 2 has the same problem. Even Dark age of camelot, a mmo heavily based on pvp had to put up classic servers because of its problems.
It indeed works pretty well in City of Heroes/Villains considering its a game that also focuses on PVE, but don't forget itemization does not exist in CoH/CoV.
I would suggent to you Gameloading to try and get a voice of your own instead of restating somebody elses opinion.
Actually I have said it tons of times before, and I will say so again. those are problems every mmorpg has trouble with. Comparing it with guild wars is pointless. lets start with the simple fact Guild Wars is not an mmorpg. second, Guild Wars is fully based on pvp. its a PVP game. its like comparing WoW to counter strike. if you want to compare it, then compare it to games like Everquest, Everquest 2, Dark age of camelot. Lineage 2.. Everquest's pvp has the same problem. Everquest 2 has the same problem. Even Dark age of camelot, a mmo heavily based on pvp had to put up classic servers because of its problems.
It indeed works pretty well in City of Heroes/Villains considering its a game that also focuses on PVE, but don't forget itemization does not exist in CoH/CoV.
um, wrong, wrong and wrong. sorry.
could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?
I would suggent to you Gameloading to try and get a voice of your own instead of restating somebody elses opinion.
Actually I have said it tons of times before, and I will say so again. those are problems every mmorpg has trouble with. Comparing it with guild wars is pointless. lets start with the simple fact Guild Wars is not an mmorpg. second, Guild Wars is fully based on pvp. its a PVP game. its like comparing WoW to counter strike. if you want to compare it, then compare it to games like Everquest, Everquest 2, Dark age of camelot. Lineage 2.. Everquest's pvp has the same problem. Everquest 2 has the same problem. Even Dark age of camelot, a mmo heavily based on pvp had to put up classic servers because of its problems.
It indeed works pretty well in City of Heroes/Villains considering its a game that also focuses on PVE, but don't forget itemization does not exist in CoH/CoV.
um, wrong, wrong and wrong. sorry.
You can just say "I never played those games" damian. there is nothing to be ashamed of. everybody and their grandmother knows of the PVP problems in the games I mentioned.