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3 reasons why WOW is worse than any other mmorpg

rmeyerrmeyer Member Posts: 151

Well I had to hear the other side of the story on this.  What are 3 reasons why you think
WOW is worse than the average mmorpg out there?

I'll start:
1) The pvp doesn't work at 60.  You are practically putting yourself into a pit to enjoy being killed by the lifer who has collected every awesome weapon & armor set since it was released in the recent patch.

2) Community is dead.  When I started playing wow you could get into a 5, 10, 15 man dungeon run at 60, which was fun.  Now a days, since they released raid stuff the game has completely drifted from this more reasonable way of playing.  There are no such thing as casual gamers anymore.  We don't play anymore we just talk about it in forums.

3) All of the armor sets and weapons are the same.  I have seen 8 people with the same "ultimate weapon" and all of the classes have the same "ultimate armor".  In other mmorpgs you have quite a selection of armor sets that define diversity and course of your characters attribute points.  In WOW classes are looking for the same damn armor and weapons.  The game started with separating your character from others, at the end of the game you go back to becoming like everybody else.



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Comments

  • GameloadingGameloading Member UncommonPosts: 14,182
    so very true. and we all knows that there is NO other mmorpg who has the same problems. its only WoW. WoW's popularity has nothing to do with the fact WoW is being bashed over other games in this topic.

  • PiDuTPiDuT Member Posts: 6


    Originally posted by rmeyer
    Well I had to hear the other side of the story on this.  Give me 3 reasons why you think
    WOW is worse than the average mmorpg out there.

    I'll start:
    1) The pvp doesn't work at 60.  You are practically putting yourself into a pit to enjoy being killed by the lifer who has collected every awesome weapon & armor set since it was released in the recent patch.

    2) Community is dead.  When I started playing wow you could get into a 5, 10, 15 man dungeon run at 60, which was fun.  Now a days, since they released raid stuff the game has completely drifted from this more reasonable way of playing.  There are no such thing as casual gamers anymore.  We don't play anymore we just talk about it in forums.

    3) All of the armor sets and weapons are the same.  I have seen 8 people with the same "ultimate weapon" and all of the classes have the same "ultimate armor".  In other mmorpgs you have quite a selection of armor sets that define diversity and course of your characters attribute points.  In WOW classes are looking for the same damn armor and weapons.  The game started with separating your character from others, at the end of the game you go back to becoming like everybody else.




    1) Find a good PvP guild and so you can win over those then.

    2) Don't play on an old server then! There is reason why they put up new servers.

    3) Some people find it fun to conquer the 40-man instances to be able to do the new and upcoming instances.
    It's impossible to do Naxxramas when you just got level 60. Yet it takes over a year to be able to everything if you don't have a core group of 50 members ^^, if you dkeep yourself update on what they are going to do is to implent a new system so all don't get the same outfit as everybody else. The set-items are no longer for just one talentspecc, like MC and BWL forces shamas to go resto, same with druids.

    My thought of the game is that it's a really nice game. They keep updating the classes so they will be better at PvP and PvE so they don't feel gimped. But me as a mage feel more gimped than ever if I don't specc elemental mage in PvP.

    The most important is to find a good guild wich have active members that wants to do progress through out the endgame. A "Friends guild" doesn't work!
  • rmeyerrmeyer Member Posts: 151
    You guys didn't even answer the damn question to the thread, you just pouted about how you think I'm wrong.  I'm entitled to my genius opinion, however please effectively answer the original question to this thread in the best way you can.

  • PraorPraor Member Posts: 519
    !!

    Waiting on Guild Wars 2

  • damian7damian7 Member Posts: 4,449


    Originally posted by rmeyer
    You guys didn't even answer the damn question to the thread, you just pouted about how you think I'm wrong.  I'm entitled to my genius opinion, however please effectively answer the original question to this thread in the best way you can.



    gameloading - list the games and examples as rmeyer did, or be silent.  trolling and flaming and whining need to end, missy.

    1) no death penalty.  there is no reaso for bad players to ever learn to play better.  i've seen raids where a couple of morons would pretty much just stand around and stare at the wall, because their cousin/uncle/sister/whatever was an officer in the guild, and yet these morons would be part of the raid, cause wipes and get epics.  if people had xp loss, ACTUAL item decay/looted by mobs/anything resembling real consequences for being an idiot... then they'd HAVE to learn to do better.  as is, there's no reason for a tool to be anything other than a tool.


    2) let me quote the game's lead developer, the person who DECIDES what the game IS about... "learn to raid".  one patch out of what? 11? 12?  did NOT have raids added with it.  ONE patch had an instance that was NOT a raid.  how many people play mmos and actually solo/duo/trio the entire time?  sure, you can say "oh, just roll another toon and do it again".  um, two years of patches and nothing new for me because i don't want to schedule blocks of hours to play an online game to get better pixels than i already have???? are you daft?  when like one-tenth of one percent of the people actually raid and all that's added is raids, you need to fire some idiots and hire people that are adding content for the other 99.9% of those 7 million people. keep in mind, this is all the people on all the servers.  so you may have some servers where that percentage is higher, or lower.  hell, just look up kaplan's own numbers, it was like 80,000ish out of 6,500,000ish players.  that's the ones HE caters to... wtf????????  so to all you that say idiotic things like "oh just play a bunch of toons"... well, the games lead developer says that's WRONG and that you should stfu and learn to raid!  so yeah, by creating alternate ways, you're circumventing the way the game is meant to be played.  and come on now.   80% or more of the same blooming content no matter what faction you create?  please, 5 weeks to lvl to 60 if you just want to get some 60s, forever if you want to enjoy your time getting there and only play for an hour a week...  bleh... this point is that the game is INTENDED to be all about raiding and if you say it's not, well, jeff kaplan says you're WRONG.

    3) All of the armor sets and weapons are the same.  I
    have seen 8 people with the same "ultimate weapon" and all of the
    classes have the same "ultimate armor".  In other mmorpgs you have
    quite a selection of armor sets that define diversity and course of
    your characters attribute points.  In WOW classes are looking for the
    same damn armor and weapons.  The game started with separating your
    character from others, at the end of the game you go back to becoming
    like everybody else.

    i have to second this one.  crafting is a blooming joke,  hell even if you want to craft epic you pretty much have to farm raids... wtf!  and yay, i might have a trinket or something that's not exactly the same as all the other lvl 60 locks, big whoop.  but to add to this, pretty much all the lvl 60 talent builds ARE THE SAME.  so you REALLY are just like all the other level 60 whatevers.


    oh, and please do llist all the games that have these very same reasons that they suck.  you're all about facts loaderofgames, throw some non-emo posting this way and lay out the games that suck in the same fashions...

    sor? eve? uo? eq? eq2? horizons?  swg? coh/v? ao? ac? daoc? shadowbane?  cmon get'er'done!

    could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?

  • apocalanceapocalance Member UncommonPosts: 1,073

    This response is really "3 reasons why WOW is worse than any other mmorpg, IMO":

    1) limited "class" system - class systems limit what players can do with their characters and also pigeonhole them into roles - talents allow some classes a little more freedom but player mentality and logic severely restricts other classes

    2) level 60 end game - playing at level 60 means running the same few instances over and over; running 40-man raids until you're bored senseless of them, and then you keep running to get all your gear; pvp is the other option, and it's pointless unless you REALLY grind it out

    3) class combat is too predictable

    To address the earlier (typical) responses, I'll say this, every other MMO doesn't suffer from these shortcomings, they have their own issues.

    Note: I've played WoW off and on since late beta and I've had a lot of fun moments. I'm just not happy with it and my account was cancelled (again) this month.

    Since this thread is titled "3 reasons why WOW is worse than any other mmorpg", I'll leave it at that.

    so...

  • kaibigan34kaibigan34 Member Posts: 1,508


    Originally posted by rmeyer
    1) The pvp doesn't work at 60.  You are practically putting yourself into a pit to enjoy being killed by the lifer who has collected every awesome weapon & armor set since it was released in the recent patch.

    As seen in most other MMOs that have been around awhile. New players always start with a crutch.

    2) Community is dead.  When I started playing wow you could get into a 5, 10, 15 man dungeon run at 60, which was fun.  Now a days, since they released raid stuff the game has completely drifted from this more reasonable way of playing.  There are no such thing as casual gamers anymore.  We don't play anymore we just talk about it in forums.

    Another problem found in most other MMOs. Again thanks to games that have been around awhile.

    3) All of the armor sets and weapons are the same.  I have seen 8 people with the same "ultimate weapon" and all of the classes have the same "ultimate armor".  In other mmorpgs you have quite a selection of armor sets that define diversity and course of your characters attribute points.  In WOW classes are looking for the same damn armor and weapons.  The game started with separating your character from others, at the end of the game you go back to becoming like everybody else.

    I guess you really havent played many MMOs since this is also a problem with most other MMOs. You always try to get the best gear available.





    You havent mentioned anything that isnt a problem in most other MMOs. Title of this thread should be "3 reasons why all MMOs are worse.".

    Kai
  • whodixonwhodixon Member Posts: 28


    Originally posted by kaibigan34

    Originally posted by rmeyer
    1) The pvp doesn't work at 60.  You are practically putting yourself into a pit to enjoy being killed by the lifer who has collected every awesome weapon & armor set since it was released in the recent patch.

    As seen in most other MMOs that have been around awhile. New players always start with a crutch.

    2) Community is dead.  When I started playing wow you could get into a 5, 10, 15 man dungeon run at 60, which was fun.  Now a days, since they released raid stuff the game has completely drifted from this more reasonable way of playing.  There are no such thing as casual gamers anymore.  We don't play anymore we just talk about it in forums.

    Another problem found in most other MMOs. Again thanks to games that have been around awhile.

    3) All of the armor sets and weapons are the same.  I have seen 8 people with the same "ultimate weapon" and all of the classes have the same "ultimate armor".  In other mmorpgs you have quite a selection of armor sets that define diversity and course of your characters attribute points.  In WOW classes are looking for the same damn armor and weapons.  The game started with separating your character from others, at the end of the game you go back to becoming like everybody else.

    I guess you really havent played many MMOs since this is also a problem with most other MMOs. You always try to get the best gear available.

    You havent mentioned anything that isnt a problem in most other MMOs. Title of this thread should be "3 reasons why all MMOs are worse.".

    Kai


    qfe
  • damian7damian7 Member Posts: 4,449


    Originally posted by kaibigan34

    Originally posted by rmeyer
    1) The pvp doesn't work at 60.  You are practically putting yourself into a pit to enjoy being killed by the lifer who has collected every awesome weapon & armor set since it was released in the recent patch.

    As seen in most other MMOs that have been around awhile. New players always start with a crutch.

    which games?

    2) Community is dead.  When I started playing wow you could get into a 5, 10, 15 man dungeon run at 60, which was fun.  Now a days, since they released raid stuff the game has completely drifted from this more reasonable way of playing.  There are no such thing as casual gamers anymore.  We don't play anymore we just talk about it in forums.

    Another problem found in most other MMOs. Again thanks to games that have been around awhile.

    which games?

    3) All of the armor sets and weapons are the same.  I have seen 8 people with the same "ultimate weapon" and all of the classes have the same "ultimate armor".  In other mmorpgs you have quite a selection of armor sets that define diversity and course of your characters attribute points.  In WOW classes are looking for the same damn armor and weapons.  The game started with separating your character from others, at the end of the game you go back to becoming like everybody else.

    I guess you really havent played many MMOs since this is also a problem with most other MMOs. You always try to get the best gear available.

    which games?

    You havent mentioned anything that isnt a problem in most other MMOs. Title of this thread should be "3 reasons why all MMOs are worse.".

    Kai


    have you played anything other than wow, kai?  you seem to think all mmos are alike in every fashion, they aren't.

    could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?

  • kaibigan34kaibigan34 Member Posts: 1,508


    Originally posted by damian7

    Originally posted by kaibigan34

    Originally posted by rmeyer
    1) The pvp doesn't work at 60.  You are practically putting yourself into a pit to enjoy being killed by the lifer who has collected every awesome weapon & armor set since it was released in the recent patch.

    As seen in most other MMOs that have been around awhile. New players always start with a crutch.

    which games?

    Be a new player in any MMO that has been out awhile. I got into WoW back in January and entered the BG scene only to find people with the hottest items in game. AV is horrendus if you arent geared out because your up against people that have been playing awhile. Lineage 2 was another one. You are going up against players that have been there awhile and gathered all the hot stuff. The CoX games as well. Name any game with PVP and you will find people that have been playing awhile have got all the hot items and the newbies having to face off against them with just the minor drop stuff.

    2) Community is dead.  When I started playing wow you could get into a 5, 10, 15 man dungeon run at 60, which was fun.  Now a days, since they released raid stuff the game has completely drifted from this more reasonable way of playing.  There are no such thing as casual gamers anymore.  We don't play anymore we just talk about it in forums.

    Another problem found in most other MMOs. Again thanks to games that have been around awhile.

    which games?

    EQ2, DAoC, L2, etc. Most games have problems with casual versus power gamers.

    3) All of the armor sets and weapons are the same.  I have seen 8 people with the same "ultimate weapon" and all of the classes have the same "ultimate armor".  In other mmorpgs you have quite a selection of armor sets that define diversity and course of your characters attribute points.  In WOW classes are looking for the same damn armor and weapons.  The game started with separating your character from others, at the end of the game you go back to becoming like everybody else.

    I guess you really havent played many MMOs since this is also a problem with most other MMOs. You always try to get the best gear available.

    which games?

    Try EQ2 for a start. Go look at all the maxed characters. Try SWG or DAoC or even CoX (Powers instead of gear). That is one of the things an MMO is about. To get the best stuff possible to make you more powerful.

    You havent mentioned anything that isnt a problem in most other MMOs. Title of this thread should be "3 reasons why all MMOs are worse.".

    Kai


    have you played anything other than wow, kai?  you seem to think all mmos are alike in every fashion, they aren't.


    Its all common sense stuff. You should have been able to see that. Aquisition of items and power is one of the main drawing factors of an MMO.

    I have played SWG, EQ2, DAoC, Horizons, CoX, L2, FFXI, Tantra, PROSE, PRO, Knight Online, EVE, AO, SoR, WW2O, UO, DDO and WoW.

    From what I can tell the OP is just upset that he cant make max level and first day be able to have a fair chance with every single player no matter how long they played. He might want to think about trying FPS games where everyone is equal in power no matter how long they played.

    And what is it you expect Damian? You want everyone at the same level to have the exact same power no matter how long they played or what quests they did? How long you think someone would play then?

    Kai
  • DarkartDarkart Member Posts: 1
    I COMPLETLY AGREE WITH YOU

    plus

    1.The servers are very laggy
    2.The GM's Are not helpful in any way
    3.$15 a month to have laggy servers and idiots for support.

    no thanks im done with wow. every time i have ever asked for help from a gm
    they have never helped me i have even had gm's argue with me over things
    that have happend in the world.

  • GameloadingGameloading Member UncommonPosts: 14,182


    Originally posted by damian7

    Originally posted by rmeyer
    You guys didn't even answer the damn question to the thread, you just pouted about how you think I'm wrong.  I'm entitled to my genius opinion, however please effectively answer the original question to this thread in the best way you can.


    gameloading - list the games and examples as rmeyer did, or be silent.  trolling and flaming and whining need to end, missy.

    The only one who is flaming and trolling around here is you. you are in no position to complain about flaming and trolling.whining? "/cry /cry endgame is total sucks, I don't like the endgame, raids aren't any fun and Kaplan is the devil" sounds familiar eh damian?
    as long as you keep trolling and flaming around, you have no right to tell other people to be silent. its not like anybody would listen to your "commands" anyway.
    also, why would I list an example? the op is a WoW hater because of its popularity (hey, just like you, concidence?). it will be like talking to a brick wall.

  • DrashanDrashan Member Posts: 153
    Exactly, this is a bollocks thread. You guys have already analyised and ripped apart all the bullshit reasons that were posted. And I can't believe the title "3 reasons why WOW is worse than any other mmorpg" You're kidding... so you're saying that the reason PvP doesn't really work at level 60 makes WoW a worse game than 'Runescape'... That people having the same armour and weapons makes the game less fun than 'Blademistress'. Stop spamming the WoW forums with useless flaming threads which have already been discussed time and time again.
  • damian7damian7 Member Posts: 4,449


    Originally posted by kaibigan34

    Originally posted by damian7

    Originally posted by kaibigan34

    Originally posted by rmeyer
    1) The pvp doesn't work at 60.  You are practically putting yourself into a pit to enjoy being killed by the lifer who has collected every awesome weapon & armor set since it was released in the recent patch.

    Be a new player in any MMO that has been out awhile. I got into WoW back in January and entered the BG scene only to find people with the hottest items in game. AV is horrendus if you arent geared out because your up against people that have been playing awhile. Lineage 2 was another one. You are going up against players that have been there awhile and gathered all the hot stuff. The CoX games as well. Name any game with PVP and you will find people that have been playing awhile have got all the hot items and the newbies having to face off against them with just the minor drop stuff

    i think in wow it's unbalanced because wow is made by hardcore pve-ers that think everyone should stfu about pvping and only raid (kaplan).

    as a lvl 40 mm (cox), i had no problems taking on other toons in the pvp zones in cox.  cox isn't so much about getting good enhancements as it is picking the right powers and picking your opponents.  cox isn't made for solo pvpers, unless you're just doing some fight club stuff.

    up until a patch or two ago, locks could beat anyone else in a bg without a big hassle.  BGs aren't meant to be solo, period.  BGs are meant to be worked together as a group.  if a group decked out in epics is winning, it's because those guys have grinded for a few hundred hours together in raids, know how to work together and are on voice... versus... the pick up group you just got on where there's always someone that believes they can win the BG all by theirself.  it's the teamwork that makes the difference in a BG.


    2) Community is dead.  When I started playing wow you could get into a 5, 10, 15 man dungeon run at 60, which was fun.  Now a days, since they released raid stuff the game has completely drifted from this more reasonable way of playing.  There are no such thing as casual gamers anymore.  We don't play anymore we just talk about it in forums.

    EQ2, DAoC, L2, etc. Most games have problems with casual versus power gamers.

    i guess this is a personal thing.  i haven't played l2, but the others, i don't have issues, as a casual player.  the only new content (aside from dire maul) in wow is for raids - period. other games actually put in NEW content that is NOT raid content.  that makes them friendly to casual players that have played for a while.

    3) All of the armor sets and weapons are the same.  I have seen 8 people with the same "ultimate weapon" and all of the classes have the same "ultimate armor".  In other mmorpgs you have quite a selection of armor sets that define diversity and course of your characters attribute points.  In WOW classes are looking for the same damn armor and weapons.  The game started with separating your character from others, at the end of the game you go back to becoming like everybody else.


    Try EQ2 for a start. Go look at all the maxed characters. Try SWG or DAoC or even CoX (Powers instead of gear). That is one of the things an MMO is about. To get the best stuff possible to make you more powerful.


    um, hit lvl 50 in cox then.  as a 40mm, i was able to beat quite a number of enemies 1v1 in fight clubs in pvp zones.  number of enemies = every hero WAS a 50 that was leveled down to the zone.  cox isn't a good example of everyone being in the same gear/powers.  cox has the widest variety of end game builds of most any game around.

    the point here was
    at the end of the game you go back to becoming like everybody else.  i've played a "couple" of mmos for a good length of time, i have to say that in your examples, there is quite a bit of variety in gear folks are wearing, at max level.  in wow, everyone wears the same gear as they farm raid A, then raid B, etc.


    and what is it you expect Damian? You want everyone at the same level to have the exact same power no matter how long they played or what quests they did? How long you think someone would play then?

    the point is that i
    don't want everyone i play with to be the same, just like the op's last point (which you misread it seems), is that at lvl 60 in wow, EVERYONE has the same gear.

    Kai


    could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?

  • JhughesyJhughesy Member Posts: 419

    My 3 reasons :

    1. Skill grind to end-game

    2. end-game is about collecting best items (another major grind)

    3. PvP is meaningless, no risk

  • baffbaff Member Posts: 9,457

    1) It has a fantasy theme.

    2) Quests cannot be completed as a group endeavour making leveling a tedious process.

    3) Despite making record profits they haven't lowered the price in line with the actual costs and returns of providing the game.

  • kaibigan34kaibigan34 Member Posts: 1,508


    Originally posted by damian7

    Originally posted by kaibigan34

    Originally posted by damian7

    Originally posted by kaibigan34

    Originally posted by rmeyer
    1) The pvp doesn't work at 60.  You are practically putting yourself into a pit to enjoy being killed by the lifer who has collected every awesome weapon & armor set since it was released in the recent patch.

    Be a new player in any MMO that has been out awhile. I got into WoW back in January and entered the BG scene only to find people with the hottest items in game. AV is horrendus if you arent geared out because your up against people that have been playing awhile. Lineage 2 was another one. You are going up against players that have been there awhile and gathered all the hot stuff. The CoX games as well. Name any game with PVP and you will find people that have been playing awhile have got all the hot items and the newbies having to face off against them with just the minor drop stuff

    i think in wow it's unbalanced because wow is made by hardcore pve-ers that think everyone should stfu about pvping and only raid (kaplan).

    as a lvl 40 mm (cox), i had no problems taking on other toons in the pvp zones in cox.  cox isn't so much about getting good enhancements as it is picking the right powers and picking your opponents.  cox isn't made for solo pvpers, unless you're just doing some fight club stuff.

    up until a patch or two ago, locks could beat anyone else in a bg without a big hassle.  BGs aren't meant to be solo, period.  BGs are meant to be worked together as a group.  if a group decked out in epics is winning, it's because those guys have grinded for a few hundred hours together in raids, know how to work together and are on voice... versus... the pick up group you just got on where there's always someone that believes they can win the BG all by theirself.  it's the teamwork that makes the difference in a BG.


    2) Community is dead.  When I started playing wow you could get into a 5, 10, 15 man dungeon run at 60, which was fun.  Now a days, since they released raid stuff the game has completely drifted from this more reasonable way of playing.  There are no such thing as casual gamers anymore.  We don't play anymore we just talk about it in forums.

    EQ2, DAoC, L2, etc. Most games have problems with casual versus power gamers.

    i guess this is a personal thing.  i haven't played l2, but the others, i don't have issues, as a casual player.  the only new content (aside from dire maul) in wow is for raids - period. other games actually put in NEW content that is NOT raid content.  that makes them friendly to casual players that have played for a while.

    3) All of the armor sets and weapons are the same.  I have seen 8 people with the same "ultimate weapon" and all of the classes have the same "ultimate armor".  In other mmorpgs you have quite a selection of armor sets that define diversity and course of your characters attribute points.  In WOW classes are looking for the same damn armor and weapons.  The game started with separating your character from others, at the end of the game you go back to becoming like everybody else.


    Try EQ2 for a start. Go look at all the maxed characters. Try SWG or DAoC or even CoX (Powers instead of gear). That is one of the things an MMO is about. To get the best stuff possible to make you more powerful.


    um, hit lvl 50 in cox then.  as a 40mm, i was able to beat quite a number of enemies 1v1 in fight clubs in pvp zones.  number of enemies = every hero WAS a 50 that was leveled down to the zone.  cox isn't a good example of everyone being in the same gear/powers.  cox has the widest variety of end game builds of most any game around.

    the point here was
    at the end of the game you go back to becoming like everybody else.  i've played a "couple" of mmos for a good length of time, i have to say that in your examples, there is quite a bit of variety in gear folks are wearing, at max level.  in wow, everyone wears the same gear as they farm raid A, then raid B, etc.


    and what is it you expect Damian? You want everyone at the same level to have the exact same power no matter how long they played or what quests they did? How long you think someone would play then?

    the point is that i
    don't want everyone i play with to be the same, just like the op's last point (which you misread it seems), is that at lvl 60 in wow, EVERYONE has the same gear.

    Kai



    In EQ2 at max level everyone had the same gear. Once you hit max level it was time to run a bunch of raids to get your prismatic weapons and armor for your class. EQ2 took it even further because they made raids and massive groups needed if you wanted the decent heritage gear as you were leveling. I still remember trying, for months, to get a raid so I could defeat Torig in the Ghoulbane storyline. By the time I finally got a raid together, I was so high level, Ghoulbane was only good as a wall decoration.

    In CoX all the guys at 50 in my guild would respec to one of the PVP builds. Every power set up had a PVP build. They looked different in appearence sure but powerwise they were the same as others with their power set.

    And later WoW did add more to the game to add diversity. Armor sets comes to mind. Look at hunters. There is Beaststalker, Beastmaster, Dragonstalker, Giantstalker, and Predator. Add to that the various types of PVP armor for hunter and you got alot of different choices depending on your playstyle. Then there is the weapons for hunters. Not every hunter uses a bow. Some use guns others crossbows. Not every hunter uses dual wield axes. Some use polearms, others double axes, and still more use dual wield swords or two handed swords. And the endgame gear is different in that regards also. I use a polearm and a gun. So I got several choices at 60. There are something like 3 different endgame guns and 5 different endgame polearms.

    You dont have alot of factors in WoW to add or subtract too. Look at hunters again. There main stat is Agility. They are ranged with minimal melee powers. So the best gear for a hunter raises his agility, ranged attack power, and chance for crits. That is really all. Three things to manipulate.

    When you get into PVP you can still hold your own even without all the epic gear. You just have to know your class and what its strengths are. Just the other day I was doing AV. I was level 56 hunter. A 60 alliance warrior with all uber gear tried to drop me. I nailed him with concussive shot then kited his rump til he fell over dead. He had all PVP gear. I think his rank was high marshal. I had mainly greens from drops and quests. But I knew my character so was able to drop him.

    As for WoW adding only raid content to their free additions that is not true. They have added alot of group and solo content as well.

    Adding raid only content isnt bad per se. Especially in a game like WoW where you can find a raid group easily just by listening to the LFG channel. The problem with raids is PUGs. I havent played in any game where PUGs were fun. Always a mismash of people that dont know how to work together. You end up wiped repeatedly.

    Kai
  • KyorutoKyoruto Member Posts: 794


    Originally posted by Gameloading

    Originally posted by damian7

    Originally posted by rmeyer
    You guys didn't even answer the damn question to the thread, you just pouted about how you think I'm wrong.  I'm entitled to my genius opinion, however please effectively answer the original question to this thread in the best way you can.


    gameloading - list the games and examples as rmeyer did, or be silent.  trolling and flaming and whining need to end, missy.

    The only one who is flaming and trolling around here is you. you are in no position to complain about flaming and trolling.whining? "/cry /cry endgame is total sucks, I don't like the endgame, raids aren't any fun and Kaplan is the devil" sounds familiar eh damian?
    as long as you keep trolling and flaming around, you have no right to tell other people to be silent. its not like anybody would listen to your "commands" anyway.
    also, why would I list an example? the op is a WoW hater because of its popularity (hey, just like you, concidence?). it will be like talking to a brick wall.



    Ummm... He didn't say anything about popularity? And I'm pretty sure I've seen rmeyer actually defend WoW a couple of times. So calling him a hater and something made up about popularity just doesn't make sense. Why would a hater defend the game too? And also, why is it when someone doesn't like WoW people throw out the "popularity" card. Can't they not like it for the game? I mean its just as funny as when someone pulls the "race" card. Which is comeplety rediculious. "Yeah, I hate you cause your *this*. Not cause you are a complete ass and I called you on it."

    Siehst du mich
    Erkennst du mich
    Ganz tief in meinem Herz
    ist noch ein Platz f?r dich
    Ich suche dich
    Ich sehne mich
    nach dem was ich geliebt hab
    doch ich find es nicht

  • rmeyerrmeyer Member Posts: 151


    Originally posted by Kyoruto


    Ummm... He didn't say anything about popularity? And I'm pretty sure I've seen rmeyer actually defend WoW a couple of times. So calling him a hater and something made up about popularity just doesn't make sense. Why would a hater defend the game too? And also, why is it when someone doesn't like WoW people throw out the "popularity" card. Can't they not like it for the game? I mean its just as funny as when someone pulls the "race" card. Which is comeplety rediculious. "Yeah, I hate you cause your *this*. Not cause you are a complete ass and I called you on it."


    It absolutely makes sense.  If you ever have a chance to go to college, they will teach you to argue something, then take the opposite side and argue that.  There are things I like about WOW and things I think are just awful.  I defended several accusations made at WOW that didn't make any sense, had no solid evidence, that were cliche things people would say, lacking the knowledge and experience of other mmos. 

    You are trying to classify people into two categories, haters and lovers, when you need to broaden your perspective and see that most people have mixed feelings about WOW.

    This thread also doesn't imply that WOW is the worst mmo ever.  Obviously more people play it than any other mmo, so it has to be the best.  What are three reasons why WOW is worse than any other mmorpg?
  • GameloadingGameloading Member UncommonPosts: 14,182


    Originally posted by Kyoruto

    Originally posted by Gameloading

    Originally posted by damian7

    Originally posted by rmeyer
    You guys didn't even answer the damn question to the thread, you just pouted about how you think I'm wrong.  I'm entitled to my genius opinion, however please effectively answer the original question to this thread in the best way you can.
    gameloading - list the games and examples as rmeyer did, or be silent.  trolling and flaming and whining need to end, missy.

    The only one who is flaming and trolling around here is you. you are in no position to complain about flaming and trolling.whining? "/cry /cry endgame is total sucks, I don't like the endgame, raids aren't any fun and Kaplan is the devil" sounds familiar eh damian?
    as long as you keep trolling and flaming around, you have no right to tell other people to be silent. its not like anybody would listen to your "commands" anyway.
    also, why would I list an example? the op is a WoW hater because of its popularity (hey, just like you, concidence?). it will be like talking to a brick wall.



    Ummm... He didn't say anything about popularity? And I'm pretty sure I've seen rmeyer actually defend WoW a couple of times. So calling him a hater and something made up about popularity just doesn't make sense. Why would a hater defend the game too? And also, why is it when someone doesn't like WoW people throw out the "popularity" card. Can't they not like it for the game? I mean its just as funny as when someone pulls the "race" card. Which is comeplety rediculious. "Yeah, I hate you cause your *this*. Not cause you are a complete ass and I called you on it."



    Because of the simple fact that 2 of the 3 points he made are problems about EVERY mmorpg has, yet when WoW does its suddenly "The worst MMORPG ever" and needs to be bashed.
  • rmeyerrmeyer Member Posts: 151


    Originally posted by Gameloading

    Because of the simple fact that 2 of the 3 points he made are problems about EVERY mmorpg has, yet when WoW does its suddenly "The worst MMORPG ever" and needs to be bashed.


    This is the same thing somebody else said at the beginning of the thread.  I disagree and stand firm that WOW has some struggles with these things over other mmos.  For example guild wars has a really good working pvp system and when you compare WOW's pvp system with it, you'll find that there are some major problems. (The pvp is too complex for some classes to be as effective as others, and the weapons and armor twinks have made it difficult for casual gamers to enjoy it, which is the target audience pvp was created for)  In Coh and Cov you have a pvp system that is pretty fun.  Characters are able to really hurt somebody pretty bad or protect themselves effectively. 

    I would suggent to you Gameloading to try and get a voice of your own instead of restating somebody elses opinion.
  • damian7damian7 Member Posts: 4,449


    Originally posted by rmeyer

    Originally posted by Gameloading

    Because of the simple fact that 2 of the 3 points he made are problems about EVERY mmorpg has, yet when WoW does its suddenly "The worst MMORPG ever" and needs to be bashed.

    This is the same thing somebody else said at the beginning of the thread.  I disagree and stand firm that WOW has some struggles with these things over other mmos.  For example guild wars has a really good working pvp system and when you compare WOW's pvp system with it, you'll find that there are some major problems. (The pvp is too complex for some classes to be as effective as others, and the weapons and armor twinks have made it difficult for casual gamers to enjoy it, which is the target audience pvp was created for)  In Coh and Cov you have a pvp system that is pretty fun.  Characters are able to really hurt somebody pretty bad or protect themselves effectively. 

    I would suggent to you Gameloading to try and get a voice of your own instead of restating somebody elses opinion.


    another point was that equipment is all the same at max level...

    swg, sor, uo, i'm assuming eq/eq2 (from what i've heard), shadowbane, etc have different armors for the same *class*.   and with aa, there's tons of different ways to build your toon in the eq world.

    wow, it's tier whatever armor, period.  one set per class or everyone considers you gimped.  just like the talent builds.

    other games might be limited to just a few good types of armor/weapons for that build of that class, with numerous high level builds being viable.  cox is probably the best game for an incredibly plethora of viable end builds. it's pretty darned hard to pick a gimped powersetup for max level in cox.

    plus, the games with the real/good/actual crafting always have lots more options available for high end equipment from player crafters vs drops only.

    stating that these are common problems in all mmorpgs is like stating that all mmorpgs have raiding and that is a requirement in mmorpgs....

    could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?

  • GameloadingGameloading Member UncommonPosts: 14,182


    Originally posted by rmeyer

    Originally posted by Gameloading

    Because of the simple fact that 2 of the 3 points he made are problems about EVERY mmorpg has, yet when WoW does its suddenly "The worst MMORPG ever" and needs to be bashed.

    This is the same thing somebody else said at the beginning of the thread.  I disagree and stand firm that WOW has some struggles with these things over other mmos.  For example guild wars has a really good working pvp system and when you compare WOW's pvp system with it, you'll find that there are some major problems. (The pvp is too complex for some classes to be as effective as others, and the weapons and armor twinks have made it difficult for casual gamers to enjoy it, which is the target audience pvp was created for)  In Coh and Cov you have a pvp system that is pretty fun.  Characters are able to really hurt somebody pretty bad or protect themselves effectively. 

    I would suggent to you Gameloading to try and get a voice of your own instead of restating somebody elses opinion.


    Actually I have said it tons of times before, and I will say so again. those are problems in many mmorpgs  has trouble with.  Comparing it with guild wars is pointless. lets start with the simple fact Guild Wars is not an mmorpg. second, Guild Wars is fully based on pvp.  its a PVP game. its like comparing WoW to counter strike. if you want to compare it, then compare it to games like Everquest, Everquest 2, Dark age of camelot. Lineage 2.. Everquest's pvp has the same problem. Everquest 2 has the same problem. Even Dark age of camelot, a mmo heavily based on pvp had to put up classic servers because of its problems.

    It indeed works pretty well in City of Heroes/Villains considering its a game that also focuses on PVE, but don't forget itemization does not exist in CoH/CoV.
  • damian7damian7 Member Posts: 4,449


    Originally posted by Gameloading

    Originally posted by rmeyer

    Originally posted by Gameloading

    Because of the simple fact that 2 of the 3 points he made are problems about EVERY mmorpg has, yet when WoW does its suddenly "The worst MMORPG ever" and needs to be bashed.

    This is the same thing somebody else said at the beginning of the thread.  I disagree and stand firm that WOW has some struggles with these things over other mmos.  For example guild wars has a really good working pvp system and when you compare WOW's pvp system with it, you'll find that there are some major problems. (The pvp is too complex for some classes to be as effective as others, and the weapons and armor twinks have made it difficult for casual gamers to enjoy it, which is the target audience pvp was created for)  In Coh and Cov you have a pvp system that is pretty fun.  Characters are able to really hurt somebody pretty bad or protect themselves effectively. 

    I would suggent to you Gameloading to try and get a voice of your own instead of restating somebody elses opinion.


    Actually I have said it tons of times before, and I will say so again. those are problems every mmorpg  has trouble with.  Comparing it with guild wars is pointless. lets start with the simple fact Guild Wars is not an mmorpg. second, Guild Wars is fully based on pvp.  its a PVP game. its like comparing WoW to counter strike. if you want to compare it, then compare it to games like Everquest, Everquest 2, Dark age of camelot. Lineage 2.. Everquest's pvp has the same problem. Everquest 2 has the same problem. Even Dark age of camelot, a mmo heavily based on pvp had to put up classic servers because of its problems.

    It indeed works pretty well in City of Heroes/Villains considering its a game that also focuses on PVE, but don't forget itemization does not exist in CoH/CoV.


    um, wrong, wrong and wrong.  sorry.

    could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?

  • GameloadingGameloading Member UncommonPosts: 14,182


    Originally posted by damian7

    Originally posted by Gameloading

    Originally posted by rmeyer

    Originally posted by Gameloading

    Because of the simple fact that 2 of the 3 points he made are problems about EVERY mmorpg has, yet when WoW does its suddenly "The worst MMORPG ever" and needs to be bashed.

    This is the same thing somebody else said at the beginning of the thread.  I disagree and stand firm that WOW has some struggles with these things over other mmos.  For example guild wars has a really good working pvp system and when you compare WOW's pvp system with it, you'll find that there are some major problems. (The pvp is too complex for some classes to be as effective as others, and the weapons and armor twinks have made it difficult for casual gamers to enjoy it, which is the target audience pvp was created for)  In Coh and Cov you have a pvp system that is pretty fun.  Characters are able to really hurt somebody pretty bad or protect themselves effectively. 

    I would suggent to you Gameloading to try and get a voice of your own instead of restating somebody elses opinion.


    Actually I have said it tons of times before, and I will say so again. those are problems every mmorpg  has trouble with.  Comparing it with guild wars is pointless. lets start with the simple fact Guild Wars is not an mmorpg. second, Guild Wars is fully based on pvp.  its a PVP game. its like comparing WoW to counter strike. if you want to compare it, then compare it to games like Everquest, Everquest 2, Dark age of camelot. Lineage 2.. Everquest's pvp has the same problem. Everquest 2 has the same problem. Even Dark age of camelot, a mmo heavily based on pvp had to put up classic servers because of its problems.

    It indeed works pretty well in City of Heroes/Villains considering its a game that also focuses on PVE, but don't forget itemization does not exist in CoH/CoV.


    um, wrong, wrong and wrong.  sorry.


    You can just say  "I never played those games" damian. there is nothing to be ashamed of. everybody and their grandmother knows of the PVP problems in the games I mentioned.
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