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So I took the bait: I got the offer to come back for 2 weeks to play SWG again. So I haven't posted anything here while I played, I thought I'd give it an honest chance to see what's happened since I'd left, and here's my review.
My character on Bria was still there with all my possessions (I stopped playing Oct. 22nd), which was nice enough of them. My house was gone, but I sort of expected that. Oh well. I even had my Christmas Holocron, oh goodie.
The 1st thing I did was to purchase a swoop-bike. A nice enough feature, I was actually able to get around pretty quickly. No more burst-running.
The pet situation had gotten a little better. I still saw a lot of pets, but it wasn't the complete Pokemon universe as when I'd left.
Lag in cities was still pretty bad. But, the population has thinned out a lot. In the two weeks that I played, I never saw more than two servers that had a medium population. Never. Even on Weekend evenings. So, you have much less people playing, but the city lag was still the same. Anyone who tells you that 300,000 people are playing this game is lying to you. Plain and simple.
Player Cities? A waste. They're absolutely everywhere now, but I never saw more than three people inside of any player city (with my radar set to 128). Absolute Ghost-towns.
Missions? Still bugged. I got some that simply didn't work.
Droids? I saw a few more. People said they're basically just moving crafting machines.
My Holocron? I clicked it, and guess what it said? Guess? That's right kids, it told me to master Droid Engineer. F'ing Droid Engineer! F you SOE. If you think I'm going to spend the next 3 months of my life playing that stupid profession, you can kiss my @ss! Should've sold the stupid thing.
I could probably go on, but I don't want to anymore.
In my opinion, the game still sucks. Only now, you can ride stuff.
So Xplororor, I guess my opinion counts now, huh? I have played this game recently, and it blows.
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"Some days you just can't get rid of a bomb." -- Batman
Comments
Will you please provide the link to where I may find this factual information? Or are you just making things up again?
Link please...
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"Some days you just can't get rid of a bomb." -- Batman
On your game box it says in front, and on back something to the effect of:
"Minimum system specs for this game may and will change in the future making this game UNPLAYABLE.
FORCING you to upgrade your computer system."
SWG is the only computer game, and first computer game, ever to have this unusual fine print.
My friends made hours of jokes about it the first day I got it and played it. Esp[ecially when SWG was unplayable the first day of release. "Ooops! Looks like the minimum system specs already changed! har har har! " LOLOL!
The SWG game DEVs posted on the forums ( Q3P0 If I remember right) that 256 memory would no longer be enough to meet minimum specs. That 512 memory would be minimum and pushing it, especially since SWG will obviously be getting more updates, patches, and add-ons. That SWG hogs memory like crazy. "The more memory, the better it will run" is the gist of what he posted.
Unless you know a company that makes and sells 800 memory chips, common sense and history shows the numbers always double when going up
(7 memory [Anyone remember the Timex Sinclair 2000 computer?]
-> 14 memory [ Anyone remember the good 'ole Radio Shack TRS 80 computer?]
-> 28 memory -> 64 memory -> 128 memory ->256 memory -> 512 memory -> 1024 aka 1 GIG memory. (no one sells exactly 1.24 GIG memory computers... at least that I know of.... Thus 1 GIG is the closest.)
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MMORPG games I've played:
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http://community.webshots.com/user/xplororor
Star Wars Galaxies:
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http://community.webshots.com/user/capt_xplororor
More games:
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http://community.webshots.com/user/xplororor_archives01
So you're posting specs based upon what you perceive them to be?
In other words, you're making them up.
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"Some days you just can't get rid of a bomb." -- Batman
So you're posting specs based upon what you perceive them to be?
In other words, you're making them up.
The box itself says it all.
The SWG game DEVs posted months ago that 256 memory would no longer cut it. They posted 512 memory would be pushing it. That SWG hogs memory.
What else is there after 512 memory that would not be pushing it?
Thus 1 GIG.
The rest of the specs (GeForce 4, Direct X 9, Pentium 4, etc...) are all clearly stated on the game box itself.
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MMORPG games I've played:
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http://community.webshots.com/user/xplororor
Star Wars Galaxies:
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http://community.webshots.com/user/capt_xplororor
More games:
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http://community.webshots.com/user/xplororor_archives01
Let me quote you xplororor:
...only players who have played it within the last month (as of December 2003) are in position to comment on it. SWG has changed, and keeps changing that much.
He played it and commented on his experience, not everyone will be playing game exactly the same way as you. You dissed his opinion just becouse it was negative. He posted his experience and it was overall bad.
So we are together in this bath now xplororor, how does it feel? Get youreself a beer and relax I have a feeling this is not the end of SWG bashing .
==============================
And besides, like it or not, people do try to "win" massively multiplayer RPGs. The rules of engagement are something like this:
* If there is a status bar, make it grow bigger
* If there is a number, make it higher
* If it moves, either get a mission from it or kill it
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And besides, like it or not, people do try to "win" massively multiplayer RPGs. The rules of engagement are something like this:
* If there is a status bar, make it grow bigger
* If there is a number, make it higher
* If it moves, either get a mission from it or kill it
not starting a war here but just thought I would post the following. These are the "official" specs on SWGs website. If they are wrong now, it is wholly their fault:
DirectX version
100% DirectX 9.0 compatible computer
Operating Systems
Windows 98 SE, Millennium, 2000, and XP
Required specs
Intel PIII 933 MHz or AMD Athlon 900 MHz
256 MB RAM
*32 MB 3D Graphics card with Hardware Transform and Lighting (T&L) Capability
PCI, USB or Onboard Audio Device
Quad Speed CD-ROM drive
Keyboard and mouse
56K modem or faster Internet connection
1024x768 capable monitor required
Recommend specs
Intel P4 1.5 GHz or AMD Athlon XP 1500+
512 MB RAM
*64 MB 3D Graphics card with Vertex Shader and Pixel Shader (VS/PS) Capability
find them at this link
http://starwarsgalaxies.station.sony.com/content.jsp?page=Tech%20Support%20Minimum%20Specs
as for you getting Droid Engineer for your first holo message, you should feel lucky, I got chef
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33.333333333333336% of me is a huge nerd! How about you?
agreed.....Im staring right at the box as I type this: Everything Dekron says is here on the box.
X is smoking something saying the minimum requirements is 1 gig of RAM and a Geforce 4 lol.
Anyways, X, Im still waiting on that link where u said right after the NDA was released on SWG, some DEVS were saying not to buy the game.
Finally, its understandable that the game will tend to get a little more complicated over time, but going from a minimum requirement of RAM from 256MB to 1 GIG in 8 months is just um..."not believable". Also, the game graphic engine was tested on a Geforce 3 64 mb video card.
People who have to create conspiracy and hate threads to further a cause lacks in intellectual comprehension of diversity.
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MMORPG games I've played:
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http://community.webshots.com/user/xplororor
Star Wars Galaxies:
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http://community.webshots.com/user/capt_xplororor
More games:
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http://community.webshots.com/user/xplororor_archives01
Some people do not want to like this game. Some people never will like this game. Some people always will like this game. It suppose it comes down to what you like.
As for the memory issue. You can play this game OK with the recommended specs. However, I believe that the previously recommended specs should be the new required specs and the new recommendations should include 1Gig of memory. It makes a huge difference in cities. Now I do not think that is a terrible change in 8 months. Especially since they added the vehicles, that is a significant addition to the graphics.
You are entitled to have your opinion on the game, as it everyone. I used to work at a Hollywood Video and people would come in and ask me if a movie was good. Now what is the right way to answer that question? These girls came in one time and asked me for a good horror movie. I said there are none. Now is that fair? I think horror movies are terrible. Many people don't so they keep coming out. This applies here I think. Some of you don't like SWG and a few of you do. I do not like when people say it sucks, but if you say WHY it sucks then so be it. Another member can read it and determine if they think it will suck too based on what you write and Xplororor writes in its defense. That seems fair to me.
Why is it such a big deal that Motorhead doesn't like the game? If he doesn't like it, what impact should that have on your enjoyment of the game? Why spend all this time focusing on it? I love this game, and I think it gets better and better with each update. Granted, there are still some problems that need to be worked out, but I like the game.
Perhaps PAs aren't his thing? Why would he try aspects of the game that don't appeal to him? Perhaps the game in general isn't what appeals to him. Maybe he's more of an Everquest or UO kind of fan than of this game's style. In either case, what does it matter if he doesn't like it? You do, and that's all that should matter to you.
--Zombie-F
Badass Universe
--Zombie-F
Badass Universe
People who have to create conspiracy and hate threads to further a cause lacks in intellectual comprehension of diversity.
Motorhead has been spamming these here SWG forums non-stop saying 1 thing: "SWG Sucks!" over and over.
Him, along with a ton of other SWG bashers.
You are right, their opinions do not matter. BUT when they all post incorrect information, false information, that is when I first decided to post and challenge them. I ended up finding out a lot of SWG bashers have NOT even played the game! LOL!
And many have on purpose blatantly posted 100% False, untrue, fake, information about SWG.
Now Motorhead posts a new thread in which he *surprise* bashes SWG. I challenged him to actually PLAY the game. And he did not play it. No problem. Now I am showing it up to all of the lurkers out there, all the potiential players who are unsure.
As I said before there are many players in EQ who have played for years, but only been to a few zones. There are other players in EQ who have played for years and been to almost every zone, aka they actually played the game. Who is in a better postition to say if EQ sucks or not?
Same with SWG. When one says the game sucks, they are talking about the entire game. In order to talk about the entire game, one must experience the entire game.
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MMORPG games I've played:
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http://community.webshots.com/user/xplororor
Star Wars Galaxies:
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http://community.webshots.com/user/capt_xplororor
More games:
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http://community.webshots.com/user/xplororor_archives01
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======= SIGNATURE =========
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MMORPG games I've played:
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http://community.webshots.com/user/xplororor
Star Wars Galaxies:
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http://community.webshots.com/user/capt_xplororor
More games:
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http://community.webshots.com/user/xplororor_archives01
your right xploror, tha game can be boring for somepeople, they jsut havent found what profession they enjoy and can play at their own pace... grinding is not for everyone but that doesnt mean they cant take upa crafting profession.
People jsut need to stop worrying about leveling and getting the BEST gun etc. and just enjoy the game
I never said I was having trouble playing the game. I said the game was still laggy as Hell in cities, even though from what I saw, there were less people in said cities.
Even though it's none of your business:
P4 2.4 GHz, XP Pro, 768MB Ram, 128MB Video Card, Cable Modem.
And Don't give me any of that 'Minimum 1Gig memory' crap, because we all know you're making that up.
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"Some days you just can't get rid of a bomb." -- Batman
Ah, dont worry about it
Forums can be rather messy at times
People who have to create conspiracy and hate threads to further a cause lacks in intellectual comprehension of diversity.
I disagree. While I probably never entered two-thirds of the zones in EQ in the two years I played, I feel perfectly qualified to form my own opinion on the game. The fact is, little changed with the zones except the scenery and occasionally the models of the MOBs. Gameplay was still the same. If you're a melee, hit autoattack and grab a snack. If you're a caster, cast, then sit down to med while you grab a snack. If you're a bard, you're too busy to snack but you spend the entire time running in circles. There just isn't that much variation in the game.
I have a friend who swears that it's far more exciting when you reach the endgame and can go on massive raids, but I found the time investment to reach that level far too extensive, and there were few benefits at the mid-level. My raid experiences were disappointing as well, though I blame that on the guild. I waited for an hour for the raid to start before logging off each time.
So there you have it: my opinion of EQ based on my experience in the game. I didn't experience the entire thing because, quite frankly, it couldn't maintain my interest that long. EQ entertained me for a time, and I kept playing long after it had ceased doing so out of boredom and the hope that I would discover some new aspect of the experience that was only available at higher levels. Didn't happen.
A chain is only as strong as its weakest link. If it broke in the middle, I'd consider it fair to say I was disappointed in the whole chain.
To be precise, nobody can authoritatively say whether or not "EQ sucks", but we can each state our own opinion with COMPLETE authority.
Motorhead didn't enjoy SWG. Who are you to tell him that he's wrong? It has nothing to do with your own enjoyment of the game.
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"Some days you just can't get rid of a bomb." -- Batman
Just thought I would mention why I like this game. It really boils down to this:
I have a job, a wife, and a kid. Every Thursday I go out and play in a pool league. I like to watch football on Saturday and Sunday for 1/2 of the year. In the winter I also like to go ski/snowboard with my friends a couple times a month. Finally I also like to play other games.
All that said, I can come home and play this game a few hours a night for maybe 4 days of the week (although weekend nights tend to be much longer than a few hours of play time) and actually accomplish something. In my opinion this game is much less of a time sink than the others I have played and thus I stay out of trouble with the wife. Now if I can play a MMORPG and stay out of trouble with the wife at the same time, there must be something good about the game.
I have no trouble with any of the professions I have played besides Droid Engineer which I believe is finally going to be useful again in the next publish. For all of you who complain about the lack of droids in the SWG world, then that will likely be rectified as well in the next publish as they will become useful to everyone once again.
I like the player created economy. I like that there is almost (there are a few worthwhile questable items) nothing even remotely worthwhile that is not created by players. All of the money generated is from missions. Money is destroyed in the form of maintenance. Therefore your combat types generate money and your artisan types destroy it.
I like that there actually is some player skill involved to make the best items, it is not just get these items and put them in the schematic and you get a good item. The resources and thus qualities of resources change so quality of goods can vary from time to time. Players have to do a lot of looking to get the high quality resources they need. You can make a fine living simply searching out and mining these resources to sell.
I think the PvP concept is well done. I like that anyone can PvP anywhere and can turn it on and off so you are relatively safe if you want to do missions or quest for a while without getting ganked. I like that certain actions force you to be "declared" and thus attackable. I.E. Killing a storm trooper will let everyone know you are at the very least wanted by the empire for a short time. There are a lot of good ideas there. I do not like to engage in PvP however unless they are large scale raids or defending against one.
Finally, I like the community with the exception of the hologrinders that are afk most of the time anyway.
What I don't like is this:
If you do not PvP there is not much endgame. Not that this is much different than other MMORPGS I have played. You can run a business and try and make a bunch of money and that might be fun if you are interested. You can do the theme parks and other static missions or try and collect badges, but there are not that many to get at this point. They are adding content with each new publish and have stated they will continue to add it with the monthly updates so that will give more to do at that level. The endgame for most people is becoming Jedi, but the current method of getting there is tedious and boring. They are revamping that as well to make a better system to become Jedi that is supposedly more in line with what a Jedi should be.
Several of the advanced planets are not worth visiting twice. They are cool, you can go get some good pets or simply explore them, but there is very little content thus far to necessitate more than one or two visits and the missions are harder but do not pay as well as some other planets. It is fun to go hunt hard beasts it is just not rewarding to the pocket book.
It has had its problems, but it is getting better all the time and will continue. While I do not deny that is came out before it was ready, I also do not deny that myself like many others would have complained something fierce if the date got pushed back again. I also will agree that it was a pay for play beta for several months after release. It is now however a "release" game with relatively few problems and some balancing issues.
You may not agree with them, but those are my random thoughts generated between answering emails and writing code. They may be confusing and incomplete but I need to go ahead and post now anyway so I can finish some work before I go home. ~M
I disagree. While I probably never entered two-thirds of the zones in EQ in the two years I played, I feel perfectly qualified to form my own opinion on the game. The fact is, little changed with the zones except the scenery and occasionally the models of the MOBs. Gameplay was still the same. If you're a melee, hit autoattack and grab a snack. If you're a caster, cast, then sit down to med while you grab a snack. If you're a bard, you're too busy to snack but you spend the entire time running in circles. There just isn't that much variation in the game.
I have a friend who swears that it's far more exciting when you reach the endgame and can go on massive raids, but I found the time investment to reach that level far too extensive, and there were few benefits at the mid-level. My raid experiences were disappointing as well, though I blame that on the guild. I waited for an hour for the raid to start before logging off each time.
So there you have it: my opinion of EQ based on my experience in the game. I didn't experience the entire thing because, quite frankly, it couldn't maintain my interest that long. EQ entertained me for a time, and I kept playing long after it had ceased doing so out of boredom and the hope that I would discover some new aspect of the experience that was only available at higher levels. Didn't happen.
A chain is only as strong as its weakest link. If it broke in the middle, I'd consider it fair to say I was disappointed in the whole chain.
Your friend experienced in EQ what you experienced plus he experienced more that you never experienced. It is like him reading a book ALL the way to the very end. While you read the same book to half way. Who is in a better position to comment on the entire book? Who is in better position to comment on the entire game EQ?
And your "chain" illustration does not hold. With a chain it is impossible to reach the next link if 1 link is weak. Because it will break.
In a MMORPG one can grin and bear an unpleasant part and later discover a more pleasant part, or parts. DAoC for example. There is a long grind then one reaches the endgame which is a different world.
Another example the book Clan of the Cave Bear starts off ultra-boring for the first 1/3 of the book. Almost the first 10 chapters LOL! About Flowers, and the countryside. Later the book becomes intense. Even later it becomes soo climatic that one can't put it down or read fast enough to see what happens. Same with the first Lord of the Rings book The first few chapters are incredibly boring. But later the story builds up. Same with the super best selling Wheel of Time books by Rand Al'Tor, as well as the Star of the Guardians book collection by Margaret Weis. The early chapters start off extreemly boring (ok not as much so in the Star of the Guardians book series.... heh the guy getting tortured wasn't that boring.)
MMORPGs include many types of playstyles. Even in EQ, it really IS a whole different game when one reaches endgame. The amount of teamwork, commaradarie, bonding, that takes place to bring down a might god or demi-god.
It really IS a whole different game when one is in a nice guild. Vs one trying to play EQ solo.
Same with DAoC. There is an intense treadmill grind before reaching endgame which is a different experience.
It is your personal opinion that after visiting 1-4 zones in EQ, the rest of the 50+ zones are simply more of the same. Alas, since you have not nor never visited the other 50+ zones all you can do is guess. And never know for sure aka sorry but you are not in position to comment on the entire game of EQ. But your friend is.
Heck me and my friends got a nice feeling seeing the dead Dwarves chopped up and skewed and hanging upside down like meat in a slaughterhouse..... the dead Dwarves roasting over fires, in one zone.
Then the zone with the HUGE giant monster Wurms/Dragons was incredible.
And of course there's the absolutly magnificant zone with the Tree-Elf tree city. I have never ever seen any game - RPG or MMORPG able to accomplish such a feat. (AO comes close with how they created the capital city. But only close.)
And everyone loves the snow zone and how you can slip and get blown off the paths and die LOL.
And the zones with the underground sewers sets the intended mood well.
And... playing EQ as an evil character is a whole different and new experience compared to playing as a good character. Learning how to survive while being KOS almost everywhere LOL!
This is just a sampling.......
Like I said, some players just stay in the same old 4 or so zones for years. While other players really explore the game going to almost all the zones, checking out life as different types of characters, etc...
Newer MMORPGs have even far more choices than EQ!
SWG is currently one of THE most unique MMORPGs ever created. SCS alone makes it so. But there is even more. TONS more. Soo many different ways to live life other than just fighting non-stop. Living life as a miner, dancer, muscian, medic, droid engineer, architect, Pharmacist, "wall street" marketeer, and more. Just like in real life you only have 1 you.... and you learn multiple skills, pursue different professions over time, different goals over time, travel to different places, etc.... it is simular to how it is in SWG.
Anyone who wants to comment on the entire game must obviously PLAY the entire game. Playing as Imperial in an Imperial PA on a PvP server is a very different experience than playing a Solo neutral who stays on the same planet, in the same city.
And last... as I posted elsewhere before, SWG is not for everyone. Do not like SWG? No problem at all. See the menu on the left side of the page? Plenty of other MMORPGs to choose from - pick one.
Leave SWG alone. It IS a successfull MMORPG. It is on track to being a successfull MMORPG. No matter how many SWG bashers dislike it and no longer play it. Stop bashing the game. Leave it alone. Find a new game in the left side menu to play. Have fun!
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MMORPG games I've played:
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http://community.webshots.com/user/xplororor
Star Wars Galaxies:
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http://community.webshots.com/user/capt_xplororor
More games:
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http://community.webshots.com/user/xplororor_archives01
Right, and if I were writing a professional review of the game, I would be remiss if I failed to explore every aspect of it for the sake of relating the full experience to my audience. However, for the purposes of forming my own opinion, any amount of time will suffice. You give me a shit sandwich, I don't need to take a bite with a peanut to tell you it tastes like...well, shit. Now I'm not calling SWG shit, I'm just saying it isn't for everyone, and you might devote some thought to why opinions that differ from your own vex you so.
And sure, I could've grinned and bore it through the parts of EQ that weren't entertaining (in fact I did for quite a while, with no improvement in my game experience), but let's not forget WHY we play games: for entertainment. Once it ceases to provide that, I'll quit and go find some other diversion that's more pleasant. I already have one job, I don't need to come home and feel like my game just became another one.
For that reason, I stand by the chain analogy. Of course, your mileage may vary. To each their own bro.