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Incredible Endurance

NanuvenNanuven Member UncommonPosts: 32
I was just hiking in the woods the other day when it struck me.  How come our characters never get tired?  I mean I dont claim to be in great shape but just walking through the mountains for a couple of hours and I am tired.  Yet our avatars can run around the world without the need to stop.  I am not say this is a bad thing really, it would be tedious to have to stop every mile or so ingame to catch your breath.  Yet the point I am trying to make is that if all of these game companys say that their game is realistic and authentic (well not so much realistic since you can call a bolt of lightning down to smite your enemies :)  but anyway) how come they ignore such basic realistic limits that bodies can go through.  Maybe you elves can run for a long time, but I have yet to meet a single human who can run up and down mountains without faltering.  Just once I would like to see my character trip over a rock and go tumbling down a hill.  I think so many game companys focus on the actual grinding and quests and such (although some companys like to ignore everything XD) yet I think everyone would be benefited to step back to square one and not copy what worked for a different game.

Comments

  • ValiumSummerValiumSummer Member Posts: 1,008
    It has been a very long time, but If I remember correctly Ultima Online forced you to feed your character. 

    I'm sure there are some mmorpg's out there that list "Stamina" as a skill/attribute.    I suspect a flurry of examples from mmorpg.com members soon!


  • NanuvenNanuven Member UncommonPosts: 32
    Never played UO so I couldnt comment on it.  Yea, I know many games have Stamina in them.  But my opinion is that they do very little.  At least in all of the games that I have played so far.  Some games I know you could use that Stamina to sprint for a short while, but then you can easily return to running at a normal pace.  All the time while your running, your little sprint skill is about to be active again so that you can start sprinting again (woah, that sentence didnt really make sence, I hope you understood lol).  Anyway, these are just from the games that I have played, if there are others out there that are iconoclastic, please do tell, I'm always willing to try something new.

  • nomadiannomadian Member Posts: 3,490

    In response to energy levels;I've seen it in games before, for example Warcraft 3 custom mod Island tribes which is incidentally very popular. You have to maintain your food, energy and heat levels and to maintain your energy levels you have to sleep. I can see it definitely being  part of a mmorpg, though its not really that major a gameplay change. Its just a nice effect to add to the game and whether a mmorpg would want to add it.
    But yeah agree I'd like to see a mmorpg more 'rpg' based rather than grind-based as well.



  • RK-MaraRK-Mara Member Posts: 641
    What valium said, its been a long time. Nowadays companies dont think it's wise in MMO's to have normal endurance.

    Now it's only in some single-player rpg's.


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  • MagicStarMagicStar Member Posts: 380
    I really don't think that Endurance is really common just because they are supposed to be a game.

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    Give me lights give me action. With a touch of a button!

  • katriellkatriell Member UncommonPosts: 977

    Irth and RF Online only allow you to run for an amount of time before having to walk or rest.

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    In memory of Laura "Taera" Genender. Passed away on August 13, 2008.

  • heartlessheartless Member UncommonPosts: 4,993


    Originally posted by ValiumSummer
    It has been a very long time, but If I remember correctly Ultima Online forced you to feed your character. 

    I'm sure there are some mmorpg's out there that list "Stamina" as a skill/attribute.    I suspect a flurry of examples from mmorpg.com members soon!



    Nuh, I don't think they forced you. If you fed your char though, you'd do more damage or some such.

    Then again, it's been a very long time since I played UO, so I might be mistaken.

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